View Full Version : Sneaking and Horror Mark
Nerfix
October 20th, 2006, 11:51 AM
Does sneaking still mean Horror attack immunity, or will RAWR!ku the Hunter of Campers go after all those horror marked scouts toting your Devil contracts?
Endoperez
October 20th, 2006, 01:18 PM
Godo question. I'll test it.
Twan
October 20th, 2006, 02:26 PM
I don't know.
But about horror marks I've a sad story.
In my last game, around turn 20-25, taking indies solo my pretender encountered an army from Arcocephale, led by two astrologers.
I've counted more than 20 horror marks in 12 rounds of fight, probably the result of an impossible AIs giving lots of gems to mages not knowing other spells (or was chain horror marking intended as the tactical AI strategy against SCs ?).
Anyway it was very efficient. With her 20+ horrors marks, my mother of monsters was attacked 3 times in the next 20 or so turns (2 normal horrors, then the eater) and finally killed by him (which probably also re-marked her several times). And she was then re-killed by another horror about 1 year after she was called back. I'll try to give her the best poison immune body guards I can find the next time, but I guess she's not going to last long anyway.
But I'm happy, I've eradicated Arco to calm my nerves.
edit : sorry for the hijacking, I guess I was unable to read "horror" without telling that story, it was such a trauma... http://forum.shrapnelgames.com/images/smilies/happy.gif
Endoperez
October 20th, 2006, 02:41 PM
It seems Horrors do kill scouts and other hiding creatures.
Nerfix
October 20th, 2006, 02:44 PM
Endoperez said:
It seems Horrors do kill scouts and other hiding creatures.
OHYES! HORROR POWER! *highfive*
Frostmourne27
October 21st, 2006, 02:37 AM
About the sad horror stories (sorry 'bout the pun): horror mark vs gods has been nerfed. Doom horrors show up less often, and intermediate horrors show up more. So horrors will still arrive often, but they wont be as powerfull as before. I think. All that and more in the new patch! Fun!
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