View Full Version : Anyone else using Vista + Dom3?
haileris
December 30th, 2006, 05:37 PM
Hi
As the subject goes, anyone else using Dom3 with Vista? If so, is it performing OK or not? I've got a dual boot machine and whilst the performance is fine on the XP OS the game crawls to a halt on Vista. My machine isn't too bad a specification (dual core AMD, 1GB memory, XL800 video card) so I doubt its the machine, but willing to be advised otherwise http://forum.shrapnelgames.com/images/smilies/happy.gif
Thanks
Drew
Huzurdaddi
December 30th, 2006, 09:12 PM
1) try turning off glass.
2) check your divers.
other than that I got nothing.
haileris
December 30th, 2006, 09:42 PM
Thanks but already updated to latest ATI drivers and "messed about" with the display & compatibility settings for running this app. I'll probably try it on my Nvidia based PC later and see how that goes.
Cheers
Drew
Huzurdaddi
December 30th, 2006, 09:57 PM
Seriously, try turning off glass. It is an OS setting.
haileris
December 30th, 2006, 10:07 PM
Sorry, I had tried that also, though in my experience glass doesn't have *that* great an impact when you have a reasonable PC (I was a Vista technical adoption reviewer for my company so I've had a little experience with Vista.)
Anyway, just figured out what it was - I always install my apps onto a separate drive to make the apps semi-independant. So I just ran the dom3 exe from the XP install. This works for most apps and the registry entries/dll registrations are quite easy to re-create. Obviously didn't work in this case - re-installing under Vista did the trick. I guess the dom3 config file was linked back to the previous install?
Anyway, sorted now so I am happy http://forum.shrapnelgames.com/images/smilies/happy.gif
Cheers
Drew
haileris
December 30th, 2006, 10:25 PM
Hmm though having played around a little more Dom still runs considerably slower than on XP regardless. http://forum.shrapnelgames.com/images/smilies/frown.gif Oh well, I guess XP wasn't going to go away yet because of other apps in any case.
Cheers
Drew
alexti
December 30th, 2006, 11:03 PM
It's probably the drivers. ATI was notorious for poor OpenGL drivers and with Vista drivers being still in a bit "beta", I'd guess OpenGL wasn't their first priority
Arralen
December 31st, 2006, 05:34 AM
Google for +Vista +OpenGL +support (http://www.google.com/search?q=%2BVista+%2BOpenGL+%2Bsupport&start=0&sta rt=0&ie=utf-8&oe=utf-8&client=mozilla&rls=org.mozilla:en-US:unofficial) .
Get ready to migrate to Linux http://forum.shrapnelgames.com/images/smilies/wink.gif
Agrajag
December 31st, 2006, 05:45 AM
Arralen said:
Google for +Vista +OpenGL +support (http://www.google.com/search?q=%2BVista+%2BOpenGL+%2Bsupport&start=0&sta rt=0&ie=utf-8&oe=utf-8&client=mozilla&rls=org.mozilla:en-US:unofficial) .
Get ready to migrate to Linux http://forum.shrapnelgames.com/images/smilies/wink.gif
This was the first result (http://www.neowin.net/index.php?act=view&id=34586), not very discouraging for Vista+OpenGL. http://forum.shrapnelgames.com/images/smilies/tongue.gif
Arralen
December 31st, 2006, 09:01 AM
It is, as you'll be either
a) stuck with the "layered" OpenGL 1.4 provided by MS - guess this will happen with all low-budget and on-board GPUs, as the vendor will only have to provide working DX drivers then. Speed will be abysmal.
b) at the mercy of Ati and nVidia to provide ICDs for your card. Older cards will be dropped I bet and have to use a)
Btw., what I'm really hoping that the folks from reactOS get their OpenGL support working again, that I can run Dom on ROS ;-)
Agrajag
December 31st, 2006, 09:38 AM
Arralen said:
It is, as you'll be either
a) stuck with the "layered" OpenGL 1.4 provided by MS - guess this will happen with all low-budget and on-board GPUs, as the vendor will only have to provide working DX drivers then. Speed will be abysmal.
b) at the mercy of Ati and nVidia to provide ICDs for your card. Older cards will be dropped I bet and have to use a)
Then again, what are you expecting to run with those on-board GPUs and older cards?
Also, if you can't afford a decent GPU, you definitely can't afford all the RAM and proccessing power Vista requires, nor getting a legal copy of Vista, so why don't you just stay with XP? http://forum.shrapnelgames.com/images/smilies/tongue.gif (I'm not really trying to argue for Vista, I'm definitely not going to switch to Vista anytime in the forseeable future. I was just joking how the first link actually works to disprove the point you were trying to make)
alexti
December 31st, 2006, 02:37 PM
I think that OpenGL as layer on top of DirectX is not necessarily a bad thing. Performance bottlenecks are usually either in GPU performance or in the bus bandwidth. Those places are not affected by the extra layer where OpenGL API will get translated into DirectX (that will happen before anything will go to GPU). Besides, from what I understand, ABI in Vista is significantly different from ealier version of Windows and DLL function call is not a huge performance hit anymore.
I guess we will see... I'm not in a rush of getting Vista either (so far Win98 can handle whatever doesn't work on Linux just fine), but Vista actually looks promising. It might be the first solid OS from Microsoft. I think they've brought many good people on board in the last 5-7 years and from developer perspective their attitude has changed and now the quality seems to be in pretty high regard. Hopefully it will pay out with Vista.
NTJedi
January 1st, 2007, 02:19 PM
alexti said:
I guess we will see... I'm not in a rush of getting Vista either (so far Win98 can handle whatever doesn't work on Linux just fine), but Vista actually looks promising. It might be the first solid OS from Microsoft. I think they've brought many good people on board in the last 5-7 years and from developer perspective their attitude has changed and now the quality seems to be in pretty high regard. Hopefully it will pay out with Vista.
Besides DirectX_10... I see no reason to switch to windows vista. Even with the new DirectX version it will be at least a year before there's a game using it.
Agrajag
January 1st, 2007, 02:40 PM
NTJedi said:
alexti said:
I guess we will see... I'm not in a rush of getting Vista either (so far Win98 can handle whatever doesn't work on Linux just fine), but Vista actually looks promising. It might be the first solid OS from Microsoft. I think they've brought many good people on board in the last 5-7 years and from developer perspective their attitude has changed and now the quality seems to be in pretty high regard. Hopefully it will pay out with Vista.
Besides DirectX_10... I see no reason to switch to windows vista. Even with the new DirectX version it will be at least a year before there's a game using it.
And do you own a GPU that supports DX10?
I don't think that even by a year there will be a good and affordable DX10 card.
alexti
January 1st, 2007, 03:10 PM
I agree, there's no rush to switch to Vista. But if it comes out well I won't be opposed to switching to it (unlike switching to XP).
haileris
January 29th, 2007, 07:31 PM
Hi
Just like to say that ATI have released a new catalyst driver for Vista with native OpenGL support. Dom3 seems to work ok for me now http://forum.shrapnelgames.com/images/smilies/happy.gif
Cheers
D
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