View Full Version : Victorious Nations/Hall of Honor
Tyrant
February 10th, 2007, 05:50 PM
This thread is for keeping track of winning nations and players of medium or large regular (non-blitz) forum games. Post the era, number of players, mods used, winning player and nation, and a link to the forum thread and your game will be added. Only games with at least six players will be included in the winning nations section, but feel free to include smaller games for the Hall of Honor. Ties are counted as a half point on the victorious nation chart. If you think you have made it to the Hall of Fame please let me know when you post the win.
<font color="green"> Victorious Nations </font>
:clap:All Age Mega Game:clap:
Winners: Zeldor - Game:Kingmaker - Players: 63 - Nation: LA Argatha - Mods: custom
Early (56)
Sauromatia: 9
Caelum: 5.5
Niefelheim: 5
Fomoria: 5
Lanka: 4
Mictlan: 4
C'tis: 3.5
Helheim: 3
Hinnom: 3
Kailasa: 3
T'ien Ch'i: 2.5
Vanheim: 2.5
Ulm: 2
Marverni: 2
Pangaea: 1.5
R'lyeh: 1.5
Argatha: 1
Arcoscephale: 1
Yomi: .5
Oceania: .5
Ermor: .5
Abysia: 0
Tir na n'Og: 0
Atlantis: 0
Mid (44)
Pythium: 7
Pangaea: 5.5
Abysia: 3.5
Shinuyama: 3
Jotunheim: 3
Caelum: 3
Ulm: 2
R'lyeh: 2
Ermor: 2
Marignon: 2
C'tis: 2
Mictlan: 2
Arcoscephale: 1
Oceania: 1
Man: 1
Ashdod: 1
Machaka: 1
T'ien Ch'i: .5
Argatha: .5
Vanheim: 0
Bandar Log: 0
Atlantis: 0
Eriu: 0
Late (34)
Ermor: 5
R'lyeh: 4
Marignon: 3
Mictlan: 3
T'ien Ch'i: 2
Utgard: 2
Abysia: 2
Man: 2
Patala: 2
Midgard: 2
Jomon: 1.5
Argatha: 1
Pythium: 1
Pangaea: 1
Caelum: .5
Ulm: 1
Gath: 1
Arcoscephale: 0
C'tis: 0
Atlantis: 0
Bogorus: 0
Mod Nations:
Ulm Reborn: 2
Arga Dis: 1
<font color="red"> The Hall of Honor </font>
Early
Winners: chrispederson - Game: Betelgeuse - Players: 14 - Nation: Mictlan - Mods: CBM
Winner: Executor/chrispederson - Game: Solar - Players: 10 - Nation: Mictlan/Ermor - Mods:CBM
Winner: Psycho - Game: Momentum - Players: 12 - Nation: Sauromatia - Mods: WH
Winner: P3D - Game: Noobieworld - Players: 6 - Nation: Mictlan - Mods: Better Indies
Winner: Executor - Game: Playtime - Players: 11 - Nation: Lanka - Mods: none
Winner: Karnoz/Executor - Game: Beer - Players: 17 - Nation: Neifelheim - Mods: none
Winner: Psycho - Game: Greenrow - Players: 12 - Nation: Kailasa - Mods: none
Winner: licker - Game: Byleswar - Players: 9 - Nation: Neifelheim - Mods: none
Winner: Archaeolept - Game: Hellscape - Players: 8 - Nation: Hinom - Mods: none
Winner: Juffos - Game: The Great Nooby - Players: 10 - Nation: Neifelheim - Mods: none
Winner: Isokron - Game: Kickabout - Players: 12 - Nation: Sauromatia - Mods: none
Winner: Redeyes - Game: Nightfall - Players: 8 - Nation: Caelum - Mods:
Winner: Executor - Game: Blitzkrieg - Players: 8 - Nation: Mictlan - Mods: WH
Winner: WingedDog - Game: Jotunland - Players: 10 - Nation: Arco - Mods: CBM
Winner: Gregstrom - Game: Slow Boat to T'ien Chi - Players: 10 - Nation: Lanka - Mods:
Winner: Tyrant - Game: DeadlyMedley2 - Players: 12 - Nation: Caelum - Mods:
Winner: Evilhomer - Game: Paladin - Players: 8 - Nation: Hinnom - Mods: CBM
Winner: Kadelake - Game: Strolling2 - Players: 12 - Nation: Sauromatia - Mods: WH
Winner: JimMorrison - Game: BraveNewWorld - Players: 15 - Nation: Fomoria Mods:
Winner: Calahan - Game: FreshMeat - Players: 10 - Nation: Fomoria Mods:
Winner: Executor - Game: Sha-Bay - Players: 4 - Nation: Hinom Mods: no graphs
Winner: Psycho - Game: LeafNoseBat - Players: 8 - Nation: Kailasa Mods:WH
Winner: Hoplosternum - Game: Newbeitopia - Players: 8 - Nation: Fomoria Mods:WH
Winner: Digress - Game: Feotan - Players: 12 - Nation: Sauromatia Mods:WH
Winner: Renojustin - Game: Peccary - Players: 8 - Nation: Sauromatia Mods: none
Winner: Baalz - Game: Dark Paradise - Players: 8 - Nation: Hinnom Mods: none
Winner: yandav - Game: Manatee - Players: 17- Nation: Kailasa Mods:
Winner: Fantasma - Game: Fruitbat - Players: 8 - Nation: Marvearni - Mods: WH, dead seas
Winner: Niarg - Game: Khaldun - Players: 6 - Nation: C'tis - Mods: none
Winner: Tuidjy - Game: DangerPudding - Players: 12 - Nation: Niefelheim - Mods: none
Winner: Dimaz - Game: Question of Balance - Players: 10- Nation: C'tis - Mods:WH, CB 1.2, VPs
Winner: Kadelake - Game: Strolling - Players: 13- Nation: Sauromatia - Mods:WH
Winner: ano - Game: War of Dominion - Players: 12- Nation: Lanka - Mods: none
Winner: djo - Game: Solstice - Players: 8- Nation: Fomoria - Mods: none
Winner: Micah - Game: Rand - Players: 18- Nation: Fomoria - Mods: WH,CB, no diplomacy, anonymous
Winner: Szumo - Game: DoomChicken - Players: 12- Nation: Argatha - Mods: WH
Winner: IzzyZ - Game: Chupacabra - Players: 8 - Nation: Marverni - Mods: none
Winner: Calmon - Game: Consecrated Ground - Players: 10 - Nation: Helheim - Mods: WH
Winner: DrPraetorious - Game: Sophistry - Players: 21 - Nation: Niefelheim - Mods: none
Winner: tie - Game: Mara - Players: 8 - Nation: Oceania/Yomi/T'ien Chi - Mods: none
Winner: Micah - Game: Dolphin - Players: 15 - Nation: Ulm - Mods: WH
Winner: Jurri - Game: BARK - Players: 14 - Nation: R'lyeh - Mods: CB + WH
Winner: RicoRico - Game: Clash of the Newbies - Players: 6 - Nation: Sauromatia Mods: none
Winner: Jazzepi - Game: Happy Days - Players: 11 - Nation: Niefelheim -Mods: none
Winner: Micah - Game:Tempest - Players: 21 - Nation Helheim - Mods: none
Winner: Jazzepi - Game:Ragnarok - Players: 12 - Nation T'ien Chi - Mods: none
Winner: Wraithlord - Game:Wrath of Opposing Fates - Players: 12 - Nation:Caelum - Mods: none
Winner: Amhazair - Game:The Middle Way - Players - 16 - Nation: Helheim - Mods: WH
Winner: thejeff - Game: Newb EA Aran- Players: 8 - Nation: Vanheim Mods: None
Winner: Jurri - Game: Dawnstrike - Players: 18 - Nation: Caelum - Mods: None
Winner: johnarryn - Game: War is Hell - Players: 15 - Nation: Ulm - Mods: None
Winner: Maltrease -Game: mid_spruit -Players: 10 - Nation: Caelum - Mods: None
Winner: AdmiralZhao - Game: The Gold Lion - Players: 13 - Nation: Lanka - Mods: None
Winner: Whollaberg - Game: Newbie EA - Players: 20 - Nation: Vanheim - Mods: None
Winner: Frank Trollman - Game: Small EA MP - Players: 6 - Nation Sauromatia - Mods: ?
Winner: Corwin - Game: EA Random Nations - Players: 16 Nation: T'ien Chi - Mods: none
Winner: tie - Game: Newbie2 - Players:12 - Nations: Pangaea, C'tis, R'leyh, Caelum - Mods: None
Winner: K - Game: Tyrande - Players:5 - Nation: Lanka - Mods: None
Winner: LoloMo - Game: ManaBurn-Players:15 - Nation: Pangaea - Mods:CB, WH, hi $, res, sites
Mid
Winner: Gregstrom - Game: Joker - Players: 8 - Nation: Machaka - Mods: WH Humor Winner :D -Tifone (see thread)
Winner: Redeyes - Game: Rothfuss - Players: 11 - Nation: Pythium - Mods: CBM
Winner: DonCorazon - Game: Epic Battles - Players: 8 - Nation: Pangaea - Mods: none
Winner: Agema - Game: Megatherium - Players: 9 - Nation: Pythium - Mods:WH, Epic Heroes
Winner: Psycho - Game: Madcradle - Players: 11 - Nation: Caelum - Mods: none
Winner: Archaeolept - Game: Dawn of War - Players: 19 - Nation: Mictlan - Mods: none
Winner: Nimnio - Game: Exterminatus2 - Players: 15 - Nation: C'tis - Mods: CBM
Winner: Juffos - Game: Storm - Players: 9 - Nation: Jotunheim - Mods: WH
Winner: Calmon - Game: Rand Redux - Players: 13 - Nation: Ashdod - Mods: CBM, no diplo, random nations
Winner: Evilhomer - Game: Hoeronica - Players: 10 - Nation: Caelum - Mods:random nations
Winner: DonCorazon - Game: AndeanZorro - Players: 10 - Nation: Pythium - Mods: WH
Winner: JimMorrison/ChrisPederson (tie) - Game: Glory - Players: 15 - Nation: Argatha/Marignon - Mods: WH
Winner: Sum1lost - Game: Aquarium - Players: 15 - Nation: Mictlan - Mods: WH
Winner: Xietor - Game: Fallacy - Players: 22 - Nation: Pythium - Mods: Velusion's Big Game mod (clam nerf)
Winner: IndyPendant - Game: Silvan - Players: 8 - Nation: Ermor - Mods:CBM Pretenders and Scales, WH, graphs off, hard research
Winner: Amhazair - Game: Uakari - Players: 12 - Nation: Arga Dis - Mods: WH, Skaven, Arga Dis & Tomb Kings mod nations
Winner: Velusion - Game: TigerCat - Players: 15 - Nation: Abysia - Mods: WH
Winner: Zeldor/parcelt (tie) - Game: Urapara - Players: 8 - Nation: Tien Chi/Abysia - Mods: none
Winner: Lolomo - Game: Epic Heroes 2 - Players: 18 - Nation: Caelum- Mods: Epic Heroes, WH, gem item nerf
Winner: IndyPendant - Game: Swarm 2.5 - Players: 8 - Nation: R'lyeh - Mods: CB 1.2, province control VP
Winner: Twan - Game: King of the Isle - Players: 12 - Nation: Arcocephale - Mods: WH, cumulative VP
Winner: Llamabeast - Game: Marmoset - Players: 8 - Nation: Ulm Reborn - Mods: New Ulm,Skaven, Arga Dis, Tomb Kings
Winner: Wraithlord - Game: Hydrant - Players: 15 - Nation: Ulm - Mods: WH, CB
Winner: Horst F. JENS/Cor2 - Game: v 3.08 Newbie Game - Players: 8 - Nation: Man - Mods: none
Winner: Cor2/Baalz - Game: Bragi - Players: 8 - Nation: Pangaea- Mods: none
Winner: FAJ - Game: Atla - Players: 7 - Nation: Abysia - Mods: none
Winner: WraithLord - Game: Dagur - Players: 8 - Nation: Pythium - Mods: WH
Winner: Amhazair - Game: Armadillo - Players: 21 - Nation: C'tis - Mods: WH
Winner: Shuma - Game: SmokeyBat - Players: 14 - Nation: Shinuyama - Mods: WH
Winner: Micah - Game: Rico's casual PBEM - Players: 16 - Nation: Abysia - Mods: none
Winner: Xietor - Game: Epic Heroes - Players: 12 - Nation: Shinuyama - Mods: Epic Heroes, WH
Winner: tie Llamabeast/Xeitor - Game: Alpaca - Players: 10 - Nation: Pangaea/Marignon -Mods: WH
Winner: Szumo - Game: Jaguar - Players: 9 - Nation: R'lyeh - Mods: WH
Winner: Baalz - Game: Afterthought - Players: 21 - Nation: R'leyh - Mods: none
Winner: Ewierl - Game: Dark Matter - Players: 12 - Nation: Pangaea - Mods: none
Winner: CUnknown - Game: Invisable Swarm - Players: 7 - Nation: Ulm - Mods: none
Winner: Evilhomer - Game: Slow 10 Player - Players: 10 Nation: Oceania - Mods: none
Winner: Calmon - Game: Faerun MA PBEM - Players: 17 -Nation: Ermor - Mods: VPs
Winner: Teraswaerto - Game: neZ - Players: 10 - Nation: Jotunheim - Mods: None
Winner: Ironhawk - Game: Concepts of Creation - Players: 20 - Nation: Pythium - Mods: CB .92 & WH 1.5
Winner: Wraithlord - Game: Jinxed Frechdachs - Players: 14 - Nation: Pythium - Mods: None
Winner: Micah - Game: Undertow - Players: 12 - Nation: Shinuyama - Mods: None
Winner: Llamabeast - Game: Small ME - Players: 4 - Nation: Ermor - Mods: None
Winner: Frank Trollman - Game: MidEra Game - Players: 10 - Nation: Pangaea - Mods: None
Winner: Solo - Game: Dessert Eye - Players: 6 - Nation: Jotunheim - Mods: None
Winner: Tyrant - Game: Middle Aged - Players: 15 - Nation: Marignon - Mods: None
Late
Winner: Zeldor - Game: CrimsonSkies - Players: 12 - Nation: Midgard - Mods: CBM
Winner: Burnsaber - Game: WildPansies - Players: 8 - Nation: Gath - Mods: CBM, no diplomacy
Winner: WraithLord - Game: Victoria - Players: 15 - Nation: Patala - Mods: none
Winner: Revolution - Game: Discharge - Players: 15 - Nation: Patala - Mods: CBM, No Ermor, no R'yleh
Winner: Archaeolept - Game: Wheel of Time - Players: 12 - Nation: Joman - Mods: CBM
Winner: fungalreason - Game: Artifact - Players: 16 - Nation: Utgard - Mods: CBM, Artifact Holder
Winner: AreaOfEffect - Game: Collider - Players: 8 - Nation: Man - Mods:
Winner: Toran - Game: Methadone - Players: 6 - Nation: Abysia - Mods: CBM
Winner: licker - Game: Buggy - Players: 8 - Nation: Ulm - Mods: CBM
Winner: Psycho - Game: Fallen Kingdoms - Players: 8 - Nation: Man - Mods: no Dreamlands or Ashen Empire
Winner: Isokron - Game: Doomsday - Players: 10 - Nation: Abysia - Mods: CBM
Winner: Revolution - Game: Coruption - Players: 8 - Nation: Pangaea - Mods: WH
Winner: Sum1lost - Game: EmpiresRising - Players: 11 - Nation: Pangaea Mods: CBM, high income and sites, slow research
Winner: DryaUnda - Game: Leomendor - Players: 9 - Nation: Ermor Mods: none
Winner: karnoza - Game: Alexander - Players: 18 - Nation: Mictlan Mods: none
Winner: DonCorazon - Game: Alexandria - Players: 12 - Nation: Tien chi Mods: CBM 1.21
Winner: Micah - Game: End of Time - Players: 10 - Nation: Ermor Mods: WH
Winner: Calmon - Game: Fracture - Players: 16 - Nation: Marignon Mods: WH
Winner: Profanicus - Game: VesperBat - Players: 15 - Nation: Midgard Mods: WH
Winner: ano - Game: Highlander - Players: 19 - Nation: R'lyeh Mods: limited diplomacy
Winner: Karlem - Game: Vampire Bat - Players: 8 - Nation: Mictlan Mods: WH, Dead Seas, no R'ley or Ermor
Winner: Amhazair - Game: Sloth - Players: 19 - Nation: R'lyeh Mods: none
Winner: Ironhawk - Game: Epotara - Players: 17 - Nation: Pythium Mods: CBM (Pretenders and Scales), WHM 1.8, Endoperez's "Quickfix", Streamers & Standards, Capitol VPs
Winner: Kadelake - Game: Suricate - Players: 8 - Nation: Utgard Mods: none
Winner: Megolbob - Game: Starfall - Players: 13 - Nation: Ermor Mods: none
Winner: Tuidjy - Game: NeoXekinima - Players: 7 - Nation: Ulm Reborn Mods: all mod nations
Winner: EvilHomer - Game: Discordia - Players: 18 - Nation: R'lyeh Mods: none
Winner: Hullu - Game: Ventri LA - Players: 10 - Nation: Ermor Mods:CB + WH
Winner: Xox - Game: Shadow People - Players: 15 - Nation: R'lyeh Mods: none
Winner: Ramiro - Game: Hidden Signs - Players: 13 - Nation: Ermor Mods: none
Winner: Meglobob/st patrick - Game: LE, Random, VP - Players:15 - Nation:Caelum/Jomon - Mods:none
Winner: Micah - Game: End of Time - Players: 10 - Nation:Marignon - Mods : None
Winner: Calmon - Game: Eventide - Players: 18 - Nation: Marginon - Mods: None
Winner: Calmon - Game: The Quick & the Dead - Players: 11 - Nation: Ermor - Mods: CB 1.0 & WH 1.6
Winner: Jurri - Game: Dawggie Does Dominions - Players: 15 - Nation: Mictlan - Mods: None
Winner: Meglobob - Game: Random Settings - Players: 12 - Nation: Agartha - Mods: None
Winner: Jazzepi - Game: Epiphany - Players: 11 - Nation: T'ien Ch'i - Mods: VPs
<font color="red"> All Age Games </font>
Winners: chrispederson - Game: Ulmish Civil War - Players: 4 - Nation: Ulm - Mods: CBM
Winners: Executor - Game: Timewarp - Players: 18 - Nation: EA C'tis - Mods: WH
Winners: PsiSoldier - Game: Procyon - Players: 6 - Nation: Sautomatia - Mods:
Winners: Zeldor - Game: Kingmaker - Players: 63 - Nation: LA Argatha - Mods: custom
<font color="blue"> Team Games </font>
Winners: WraithLord - Game:Qwerty - Players:22 - Era: Mid - Nations: Man, C'tis - Mods:
Winners: Trumanator, Executor, Grudgebringer, Statttis, and SanSanjuan - Game:War of the Ring - Players: 10 - Era: Late - Nations: Sylvania, New Ulm, TC, Hoburgs, Arco - Mods: WOTR
Winners: Micah & Lingchih - Game:Revenge of Pinping - Players: 16 - Era: Late - Nations: Ulm & Pangaea - Mods:
Winners: Zeldor & moderation - Game:EpikBattel - Players: 10 - Era: Early - Nations: Mictlan & R'leyh- Mods: WH, cumulative VP
Winners: Wokeye & Everz/Gowb - Game: Agouti - Players: 10 - Era: Early - Nations: Abysia & Lanka - Mods: none
Winners: Micah & Shovah32 - Game: Allegiances - Players: 8 - Era: Mid - Nations: R'lyeh & Oceania - Mods: none
Winners: Micah & Dr. Praetorious - Game: Allegiances 2 - Players: 12 - Era: Early - Nations: Caelum & Argatha - Mods: 15 turn global NAP
<font color="purple">Hall of Fame </font>
Player - Victories/Opponents Defeated
1- Micah 7/95
2- Calmon 6/78
3- Wraithlord 5/59
4- Psycho 5/46
5- Amhazair 4/64
6-Executor 4/45
7- Jurri 3/45
8- Archaeolept 3/36
9- EvilHomer 3/35
10- Jazzepi 3/31
11- Kadelake 3/30
12- DonCorazon 3/27
13- Zeldor 2.5/76
14- Xietor 2.5/36
15- Ironhawk 2/35
Teraswaerto
February 10th, 2007, 06:06 PM
Well, I claim Caelum as one of the strongest nations. Been that way since Dom1. Air magic is simply very powerful, and no one can use it as well as Caelum.
Two MP games I was in have been finished.
1. Dawnstrike: won by EA Caelum (played by Jurri, cumulative VPs were used.
2. ImpendingIndustry/LA random nations or some such: won by LA Agartha (played by Meglobob). Research victory. It was kind of funny as several people, including Meglobob and myself, had forgotten that the game had research as victory condition. He actually set himself to AI 1 turn before winning since he was losing a war.
LA Agartha is strong too, powerful death magic, kind of obvious.
Meglobob
February 10th, 2007, 06:24 PM
Teraswaerto said:
2. ImpendingIndustry/LA random nations or some such: won by LA Agartha (played by Meglobob). Research victory. It was kind of funny as several people, including Meglobob and myself, had forgotten that the game had research as victory condition. He actually set himself to AI 1 turn before winning since he was losing a war.
LA Agartha is strong too, powerful death magic, kind of obvious.
To clarify, ALL I had to do was press the end turn button to win, so it was a victory by me, the AI never really got to do a turn. It was funny that so many of us had forgot it was a research victory, although in my case I was in 10 MP's at the time, so perhaps understandable.
Also Teraswaerto forgets to mention that I was fighting 4 other players on 3 seperate fronts, LA Ermor, Mictian, C'tis and Ulm. I only went AI because the host/other players would not change the timer from 24hr (we were on turn 40+) to give me a chance to script my many multiple armies correctly.
LA agartha is a strong nation given time, but can easily be knocked out early in MP and IS NOT TOO POWERFUL. LA Agartha is a good, well balanced nation.
Teraswaerto
February 10th, 2007, 06:32 PM
Well, that's too true. http://forum.shrapnelgames.com/images/smilies/happy.gif I didn't mean to imply that setting to AI made it not your victory.
Turn times aside, you were losing the war, quite understandably against multiple opponents. I did have the impression you'd have set to AI soon even with a longer turn timer, if you hadn't won the game that is http://forum.shrapnelgames.com/images/smilies/laugh.gif, but maybe I'm mistaken.
Meglobob
February 10th, 2007, 06:33 PM
Dawnstrike - Finished with Jurri/EA Caelum the winner. I would not read too much into this as Jurri is a top player, any nation controlled by him is extremly dangerous. So its hard to say if EA Caelum is overpowered. Also it was culmative VP's which I and most other players in the game did not grasp the meaning of until it was too late. If it had been to the death, Jurri/EA Caelum may have been defeated by a multiplayer alliance.
Teraswaerto
February 10th, 2007, 06:35 PM
To further clarify, I do not claim that EA Caelum or LA Agartha are overpowered, simply that they are strong.
Meglobob
February 10th, 2007, 06:41 PM
Teraswaerto said:
Well, that's too true. http://forum.shrapnelgames.com/images/smilies/happy.gif I didn't mean to imply that setting to AI made it not your victory.
Turn times aside, you were losing the war, quite understandably against multiple opponents. I did have the impression you'd have set to AI soon even with a longer turn timer, if you hadn't won the game that is http://forum.shrapnelgames.com/images/smilies/laugh.gif, but maybe I'm mistaken.
I would have been defeated against so many players, I did have a plan however, I had Undead Mastery, with 3 death mages able to cast it. So I was going to use it to steal LA Ermors 1,000's of undead and C'tis's 100's of undead then use them against my foes. Also I would have had Flames from the sky in another 2 turns with no shortage of fire gems or fire mages to cast it.
But I probably would have still lost, if I had not won of course... http://forum.shrapnelgames.com/images/smilies/biggrin.gif
Meglobob
February 10th, 2007, 06:46 PM
Middle Era, Cradle of Dominion - Game ended turn 50'ish, with no conclusive winner. 3 possible winners were Ulm/Solo, Machaka/Twan and me/Man. I think both myself and Twan concluded MA Ulm/Solo would have probably won. He had 5 globals up and his army was virtually all summoned/magical troops, with a HUGE gem income.
FrankTrollman
February 10th, 2007, 07:10 PM
Deleted.
Meglobob
February 10th, 2007, 08:05 PM
2 games I was not playing in:-
Concept of Creation - MA Pythium won, (Ironhawk).
Dawggie does Dominions - LA Mictian won, (Jurri).
Tyrant
February 10th, 2007, 08:27 PM
It now occurs to me that mods will through a curve into this, but i think i'll just ignore them and go on since there's no money at stake.
Tyrant
February 18th, 2007, 06:26 PM
I looked through the forum posts and added a couple games that i found and added in a list of the games recorded.
FrankTrollman
February 20th, 2007, 02:28 PM
Deleted.
Gandalf Parker
February 20th, 2007, 04:43 PM
This is a very interesting thread. Keep updating it and it might even be worth stickying it so that people have it to refer to. I do kindof wish there was some game-info with each game post such as how many provinces the map had.
Maybe I will mention the winner of the mega-test game when it ends.
http://www.dom3minions.com/games/PvK-e-Oceania/scores.html
Tyrant
February 24th, 2007, 04:00 PM
New data added -Greame Dice EA, Random Nation Victory point - Corwin T'ien Chi winner
Morkilus
March 1st, 2007, 03:08 PM
Bump!
lch
March 1st, 2007, 11:22 PM
You know, it would be alot better if you link the scores that you have (or atleast the replies here) to the actual game threads. And of course this is only some statistic, since winning a game is very much determined by skill (and luck and diplomacy) and not by what nation you're playing.
Tyrant
March 1st, 2007, 11:47 PM
That would be very messy to put at the top, especially as the number grows, but the posters could include that when they report.
It's true that this is not the last word on balance or anything, but i still think it's interesting info.
Tyrant
March 17th, 2007, 08:37 PM
Is it bad form to bump your own thread?
StrictlyRockers
March 18th, 2007, 01:51 AM
Not in the slightest.
jimkehn
March 20th, 2007, 12:41 AM
I am impressed with how balanced the game is. A lot of different nations have won the game, and so far no one nation has come out to be clearly THE powerhouse.
BTW...just got the full blown game today. Installed easily. Patched easily. Will be looking to get into MP noob game as soon as one of my opponents gets his full blown.
(almost sounds dirty, doesn't it?)
StrictlyRockers
March 20th, 2007, 04:19 AM
Welcome Jim.
This game has incredible balance, yes.
Rathar
March 20th, 2007, 05:50 AM
LA Ermor won the Quick and the Dead.
Nice work Calmon
Foodstamp
March 20th, 2007, 04:17 PM
Newbie Game 2 ended with a tie between Pangaea, Rlyeh, Ctis and Caelum. This was an EA game http://forum.shrapnelgames.com/images/smilies/happy.gif
Eressil3
March 28th, 2007, 10:09 AM
LA R'lyeh won Upraise@gandalf.server
Tyrant
April 2nd, 2007, 05:18 PM
Middle Aged -MA- Geaeme Dice host- Tyrant Marignon winner http://forum.shrapnelgames.com/images/smilies/smile.gif
Micah
April 4th, 2007, 07:48 PM
Shinu, Undertow, Micah. (MA)
Tyrant
April 11th, 2007, 11:09 PM
Early Era 10 Player_EA, Maltrease Caelum Winner
http://www.shrapnelcommunity.com/threads/showflat.php?Cat=&Number=480815&page=0&view=collap sed&sb=5&o=&fpart=1
Jazzepi
April 15th, 2007, 07:05 PM
Winner: Jazzepi
Game: Epiphany
Game Link: http://www.shrapnelcommunity.com/threads/showflat.php?Cat=&Number=503665&page=0&view=collap sed&sb=5&o=&fpart=1
Players: 11
Nation: T'ien Ch'i
Mods: Well guarded neutral Emor citadels as VPs
Era: Late
thraveboy
April 18th, 2007, 02:42 PM
neZ - Middle Age Game - Teraswaerto's Jotunheim Won
Victory conditions: Capital Only VP, 4 VPs to win
Morkilus
April 18th, 2007, 04:24 PM
It might be nice to have a database with all this info (age, victory conditions, maps, mods). Just to see what's popular and what hasn't been done before (and publically posted, of course).
WraithLord
April 23rd, 2007, 01:53 PM
Winner: Wraithlord
Game: Frechdachs Gangbang (aka Jinxed Frechdachs)
Game Link: http://www.shrapnelcommunity.com/threads/showflat.php?Cat=&Number=455738&page=0&view=collap sed&sb=5&o=14&fpart=1&vc=1
Players: 14
Nation: Pythium
Mods: NA
Era: Mid
Hadrian_II
May 1st, 2007, 07:08 AM
Winner: Calmon
Game: Faerun MA PBEM
Game Link: http://www.shrapnelcommunity.com/threads/showflat.php?Cat=&Number=474100&page=0&view=collap sed&sb=5&o=&fpart=1
Players: 17
Nation: Ermor
Mods: none
Era: Middle
Morkilus
May 2nd, 2007, 02:11 PM
I still think it's hilarious that neither Helheim nor Niefelheim has won a game yet, and everyone's seem to forgotten how much of a powerhouse Caelum was in Dom2.
Sensori
May 2nd, 2007, 02:15 PM
Guess it has a lot to do with people dogpiling them (with good reason) easier when they get stronger than when some other nations get to the same level of being stronger than the rest. But Caelum really makes me wonder. It wasn't *that* special in Dominions 1 from what I remember. What happened to it in Dominions 2, exactly?
Morkilus
May 2nd, 2007, 03:36 PM
Having not played Dominions 1 I couldn't tell you. I've been mashed by Caelum MANY times in both Dom2 and Dom3, however. Fast air queens and thunder-blasting mage armies are pretty hard to deal with. Now they have mammoths as well.
Sensori
May 2nd, 2007, 04:04 PM
Well, they had mammoths in Dominions 1, too. Thing is, Pythium, Vanheim and the sorts could stop Caelum's air force in its tracks due to their usage of air as well innately. People used rainbow mages because blesses weren't anything special (because there was one generic bless, and it was the same always) too, so everyone could theoretically cast practically everything with some effort. And back then, since everyone could have their fill of Elemental Queens and Kings (they were infinite), it didn't matter who got "first dibs" on them. I guess countering certain types of attacks, as a result, was easier back in Dominions 1. Fact that rainbow mages were made less viable thanks to the blessing system, too, had a rather major effect - everyone can't counter everything anymore, since they can't summon everything.
Foodstamp
May 2nd, 2007, 04:08 PM
Morkilus said:
I still think it's hilarious that neither Helheim nor Niefelheim has won a game yet, and everyone's seem to forgotten how much of a powerhouse Caelum was in Dom2.
Keep an eye out, I have a feeling we are going to see two Helheim entries pretty soon.
vfb
May 2nd, 2007, 10:34 PM
How big is Medium?
thejeff won 8-player in Newb EA Aran (107 provinces, no mods, no VC) as Vanheim:
http://www.shrapnelcommunity.com/threads/showflat.php?Cat=&Board=d3maars&Number=507643
K won 5-player in Newb EA Tyrande (103 provinces, no mods, no VC) as Lanka:
http://www.shrapnelcommunity.com/threads/showflat.php?Cat=&Board=d3maars&Number=506942
Tyrant
May 4th, 2007, 02:05 PM
I'm going to have to go through the forums and check those two, they have very similar names to some that are already recorded. The main post needs some improvement anyway.
Meglobob
May 4th, 2007, 02:18 PM
Foodstamp said:
Morkilus said:
I still think it's hilarious that neither Helheim nor Niefelheim has won a game yet, and everyone's seem to forgotten how much of a powerhouse Caelum was in Dom2.
Keep an eye out, I have a feeling we are going to see two Helheim entries pretty soon.
Probably 3 in the next couple of months.
Btw I am pretty sure Dr Praetorious has won a MP as Niefelheim.
johnarryn
May 7th, 2007, 05:26 PM
EA Ulm was victorious in "War is Hell"
Tyrant
May 16th, 2007, 07:10 PM
I have merged this thread with Velusian's Hall of Honor and cleaned it up a bit. There's a couple of games missing but i'm outta time today, i'll get them listed soon.
LoloMo
May 16th, 2007, 09:34 PM
EA Pangaea victorious in 15 player, accelerated start, 4 VP game, Mana Burn. CB mod and Worthy Heroes mod used.
http://www.shrapnelcommunity.com/threads/showflat.php?Cat=&Board=d3maars&Number=504610&page =0&view=collapsed&sb=5&o=&fpart=1
vfb
May 16th, 2007, 11:40 PM
There should be 2 Lanka and 2 Vanheim victories in the EA totals.
The Hall of Honor is missing "thejeff - Newb EA Aran - 8 players - Vanheim"
Tyrant
May 17th, 2007, 03:55 AM
Mana Burn and Newb EA Aran listed, one Lanka not counted 'cause i arbitrarily decided 6 was the minimum.
Amhazair
May 29th, 2007, 03:01 PM
Winner: Amhazair
Game: The Middle Way
Game Link: http://www.shrapnelcommunity.com/threads/showflat.php?Cat=&Number=493666&page=0&view=collap sed&sb=5&o=&fpart=1
Players: 16
Nation: Helheim
Mods: Worthy Heroes
Era: Early
Gandalf Parker
May 29th, 2007, 03:38 PM
I keep meaning to update this thread. Some of these might already be mentioned but I will never get around to ding it right so here is just the whole list.
--era 3 -g bl_fully --port 8783
Abysia
Ermor (winner)
Marignon
TienChi
40 turns
--era 3 -g bl_beacons --port 8715
Ermor
Ulm
C'tis
R'lyeh (winner)
33 turns
-- era 3 game bl_upraise on port 8489
Utgard
Mictlan
Arcoscephale
Rlyeh (winner)
65 turns
--era 2 -g bl_sorrowed --port 8590
Pythium
Man (winner)
Ulm
Marignon
59 turns
--era 1 -g bl_patricide --port 8431
Marverni
Niefelheim
R'lyeh (winner)
78 turns
--era 1 -g bl_crevasse --port 8049
Arcoscephale
Oceania
Suromatia
Yomi (winner)
119 turns
--era 1 -g bl_tetanus --port 8214 -STd
Caelum
Mictlan (winner)
Niefelheim
Tirnagog
50 turns
Amhazair
June 7th, 2007, 12:30 PM
Winner: Evilhomer
Game: Slow 10 player game
Game link: http://www.shrapnelcommunity.com/threads/showflat.php?Cat=&Board=d3maars&Number=483828&page =0&view=collapsed&sb=5&o=&fpart=1
Players: 10
Nation: Oceania
Era: Middle
johnarryn
June 18th, 2007, 09:35 PM
Winner: Micah
Game: The End of Time
Game Link: http://www.shrapnelcommunity.com/threads/showflat.php?Cat=&Number=493893&page=0&view=collap sed&sb=5&o=&fpart=1
Players: 12
Nation: Marignon
Era: Late
WraithLord
June 22nd, 2007, 09:04 AM
Winner: Wraithlord
Game:Wrath of Opposing Fates (WOOF)
Game Link: http://www.shrapnelcommunity.com/threads/showflat.php?Cat=&Number=483972&page=0&view=collap sed&sb=5&o=7&fpart=8#Post531059
Players: 12
Nation: Caelum
Mods: NA
Era: Early
Jazzepi
June 25th, 2007, 01:06 PM
Winner: Jazzepi
Game: Ragnarok
Game Link: http://www.shrapnelcommunity.com/threads/showflat.php?Cat=&Board=d3maars&Number=501075&page =0&view=collapsed&sb=5&o=&fpart=1
Players: 12
Nation: EA T'ien Ch'i
Mods: none
Era: Early
Meglobob
July 6th, 2007, 08:29 PM
Winner: Draw (after 109 turns) between Caelum (Meglobob) and Joman (st.patrik)
Game: Late Age Game, Random Map, Victory points.
Game Link: http://www.shrapnelcommunity.com/threads/showflat.php?Cat=&Number=459616&page=0&view=collap sed&sb=5&o=&fpart=11&vc=1
Players: 15.
Mods: None.
Era: LA
Micah
July 12th, 2007, 03:31 AM
Winner: Micah
Game: Tempest
Game Link: http://www.shrapnelcommunity.com/threads/showflat.php?Cat=&Number=496750&page=1&view=collap sed&sb=5&o=&fpart=1
Players: 21
Nation: Helheim (Mostly pre-patch)
Mods: NA
Era: Early
Ramiro
July 13th, 2007, 04:53 PM
Winner: Ramiro
Game: Hidden Sings Link:http://www.shrapnelcommunity.com/threads/showflat.php?Cat=&Board=d3maars&Number=510689&page =5&view=collapsed&sb=4&o=&fpart=5
Players: 13
Nation: Ermor
Mods: NA
Era: Late
CUnknown
July 26th, 2007, 02:28 PM
Winner: Me!
Game: Invisible Swarm
Players: 7
Nation: Ulm
Mods: none
Era: middle
Ewierl
August 3rd, 2007, 08:50 PM
Winner: Ewierl (My first time, yay!)
Game: Dark Matter (http://www.shrapnelcommunity.com/threads/showflat.php?Cat=&Number=508130&page=&view=&sb=5&o =&fpart=4&vc=1)
Players: 12
Nation: Pangaea
Mods: none
Era: Middle
Baalz
August 5th, 2007, 05:50 AM
Winner: Baalz
Game: Afterthought
Link: http://www.shrapnelcommunity.com/threads/showflat.php?Cat=&Board=d3maars&Number=513044&page =0&view=collapsed&sb=5&o=&fpart=1
Players: 21
Nation: R'yleh
Mods: None
Era: Middle
BigDisAwesome
August 12th, 2007, 01:12 PM
Winner: Xox
Game: Shadow People
Link: http://www.shrapnelcommunity.com/threads/showflat.php?Cat=&Board=d3maars&Number=516729&page =0&view=collapsed&sb=5&o=&fpart=1
Players: Unsure
Nation: R'yleh
Mods: None
Era: Late
Tyrant
August 18th, 2007, 05:20 PM
So far there are three all-era nations that have not won a net game in any era- Arco, Abysia, and Atlantis.
R'yleh is the first nation to win in all three, although early era is only a tie.
Micah is the first player to score a net win in all three eras.
Calmon and Micah are the only players with three wins.
Micah
August 18th, 2007, 05:28 PM
Tyrant -
Your third point is incorrect. I have Tempest (Helheim) the End of time (LA Mari) and Undertow (Shin) under my belt. My win in Tempest isn't recorded on the first post though.
Meglobob
August 19th, 2007, 03:39 PM
Winner: Draw Ulm(solo), Manchaka(Twan), Man (Meglobob)
Game: Middle Era, Cradle of Dominion
Link: http://www.shrapnelcommunity.com/threads/showflat.php?Cat=&Number=456049&page=&view=&sb=5&o =&fpart=1&vc=1
Players: 10
Mods: None
Era: MA
This was originally listed Tyrant, but went missing when you redid your list.
Tyrant
August 19th, 2007, 03:49 PM
My appologies Micah, corrections made and gratz on your achievement!
Gandalf Parker
August 26th, 2007, 02:17 PM
Winning Nation: Tien Chi
Game: Mid_Unlucky
era: Early Age
turns played: 84
map: random-generated 200 provinces
mods: none
nations playing:
early_abysia
early_agartha
early_atlantis
early_ctis
early_ermor
early_helheim
early_kailasa
early_lanka
early_mictlan
early_niefelheim
early_rlyeh
early_tienchi
early_yomi
Notes: the system load when hosting this game began at 1.50 and at the end was 2.75 which is not as much variation as I expected.
Hullu
September 5th, 2007, 06:01 AM
Winner: Hullu
Game: Veturi LA
Link: http://www.shrapnelcommunity.com/threads/showflat.php?Cat=&Number=529958&page=0&view=collap sed&sb=5&o=&fpart=1
Players: don't remember, around ten I think
Nation: Ermor
Mods: CB+WH
Era: Late
Nice hard game, especially nice diplomatic twists (for me at least).
Szumo
September 14th, 2007, 06:57 PM
Winner: Szumo
Game: Jaguar
Game Link: http://www.shrapnelcommunity.com/threads/showflat.php?Cat=&Number=526085
Players: 9
Nation: R'lyeh
Mods: Worthy Heroes 1.7, Blessing Hotfix
Era: Middle
Jazzepi
September 28th, 2007, 11:44 PM
Winner: Jazzepi
Game: Happy Days
Game Link :http://www.shrapnelcommunity.com/threads/showflat.php?Cat=&Number=538491&page=0&view=collap sed&sb=5&o=&fpart=1&vc=1
Players : 11
Nation: Niefelheim
Mods : None
Era : Early
Xietor
October 1st, 2007, 02:58 PM
Winners:Llamabeast/Xietor
Game: Alpaca
Game Link: http://www.shrapnelcommunity.com/threads/showflat.php?Cat=&Number=511223&page=0&view=collap sed&sb=5&o=&fpart=1&vc=1
Players: 10
Nations: Xietor/Pangaea Llamabeast Marignon
Mods: Worthy Heroes 1.7, Blessing Hotfix
Era: Middle
Note: Pangaea Gorgon, imprisoned, double 9 bless white centaurs(e and n). Scales 2drain 3sloth 3 order 3 luck 2heat
Evilhomer
October 10th, 2007, 01:21 PM
Winners:Evilhomer
Game: Discordia
Game Link: http://www.shrapnelcommunity.com/threads/showflat.php?Cat=&Number=509766&page=0&view=collap sed&sb=5&o=&fpart=1&vc=1
Players: 18
Nation: LA R'lyeh
Mods: None
Era: Late
Cor2
October 15th, 2007, 04:36 AM
Better late than never...
Winner: RicoRico
Game: Clash of The Newbies
Nation: Sauromatia
Players: 6
era: early
map: Aran
1 start prov
indy str 5
special sites 65
money /resource/ supply 100
rand events: common
score graph: enabled
Hall of fame: 15
Magic research: easy
NO MODS
victory conditions: Victory points 9
8 1vp provinces
each capital worth 1
link to game forum:
http://www.shrapnelcommunity.com/threads/showflat.php?Cat=&Number=490950&page=&view=&sb=5&o =&fpart=1&vc=1
Lazy_Perfectionist
October 15th, 2007, 05:26 AM
Winner: WraithLord
Nation: Pythium
Game: Dagur
Players: 8
Era: early
Map: Aran
Mod: Worthy Heroes
Game Thread (http://www.shrapnelcommunity.com/threads/showflat.php?Cat=&Number=543333)
WraithLord
October 15th, 2007, 06:19 AM
Winner: Jurri
Nation: EA R'lyeh
Game: BARK
Early Era
Map: Urraparrand
Conceptual Balance Mod
Worthy Heroes Mod
Indies 6
Site Frequency 50
Money 150
Resources/Supplies 100
Random events common
Score Graphs on
Hall of Fame 15
Easy Research
Renaming allowed
No special house rules on blesses. No excluded nations.
Victory Condition: 1 VP in each capital province; Need 5 out of 14 to win (non-cumulative).
Players: 14
Game Thread (http://www.shrapnelcommunity.com/threads/showflat.php?Cat=&Number=515828&page=0&view=collap sed&sb=5&o=7&fpart=7#Post556068)
Meglobob
October 15th, 2007, 03:49 PM
Tyrant appears to have disappeared, hopefully he will return but this means that the original post, listing all winning nations by age cannot be updated.
Anything that can be done about this? I know velusion ran a alternative one for a while.
Obviously we can all still list games in the thread so our hard won victories live on forever'ish. http://forum.shrapnelgames.com/images/smilies/biggrin.gif
Cor2
October 15th, 2007, 04:29 PM
Meglobob said:
Tyrant appears to have disappeared, hopefully he will return but this means that the original post, listing all winning nations by age cannot be updated.
Anything that can be done about this? I know velusion ran a alternative one for a while.
Obviously we can all still list games in the thread so our hard won victories live on forever'ish. http://forum.shrapnelgames.com/images/smilies/biggrin.gif
If I had more time i would volunteer to take over the thread. I have mid terms this week.
What the hell, Next week i can take over the thread. I just need this on unstickied then.
Micah
October 16th, 2007, 02:23 PM
Winner:Micah
Game: Dolphin
Game Link: http://www.shrapnelcommunity.com/threads/showflat.php?Cat=&Number=537578&page=0&view=collap sed&sb=5&o=&fpart=20#Post557047
Players: 15
Nation: Ulm
Mods: Worthy Heroes
Era: Early
Micah
October 16th, 2007, 02:26 PM
Winner:Micah/Shovah32 (TEAM GAME, none of this allied win junk)
Game: Allegiances
Game Link: http://www.shrapnelcommunity.com/threads/showflat.php?Cat=&Number=540583&page=0&view=collap sed&sb=5&o=&fpart=13#Post557067
Players: 8
Nation: R'lyeh/Oceania
Mods: None, though it was a 2v2v2v2 game
Era: Mid
Tuidjy
October 20th, 2007, 06:10 PM
Winner: Tuidjy
Game: NeoXekinima
Game Link: Post#http://www.shrapnelcommunity.com/threads/showflat.php?Cat=&Board=d3maars&Number=526583&page =0&view=collapsed&sb=5&o=&fpart=all (http://www.shrapnelcommunity.com/threads/showthreaded.php?Number=http://www.shrapnelcommunity.com/threads/showflat.php?Cat=&Board=d3maars&Number=526583&page =0&view=collapsed&sb=5&o=&fpart=all) Players: 7
Nation: Ulm Reborn
Mods: Late Nations Mod (Ulm Reborn, Kharam Dzu, Sylvania, Sanguinia, Jomon Broken Blades, Teutanion)
Era: Late
lch
October 20th, 2007, 07:04 PM
Ah, yes. Tuidjy gets extra bogo points for roleplaying.
Meglobob
October 25th, 2007, 10:24 AM
Winner: Meglobob
Game: Starfall
Game Link: http://www.shrapnelcommunity.com/threads/showflat.php?Cat=&Number=537925&page=0&view=collap sed&sb=5&o=&fpart=1
Players: 13
Nation: LA Ermor
Mods: None
Era: Late
Evilhomer
October 25th, 2007, 10:38 AM
Tyrant seems to have quit so I don't know if there is any point in posting in this thread since only tyrant can update the first post.
Tyrant
October 28th, 2007, 03:28 PM
I have returned, sorry about my absence, I had some RL difficulties. The main post has been updated, I'm going to add Gandolf's anonymous winner and start some new categories soon.
Meglobob
October 29th, 2007, 11:42 AM
Wecome back... http://forum.shrapnelgames.com/images/smilies/happy.gif
Xietor
October 29th, 2007, 11:55 AM
Winner:Xietor
Game:Epic Heroes
Game Link: http://www.shrapnelcommunity.com/threads/showflat.php?Cat=&Board=d3maars&Number=522804&page =0&view=collapsed&sb=5&o=&fpart=1
Players: 12
Nation:Shinuyama
Mods:Epic Heroes Mod, WH
Era: Mid
Micah
November 4th, 2007, 06:13 PM
Winner: Micah
Game: Rico's Casual PBEM game
Game Link:
http://www.shrapnelcommunity.com/threads/showflat.php?Cat=&Number=488339&page=0&view=collap sed&sb=5&o=&fpart=1
Players: 16
Nation: Abysia
Mods: None
Era: Mid
Shuma
November 4th, 2007, 08:27 PM
Winner: Shuma
Game: SmokyBat
Game Link:
http://www.shrapnelcommunity.com/threads/showflat.php?Cat=&Number=531636&page=0&view=collap sed&sb=5&o=&fpart=1
Players: 14
Nation: Shinuyama
Mods: Worthy Heroes
Era: Mid
Snacktime
November 8th, 2007, 04:17 PM
Winner: tie - Snacktime, Sum1Won, Warhammer
Game: Mara
Game Link:
http://www.shrapnelcommunity.com/threads/showflat.php?Cat=&Number=537513&page=0&view=collap sed&sb=5&o=&fpart=1
Players: 8
Nation: Oceania, Yomi, Tien Chi
Mods: None
Era: Early
Valerius
November 17th, 2007, 04:48 AM
Winner: Amhazair
Game: Armadillo
Game Link:
http://www.shrapnelcommunity.com/threads/showflat.php?Cat=&Board=d3maars&Number=526080&page =0&view=collapsed&sb=5&o=&fpart=1
Players: 21
Nation: C'tis
Mods: Worth Heroes 1.7, Blessing Hotfix
Era: Mid
Tyrant
December 9th, 2007, 07:56 PM
Corrected a mistake (Dagur reported as wrong era), added a Team Game section (only one so far, but more in progress), and a Hall of Fame for the top players.
I'd appreciate it if someone could double check the HoF and PM me if there are errors.
Of the three era nations Arco, Atlantis and Bandar remain winless in all eras. (Up to the challenge Micah?)
R'lyeh is the only natin to score a full win in all eras.
FAJ
December 11th, 2007, 05:26 PM
Winner: FAJ
Game: Atla
Game Link:
http://www.shrapnelcommunity.com/threads/showflat.php?Cat=&Number=540362&page=0&view=collap sed&sb=5&o=&fpart=all&vc=1
Players: 7
Nation: Abysia
Mods: None
Era: Mid
Cor2
December 17th, 2007, 07:07 PM
Winner: Horst F. JENS (1st half) COR(2) (perma subbed 2nd half)
Game: "Version 3.08 Newbie game"
Game link:
http://www.shrapnelcommunity.com/threads/showflat.php?Cat=&Board=d3maars&Number=518315&page =0&view=collapsed&sb=5&o=&fpart=1
Setting: MA, no mods
players: 8
Nation: MAN
2nd place (honorable mention): cupido2 playing R'lyeh
Baalz
December 19th, 2007, 10:31 PM
Winner: Cor2 (1st half) Baalz (perma sub 2nd half)
Game: Bragi
Players: 8
Nation: Pangea
Era: Mid
http://www.shrapnelcommunity.com/threads/showflat.php?Cat=&Board=d3maars&Number=542183&page =0&view=collapsed&sb=5&o=&fpart=1
Xietor
December 29th, 2007, 02:22 PM
I am not sure we should recognize players in the hof that did not play the entire game.
Both the expansion phase and the endgame are crucial. But such a rule may discourage subs from taking over a game. I do favor only 1 player per race as the winner.
I guess the player that finished the game would be my choice as the winner.
DrPraetorious
January 4th, 2008, 12:57 AM
Winner: DrPraetorious
Game: Sophistry
Players: 21
Nation: Niefelheim
Era: Mid
http://www.shrapnelcommunity.com/threads/showflat.php?Cat=&Board=d3maars&Number=531886&page =0&view=collapsed&sb=5&o=&fpart=1
Micah
January 18th, 2008, 12:46 PM
Winner:Micah/DrPraetorius (TEAM GAME)
Game: Allegiances2
Game Link: http://www.shrapnelcommunity.com/threads/showflat.php?Cat=&Number=552442&page=0&view=collap sed&sb=5&o=&fpart=1
Players: 12
Nation: Caelum/Agartha
Mods: None, aside from 6 teams of 2, and a global 15 turn NAP.
Era: Early
calmon
January 23rd, 2008, 07:20 AM
Winner: Calmon
Game: Consecrated Ground
Game Link: http://www.shrapnelcommunity.com/threads/showflat.php?Cat=&Board=d3maars&Number=548157&page =0&view=collapsed&sb=5&o=&fpart=1
Players: 10
Nation: Helheim
Mods: Worthy Heroes
Era: Early
Aethyr
January 29th, 2008, 12:10 AM
Winner: Izzyz
Game: Chupacabra
Game Link: http://www.shrapnelcommunity.com/threads/showthreaded.php?Cat=&Number=557697&page=&view=&sb =5&o=&vc=1
Players 8
Nation: Marverni
Mods: None
WraithLord
January 29th, 2008, 12:01 PM
Winner: WraithLord
Nation: MA Ulm
Game: Hydrant
Victory Condition: Victory Points (non-cumulative); One in each capital. Need 5 to win.
Middle Era
Conceptual Balance Mod
Worthy Heroes Mod
Indies 6
Site Frequency 45
Money 100
Resources/Supplies 100
Random events common
Score Graphs on
Hall of Fame 15
Standard Research
Renaming allowed Game Thread
Players, 15.
game thread (http://www.shrapnelcommunity.com/threads/showflat.php?Cat=&Board=d3maars&Number=539541&page =0&view=collapsed&sb=5&o=7&fpart=8)
yandav
February 14th, 2008, 10:51 AM
Winner: Kadelake
Nation: LA Utgard
Game: Suricate
Players: 9
Late Era
no mods
standard setting
Game link: http://www.shrapnelcommunity.com/threads/showflat.php?Cat=&Number=566493&page=0&view=collap sed&sb=5&o=&fpart=all&vc=1
Szumo
February 19th, 2008, 03:21 AM
Winner: Szumo
Game: DoomChicken
Game Link: http://www.shrapnelcommunity.com/threads/showflat.php?Cat=&Board=d3maars&Number=543319&fpar t=&
Players: 12
Nation: Agartha
Mods: Worthy Heroes
Era: Early
llamabeast
March 16th, 2008, 08:46 PM
Winner: llamabeast
Game: Marmoset
http://www.shrapnelcommunity.com/threads/showflat.php?Cat=&Board=d3maars&Number=561046&fpar t=&
Players: 8
Nation: Ulm Reborn
Mods: Ulm Reborn, Skaven, Tomb Kings, Worthy Heroes
Era: Middle
Micah
March 25th, 2008, 04:18 AM
Winner: Micah
Game: Rand
http://www.shrapnelcommunity.com/threads/showflat.php?Cat=&Number=562845
Players: 18
Nation: Fomoria
Mods: CB Scales and Gods, Worthy Heroes. No diplo, anonymous nations, random nation assignment.
Era: Early
djo
April 7th, 2008, 05:31 PM
Game: Solstice
Thread: http://www.shrapnelcommunity.com/threads/showflat.php?Cat=&Number=568320&page=0&view=collap sed&sb=5&o=&fpart=1
Winner: djo
Era: Early
Nation: Fomoria
Players: 8
Mods: none
Victory conditions: 7/16 VP (8 capitol, 8 non-capitol)
ano
April 16th, 2008, 11:37 AM
Game: War of Dominion
Thread: http://www.shrapnelcommunity.com/threads/showflat.php?Cat=&Number=574750&page=&view=&sb=5&o =&fpart=1&vc=1
Winner: ano
Era: Early
Nation: Lanka
Players: 12
Mods: none
Ironhawk
April 20th, 2008, 02:51 PM
Game: Epotara
Thread: http://www.shrapnelcommunity.com/threads/showflat.php?Cat=&Board=d3maars&Number=562844&page =0&view=collapsed&sb=5&o=&fpart=1
Winner: Ironhawk
Era: Late
Nation: Pythium (Serpent Cult)
Players: 17
Mods: CBM (Pretenders and Scales), WHM 1.8, Endoperez's "Quickfix", Streamers & Standards
Victory Conditions: 5/17 VP (cap VPs only)
Long live Fiddlesticks, Lord of Epotara!
Natpy
April 21st, 2008, 03:05 PM
Lanka won three times.
Games: War of Dominion, The Gold Lion, Tyrande.
Twan
April 22nd, 2008, 09:24 AM
Game : King of the Isle ( http://www.shrapnelcommunity.com/threads/showflat.php?Cat=&Number=565403&page=0&view=collap sed&sb=5&o=&fpart=1 )
Middle Era
Mod : Worthy Heroes 1.8
Players : 12
Winner : Arcocephale (me)
Victory Condition : 3 Cumulative VP (one VP province)
Tyrant
April 24th, 2008, 03:14 PM
Gratz on the first victory with Arco in any era! I believe that leaves only the monkeys winless in all eras among the original nations.
@Natpy- i arbitrarily set the minimum players for the HoH at 6 when i set it up so i have not counted Tyrande.
Twan
April 25th, 2008, 07:11 AM
I think there were one or two unlisted victories for Arco, it was said in several threads.
(There is also Atlantis remaining without victories here, but it had one in EA and a quasi one in LA -game stopped before end when it was first by far- in francophone games)
Kadelake
April 28th, 2008, 10:34 AM
Game: Strolling (game thread (http://www.shrapnelcommunity.com/threads/showflat.php?Cat=&Board=d3maars&Number=595003&page =0&view=collapsed&sb=5&o=&fpart=all))
Early Era
Mod : Worthy Heroes 1.8
Players: 13
Winner: Sauromatia (me)
Victory Condition: VPs
Amhazair
April 30th, 2008, 12:52 PM
Oh, right. I should add:
Game: Sloth ( http://www.shrapnelcommunity.com/threads/showflat.php?Cat=&Number=565281&page=0&view=collap sed&sb=5&o=&fpart=1&vc=1 )
Era: Late
Mods: none
Players: 19
Winner: R'lyeh (me)*
(* In fact this was a very close game, with Jazzepi's Ermor also still a contender. We decided to end it because ridiculously large freespawn army sizes started to seriously mess with mage scripts. )
Dimaz
May 5th, 2008, 02:29 AM
Game: Question of Balance (thread (http://www.shrapnelcommunity.com/threads/showflat.php?Cat=&Board=d3maars&Number=579368&page =0&view=collapsed&sb=5&o=&fpart=1))
Era: Early
Mods: conceptual balance 1.2 complete
worthy heroes 1.8
Players: 10
Victory Condition: VPs (4/10)
Winner: C'tis (me)
Wokeye
May 6th, 2008, 06:59 AM
Game : Agouti
http://www.shrapnelcommunity.com/threads/showflat.php?Cat=&Number=569300&page=0&view=collap sed&sb=5&o=&fpart=1
Era: Early Era
Map: Eight Gates, Version 2
Mods: none
Players : 10, 5 x teams of two
Winner : Abysia + Lanka (Wokeye and Everz/Gowb)
Victory Condition : Last team standing, Declared winners
Karlem
May 6th, 2008, 09:12 AM
Game: Vampirebat (Game thread (http://www.shrapnelcommunity.com/threads/showflat.php?Cat=&Number=582966&page=0&view=collap sed&sb=5&o=&fpart=1&vc=1))
Late Era, no Ryleh, no Ermor
Mod : Worthy Heroes 1.8
Players: 8
Winner: Mictlan (me)
Victory Condition: None
Special: Newbie game, Dead seas (seas give no income and have no special)
Tuidjy
May 14th, 2008, 03:04 PM
Winner: Tuidjy
Game: DangerPudding
Thread: Post#http://www.shrapnelcommunity.com/threads/showflat.php?Cat=&Number=563069&page=0&view=collap sed&sb=5&o=&fpart=1 (http://www.shrapnelcommunity.com/threads/showthreaded.php?Number=http://www.shrapnelcommunity.com/threads/showflat.php?Cat=&Number=563069&page=0&view=collap sed&sb=5&o=&fpart=1)
Players: 12
Nation: Niefelheim
Mods: none
Era: Early Age
Niarg
May 16th, 2008, 12:42 PM
Game : Khaldun
Era : Early
Mods : None
Players : 6
Winner: C'Tis (me)
Thread : Here (http://www.shrapnelcommunity.com/threads/showflat.php?Cat=&Board=d3maars&Number=563771&page =0&view=collapsed&sb=5&o=&fpart=all)
IndyPendant
May 17th, 2008, 04:51 AM
Winner: IndyPendant (R'lyeh)
Game: Swarm 2.5 (http://www.shrapnelcommunity.com/threads/showflat.php?Cat=&Board=d3maars&Number=576934)
Map: Lonely Mermaid
Era: Middle
Mods: Conceptual Balance v1.2
Players: 8
Victory Condition: Control 81 of 120 provinces
Xietor
May 21st, 2008, 11:05 PM
Game: Epic Heroes II
Game Thread: http://www.shrapnelcommunity.com/threads/showflat.php?Cat=&Board=d3maars&Number=560699&page =0&view=collapsed&sb=5&o=&fpart=1
Players: 18
Mods: Epic Heroes, WH, mod to increase cost gem producing items
Winner: Lolomo
Era: Middle
Race: Caelum
ano
May 23rd, 2008, 12:00 PM
Winner: ano
Game: Highlander (http://www.shrapnelcommunity.com/threads/showflat.php?Cat=&Number=575202&page=0&view=collap sed&sb=5&o=&fpart=1)
Map: Alexander
Special: only in-game diplomacy and public discussions in the game thread
Mods: none
Players: 19
Era: Late
Nation: R'lyeh
Zeldor
June 11th, 2008, 04:13 PM
Game: EpikBattel [newbie team game]
Game Thread:here (http://www.shrapnelcommunity.com/threads/showflat.php?Cat=&Board=d3maars&Number=568491)
Players: 12
Mods: WH
Winner: Zeldor [+moderation]
Era: Middle
Race: Mictlan [+R'lyeh]
Victory condition: cumulative VPs [3] - one VP province in the middle
Map: World of Geometry by Twan
Game: Urapara [newbie game]
Game Thread: here (http://www.shrapnelcommunity.com/threads/showflat.php?Cat=&Board=d3maars&Number=559798)
Players: 8
Mods: -
Winner: draw between Zeldor and parcelt [so 0.5 points]
Era: Middle
Races: T'ien Ch'i/Abysia
Map: Uraparrand
Valerius
June 15th, 2008, 05:42 AM
Game: TigerCat
Game Thread: http://www.shrapnelcommunity.com/threads/showflat.php?Number=578828
Players: 15
Mods: Worthy Heroes
Winner: Velusion
Era: Middle
Race: Abysia
zenphos
June 18th, 2008, 05:40 AM
Game: VesperBat
Game Thread: http://www.shrapnelcommunity.com/threads/showflat.php?Cat=&Number=586736&page=0&view=collap sed&sb=5&o=&fpart=1
Players: 15
Mods: Worthy Heroes
Winner: Profanicus
Era: Late
Race: Midgard
Tyrant
June 18th, 2008, 04:29 PM
I seem to have neglected my duties and missed a few games, my apologies.
Gratz to Profanicus and Zeldor for being first on the board with Midgard and Mid TC.
Should i put the team game winning nations in the winning nation tally? I didn't before, but i can't really think of a reason not to.
Xietor
June 19th, 2008, 01:48 PM
tyrant, you have done a great community service by maintaining this list.
The more diluted it gets, however, the less useful a tool it becomes.
If it is not too great a burden, my personal suggestion would be to maintain 3 categories:
1. Team Games
2. Games for newer Players
3. Normal mp games
A breakdown into 3 categories allows some conclusions be drawn about the relative capabilities of various races in the large mp game setting.
A team game really does not serve this goal, and newer players may be able to win games with races without facing communions, reverse communions, and the assortment of nastier things that experienced players will throw at you if they have the reigns of an s nation in the endgame.
regardless of your decision, thank you for keeping the thread.
ano
June 19th, 2008, 02:02 PM
I completely agree with Xietor.
It will require a quite big amount of work though.
fantasma
June 20th, 2008, 04:46 AM
Game Fruitbat
Players: 8,
new players, dead seas.
Mods: Worthy Heroes
Age: Early
Winner: fantasma
Race: Marverni
Tyrant
June 20th, 2008, 10:28 PM
Would not mind doing it, but other than self-declaration how would I differentiate the newbie games? For instance, should the first n games recorded be considered newbie games? When i first created this i combed through the forum for all the completed games that had threads that i could decipher, and I'd say those games were all newbie games. What about games with a bunch of inexperienced players and one or two ringers? There are a fair number of those.
To my mind, the number of players in the game is probably an even more important variable and i should have set the bar at 8 or 10 instead of 6. A nation that defeats five opponents has not been compared to even a third of the others. Then there's Mods. Should Mod games really be compared to regular ones? Also,many games go unreported, and many many games "stop" instead of ending and the reported winner is the leader at that point, as is determined by that group of players. I got no problem with that, but does it really say anything about the strength of a nation if it wins 'cause a particular small group of players decided the game should go to the person with, say, the best global or the biggest army? <shrug> I could go on at great length here, but i think that my point is close to obvious.
The fact is that this list has curiosity value, but it ain't really the sort of hard data that permits either fine or definite conclusions.
I often have dead time a work these days, so I will have a go at a revised list with obvious newbie games and smaller games combed out and post it separately.
Slobby
June 21st, 2008, 08:16 AM
I remember when I played homm3 online years ago, they had a ladder system, that may help. I think the civ community had something similar, and a fella proposed one to the kohan community.
Tyrant
June 21st, 2008, 07:36 PM
There was an attempt at a ladder once, but the large number of players in a proper Dom3 game plus the long duration makes it dodgey except for duels.
yandav
June 29th, 2008, 06:40 AM
Game: Manatee
Game thread: http://www.shrapnelcommunity.com/threads/showflat.php?Cat=&Number=576166&page=0&view=collap sed&sb=5&o=&fpart=1&vc=1
Players: 17 ( newbies )
Mods: no
Winner: me
Era: Early
Race: Kalaisa
calmon
June 30th, 2008, 06:00 AM
Game Fracture (http://www.shrapnelcommunity.com/threads/showflat.php?Cat=&Number=594511&page=0&view=collap sed&sb=5&o=&fpart=1&vc=1)
Players: 16
Mods: Worthy Heroes
Age: Late
Winner: calmon
Race: Marignon
Amhazair
July 14th, 2008, 04:22 PM
Game: Uakari
Thread: http://www.shrapnelcommunity.com/threads/showflat.php?Cat=&Board=d3maars&Number=583122&page =0&view=collapsed&sb=5&o=&fpart=1
Players: 12
Mods: Arga Dis, Skaven, and Tomb King nations, Worthy heroes.
Era: Middle
Winner: Amhazair
Race: Arga Dis (Hurray! Go Arga Dis!)
Rathar
July 25th, 2008, 04:20 PM
Hmm don't see it here so I thought that I would mention that Corwin won Figment
DonCorazon
July 26th, 2008, 02:16 PM
Game: Alexandria
Thread: Here (http://www.shrapnelcommunity.com/threads/showflat.php?Cat=&Number=578499&page=0&view=collap sed&sb=5&o=&fpart=all&vc=1)
Players: 12
Mods: CBM 1.21
Age: Late
Winner: DC
Race: Tien Chi
Misc: Graphs Off
Micah
July 31st, 2008, 01:57 AM
Winner: Micah
Game: The End of Time (repeat name)
Link: http://www.shrapnelcommunity.com/threads/showflat.php?Cat=&Number=609187&page=0&view=collap sed&sb=5&o=&fpart=4#Post629533
Players: 10
Nation: Ermor
Mods: Worthy Heroes
Era: Late
K
August 2nd, 2008, 03:16 AM
Game: DarkParadise
Era: EA
Winner: Baalz/Hinnon
Eight players
No mods.
Renojustin
August 6th, 2008, 09:26 AM
Game: Peccary
Era: EA
Players: 8
Mods: None
Winner: Renojustin - Sauromatia
Game Thread: http://www.shrapnelcommunity.com/threads/showflat.php?Cat=&Board=d3maars&Number=618186&page =0&view=collapsed&sb=5&o=&fpart=11
Valerius
August 7th, 2008, 02:10 AM
Game: Loemendor
Era: LA
Players: 9
Mods: Worthy Heroes 1.8
Winner: DryaUnda - Ermor
Game Thread: Here (http://www.shrapnelcommunity.com/threads/showflat.php?Cat=&Number=584672&page=1&view=collap sed&sb=5&o=&fpart=1&vc=1)
IndyPendant
August 9th, 2008, 03:40 AM
Game: Silvan
Era: MA
Players: 8
Mods: CBM 1.21 Pretenders and Scales, Worthy Heroes 1.8
Settings: Graphs Off, Hard Research
Winner: IndyPendant - MA Ermor
Game Thread: here (http://www.shrapnelcommunity.com/threads/showflat.php?Cat=&Board=d3maars&Number=608357).
Tyrant
August 13th, 2008, 04:49 PM
I can no longer edit the first post. Looks to me like I can do new posts, but not ones from the old forum.
Amhazair
August 13th, 2008, 06:02 PM
Yeah, there's a discussion about the editing issue in the Shrapnel general forum. The people of Shrapnel have been made aware of how important the ability to edit is for this community, and they're currently considering how they'll deal with the issue.
Valerius
August 20th, 2008, 12:57 AM
Game: Feohtan
Era: EA
Players: 12
Mods: Worthy Heroes 1.8
Winner: Digress - Sauromatia
Game Thread: Here (http://forum.shrapnelgames.com/showthread.php?t=37460)
Hoplosternum
August 20th, 2008, 06:27 PM
Game: Newbtopia
Age: Early
Players: 8
Mods: Worthy Heroes
Winner: Hoplosternum (Me!) playing Fomoria
Link: http://forum.shrapnelgames.com/showthread.php?t=38126
ano
August 22nd, 2008, 04:07 PM
Winner: karnoza
Nation: Mictlan
Era: Late
Game: Alexander
Map: Alexander
Players: 18
Mods: none
Thread: here (http://forum.shrapnelgames.com/showthread.php?t=37587)
Psycho
August 26th, 2008, 03:21 PM
Game: LeafNosedBat
Winner: Psycho
Race: Kailasa
Age: Early
Players: 8
Mods: Worthy Heroes
Game Thread: here (http://forum.shrapnelgames.com/showthread.php?t=37938)
Executor
August 27th, 2008, 02:14 PM
Game: Sha_Bay
Winner: Executor
Race: Hinnom
Age: Early
Players: 4
Mods: CBM 1.3
Misc: Graphs off
Game Thread: http://forum.shrapnelgames.com/showthread.php?t=39972
Xietor
September 7th, 2008, 09:32 PM
Game: Fallacy
Winner: Xietor
Race: Pythium
Age: Middle
Players:22
Mods: Velusion's Big Game Mod(clam nerf)
Misc:Hosts: Velusion/Gandalf
Game Thread: http://forum.shrapnelgames.com/showthread.php?t=37408
sum1lost
September 28th, 2008, 02:20 PM
Game: Aquarium
Winner: Sum1lost
Race: Mictlan
Age: Middle
Mods: Worthy Heroes
Players: 15
Game Thread: http://forum.shrapnelgames.com/showthread.php?t=38642
Calahan
September 29th, 2008, 06:48 PM
Game: FreshMeat
Winner: Calahan
Race: Fomoria
Age: Early
Map: Cradle of Dominions
Players: 10 (newbies)
Host: PBEM on llamaserver
Thread: http://forum.shrapnelgames.com//showthread.php?t=39462
Notes: I'm not sure if this should be counted as a win, since I was in an equal power struggle with another nation, Lanka (the only other nation that had any realistic chance of winning), right until the very end. But Lanka had to be set to AI after the original player went AWOL, and the sub that was found decided not to continue playing. So I was declared the winner as the AI was my only rival. There's every chance I would still have won if the game had been played out properly, but every chance I wouldn't have won as well. Thought I'd mention it, since I'm not sure what the call is on this type of thing.
JimMorrison
October 9th, 2008, 10:50 PM
Game: BraveNewWorld
Winner: JimMorrison
Nation: Fomoria
Age: Early
Map: Large, random.
Players: 15
Host: Private TCP/IP by ChrisPedersen
Thread: http://forum.shrapnelgames.com/showthread.php?t=39028
It was a troubled game, with people going AI at the strangest times. But the final race for domination was fun and interesting! :up:
chrispedersen
October 9th, 2008, 11:11 PM
Game: Glory
Winner: ChrisPedersen/Jim Morrison
Nation: Marignon/Agartha
Age: Middle
Map: Glory
Mod: Worthy Heros.
Players: 15
Host: Private TCP/IP by ChrisPedersen
Thread: http://forum.shrapnelgames.com/showthread.php?t=38813
Game was called when we (disbelievingly) hit the 9k commander limit after turn 76. Game had many hightlights including Arcane Nexus that almost the entire game. Marignon successfully conquering Oceania and Ryalla underwater. At the end, Marignon held 4 capitals and was sieging the 5. Agartha had 5 globals up.
Thanks to all players.
Evilhomer
October 11th, 2008, 02:04 PM
Game: Paladin
Winner: Evilhomer
Nation: Hinnom
Age: Early
Map: Modified version of DireAussie's Lonely Mermaid
Players: 8
Host: Indypendant
Thread: http://forum.shrapnelgames.com/showthread.php?t=39577
Kadelake
October 12th, 2008, 08:03 AM
Damn you, Evilhomer. I was hoping to win my current game and take your place as local champion of UmeƄ. Now even if I manage to win my game you will still have beaten one player more :D
Revolution
October 14th, 2008, 07:42 PM
Game: Corruption
Winner: Revolution
Age: Late
Players: 11
Mods: CBM
Misc: Graphs off
Thread:
http://forum.shrapnelgames.com/showthread.php?t=39414
sum1lost
October 16th, 2008, 07:24 PM
Game: Corruption
Winner: Sum1lost
Players:8
Mods: Worthy Heroes
Thread: http://forum.shrapnelgames.com/showthread.php?t=38358
calmon
October 17th, 2008, 08:37 AM
Revolution/sum1lost: you forgot to add your winning nations
sum1lost
October 17th, 2008, 12:42 PM
Game: Corruption
Winner: Sum1lost
Players:8
Mods: Worthy Heroes
Thread: http://forum.shrapnelgames.com/showthread.php?t=38358
Winning Nation: MA Pangaea
Revolution
October 17th, 2008, 10:16 PM
Game: Corruption
Winner: Revolution
Age: Late
Players: 11
Mods: CBM
Misc: Graphs off
Thread:
http://forum.shrapnelgames.com/showthread.php?t=39414
Winning nation: LA Pangea
Kadelake
October 24th, 2008, 09:25 AM
Game: Strolling 2
Winner: Kadelake
Nation: Sauromatia
Mods: Worthy Heroes
Age: Early
Players: 12
Thread: Strolling, part 2 (http://forum.shrapnelgames.com/showthread.php?t=38692)
WingedDog
October 25th, 2008, 07:12 AM
Game: Jotunland
Host: Llamaserver
Winner: WingedDog
Age: EA
Nation: Arcoscephale
Mods: CBM 1.3
Players: 10
Game thread: http://forum.shrapnelgames.com/showthread.php?t=39699
Kadelake
October 25th, 2008, 09:21 AM
I forgot to say that I think I've made it into the hall of fame
DonCorazon
October 25th, 2008, 11:47 AM
Winner: DonCorazon
Game: Andean Zorro
http://forum.shrapnelgames.com/showthread.php?t=39275
Players: 10
Nation: Pythium
Mods: Worthy Heroes (no CBM)
Era: MA
I might be HoF :)
DonCorazon
October 25th, 2008, 02:35 PM
Actually, looks like the first post hasn't been updated in since 9/7 - is anyone tracking wins anymore?
ano
October 26th, 2008, 08:40 AM
Maybe, it's a time to think of restructuring of wins tracking? It was discussed several times and it seems to me it'd more interesting if each game at forums was recorded here and individual statistics was gathered. Yes, it's hard, but probably not so hard as it seems and it will result in more adequate hall of honor.
Moreover, it would be even better if individual stats could be handled in each user's profile. Am I a dreamer?;)
Tyrant
October 26th, 2008, 03:38 PM
Hall updated, apologies for absence, RL has been just one gawdang thing after another for months now.:sick:
Revolution/Sum1lost - What's up with two posts for Corruption? Two games with same name?
I'll fix up the HoF after we get that sorted out.
Revolution
October 26th, 2008, 06:19 PM
The game that Sum1lost won was called EmpiresRising. I would guess that he was probably copy pasting me for the layout and just forgot to change the game name or something.
Ubercat
November 10th, 2008, 03:40 PM
Winner: Tyrant
Game: DeadlyMedley2
Players: 10
Nation: Caelum
Mods: None
Era: EA
Grats Tyrant!
Evilhomer
November 12th, 2008, 10:10 AM
Winner: Evilhomer
Game: Hieronica
Players: 10
Nation: Caelum (random assignment)
Mods: None
Era: MA
Agema
November 13th, 2008, 12:43 PM
I don't think anyone added SlowBoat. Gregstrom and I called it quits as the last two in it, but he couldn't have failed to win so he should get the credit.
Winner: Gregstrom
Game: Slow Boat to T'ien Ch'i
Players: 10
Age: EA
Nation: Lanka
Mods/notes: No mods, newbie <=3 games MP XP.
Thread: http://forum.shrapnelgames.com/showthread.php?t=36196&highlight=slow+boat
calmon
November 17th, 2008, 08:20 PM
Winner: Calmon
Game: RAND REDUX (http://forum.shrapnelgames.com/showthread.php?t=39174)
Players: 13
Nation: Ashdod
Mods: CB Complete 1.21. Random & anonymous nations, no diplomacy
Era: Mid
lch
November 18th, 2008, 08:33 AM
I didn't update the top post, but I fixed a few things.
Juffos
November 18th, 2008, 10:01 PM
Winner: Juffos
Game: Storm (http://forum.shrapnelgames.com/showthread.php?t=40421)
Players: 9
Nation: Jotunheim
Mods: Worthy Heroes
Era: MA
Isokron
November 22nd, 2008, 08:09 AM
Winner: Isokron
Game: Doomsday
Players: 10
Nation: Abysia
Mods: CBM 1.3, high income/sites, slow reserch
Era: LA
Thread: http://forum.shrapnelgames.com/showthread.php?t=40527
Tyrant
November 22nd, 2008, 04:48 PM
Hall updated. Nations without wins listed as zeros, more spelling errors corrected (thnx Ich).
DeadlyMeadley2 was 12 players, not 10, which puts YT in the HoF.
Atlantis is the only three era nation without a win in any era.
Psycho
November 22nd, 2008, 06:00 PM
Tyrant, maybe you could go through Hall of Honor and update Hall of Fame, they seem out of synch. Two things I noticed: Jazzepi has 3 victories in Hall of Honor, but is listed with 2 in Hall of Fame; Kadelake with 3 victories is not listed in the Hall of Fame at all. There is probably more I didn't notice.
Tyrant
November 22nd, 2008, 09:56 PM
Right you are, changed! I thank you for the editing, i pretty much rely on people to give me a heads up on the HoF and i think that Jazz has been wrong since i first put it up. I should spreadsheet the whole thing one of these days.
Psycho
December 13th, 2008, 09:33 AM
Game: FallenKingdoms
Winner: Psycho
Race: Man (Tower of Chelms)
Age: Late without Ermor and R'lyeh
Players: 8
Mods: none
Map: Parganos deadseas
Game Thread: here (http://forum.shrapnelgames.com/showthread.php?t=40432)
As far as I can see, this is the first win for LA Man on these forums.
vfb
December 17th, 2008, 12:06 AM
Game: Methadone
Winner: Toran
Race: Abysia
Age: Late
Players: 6
Mods: CB
Map: Six Lands
Game Thread: here (http://http://forum.shrapnelgames.com/showthread.php?t=41067)
Otherling
December 17th, 2008, 02:25 AM
Game: Archaean
Winner: Otherling
Race: Atlantis
Age: Late, no Ermor or R'lyeh
Players: 12
Mods: none
Map: Cradle of Dominions
Thread: http://forum.shrapnelgames.com/showthread.php?t=40220
Not an incredibly impressive win, as I won mainly because another player lost his internet connection for a while and effectively dropped. But it is still a win for Atlantis, and they're definitely looking for one.
licker
December 18th, 2008, 12:39 AM
Game: Buggy
Winner: Licker
Race: Ulm
Age: Late
Players: 8
Mods: CBM
Map: 8 gates
Thread: http://forum.shrapnelgames.com/showthread.php?t=40647
LA Ulm had time to set up a blood stone forger and a count summoner. Rest was based on solid diplomacy and an unfortunate strong player going AI, though he was on the wrong end of the diplo stick...
Executor
January 6th, 2009, 08:19 AM
I wondered if I should mention these games in HOF but people suggested I do, so:
Game: Tigerstripes, MA game
Winner: No winners, game declared finished after crashing for unknown reasons
Players left: R'lyeh - Veto
Eriu - Don Pablo
C'tis - Executor
Mictlan- Alhorro
Map: Cradle of Dominions
Players: 10
Settings: No score Graphs, indies 7
Thread here:
http://forum.shrapnelgames.com/showthread.php?t=39146&highlight=tigerstripes
There is the last turn posted by me if anyone want to take a look.
Executor
January 6th, 2009, 08:20 AM
Game: Serenity, MA Game
Map: Random
Winner: No winner, game finished after the host disappear
Players left: Ermor - Nozshand
Mictlan- Executor
Ulm -TheKDawg
Host was thekdawg (Ulm) who decided to end the game after he started losing.
Settings: indies 9, all other default
Players: 9
Thread here:
http://forum.shrapnelgames.com/showthread.php?t=38000&highlight=serenity
The two remaining nations after Ulm disappear were Ermor-Nozshand and Mictlan-myself
Zeldor
January 6th, 2009, 05:03 PM
Game: Kingmaker
Map: 900 provs, N-S wrap
Winner: LA Agartha - Zeldor
Players: 62
Mods: Kingmaker mod - multiage, 4 banned spells, very diff research, clamming nerf
Victory Conditions: 15/62 capitals
Lingchih
January 8th, 2009, 03:34 PM
Game: Revenge of Pimping team game
Map: custom
Age: Late
http://forum.shrapnelgames.com/showthread.php?t=39839
Winner: Ulm/Pangaea team - Micah and Lingchih
Players: 8 teams, 16 players
Victory Conditions: victory by concession of all other teams
This was a restart of the original Popin', Pimpin', Playin' game by DrPraetorius
Executor
January 21st, 2009, 09:39 AM
Game: Blitzkrieg
Map: Lands of Loemendor
Age: Early
Players: 8
Mods: Worthy heroes 1.8
Winner: Mictlan - Executor
Thread here:
http://forum.shrapnelgames.com/showthread.php?t=39701
AreaOfEffect
January 22nd, 2009, 05:33 PM
Game: Collider
Winner: AreaOfEffect
Nation: Man, Tower of Chelms
Age: Late
Players: 8
Mods: none
Map: Parganos (deadseas)
Host: llamaserver
Game Thread: http://forum.shrapnelgames.com/showthread.php?t=40720
This is most likely the second total win for LA Man. Both rather recent. The game served as a great proof-of-concept.
WingedDog
January 23rd, 2009, 05:19 AM
Game: Forgery
Winner: fungalreason
Nation: Utgart
Age: Late
Players: 16
Mods: CBM 1.3, Artifact holder
Map: Antilarium
Host: llamaserver
Game thread: http://forum.shrapnelgames.com/showthread.php?t=39810
Tyrant
January 25th, 2009, 03:55 PM
Updated
Nimnio
January 30th, 2009, 12:07 AM
Game: Exterminatus2
Winner: Nimnio
Nation: C'tis
Age: Middle age
Players: 15
Mods: CBM 1.3
Map: Glory of the Gods (multiplayer), 227 land & 47 sea
Host: llamaserver
Thread: http://forum.shrapnelgames.com/showthread.php?t=40731
Isokron
January 30th, 2009, 02:53 PM
Game: Kickabout
Winner: Isokron
Nation: Sauromatia
Age: Early age
Players: 12
Mods: None
Map: Cradle of Dominions
Host: llamaserver
Thread: http://forum.shrapnelgames.com/showthread.php?t=40589
Redeyes
February 12th, 2009, 07:19 AM
Game: Nightfall
Winner: Redeyes
Nation: Caelum
Age: Early age
Players: 8
Mods: None
Map: Aran
Host: llamaserver
Thread: http://forum.shrapnelgames.com/showthread.php?t=41766
Juffos
February 15th, 2009, 07:46 PM
Game: TheGreatNooby
Winner: Juffos
Nation: Niefelheim
Age: EA
Players: 10
Mods: None
Map: Cradle of Dominion
Host: llamaserver
Thread: http://forum.shrapnelgames.com/showthread.php?t=41280
JimMorrison
February 16th, 2009, 11:33 PM
Game: Divine_Might
Winner: JimMorrison
Nation: Vanheim
Age: MA
Players: 8
Mods: None
Map: Modified Parganos (by Llama), Dead Seas
Host: llamaserver
Thread: Divine_Might (http://forum.shrapnelgames.com/showthread.php?t=40365&highlight=Divine)
This also puts me at 2.5 victories. :shock:
Lingchih
February 17th, 2009, 02:31 AM
2.5 victories. Hmm. Ok.That's worth a medal I guess.
AreaOfEffect
February 17th, 2009, 03:09 AM
:medal:
JimMorrison
February 18th, 2009, 01:08 AM
2.5 victories. Hmm. Ok.That's worth a medal I guess.
Hall of Fame is 2+ victories, and I seem to recall Mister Tyrant asking people to let him know, so he doesn't have to check every time he is entering a victory onto the list. ;)
:up:
Oh also, the 2 victories were against 23 total players, and the shared victory was against 15, dunno if you cut that in half, or just let it be. :p
DonCorazon
February 18th, 2009, 01:35 AM
Sounds like you were playing solitaire - a player staled, uh, 18 times? Did anyone ever respond to your declaration the game was over? :)
archaeolept
February 18th, 2009, 01:51 AM
hmm, that's true - no one responded. Game still technically in contention, it would seem.
"This game should only be joined by people with no more than 5 played games"
archaeolept
February 18th, 2009, 02:35 AM
Which reminds me,
1. First Jomon Win
Game: Wheel of Time
Winner: Archaeolept
Nation: Jomon
Age: LA
Players: 12
Mods: CBM 1.3
Map: Alexander (no sites)
Host: llamaserver
Thread: Wheel of Time (http://forum.shrapnelgames.com/showthread.php?t=40435)
High gems game. initial Jomon cav expansion. 4a4e4d Celestial General, Nishida_Kitaro. 3.5k gems in the bank.
2. Another Hinnom
Game: Hellscape
Winner: Archaeolept
Nation: Hinnom
Age: EA
Players: 8
Mods:
Map: random
Host: llamaserver
Thread: Hellscape (http://forum.shrapnelgames.com/showthread.php?t=39933&highlight=hellscape)
bulldogged through initial constricted front war vs. Formoria and Mictlan. Then just built castles and created solid wall of unstoppable dominion. Patch that nerfed Hinnom came through half way in the game. Some dumb rock as pretender, JHVH-777.
3. The Final Moloch
Game: Dawn of War
Winner: Archaeolept
Nation: Mictlan
Age: MA
Players: 19
Mods: none
Map: random
Host: evilzombie
Thread: DawnofWar (http://forum.shrapnelgames.com/showthread.php?t=36189&highlight=dawn)
my first domIII mp game, starting the previous little bout. corner position; moderate bless; flying communions. Had the very last ever MA Mictlan Moloch pretender, ignifluous_jones. 9F4N4B.
Which adds up to 3 wins, w/ a total of 39 players.
JimMorrison
February 18th, 2009, 09:17 AM
Sounds like you were playing solitaire - a player staled, uh, 18 times? Did anyone ever respond to your declaration the game was over? :)
The other active player at that time doesn't log into the forums, go figure. :p
The game was technically complete over a month ago, with Vanheim's dominance already solidified.
That player who staled 18 times was Dedas, a quite active MP player, and the host at the time. Didn't say anything, nor set himself to AI. :re:
archaeolept
February 18th, 2009, 12:33 PM
Jim. As an experienced DomIII vet you subbed into an explicitly noob only game, taking over the leading position, and then prevailed against a bunch of staling nations. Sure, subbing in is fine, since they needed someone, but being a vet in a nub game would seem to disqualify this as any sort of real win.
JimMorrison
February 18th, 2009, 04:49 PM
Jim. As an experienced DomIII vet you subbed into an explicitly noob only game, taking over the leading position, and then prevailed against a bunch of staling nations. Sure, subbing in is fine, since they needed someone, but being a vet in a nub game would seem to disqualify this as any sort of real win.
If you look at the time in which I accepted the sub, I hardly see how I could be considered a vet. In fact, if you look at page 8 of this thread, the -first- game that I joined on this forum, did not come to a close until the week -after- I entered this game. Thus, 4 months ago when I joined Divine Might, I am quite certain that I met the criteria for the game itself.
Honestly this just feels like a vaguely hypocritical, personally biased observation on your part. Most of the real vets (people who have been here more than a year, that excludes me) say that this Hall of Fame and whatnot are just for fun, because the relative level of competition between games cannot be quantified. It's obvious that you are not on some sort of crusade to improve the veracity of the list, it's just that you don't like me.
Anyway, regardless of what point in time anyone would have started considering me a "vet" rather than a "newbie", I can't imagine that point was reached at any time before I joined this game, so please find something else to do. I'm quite sure that everyone else would rather that you and I didn't interact - something that I am most happy to oblige them with, if you can bring yourself to do the same (at least until such point as we regain some measure of respect for one another).
archaeolept
February 18th, 2009, 09:51 PM
Excuse me, how exactly am I being hypocritical? That is a serious charge, and offensive. Are you saying that my wins were as a vet in games designed for newbies? - as that would be the only way what I said could be construed as hypocritical, as far as I can see.
All I did, following the comments of Lingchih and doncorazon, is that I checked the game and saw that you had subbed into a leading position in a game where the players were playing their second or third games, who then began staling, and never technically conceded; nor did you "technically win" a month ago as you claimed, as that would have involved the game notifying you that your pretender had ascended... At first, I thought you were counting this as a half a victory, as you played half the game and took over the already winning position, but I see from the winning games list that that is not the case.
I guess we just have different standards.
I have never even posted in this thread before this, so it would be rather difficult to claim that I take this ranking so seriously. I'm certainly on no such crusade; merely pointing out the obvious.
archaeolept
February 18th, 2009, 11:46 PM
i have no objections.
Lingchih
February 19th, 2009, 10:09 PM
Jim. As an experienced DomIII vet you subbed into an explicitly noob only game, taking over the leading position, and then prevailed against a bunch of staling nations. Sure, subbing in is fine, since they needed someone, but being a vet in a nub game would seem to disqualify this as any sort of real win.
I also subbed into a noob game, by the request of the other players. I will probably win it (if it does not just peter out due to disinterest), but I'm not sure I will count it as a win here.
JimMorrison
February 19th, 2009, 11:58 PM
I also subbed into a noob game, by the request of the other players. I will probably win it (if it does not just peter out due to disinterest), but I'm not sure I will count it as a win here.
Well and like I said, the first game that I joined here was not even concluded until a week after my first post in the Divine_Might game thread, so even if I was walking the line between n00b and something greater, I fail to see how I could be a vet before even finishing a single game.
Certainly if I were to sub into such a game now, it would be only to avoid the entire game being ruined by a powerful nation (hardly dominant, they were large, but had 10k pop in the capital, NO research, and NO site searching done yet) being turned to AI. I'd basically just do fast, minimal turns, and not invade anyone - just to help out.
Anyway, I suppose I'd be willing to call it a half-win - obviously from my last post in the game thread, I was waffling a bit. But I did put a lot of effort into the position, and ultimately felt it was worth something. And yes, I can post the last turn of the game if anyone wishes, since there was a comment that the "game" didn't end naturally, nor did every existing player "technically concede". Most of the games I've ever been in ended without "a true god ascending" in game, and usually with just a few of the stronger nations conceding in thread, and the silence of the rest echoing a lack of overt objections in the game ending.....
God this whole thing seems silly.
DonCorazon
February 20th, 2009, 01:42 AM
I usually look at game threads when people post wins because I like to check out endgame files when they are posted. Most games threads end with players voting and congratulating a winner. That is why your game thread seemed funny and prompted my joke about it being solitaire since you had a single post when you joined in Oct saying how your nation "seems really strong", then there was a single post by another player before the game seems to have ended in Nov with your unanswered post asking for the game to end and referencing someone with 18 stales etc. I didn't even think about you being a vet or whatever in a noob game. It was more a comment on the fact you joined and won in a total of 2 posts.
I did notice looking at the thread though that there were only 7 players, not 8 in that game. Well at the start. I don't know how many you actually had to defeat...
PS I don't really think its silly either though. As much as people may play it off like its not a big deal, I think it does matter. There are a lot of smart competitive people in MP and the HoF is one of the ways of demonstrating mastery of the game aka pwnage. You were quick to point out the 2.5 so I would guess it matters to you. I am writing this now so I guess I care about it a little bit too. As do probably most people who take the time to post their wins here.
JimMorrison
February 20th, 2009, 04:36 AM
Well, I wish someone else had a second opinion. ;) I am ignoring the other poster's provocations at this point, since he's sorely biased - so if anyone else thinks it is that out of the norm, I'll just rescind the whole thing and go back to plotting current and future conquests
I will say, I did just check, and I noted that Zhao refrained from posting the win for Chlorolera, as it ended up being a bit of a Premature Ascension (should see a doctor, Admiral! :p), but I've seen a couple other games posted here that didn't seem like much to be proud of, so I'm just unclear on what is actually considered as justified to be posted as a victory, and what is questionable. Even more confusing is that I am this big bad vet, and I don't know these things yet, even though I watch this thread like a soap opera. :shock:
rabelais
February 21st, 2009, 03:15 PM
Rabe won cbm_flapped on gamdalf's server as LA TC. Yay fewer games!
Oops didnt read the rules. only 3 players really (4 but one never logged in and was turned AI) random map obviously.
Lingchih
February 22nd, 2009, 12:50 PM
This is a sticky for Wins, right? Not a forum for discussion.
Zeldor
February 27th, 2009, 02:44 PM
I should be quite high in HoF now for that Kingmaker victory :)
licker
March 5th, 2009, 01:54 PM
Game: Byleswar
Winner: Licker
Nation: Niefelheim
Age: EA
Players: 9
Mods: None
Map: Cradle of Dominion
Host: llamaserver
Thread:http://forum.shrapnelgames.com/showthread.php?t=41032
My 2nd win where a main competitor went AI as things were getting interesting. However the position I had was largely unassailable short of some nap cancellations which didn't seem likely.
Even with some extra opponents I had 50+ Jarls the forge had been up for 15+ turns (maybe 20, it did go down once) huge gem income, everything pertinent researched, as many artifacts as i wanted...
So yeah, premature perhaps, but when the game becomes a race to see who can pick up the most of a big AI nations territories it loses alot of everyones interest.
I did nothing special with Neifel either E9N8S6 bless with moderately crappy scales and just rushed Abysia (which may not have been real smart, but hey, it worked) after researching Wolven Winter.
Psycho
March 14th, 2009, 11:36 AM
Game: Greenrow
Winner: Psycho
Race: Kailasa
Age: Early
Players: 12
Mods: none
Map: Dawn of Dominions
Game Thread: here (http://forum.shrapnelgames.com/showthread.php?t=40681)
Other: Predefined nations and starting locations
Psycho
March 14th, 2009, 11:40 AM
Game: MadCradle
Winner: Psycho
Race: MA Caelum
Age: Middle
Players: 11
Mods: none
Map: Cradle of Dominions
Game Thread: here (http://forum.shrapnelgames.com/showthread.php?t=40328)
Other: Random assigned nations
Agema
March 16th, 2009, 06:52 AM
Game: Megatherium
Winner: Agema
Nation: Pythium
Age: MA
Players: 9
Mods: Worthy heroes, epic heroes.
Map: Aran
Host: llamaserver
Thread: http://forum.shrapnelgames.com/showthread.php?t=37655
Septimius Severus
March 21st, 2009, 03:02 PM
Tyrant, or whomever it may concern,
I beg indulgence in advance if this is inappropriately posted and for not having read much of the earlier posts for the thread.
I'm considering running my Noobs vs Vets series on a regular basis, game 1 focusing on battle tactics, formations, short term strategy and game 2 focusing on longer term strategic planning, magic, and development. This is intended to be something of a public service boot camp curriculum for noobs, vets pitching in to train, teach fresh green noobs the game. Winning or losing for the vets is not the main goal.
Would it be possible to come to some sort of an agreement, as an inducement(or rather reward) to get more Hall of Famer's and expert vets to join, to credit them or count it as a 1/2 victory for HOF ranking purposes, irregardless of whether they win or lose?
It would be a noble thing to do. Just an idea.
Lingchih
March 21st, 2009, 11:41 PM
Nope. Noobs vs Vets games don't count, in my book. It's lopsided one way or the other. They are just practice games.
Septimius Severus
March 22nd, 2009, 03:34 AM
Nope. Noobs vs Vets games don't count, in my book. It's lopsided one way or the other. They are just practice games.
Yes, I concede the games are largely experimental at this point, we are testing whether 2vs1 odds are tenable even with the advantage I'm currently giving to the vet team, though I've yet to have an ideal control group and situation.
However, I will be refining the concept, and if 1.5 vs 1 or even 1x1 works out better (with certain handicaps in place), it may certainly turn out to be a viable training option. You and the other vets who have participated in both games thus far should recieve some recognition, if not an honorary victory, then perhaps something else. IMO.
rdonj
March 22nd, 2009, 03:51 AM
:fish:?
Lingchih
March 24th, 2009, 12:10 AM
I only count outright wins. If you care to look, I have only one outright win, and that was in a team game. Doesn't bother me though. Outright wins are hard to get. I still consider myself one of the best Dom3 players.
Executor
March 24th, 2009, 10:01 AM
Game: Beer
Victory conditions were to capture and hold 6 capitals for no more than 3 turns. Two nations achieved the victory conditions on the same turn.
Winner(s): Karnoza and Executor
Nation(s): Vanheim and Mictlan
Age: Early
Players: 17
Map: Alexandria
Thread here:
http://forum.shrapnelgames.com/showthread.php?t=39652
The weirdest game I've ever been in. The two nations that didn't seem to have a big shot of winning the game did it, one that was constantly subbed and seemed week and a rough spot to take and one which was in war with almost everybody, but somehow survived.
Tyrant
March 28th, 2009, 04:18 PM
SS- This thread's for tracking strong nations and players. I'd suggest using the forum features for reputation and gratitude to recognize people for contributions to the community.
Ex- From your description it sounds like both players won, but i'm recording it as a tie so's there won't be more points than games. Let me know if you think this is unfair.
Psycho- Gratz, welcome to the Hall!
Executor
March 29th, 2009, 06:31 AM
SS-
Ex- From your description it sounds like both players won, but i'm recording it as a tie so's there won't be more points than games. Let me know if you think this is unfair.
No,no, I don't think it's unfair.
I agree with you.
ese-aSH
March 30th, 2009, 06:03 AM
hi all,
These data are interesting, yet is there a way to get a % instead of a simple nb of wins ?
I mean, ok LA ermor won 5 on 30 LA games, but how many LA games had an Ermor player ? (ermor is juste an exemple here)
5 on 30 is quite good (~17%) but 5 on 15 becomes huge (33%) :)
ano
March 30th, 2009, 07:25 AM
Tyrant, wouldn't HoF be more fair and have more sense if not only wins were tracked but loses as well? Yes, it will require much more work but if, say, player A won 4 of 30 games he was in and player B won 3 of 4, who should be higher in HoF? Current implementation doesn't take this into account at all, sadly:(.
What ese-aSH requests also seems reasonable to me though harder to implement. For me this thread is more information about players than nations just because I may estimate nations by myself.
Psycho
March 30th, 2009, 08:11 AM
Both things seem equally feasible to me. Someone would have to go through first posts of each game reported here and extract that information.
ano
March 30th, 2009, 08:38 AM
We may collaborate on this. If I go through, say, 20 games, you do and some other people as well, it won't be too hard. After that we'll have to post information and make calculations. Also, we'll probably need 2 HoF's then - one with absolute values and one with percent values.
Really nothing impossible here, imho.
rdonj
March 30th, 2009, 09:01 AM
Tyrant, wouldn't HoF be more fair and have more sense if not only wins were tracked but loses as well? Yes, it will require much more work but if, say, player A won 4 of 30 games he was in and player B won 3 of 4, who should be higher in HoF? Current implementation doesn't take this into account at all, sadly:(.
What ese-aSH requests also seems reasonable to me though harder to implement. For me this thread is more information about players than nations just because I may estimate nations by myself.
I don't think that system would really be any more accurate in the end. Wins depend on a lot of factors that you're not really considering here. And trying to count enough relevant factors to be accurate would be, well, insane. I think wins/players defeated is a pretty reasonable system. It's definitely not a completely 100% accurate measure, but I think it serves well enough.
Amhazair
March 30th, 2009, 12:21 PM
Tyrant, wouldn't HoF be more fair and have more sense if not only wins were tracked but loses as well? Yes, it will require much more work but if, say, player A won 4 of 30 games he was in and player B won 3 of 4, who should be higher in HoF? Current implementation doesn't take this into account at all, sadly:(.
What ese-aSH requests also seems reasonable to me though harder to implement. For me this thread is more information about players than nations just because I may estimate nations by myself.
I don't think that system would really be any more accurate in the end. Wins depend on a lot of factors that you're not really considering here. And trying to count enough relevant factors to be accurate would be, well, insane. I think wins/players defeated is a pretty reasonable system. It's definitely not a completely 100% accurate measure, but I think it serves well enough.While theoretically I'd like to be able to see the win ratio's in the HoF, (to satisfy my own curiosity if nothing else) I do also agree with Rdonj, that it would be just as open to interpretation as the current system. More importantly, I'm afraid it'll be loads of work to actually gather the information out of the multitude of game threads floating about.
For those still intrested I can provide my own stats though. (Your call whether this means I'm a neurotic control freak, or just that I've played few enough games to remember each of them individually.) I have played a total of 13 MP games in my Dominions career. One of those was a 4-player game and thus not elegible for the HoF (won by Llamabeast) and one of those is still running. (My bet's on Micah to win that one, but we'll see) So that means that out of 11 finished games you can chalk up 7 HoF losses to balance my 4 wins.
llamabeast
March 30th, 2009, 12:23 PM
Wow, 4 in 11 is good!
I think Tyrant already has enough work on without trying to list all the losing nations as well. If someone wants to do it for historical games, I say go ahead!
ano
March 30th, 2009, 01:47 PM
Hm, I currently have 2.5 of 3 here (not counting two team games which we didn't succeed in, sadly). I can't play much due to time limits and I never will. And I also know that there're people with nearly same stats who can't play much as well (Psycho is one of them, IIRC. He performed very good in one game I was a sub in).
So, if we find volunteers we may try to restore the ratios if there's a common interest in them. I think I may process 30-40 games but of course I don't want to do it alone.
Psycho
March 30th, 2009, 03:28 PM
True, I can't play much either, due to RL commitments. I try never to be in more than 2 games at the same time. I've finished 5 complete MP games and won 4 of them (lost only my first - Figment). The 6th is still ongoing.
But, I also like to take over weak or already defeated nations, to check out the nation and to help keep the game interesting for others. So, I've subbed like that several times and, naturally, lost all of those games. I can't remember how many there were and I didn't play them as seriously as those I started.
Ano, I can help with processing some games, if you organize something. Just bear in mind that various subs can be a big problem here.
Executor
March 30th, 2009, 06:50 PM
Yeah I also support the wins/loses system.
It isn't very accurate also, but it's better than what we have now. but bear in mind if someone lost several games it doesn't mean they're a bad player, there's just that fact that better players tend to be killed early just because they ARE better players are a threat like Baalz or someone, I know he's a great player but I prefer to kill, or try and kill such players early on to improve my chances latter on, and I'm in similar situations myself.
GrudgeBringer
March 30th, 2009, 07:33 PM
Speaking from a player that tries to play a lot and never played SP to learn the game, I look FORWARD to the day I am included in this List of Victors.
The closet I came was Blitz where I was arguably second, While Executor was so far ahead he was just toying with us while he tried out some new things (Congrats BTW Executor).
I have gone from not having a clue at all to just not having a clue after the middle game.
I would hate to finally get my name on the list and see it as 1 win and 104 losses.
The Stanley Cup (Hockey Championship Trophy) for our non hockey playing friends only lists the Winner.
Why downplay a win with stats that don't mean anything.
Good/Great players will see thier name on the list FAR more than average players....
And average players will see thier name on the Rolls of Honor more than bad players.
As far as good players getting taken out first.....why wouldn't us slugs try and take out the threats first.
It just adds to the prestige that thier names continue to be listed despite the odds.
For the rest of us...iF we where lucky enough to take out Baalz (or 1 of 50 players on here) that may be as close as we ever get to this list.
I say leave the list of winners as 'A list of WINNERS'.
When I look down that list I see who is on there, I also look to see which Nations and Era they played....and I marvel at the diversity of the game and the skill of the player that took several nations to the win.
Since it is unlikely that I will ever be on there I am just voicing an opinion of the cannon fodder.
You COULD put up a different site that people could sign up for and report in (kind of like a site called Leadeaters for Strategy War games)and get points for wins and how hard the settings or players in the games where.
Just an opinion...:)
Micah
March 30th, 2009, 08:15 PM
Hmm, looks like I'm 7 for 14, including 2 losses where the game didn't finish, but I was eliminated.
Losses: Swarm, Rand2, The Gold Lion, War Is Hell, Eventide, and then the other 2 that didn't finish were Coming Storm and New Horizons.
I'm 3 for 3 on team games though, aside from one that was destroyed in a server crash (the first PPP).
Tyrant
March 30th, 2009, 11:05 PM
First a history note- this thread was originally just a tally of winning nations, not players. When Dom3 first came out there was a crop of new players who had not played much, if any, DomII, and they had not groked the scope of the game, the roll of luck, or the diplomatic aspect. They played alot of small blitz games, announced that they had mastered Dominions and began spewing silly opinions about game balance. IIRC someone actually began doing a balance mod before a single regular net game had concluded. Many vets, including me, pointed out that the data sample was ridiculously small, that since a "normal" net game takes months it would be years till we had a decent data sample, that in DomII the evolution of tactics had caused the consensus opinion about which nations were strongest to change considerably over time, that there's a difference between easy nations and a strong nations,etc. Eventually i started this thread so that we would have some data to inform the discussion. I added the HoF later mostly 'cause it's fun, but partially to give newbs a heads up on some of the less scrupulous vets who kept trying to sneak into newbie games under false colors. For me, the nation data and the HoH are primary, and the HoF is a bonus feature.
Second, I would caution against putting too fine a point on the data from this thread. I do think this thread provides some useful data, but it's long long way from perfect. For starters, all victories are not equal. Some games have victory conditions, others do not. Back in the days before the Pankrator sent us the blessed Llamabeast, many games ended prematurely for host related reasons and the leading player was awarded victory long before the issue was truly decided, and others were denied glory in games they had in the bag. Some players are whimps and concede winnable games. I know of at least one player who declines to submit his victories (i presume he does not want a reputation for diplomatic purposes). The excellent Velusian used to be one of the top hosts and many, or even most, of his his games had random nation assignment- in my book winning with a random nation carries much greater glory, and really competitive players do not join games unless they get a powerful nation. Likewise the guy that won with Man is either an effing genius, got really lucky, or faced some weak-*** opposition. Similarly, most of the early victories are cheap in comparison with the more recent ones- with all the excellent info now on the forums newbs are generally much better players than in the early days. I could go on at length, but I hope i've made my point. Wins and losses are not created equal and records are incomplete.
IMO, the HoF/HoH are kinda like the SAT, a high score means something, but a low one does not always. Lingchin has already checked in on this, and i agree with him, there are lots of top players who's strength is not obvious from the halls- Dr. P has but one win, same with Maltease and Llamabeast just to pick four off the top of my head. Ever play those guys? Let me assure you they got game. I don't usually talk smack, but heck, i'll throw myself in there. I've played alot of games and my W/L percentage is just horrible, yet i count myself as a excellent player. I guess what it comes down to is this - and i'll admit a bit of veteran's pride here- when you look at the roster of a new game you join, are you more worried about a grisly vet with one win in a dozen games, or Bill, the newb who is one and three 'cause he won the newbie game? Yea, there's such thing as an ubernoob- heck i fought Amhazair, Xietor and Llamabeast in their first forum games- but i'm still gunna worry more about Hadrian II than Bill. So for me, the HoF is fine the way it is, a guy with three wins, even if it it took him 104 games, has still earned his glory without an asterisk. Unless there is a huge public outcry, I'm leaving the HoF as is.
That said, if anyone wants to mine the data and provide W/L, percentage of nation played, most popular maps, or any other useful info I'll say thank you and post it. I'll also post a second category of glory based on W/L if people want it- we can call the the Legion of Merit or some such thing.
@Micah- ya know, I've kinda suspected for awhile that your batting average was as gaudy as your win total, you are truly an amazingly good player. I've mentioned to my friends but not posted till now that if you manage to make it 2-1 over the next guy I am going to rename it to "The Hall of Micah" :>
Executor
March 31st, 2009, 12:46 PM
Likewise the guy that won with Man is either an effing genius, got really lucky, or faced some weak-*** opposition:>
Yeah, and the guy that won with Mictlan also... :p
But seriously, I'm always up for a more challenging game with more vets but there just aren't many of those games.
MA Chronicels was one of them for example, with Calmon, Baalz, Don Corazon and even KO, but half the players stopped playing.
So if anyone makes a random assignment game with stronger players count me in.
Oh and I do believe there are some very good players outside the HoF too.
Micah
March 31st, 2009, 02:04 PM
Heh, no danger of me going 2 for 1 without team games counting. I've been sticking to vet games for the most part lately and they simply take too long since there's no one to steamroll. Arti will be breaking turn 100 easily before it's done, and its on a 96 hour host now. (Maybe if you count the team games in the ratio...that'd put me at 10, if I win the 2 I'm in now I'd hit 12, though both of those are still uphill battles by far) Thanks for the complements though, they are much appreciated.
Tyrant
April 1st, 2009, 02:09 AM
Yea, Calmon's keeping you in line, but if it weren't for him you'd have a good shot. Wonder if he's still active?
AreaOfEffect
April 1st, 2009, 10:06 PM
Likewise the guy that won with Man is either an effing genius, got really lucky, or faced some weak-*** opposition:>
Its likely that none of those applied to my victorious solo run with Man. LA Man can be a powerful faction after some significant landscaping. Like so many factions out there, they are very vulnerable at the start of the game.
Trumanator
April 2nd, 2009, 09:57 PM
I think he might have been refering more to MA Man, definitely weaker IMO
Revolution
April 5th, 2009, 09:57 PM
Game: Discharge
Winner: Revolution
Race: Patala (Goooo monkey PD!)
Age: Late
Players: 15
Mods: CBM
Map: Glory of the Gods (MP start locations modded)
Game Thread: http://forum.shrapnelgames.com/showthread.php?t=41059
Other: No Ermor, no R'lyeh, no score graphs
On a unrelated note but something you could maybe edit when you add this in...
The first game I won was the LA game Corruption Currently credited to Sum1lost in the middle age section. I was credited with winning EmpiresRising in the LA section, the game that Sum1lost won.
WraithLord
April 18th, 2009, 04:13 AM
Game: Victoria
Winner: WraithLord
Race: Patala
Age: Late
Players: 15
Mods: Twan's Mist of Deception replacement mod
Map: 15 provinces per player map, 225 total. Attached to game thread
Game Thread: http://forum.shrapnelgames.com/showthread.php?t=39020&page=8
Victory Conditions: None - Concession from other players, or power level over 9000
Hall of Fame: 10
Renaming: On
Graphs: Off
DonCorazon
April 20th, 2009, 09:20 PM
Game: Epic Battles
Winner: doncorazon
Race: Pangea
Age: Middle
Players: 8
Mods: None
Map: Modified Parganos - Dead seas
Game Thread: here (http://forum.shrapnelgames.com/showthread.php?t=41580)
Ended on turn 74 ~4 months
Darkwind
April 21st, 2009, 03:59 PM
I might as well post here. It seems most people think I won the game. :)
Game: Chronicles EA
Winner: Darkwind
Race: Atlantis
Age: Early
Players: 13
Mods: CBM 1.41
Map: Faerun Adventure
Game Thread: http://forum.shrapnelgames.com/showthread.php?t=41425
Hall of Fame: 15
Renaming: On
Graphs: Off
Note: The game ended rather early (turn 14). Also, I won based on a vote for best story, not actual leet Dom3 skillz.
Executor
April 21st, 2009, 05:00 PM
Chronicles finished at turn 14?:confused:
That was rather fast.
Game: Playtime, EA game
Winner: Executor, by concession
Nation: Lanka
Players: 11
Map: Cradle of Dominions
Thread here>
http://forum.shrapnelgames.com/showthread.php?t=39734
Ended on turn 96, about 9 months total
Special thanks to GrudgeBringer. :up:
Darkwind
April 21st, 2009, 05:21 PM
Chronicles finished at turn 14?:confused:
That was rather fast.It took a few months to get there. It was a slow game. Most people lost interest, and I was voted winner due to my
stories (http://dom3.servegame.com/wiki/Chronicles_EA).
EDIT: For an actual link to the stories, go here (http://dom3.servegame.com/wiki/Atlantis_(Chronicles_EA)).
Redeyes
April 23rd, 2009, 12:43 PM
Game: Rothfuss
Winner: Redeyes
Race: Pythium
Age: Middle
Players: 11
Mods: CBM 1.41
Map: Cradle of Dominion
Game Thread: http://forum.shrapnelgames.com/showthread.php?t=42004
Ended with a concession, a couple of interesting wars for me early on led to me winning the Ultimate Gateway and Steel Oven, the rest was smooth sailing though a strong Ashdod (who had been trounced in the early wars) and I skirmished before the concession.
Tyrant
April 25th, 2009, 03:38 PM
HoF- Gratz to DonCorazon and Executor, both newly inducted to the Hall. WraithLord has moved up to #3.
Two Patala wins, back to back after years of silence. Just coincidence, or has someone discovered the secret of Monkey Power?
@Darkwind- Technically, your win in Chronicles counts for the halls, but a creative writing victory seems a bit off topic. Do you really want me to count it?
@Revolution/Sum1lost- correction made, sorry for confusion. Do i have Empires Rising in the right era, i can't seem to find the thread?
Revolution
April 26th, 2009, 06:39 PM
@Revolution/Sum1lost- correction made, sorry for confusion. Do i have Empires Rising in the right era, i can't seem to find the thread?
empires rising was a middle age game
http://forum.shrapnelgames.com/showthread.php?t=38358
Darkwind
April 26th, 2009, 08:02 PM
@Darkwind- Technically, your win in Chronicles counts for the halls, but a creative writing victory seems a bit off topic. Do you really want me to count it?I was hoping to leave that up to you :) It's not a typical win for a wargame. Honestly, I'd be more inclined to not count it since the game ended too early for any real skill, either in war or in writing, to show up.
vBulletin® v3.8.1, Copyright ©2000-2025, Jelsoft Enterprises Ltd.