View Full Version : Star & Crescent math???
May 3rd, 2007, 01:56 PM
I am (also) playing the Chinese farm mission of the TSATC demo. The results screen tells me that the enemy has 23 vehicles left - but unless I have been quite asleep in school during math they have a lot more?! (see screen shot)
May 3rd, 2007, 01:58 PM
Results file included!
May 3rd, 2007, 05:10 PM
Your files did not take, or at least I cannot upload them. Could you either try zipping and uploading them or e-mailing them to
May 4th, 2007, 01:50 PM
May 4th, 2007, 01:51 PM
May 4th, 2007, 03:46 PM
The results file totals indicate that there are some enemy vehicles that are still "invisible." That is, they are enemy reinforcements that have not entered the map yet. You have only been running this scenario for 31 minutes, if I read your screenshot correctly. There are additional enemy forces that will roll up in a little while if you continue to play.
If this does not occur, let me know. THAT is a bug, if it occurs. But I am relatively certain you will see additional enemy roll up.
May 4th, 2007, 08:05 PM
What is "a little while"? As one can see, after nearly one hour they haven´t shown up?!
May 5th, 2007, 04:31 PM
I am having the designer take a look at the problem. It looks like a victory condition may have dropped off of the scenario. Did you download this from the Shrapnel server or our ProSIM website?
May 5th, 2007, 07:21 PM
From the ProSim website.
May 5th, 2007, 07:38 PM
The final armor "rush" involves 18 tanks that show-up and move at 1 hour after scenario start. You did a great job crushing the attack...just like the Israelis...
May 6th, 2007, 05:49 AM
I just seems strange to me that I can win the game before these tanks even arrive?
On other (very minor) issue: In the Jenin mission, the units mentioned in the tutorial are not the same that are in the game?
"We’ll begin with 3 / 2 Bde / 11th Ugda (Division)"???
May 6th, 2007, 02:27 PM
Go HERE (http://www.gamesquad.com/forums/downloads.php?do=file&id=1066) and get the scenario patch that fixes the discrepancies in the Jenin scenario. Be advised that any unit of the same type will do fine in the tutorial..
As for the Chinese Farm scenario, you are rewarded for audacity and boldness, and penalized for dallying. It is built this way for that reason.
Thanks for your interest in the demos.
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