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View Full Version : Magic duel and R'lyeh Mind Lords


Meglobob
April 25th, 2007, 06:01 AM
Are Mind Lords immune to magic duel?

Just had a battle in which I successfully cast magic duel vs one, so either my astral mage should have died or the mind lord or both. Yet they both survived...which leads me to believe Mind Lords must be immune? Or is this a bug /threads/images/Graemlins/Bug.gif?

I had a few other magic duels and only my astral mages died as a result.

If the mind lords are immune, are R'lyeh aboleths as well?

calmon
April 25th, 2007, 08:21 AM
Nope mind lords are not immune. Maybe he had an elixir of life or something equal?

Juzza
April 25th, 2007, 09:22 AM
or ritual of returning?

Meglobob
April 25th, 2007, 09:34 AM
calmon said:
Nope mind lords are not immune. Maybe he had an elixir of life or something equal?



No, the mind lord had barksin amulet and amulet of the fish, only has 2 misc. slots.


Juzza said:
or ritual of returning?



Nope, no ritual of returning, the mind lord went on to defeat the PD and conquer the province.

Any more ideas anyone?

vfb
April 25th, 2007, 09:50 AM
How about a simple Twist Fate or Personal Luck? Did he cast either of those? Can they even protect you from Magic Duel?

Meglobob
April 25th, 2007, 10:24 AM
vfb said:
How about a simple Twist Fate or Personal Luck? Did he cast either of those? Can they even protect you from Magic Duel?



No, the mind lord did nat have a chance to cast any spell before the magic duel went off.

I would attach the game file but its my latest turn in a MP, so obviously I can't.

Is everyone 100% sure that Mind Lords aren't immune to magic duel? It will not be the first ability to exist in the game yet be absent from any rulebook/ingame description.

Baalz
April 25th, 2007, 11:08 AM
As the R'yleh player in question I can attest that there is no reason I know of that the mind duel did not work. In another battle the same turn the mind duel worked (Meglobob's caster died), but this one seemed to have no effect other than a graphic appearing on the Mind Lord removing any doubt as to the target of the spell (I only had one dude anyway). I guess Mind Lord's don't duel fair..."We'll draw on three. One...Two..BLAM!"

DrPraetorious
April 25th, 2007, 11:34 AM
I think I've seen this happen as well.

Let's look at the magic duel spell, first of all:
effect 27 - magic duel only.
precision of 100.
range of 100.
damage of 999 (instant death, I assume).
It has a 41 in one of the mysterious argument fields, but the rest are empty.
It has a special field of 8388736, which means it's armor negating and works underwater.

So it isn't a MR check.

My guess would be that magic duel leaves both of them alive on a tie? This is inconsistent with the documentation, I don't know what's going on.

Baalz
April 25th, 2007, 11:38 AM
If so that's not only inconsistent with the documentation, but also different than in Dom2.

Anyway, given the number of lizard shamen and Mind Lords involved in this war I'm guessing Bob will be further testing the Mind Lords vulnerability to mind duel. http://forum.shrapnelgames.com/images/smilies/wink.gif

vfb
April 25th, 2007, 11:38 AM
I tested it, so I'm 100% sure Mind Lords are not Magic-Duel-Immune. I fried a Mind Lord in a Magic Duel using an S9 Oceana pretender.

Meglobob
April 25th, 2007, 02:22 PM
vfb said:
I tested it, so I'm 100% sure Mind Lords are not Magic-Duel-Immune. I fried a Mind Lord in a Magic Duel using an S9 Oceana pretender.



I assume the mind lord died?

So that would seem to indicate that a tie results in both surviving rather than both dieing like the manual spell description clearly states.

I know magic duel works, because I have used it too good effect before against Acro.

ologm
April 25th, 2007, 03:15 PM
Didn't magic duel become less lethal a while back?

vfb
April 25th, 2007, 08:12 PM
Meglobob said:
I assume the mind lord died?

So that would seem to indicate that a tie results in both surviving rather than both dieing like the manual spell description clearly states.



Yeah, vanished in a puff of blue protoplasm or whatever it is Mind Lords are made of.

I'll create an S3 Oceana pretender instead and run a few tests, I should only have to run it a few times before I get a tie.

Edit: I ran a ton of tests. When it was tied, both died. <font class="small">Code:</font><hr /><pre>
castspell: cnr19 spl271 (Magic Duel) vis3 x37 y15 spldmg999
vis 3 xvis 2
blastsqr: unr252 x37 y15 aoe1 dmg999 eff27 spc8388736 as10225 al9
affectvic vic505 hv0
hitunit 252 505 dmg999 spec8388736 ba-1
damage 505 dmg1006 spec0 ba-1
looseallitems: cnr 22(Geth) unr 505
damage 252 dmg1006 spec0 ba-1
looseallitems: cnr 19(Vukan) unr 252
</pre><hr />

vfb
April 25th, 2007, 09:56 PM
Last idea: Bob, was the mage who cast Magic Duel holding a Pendant of Luck? Did your mage cast Twist Fate/Personal Luck before Magic Duel? He may have lost the duel, but taken no damage because of the pendant/spells.

Wick
April 25th, 2007, 10:17 PM
For a truly unlikely idea, does the 999 damage involve open ended die roles?

vfb
April 26th, 2007, 12:03 AM
Ha ha ha. Yes it does. That's why you see dmg1006 above. I'm guessing the mage had a pendant though.

Meglobob
April 26th, 2007, 09:33 AM
vfb said:
Last idea: Bob, was the mage who cast Magic Duel holding a Pendant of Luck? Did your mage cast Twist Fate/Personal Luck before Magic Duel? He may have lost the duel, but taken no damage because of the pendant/spells.



Nope, all he had was a astral pearl.

K
April 26th, 2007, 01:44 PM
I was testing out Magic Duel a while ago and I saw in a very small percentage of cases someone just wouldn't die even though the graphic comes up. It might be Luck or Twist Fate, or there might just be a 1% survival chance.

Sir_Dr_D
April 26th, 2007, 08:23 PM
Does twist fate protect against mind duel? Then you could twist fate before you attempted the spell.