View Full Version : Ragnarok PBEM (full)
March 4th, 2007, 04:38 PM
Will be about 24hours turnaround on this.
Nations will be assigned randomly by my non playing gf. So pretty random http://forum.shrapnelgames.com/images/smilies/tongue.gif
Map is random, mid size (15*p). Vanilla so no mods.
No graphs, renaming on. EA.
Players will be:
Digress Agartha (pretender received)
Herbacious Pangaea (pretender received)
Cybergmoses Ulm (pretender received)
Lolomo Abysia (pretender received)
Jazzepi T'ien Ch'i (pretender received)
Tromper Marverni (pretender received)
Ereesil3 R'lyeh (pretender received)
Ogremkv Helheim (pretender received)
Methel Kailasa (pretender received)
March 4th, 2007, 04:44 PM
You might mention what age.
March 4th, 2007, 04:50 PM
Also, how many provinces/player do you anticipate?
March 4th, 2007, 05:15 PM
You can count me in, but Spring Break is week after next and I will be gone for about four days (Monday-Thursday).
March 4th, 2007, 05:29 PM
I'm very keen
March 4th, 2007, 05:29 PM
Can MP noobs play? This would be my second game ... and the first one started the day before yesterday =)
You could give more info about the game; Age and how many players are a good start (as suggested). Also rules about diplomacy and such ...
March 4th, 2007, 05:53 PM
I'm looking for one. Count me in.
March 4th, 2007, 05:54 PM
I'd like to join up if it's not too late. But yeah, give us some more details. I love the random nation part.
March 4th, 2007, 06:30 PM
Count me in. I'll play whatever.
March 4th, 2007, 07:32 PM
I'm in too!
March 4th, 2007, 07:40 PM
Game will be EA and mid size map so about 15 provinces pr player.
number of players is just after how much response i get.
Players of all skill levels welcome.
March 4th, 2007, 08:41 PM
OK then I'm definately in
the response is spectacular ... it's like 10 people already - just say "when" =)
thanks for hosting
March 4th, 2007, 09:13 PM
Sign me up, if there is room left.
March 4th, 2007, 10:50 PM
Hi there, is it to late to get in on the game? I'm a noob to mp games but I did play a lot of single player...
March 4th, 2007, 10:50 PM
I am interested in playing.
March 4th, 2007, 11:02 PM
I wouldn't mind playing either.
March 4th, 2007, 11:49 PM
Ooops, on second thought better wait before jumping into my next game. Have fun!
March 5th, 2007, 06:41 AM
Game closed and updated first post with names.
March 6th, 2007, 05:01 AM
*shameless copy of sheaps diplomacy rules*
Tip 1: Code of personal conduct.
1) Don't berate the other players.
2) Do remember to draw a clear distinction between your in-game (role playing) persona and your out of game self. This is especially important if you are planning on lying and backstabbing.
3) Keep the wall between the game and the forums/real world. Someone can be a colossal jerk in the game without being one in reality. As long as they follow rule #2, this is perfectly fine.
4) There is no karma, there is no greed, everyone is trying to win the game and the only way to do that is to grow your nation at the expense of the others. Treating other players with fairness might help your nations get along, but nobody has a right to demand or even expect it.
Tip 2: Code of in-game conduct.
1) Don't make any agreements prior to the start of the game.
2) Don't bring alliances or enemies from one game into the next.
3) Don't trade things in one game for things in another game, or use position in one game as leverage to bargain in another one.
4) If you agree to a trade that requires several steps to complete or is otherwise more than simple gems or gold, you are obligated to complete the transaction once it has begun, even if you change your mind later. If something intervenes (a third party invades the province you were supposed to give away, for instance) you must make a good faith effort to come up with a mutually agreeable settlement.
5) Sometimes you will be ganged up on and lose. This is part of the price for playing with human opponents. On the other hand, sometimes you will be ganged up on and win anyway. This is part of the rewards of playing with human opponents
Tip 3: Offline turns.
When playing on a network server game, you can gain some flexibility by playing your turn offline. This is good if you pay per-minute for Internet access, are on dialup and don't want to tie up the phone, need to play your turn over several sessions, or want to play on a laptop where Internet access is not always available. Follow these instructions:
1) Connect to the server normally by putting in the IP, port, and password.
2) When you get to the screen that displays the flags of all nations, instead of clicking the name of your nation, click "quit" and go back to the main menu.
2a) You can disconnect from the Internet at this point.
3) Choose "Play an existing game" from the main menu. Choose the name of your game and play your turn. You can end turn, and your orders will be saved, but will NOT be uploaded to the server at this point. If you want to go back and change your orders, you can repeat this step as much as you want.
4) When ready to upload your turn, reconnect to the network server. You will see "2h file uploaded" and this is the signal that all is well. DO NOT FORGET to do this step, as if you do, your turn will be as stale as month-old Marignon hardtack.
Tip 4: Running multiple versions of the game (Windows, advanced).
If you are in several multiplayer games, and the games are running on different patch versions, you can maintain multiple versions of the game. This way, you can play each game in the correct version, and your battle replays will always be accurate. The same principles will work on Linux and Mac although the specifics will be different.
Once you have installed dominions, you can make a copy of the entire dominions3 directory. I usually name them by version, for instance dominions300, dominions301, dominions303, etc. Suppose you are starting from a fresh install and want to upgrade to the 3.01 patch, but still keep 3.00 because I'm hosting your game and won't upgrade it to 3.01.
You'll start with a directory in Program Files called dominions3. Make a complete copy of this folder and all its contents. You should then have two folders, "dominions3" and "Copy of dominions3". Rename the copy folder to "dominions300". Then install the patch, and if it asks, point it at the original "dominions3" folder. You'll now have the patched version installed in one directory, and the unpatched version in another.
You can run your patched version with your Dominions 3 shortcut, and the older version by double clicking the "dom3" file in the old directory. The game will display the version in the lower left corner when you launch the game, so you can make sure you have the right version.
You can create a shortcut to the old game version by right-clicking the copied old version's dom3 file and choosing "create shortcut." You can then rename this to, for example "Dominions 3.00" and drag it to the desktop, start menu or whatever.
Tip 5: Better Living Through Shortcuts (Windows, advanced).
There are some commonly used command line options that are useful to set on the game shortcut. If you have multiple versions because of Tip 4, you'll need to set this on all your shortcuts. Append these options to the end of your dominions command line. Examples forthcoming.
(note: These might be wrong until I get home and verify them, I just want to write them down so I don't forget)
"--nocredits": Don't show the credits when you quit game, speeds up exiting.
"--windowed" or "--fullscreen": start the game in windowed or fullscreen graphics, regardless of what you set in the game preferences
"--noclientstart": If you are planning on hosting, this will prevent suffering.
March 7th, 2007, 02:18 PM
Well now the map and turn one is sent, if theres any questions feel free to ask me http://forum.shrapnelgames.com/images/smilies/happy.gif
March 8th, 2007, 05:05 PM
Hey Why you don't simply use the same map file anyone can send it ? This is awfully suspicious I have to admit ? How come you deleted the map and want to use a new one ? That sounds ridiculous ...
EDIT: Nevermind the small rant I sent you the response to the second map http://forum.shrapnelgames.com/images/smilies/wink.gif
March 8th, 2007, 05:30 PM
its not the map file thats gone, its the fatherland file or the actual host file thats been deleted. If its any consolation I had a great starting position in the first map.
March 8th, 2007, 05:42 PM
If it's any consolation - I had the best one ever in my life - both SP and MP included (can't you just see that from my post http://forum.shrapnelgames.com/images/smilies/happy.gif ). It was like 7 provinces connected to my capitol http://forum.shrapnelgames.com/images/smilies/happy.gif and right next to them 3 wheat fields one next to each other, also it was a nice strategic position .... buhuu I want to cry =)
altho to tell you the truth this one is not awful either ...
March 8th, 2007, 06:55 PM
Turn 1 sent in! I had a good position too, now replaced by quite a more disadvantageous one, but you never know what's just beyond the border. I would rather be tucked away far from everyone else than have everyone after my rich independent neighbors =)
March 8th, 2007, 07:08 PM
now theres only one big lake also, should be better for you lolomo.
If everyone can check around the map a little, having some reports it bugged but cant seem to find any bad provinces.
March 8th, 2007, 08:17 PM
I had a great starting position (Strategically speaking)... sigh.
Umm... I haven't gotten the second map yet.
March 8th, 2007, 10:59 PM
I'm terribly sorry, but I'm going to have to withdraw from this game. My video card began abruptly malfunctioning two days ago and my machine has consequently become unable to run dominions (along with everything else!)
I am putting together a new computer, but it could be a week or two before it is working well enough to resume the game. http://forum.shrapnelgames.com/images/smilies/Sick.gif
March 9th, 2007, 02:52 AM
Well I hate to say it but this restart is a major boon for me. My location in the first game was about as bad as it can possibly get. I'm excited about this game, first PBEM and almost my first time with Pangea.
March 9th, 2007, 03:28 AM
Lol ... well I don't know, if potatoman is out, we might have to do a third map or find a replacement ....
March 9th, 2007, 03:40 AM
Hmm, lets look for a replacement then set to ai if noone is to be found.
March 9th, 2007, 08:04 AM
I vote for turning AI so we can get started! And hope we can do multiple turns over the weekend too =)
March 9th, 2007, 08:52 AM
Yeah whatever, just get this party started ...
March 9th, 2007, 10:08 AM
Yep let's go !
March 9th, 2007, 10:13 AM
My pretender wears bigger diapers than your pretender!
March 9th, 2007, 01:20 PM
Post deleted by Jazzepi
March 9th, 2007, 06:18 PM
I guess that gambling with that first turn blind attack wasn't such a great idea after all (or "shoo!" says heavy cavalry) ... well who needs a pretender anyway ....
March 9th, 2007, 06:22 PM
Oops, forgot that you can't just raise the bid by 5 to get all the mercs haha... to much singleplayer...
March 9th, 2007, 07:43 PM
Jazzepi, just use this forum's privage message feature for diplomacy.
March 10th, 2007, 02:32 AM
Post deleted by Jazzepi
March 10th, 2007, 09:25 PM
These forums are googled.
Put this into google to see
<font class="small">Code:</font><hr /><pre>d3maars site:www.shrapnelcommunity.com</pre><hr />
If you put your email you might at least want to munge it to make the spammers work harder
March 10th, 2007, 11:21 PM
Yeah, I would prefer you guys PM me for diplomacy.
With my new 'improved' starting position, I'm sure I'll be seeing everyone painfully quickly... sigh.
March 11th, 2007, 07:31 AM
+1 on that
March 12th, 2007, 12:47 PM
Guys, I'll be home for another 24 hours, then I'm headed for Austin until Thursday Afternoon.
So whatever we can get done in 24, I'm in for.
March 13th, 2007, 08:00 PM
My internet service has disappeared; depending on the reason, it might take a day or two to get reconnected. If you folks would be willing to wait, I'd appreciate it.
March 13th, 2007, 10:26 PM
Never mind, it's fixed.
March 15th, 2007, 11:39 PM
i'm back and turn is in.
March 18th, 2007, 08:22 AM
Just waiting for the last player now. Wont force host in the weekends, but this week I have a better work schedual so should be more consistent hosting.
March 25th, 2007, 08:04 PM
Can someone remember me what are the victory conditions in this game ?
March 26th, 2007, 06:25 PM
Its like highlander, last man standing http://forum.shrapnelgames.com/images/smilies/wink.gif
March 26th, 2007, 10:53 PM
I hope it's not like Highlander 2, with the reward being old age and an inevitable lonely death.
March 26th, 2007, 11:00 PM
Ulm seems to live by the motto "Live fast, die young".
Agartha is living by the "Live long, die fast and in twitching heaps"
Those Steel Warriors of yours are hard to counter without archers http://forum.shrapnelgames.com/images/smilies/Sick.gif
March 27th, 2007, 12:06 AM
Yeah, I'm pretty impressed by how good they are for the cost. It would be nice to have some decent researchers, though.
March 27th, 2007, 01:22 AM
Well I have some of those (for now http://forum.shrapnelgames.com/images/smilies/wink.gif ) - not the most cost effective flavour but useful if I can survive your onslaught with poor melee units and no archers http://forum.shrapnelgames.com/images/smilies/rolleyes.gif
April 12th, 2007, 02:07 PM
Has anyone gotten a turn since number 17, on April 3rd? I received the notice from the host a couple days ago telling me to get my turns in promptly, but he didn't respond to my message saying that I hadn't gotten the turn he was apparently referring to.
April 12th, 2007, 06:27 PM
I haven't either. I think the host is having issues.
April 13th, 2007, 06:26 AM
Same guess here.
April 13th, 2007, 12:38 PM
Just a short clear up, we are still on turn 17. just waiting for the last .2h file that there has been some trouble with.
We'll host as soon as thats sorted out.
April 13th, 2007, 02:01 PM
I'd like to apologize to everyone, it's my fault this game came to a standstill.
First I was gone for a short time and after returning I thought I had sent in my .2h but I had sent it to the wrong person...
then I sent the right one in but it was corrupted? I'm not sure on that one...
THEN I sent my .2h... but it was the wrong .2h it was for another PBEM game I was playing.
I think I've sent a good and proper .2h to the right person now.
Honestly after all this time I've taken atleast it will be good for everyone to know Pangea is seeing it's end days already.
April 13th, 2007, 02:22 PM
it was just a small extra delay herb, don't worry about it http://forum.shrapnelgames.com/images/smilies/happy.gif
April 19th, 2007, 04:24 PM
I don't want to rush anyone but I would like to got some news about this game.
Are we waiting for someone ? What is happening ? Is someone having issues ?
I hope it's not me !!!
My last turn was the 19th received the 04/15/07
I just hope I didn't miss one !
April 19th, 2007, 06:17 PM
No we're waiting again http://forum.shrapnelgames.com/images/smilies/tongue.gif I'm almost about to pull out of this game. 4 days between hosting, or longer, is just too much for me.
April 21st, 2007, 12:59 AM
What the heck? Why is the game telling me that I staled a turn? Is it because I got mailed both a .2h file and a .trn file today?
No, it apparently didn't run my last turn; I don't have any battle replays and I've been attacking provinces every turn.
April 21st, 2007, 08:45 AM
I had the same problem, then the host sent me a new turn file.
April 21st, 2007, 08:59 AM
I just received an old file from the host.
April 21st, 2007, 10:21 AM
there was a slight mishap with the turn files, i sent out the 2h files first then the trn file.
Cyborgmoses did however stale.
April 21st, 2007, 09:19 PM
I did not receive my trn file, please resend, thanks!
April 22nd, 2007, 05:30 AM
That's odd, I've been sending in every turn as soon as I get them, often less than an hour after they're mailed out. Well, nothing to be done about it now, I guess.
April 22nd, 2007, 07:03 AM
Agartha is out - smashed by Ulm.
I have set the pathetic remains to AI.
April 23rd, 2007, 09:48 AM
The great nation of T'ien Ch'i is interested in water gems. We have many other types to offer in exchange.
We can also forge many items, if you wish to sell us your excess water gems, let us know. Please use the forum's private messaging system.
April 24th, 2007, 11:59 AM
just waiting for the last turn, will host as soon as i have that. Reminder has been sent a few hours ago.
April 24th, 2007, 02:43 PM
Still no luck, I've now sent a pm. Will be hosting in two hours time no matter what.
April 24th, 2007, 06:34 PM
I vote you just run it after 24-48 hours. I think most of us are checking our e-mail daily waiting for the next turn.
I'm pretty sure most of us get the turn back to you within hours.
I usually look it over. Consider options over dinner. Then do it and send it in.
April 24th, 2007, 07:48 PM
I'd love it to be 24 hours instead of 48 hours.
April 25th, 2007, 07:19 AM
I am really sorry for the delays of the last few days; my internet service, which is sketchy at best, completely cut out for a full three days. It just started working enough for me to post about how much Comcast sucks and run a set of turns, but I would suggest finding a substitute to take over my position, as I don't know how long this respite will last. Again, my sincere apologies for the inconvenience.
May 2nd, 2007, 05:39 PM
Sorry guys, but CyborgMoses will be getting the axe.
I've requested his pass, and will either be replacing him or setting him to ai when i get it.
May 3rd, 2007, 08:14 PM
Are we going to patch?
May 23rd, 2007, 04:39 PM
The great nation of T'ien Ch'i has recently come across the ability to forge dwarven hammers. We are now willing to make them for others at a price. We are interested in air and death path boosters.
If you wish to purchase one of these, message me on the forums and we can negotiate a price.
May 26th, 2007, 08:30 PM
Who is still left in the game that isn't AI?
May 26th, 2007, 09:58 PM
Abysia is still in there, as I think is Rlyeh. Kailasa is probably still in there, but their monkeys are getting horribly burned =)
May 26th, 2007, 10:15 PM
I'm still in until the AIs finish kicking my ***.
Shouldn't be too long now.
May 27th, 2007, 08:08 AM
"Only" Ulm is ai.
I didnt find a replacement for him, too bad since its such a sentral and strong position.
The monkeys are burned indeed, the lesson at the hands of the burning ones was.. humbling.
Now the usually so heavily protected abysians are all but naked though http://forum.shrapnelgames.com/images/smilies/wink.gif
May 27th, 2007, 08:42 AM
Haha, being naked is definitely under the heading of humbling too =)
May 28th, 2007, 02:11 PM
Yes R'lyeh is still here...
June 25th, 2007, 09:08 AM
I received a call this morning for a new job. Therefore I'll leave my country for the USA.
I need a lot of time to prepare this new life and won't be able to do my turns. I'll be back in the dom3 community when I'll got my new house and internet connection. But it won't be before august.
The state of EA R'lyeh is not really a good one. Especially due to the lack of gems site... I'll set myself to AI unless people tell me to not do it.
June 25th, 2007, 09:13 AM
Hmm... perhaps we should just wrap this up then?
I think its pretty clear that tien is going to win, and theres nothing me or abysia can do about that.
June 25th, 2007, 09:34 AM
I'm ready to concede to TC even though I have yet to face him http://forum.shrapnelgames.com/images/smilies/biggrin.gif
June 25th, 2007, 09:49 AM
I agree to concede the game to Tien'chi.
June 25th, 2007, 10:03 AM
That's fine. I think we should get a few more people still left in the game.
June 25th, 2007, 10:09 AM
I've read and reread you're post jazzepi, yet I cant understand what you're trying to say.
June 25th, 2007, 10:18 AM
Sorry, I just woke up. Here's what I meant to say.
"That's fine. I think we should get consensus from a few more people still left in the game."
June 25th, 2007, 10:59 AM
We're just the four of us, and all agree.
Grats on the victory jazzepi http://forum.shrapnelgames.com/images/smilies/happy.gif
June 25th, 2007, 11:27 AM
Congratulations Jaz http://forum.shrapnelgames.com/images/smilies/biggrin.gif
I couldn't get my feet under me in this game. Atlantis kept attacking and attacking me even though he lost all but two of the battles.
And those Abysian sacreds take years to traverse up the coastline to where the action is. Slowpokes!
June 25th, 2007, 11:28 AM
Oh, and thanks for hosting Methel http://forum.shrapnelgames.com/images/smilies/biggrin.gif
June 25th, 2007, 12:55 PM
We're just the four of us, and all agree.
Grats on the victory jazzepi http://forum.shrapnelgames.com/images/smilies/happy.gif
Thanks! I was a little underwhelmed by the super-uber global I cast. Everyone spells doom and gloom when it goes up, but I never seemed to get more than 30 gem income MAX every turn. Honestly, I would have been better off spending my time on casting maelstorm. Maybe it had to do with the size of the map. But between clam hording, and casting Acashic Record on almost every province I owned my gem income was as follows, including clams.
3F 6A 13W 14E 38A 12D 23N + whatever from arcane nexus.
I was actually really surprised at the distinct lack of globals cast this game. I was working on having Gift of Health, and gift of Nature's bounty up over the course of the next 6-7 turns. Thank Pangea for their delicious capital income http://forum.shrapnelgames.com/images/smilies/wink.gif
Thanks for the game guys, was a learning experience. Though everyone seemed fairly quite the entire game, and I think that helped me roll through Maverni without being challenged.
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