View Full Version : Lugh the Long Handed??
BandarLover
May 3rd, 2007, 09:46 PM
Playing the Tir na nOg (sp? Going by memory here) I got Lugh the Long handed as a hero. He has all kinds of weird abilities: valor, forge bonus (which is odd since he has no magic) sneak, regen, is sacred, holy, etc. etc.
Is this character REALLY suppose to be in here? He almost looks like a test unit, what with the crazy abilities and let's not forget the odd graphic. He has a sling with a spear thru his upraised arm. Whaaaaa? Took a screenshot but not sure how to post it here.
Fate
May 3rd, 2007, 09:57 PM
I also attached a picture of Lugh. He has no description, but he has a great deal of magic (3F3A2N4H). He looks more powerful than my god (a 9F Dragon)!!
He has super-human stats (except for his low protection due to almost no armour, and his APs, which are normal). He has Awe+4, 100% fire resist, glamour, fire shield, a siege bonus, a forge bonus, and darkvision (?). It appears that the spear is supposed to be floating behind his arm, as it is magical, and the description says it has "small area fire."
He seems like a very weird, very interesting character which, sadly, has no description ( http://forum.shrapnelgames.com/images/smilies/frown.gif ).
Foodstamp
May 3rd, 2007, 10:16 PM
You can probably search for information on Lugh if you wanted to know more about him before they patch in the description. He ruled as king of the Tuatha in celtic mythology. He was well known for his Spear of Lightning and a lot of the later celtic mythology about Cuchulainn is based on Lugh. He was also known as Lugh the Radiant if I remember correctly. One of the coolest gods from Celtic Mythology.
Just google Lugh Lamfthoma (spelling probably off on the last name) http://forum.shrapnelgames.com/images/smilies/happy.gif
BandarLover
May 3rd, 2007, 10:17 PM
blah, I'm so scatter brained. Don't rrecall the magic paths but suppose would make sense he has them. Just wondering what the deal is with him. Kris O, anything? http://forum.shrapnelgames.com/images/smilies/happy.gif
Thanks Foodstamp, thought he sounded familiar but I'm rusty on my Celtic lore.
Foodstamp
May 3rd, 2007, 10:37 PM
I think I can answer the question about all his abilities as well. In the old celtic tales of Lugh, he was a jack of all trades so to speak. Except unlike most jack of all trades, he was really good at all of them. That would probably explain the amount of abilities he gets.
As far as the forge bonus goes... I may be confusing him with another diety here, but I believe in the Tuatha's struggle with the Fomorians, he forged the weapons used by the tuatha?
Oh one more thing about the weird placement of the spear in the graphic. Lugh's spear had a life of it's own. In combat he would wield a sling "The Rainbow" and his spear would fight next to him. That is why it is floating next to him.
Also! The awe and the fireshield probably have to do with him being known as the radiant. There is a wonderful description of him in an old celtic tale where the druids describe him as the sun rising in the west. I love the way the celts described their heroes http://forum.shrapnelgames.com/images/smilies/happy.gif
vfb
May 3rd, 2007, 11:07 PM
Sounds like Lugh would be a good candidate for a nation-specific Pretender, instead of a national hero.
jutetrea
May 4th, 2007, 01:04 AM
Personally that's what I think heroes should be. Although he seems a bit powerful so maybe drop some magic. (2-2-1 maybe) Cool abilites, head and shoulders above your best troops, thug level and easily made into an SC.
Or if you want them to just be limited, remove item slots to keep their thematic gear... i.e. lugh would lose both hand slots (can't remember if he had cool armor).
Sir_Dr_D
May 4th, 2007, 02:20 AM
Is glamour taken from any mythology?
MaxWilson
May 4th, 2007, 03:00 AM
3-3-2 doesn't sound all that high for a hero. I always play with Misfortune so I rarely get heroes, but EA C'tis has a female Sauromancer who is 4-2-2 or something, and I presume she's not unusual.
-Max
Foodstamp
May 4th, 2007, 03:10 AM
In a sense. Celtic mythology specifically has lots of references to Tuatha and other mythological peoples slipping in and out of this world through a veil. They were seen when they wanted to be seen. This was especially true towards the end of the Tuatha cycle, where the Tuatha were driven underground by invaders. It was there they donned the name sidhe and could become invisible at will.
The Fairy Courts depended on a glamour type of ability as well to keep from being seen when they did not want to be. So atleast in the mythology behind the celtic nations, there are lots of instances to back up giving units glamour.
As far as the Heims go. It has been a long time since I have read the Edda, but off the top of my head I cannot remember instances of the Aesir or Vanir interacting with mortals and using glamour. In most the Norse stories, the Gods interact with one another or against the Frost Giants. In these stories it is very common for them to shape shift and beguiling an enemy was a prized virtue in Norse Mythology.
I would not be surprised if there are stories where Aesir or Vanir trick mortals through glamour, because treachery seemed to be such a prized virtue to the Norse Gods and was viewed as an act of wisdom.
Edi
May 4th, 2007, 04:56 AM
In Dom2 there were references to the Vanir and the Sidhe of Man being related, basically separate nations of similar beings probably with common ancestry.
Turin
May 4th, 2007, 06:15 AM
His powerlevel is certainly very high, although IŽd still rank Kirke and Tjatse higher. It seems that stealthy is missing though from his list of abilities.
Teraswaerto
May 4th, 2007, 07:47 AM
Heroes should be good.
Endoperez
May 4th, 2007, 09:31 AM
What about Markata heroes? I've just finished the first draft of Sun Wukong the Monkey King. So, what about a markata mage with 30 prot, mag res 18, immunity to everything, immortality, maxage 10000, 100% regeneration, glamour, flight, stealth? Oh, and he also has a Magic Wishing Staff with dmg 20, att 3, def 5 and len 6. http://forum.shrapnelgames.com/images/smilies/tongue.gif
lch
May 4th, 2007, 09:33 AM
Screenshot, screenshot!
Endoperez
May 4th, 2007, 09:37 AM
Nah, what about I'll just publish the mod? I think I'll add it to the same thread with my Brothers of the Cave heroes for Agartha.
vfb
May 4th, 2007, 10:17 AM
Teraswaerto said:
Heroes should be good.
Agreed! Lugh's HP aren't crazy, so he's certainly killable. Beats the pants off crap heroes like Rhianne though. She's good ... for uh, maybe driving a bus full of archers around.
What happens with Glamor and no Stealth? Can Lugh sneak? The H4 is pretty whack, especially if sneaking works.
Endoperez
May 4th, 2007, 10:25 AM
No stealth -> no stealth. Glamour is innate +20 to stealth if it happens to exist, but won't make you stealthy. It's pretty much Chainmail of Deception's power.
Edi
May 4th, 2007, 11:05 AM
Actually, glamour adds precisely 0 to existing stealth, but for thematic reasons all glamour units that do have stealth have been assigned a +25 modifier. The mechanics haven't changed much from Dom2, afaik, and that game had glmaour units with stealth 0, like the Mother of Tuathas, which has since been fixed.
Endoperez
May 4th, 2007, 11:32 AM
Edi said:
Actually, glamour adds precisely 0 to existing stealth, but for thematic reasons all glamour units that do have stealth have been assigned a +25 modifier. The mechanics haven't changed much from Dom2, afaik, and that game had glmaour units with stealth 0, like the Mother of Tuathas, which has since been fixed.
Strange. I'm pretty sure I couldn't do a glamorous unit with Stealth less than 25 when I last tried it. It was probably the Anansi mod.
Foodstamp
May 4th, 2007, 12:52 PM
Endo is right. Glamour assigns 25 stealth to a unit.
Endoperez
May 4th, 2007, 01:57 PM
Foodstamp said:
Endo is right. Glamour assigns 25 stealth to a unit.
Actually, it doesn't do this either. You can have a unit with Glamour but without Stealth. If a unit has Glamour AND Stealth, it gets +25 Stealth, but if the unit doesn't have Stealth, Glamour doesn't grant it.
Ironhawk
May 4th, 2007, 02:00 PM
Wow a hero with nice magic paths and a forge bonus. Mmmmmmmmmmmmmmmmmmm
Foodstamp
May 4th, 2007, 02:00 PM
That is what I meant. I should have worded it better. I just meant it gets the value added to the existing stealth.
It is worth noting as well if you assign a unit something like #stealthy 5, it is added to the glamour, it does not override it. Therefore you would end up with 30 stealth etc etc.
I found this out the hard way working on the Haida Gwaii mod, My initial coyote mother had something like 35 stealth http://forum.shrapnelgames.com/images/smilies/wink.gif
Edi
May 4th, 2007, 05:19 PM
Endoperez said:
Edi said:
Actually, glamour adds precisely 0 to existing stealth, but for thematic reasons all glamour units that do have stealth have been assigned a +25 modifier. The mechanics haven't changed much from Dom2, afaik, and that game had glmaour units with stealth 0, like the Mother of Tuathas, which has since been fixed.
Strange. I'm pretty sure I couldn't do a glamorous unit with Stealth less than 25 when I last tried it. It was probably the Anansi mod.
I'll take your word for that then. You have more experience modding things than I do, so apparently they did change the mechanics a bit. http://forum.shrapnelgames.com/images/smilies/happy.gif
HoneyBadger
May 5th, 2007, 05:33 PM
"Gofannon" was the Welsh god of smithing. In Ireland he was named "Goibhniu", and in Gaul he was "Gobannon".
Nick_K
May 5th, 2007, 08:48 PM
The troll mage also has glamour but no stealth IIRC
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