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View Full Version : Does old age really affect Ermor


Xietor
April 8th, 2007, 08:50 PM
I have never played Ermor(but against them tons of times).
Can't they they cast ritual of rebirth on themselves and come back with all their magic in tact?

Ewierl
April 8th, 2007, 09:12 PM
Well, wight mages tend to come back with afflictions...

Does anyone know if an affliction or two is generated during the rebirth process, or if they just keep their afflictions from life? If the later, rebirth won't be much help for an old mage, since the lethal disease will probably give them a stack of afflictions before they die.

K
April 8th, 2007, 10:59 PM
Ritual of Rebirth only works if they are heroes, and brings them back a mummies. The rank and file mage won't be helped.

Twiceborn will work and bring them back as wight mages, but they will have a pile of afflictions. Personally, at 9 death gems a mage, thats mighty expensive just to save a really afflicted mage.

Making anti-aging items, empowering in Nature, or using powerful Blood magic is the only way to stop aging.

Ewierl
April 8th, 2007, 11:39 PM
Yeah, I was thinking of Twiceborn in my post.

Death magic reduces the chance of getting afflictions from age, but it doesn't help against the stat penalties. (Nature does, since it just increases max age.)

hnchrist3
June 18th, 2007, 10:52 PM
Unfortunately, most of Ermor's useful troups are undead, but NOT lifeless, and therefore will be afflicted by Burden of Time. The Gift of Health with remove afflictions, and if you create The Chalice (Const. 8 by N4 S3 mage) and the Gate Stone (Const. 8 by E6 S6 mage), then you can teleport the cup around and spread its healing effects!
[Note that both The Gift of Health and The Chalice will remove feeblemindedness from your troups including your afflicted Tartarians! making them powerful indeed.]

Sombre
June 19th, 2007, 02:31 AM
I thought it was the other way around - that lifeless undead units aged under burden of time, but normal undead did not,..?

Loren
June 19th, 2007, 07:52 PM
hnchrist3 said:
Unfortunately, most of Ermor's useful troups are undead, but NOT lifeless, and therefore will be afflicted by Burden of Time. The Gift of Health with remove afflictions, and if you create The Chalice (Const. 8 by N4 S3 mage) and the Gate Stone (Const. 8 by E6 S6 mage), then you can teleport the cup around and spread its healing effects!
[Note that both The Gift of Health and The Chalice will remove feeblemindedness from your troups including your afflicted Tartarians! making them powerful indeed.]



So I want to leave Gift of Health up?! The only reason I have it up is to keep my opponent from casting it. I didn't think it would do any good for LA Ermor. I was about to dispel it to recover the slot for Burden of Time--something I thought would be harmless other than to my clam-making nerieds and a few militia that haven't managed to die yet.

Xietor
June 19th, 2007, 10:19 PM
All you have to do for the correct answer is read the unit's description of undead. Undead units are not affected by the burden of time because-drum roll-they are already dead.

That is what it means to die, and then have some foul necromancer raise up your bones, and imbue your bones with enough magic to make them move.

But since your flesh is gone, you cannot be poisoned. Since you are already dead-you cannot be diseased.

And because you are already dead, you do not care what day of the week it is, or even what year it is. You do not care what time it is-because the passing of time no longer affects your magically animated bones.

Xietor
June 20th, 2007, 11:20 AM
Of course to prove the lie, my bane lord just gets diseased in a game that i am playing with ma ctis. But I am pretty sure this is just a bug, though i think this bug has been around for quite some time.

thejeff
June 20th, 2007, 12:04 PM
Undead can get diseased, but it doesn't affect them.

Ygorl
June 20th, 2007, 05:17 PM
Yup, those nasty bacteria and viruses can do just fine hanging out in the rotten decomposing flesh of the already-dead.

solops
June 22nd, 2007, 02:20 PM
Aging certainly does cause problems for LA Ermor. Try casting the Burden of Time spell. If it lasts long enough, your leaders start to lose important abilities. The only consolation is that by that time the opposition may be completely helpless...but don't count on it.

Meglobob
June 22nd, 2007, 02:25 PM
Well it is very rare, undead who are diseased still get afflictions.

It is rare and takes along time but they will occassionally pick up an affliction.