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View Full Version : Veturi - LA (Started)


Cooron
June 18th, 2007, 09:25 AM
Planning on starting on Wednesday (20.)

Map: The Desert Eye
Era: Late

24h cycle with Quick Host On.

Renaming On
Master Password On
Rest on Default

Mods: WH and CB

Players:
Cooron - Pangaea
Viikinki - Ermor
Burnsaber - C'Tis
Tuidjy - Man
Tibbs - Tien Chi
Lazy - Atlantis
Ferrosol - Maringnon

SERVER: dominions3.dy.fi
PORT: 2222

Turn Status:
http://dominions3.dy.fi/stats.php

Once in a while something fails and my dyndns wont refresh.
If that happens (the server seems down) then use 85.77.57.219

Reverend Zombie
June 18th, 2007, 11:36 AM
Cooron said:
24h cycle with Quick Host On.




Do you anticipate keeping the 24H cycle for the whole game?

Jazzepi
June 18th, 2007, 11:42 AM
Will there be e-mail notification?

Jazzepi

Burnsaber
June 18th, 2007, 02:03 PM
You can count me in. I must warn everybody though, I'm a newbie (in MP, not in Dominions).

I'd like to take C'tis.

Tuidjy
June 18th, 2007, 02:19 PM
Man, please.

tibbs
June 18th, 2007, 05:37 PM
I'll take tien-chi please.

Cooron
June 20th, 2007, 05:24 AM
Once the game progresses im open on discussion on switching the host cycle to 48h or whatever the majority wishes. There wont be email notifications.

Also there game wont be hosted on 23th, but will be up around Sunday afternoon. (since 3/5 of us will most likely have something (http://en.wikipedia.org/wiki/Midsummer) planned)

Lazy_Perfectionist
June 20th, 2007, 05:41 AM
Are you still open, and if so, how long might I have to pick a nation? I'm very interested in joining a second mp game. Though I'll have less time to think about strats than in my other game, I'm not adverse to diving right in. From my reading of that last post, you've either started (with days off on sunday) or you're going to start right after.

Cooron
June 20th, 2007, 06:06 AM
Still open. Will take a look if we are ready in the evening (11:50am here now).

Right now Pangaea and T'ien Ch'i have uploaded their pretenders and Ermor should when he gets home from work.

The game starts, hopefully today, but will be paused during saturday because of irl pagan rituals.

Lazy_Perfectionist
June 20th, 2007, 12:46 PM
Today? I'll try and pick a nation within the next 15-25 minutes. And given my 2:00 shift, Upload a quick pretender within the next hour.

Lazy_Perfectionist
June 20th, 2007, 01:18 PM
Atlantis.

Ferrosol
June 20th, 2007, 01:20 PM
If it is not too late I would like to join as Maringnon

Lazy_Perfectionist
June 20th, 2007, 01:46 PM
It's looking more like not being able to send off my pretender by the time I head off to work. I get off work by 10 PM, I have a pretender already in mind, though I have to factor in the CB mod's significant change to the chassis. I should have one out by midnight tonight, 1:00 AM at the latest. Sorry for the delay.

Lazy_Perfectionist
June 21st, 2007, 04:41 AM
I've got a pretender designed, but I'm afraid I must ask a couple stupid questions.

Should I password protect my pretender, and where do I upload my pretender?

Burnsaber
June 21st, 2007, 05:14 AM
Yes, you should password protect your pretender. If you don't someone just might decude to make your turn, and be able to do it.

Use the "Connect to a Dominons server" - command and insert the IP address and Port number given in the first post.

Then you just click on atlantis and upload your premade-pretender. (you can premake pretenders in the "Game Tools" - menu)

Lazy_Perfectionist
June 21st, 2007, 06:01 AM
Thanks. It turned out I was confused because when i only had the one, it wasn't as obvious as when there were two.

I've uploaded my pretender.

So.. I don't click start, correct, and the game name is laventuri? I needn't do anything else yet except keep an eye on the thread for gamestart?

Cooron
June 21st, 2007, 08:50 AM
Correct. Just sit on your hands until the game starts.

Didn't quite make it home last night, but trying to get there tonight. Not sure how many have uploaded yet but if everyone is ready when i get home, then ill start the game.

Cooron
June 21st, 2007, 03:18 PM
Ok im home, bit later than i expected but meh..
Seems like everyone has uploaded so im going to start the game.

Burnsaber
June 21st, 2007, 03:47 PM
Hmm.. I seem to experoemce some technical difficulties. I try to do my turn, but it insists that I install CBgods_ 1.1 althought I have CB 1.1 complete installed.

I went to the CB thread but the links there have either expired or don't work. My email is Burnsaber(at)hotmail(dot)com if someone would be so kind as to e-mail it to me?

EDIT: E-mail adress confused by the advise of llamabeast

Cooron
June 21st, 2007, 03:59 PM
Ich posted a link about halfway through the thread that should work.

-> http://www.mediafire.com/?6yptsysfxzq

Burnsaber
June 21st, 2007, 04:13 PM
Cooron said:
Ich posted a link about halfway through the thread that should work.

-> http://www.mediafire.com/?6yptsysfxzq



That one doesn't seem to work (for me, at least). It reads "your download is starting.." for like 2-3 minutes and then IE gives me "IE cannot show this page" message.

It can't be my safety settings, because I can download attachments and other thingies fine. Is the link working for someone else, I wonder?

tibbs
June 21st, 2007, 04:30 PM
I am having the same problem. I click on the link and it says "contacting mediafire.com" but the download never starts.

Please email it to me at tibbs1976 [at] hotmail.zug (change zug to .com)

Thanks for the heads up

llamabeast
June 21st, 2007, 04:41 PM
Tibbs - I would confuse your e-mail address a bit so it can't be found by evil spam bots trawling the web for e-mail addresses. Something like tibbs1976 (at) hotmail (dot) com.

I had the address for my server un-confused on the forum for a couple of days, and it's received several spam e-mails since. Scary.

Lazy_Perfectionist
June 21st, 2007, 05:07 PM
I've heard you can set up a hotmail account, neither mentioning nor using it, and withing three months, start receiving spam mail.

Ferrosol
June 21st, 2007, 06:36 PM
edit... Found it for download fine here

http://www.yousendit.com/transfer.php?action=download&ufid=6ECFE2354782ECC0

tibbs
June 21st, 2007, 06:40 PM
Spam is pretty hard to avoid. Where I work, last month our domain received 5.9 million emails. 5.2 million of them were filtered out as SPAM!

Tuidjy
June 21st, 2007, 08:13 PM
I got the dreaded 'Tien Chi has cheated" message. I assume that the right mods
were not enabled when the player made his pretender. Shall we restart?

Lazy_Perfectionist
June 21st, 2007, 10:28 PM
Not a problem for me, since I get off work at 10, and haven't had a chance to do much. I can upload the version of whatever mod when I get back, if you can't get the right one off the web.

tibbs
June 21st, 2007, 11:53 PM
I had the wrong CB mod. I installed the correct CB mod now and was able to log in. It said my god was reduced in power. I hope it didn't fudge up my blesses I took.

Lazy_Perfectionist
June 22nd, 2007, 12:35 AM
Hmmmmm.... I may be in the same boat. I'll see. I had the complete cb mod enabled when I uploaded the pretender, but when I connect it says I don't have the god mod enabled, though I certainly saw he father of frost with his air.

Are we using only the god mod, or the complete cb mod? I'll be checking whether I installed it correctly, right now.

Edit What mod versions are we using, anyways? I have worthy heroes 1.7 and wh1.7b. I had the complete cb mod 1.00, but the link above pointed to 1.1, which I didn't know was out. Sorry for all the trouble.

Edit: I'm good now, I installed 1.1. I didn't get a nerf message, and am not worrying about my pretender. I feel no need to restart, but am willing to go do whatever. As long as it isn't before turn 6, then I'll have to think about it.

Turn done.

Burnsaber
June 22nd, 2007, 04:10 AM
Ok, I'm fine now too.

All hail the mighty Ferrosoil, the bearer of good gifts!

I'm not against restarting. We are after all in turn 1, it would only be a delay of only one day.

(althought I'm really liking my starting position.)

Lazy_Perfectionist
June 23rd, 2007, 01:18 AM
As I'm the only player yet to complete the current turn, I'll go ahead, do this one, and the next, a few minutes later.

I've already stated my position on restarting, (ie I have no opinion, until fall arrives and I regret doing something stupid with my commanders, or have found this like totally awesome site, dude).

Lazy_Perfectionist
June 25th, 2007, 01:12 AM
Veturi 7/7 1d 23h 35m 1s since last hosting

Is this just the expected delay of the 23 taking a little longer than expected? If so, I'm fine with that. Just want to know if we'll be back to a 24 hour host soon.

Lazy_Perfectionist
June 25th, 2007, 03:56 AM
...

I see dead people.

...

1/7.

Cooron
June 25th, 2007, 10:20 AM
Will host the game as soon as i get home (+-5 hours). I was planning on coming home last night but didn't really feel i was fit to drive.

Burnsaber
June 26th, 2007, 04:49 AM
The noble nation of C'tis is willing to make a trade.

Our nation needs 5 earth gems and C'tis offers either 70 gold or 5 death gems for them. a genereous offer, as you can see. I will send payment as soon as I have received the gems, this I swear upon the name of my god Raiptur, King of Disease.

Yours sincerely,
Eshmun, prophet of Raiptur

(Send me a forum PM first thought, first one to do so will get the deal. I'll send you a confirmation PM)

Lazy_Perfectionist
June 26th, 2007, 12:03 PM
I see dead people. They make me nervous. I don't wish for war with Ermor anytime soon, but I may be facing it nonetheless. In the two adjacent provinces, they outnumber my forces 2 to 1. On the other hand, all my mages are priests, but I'd rather be doing other things with them than waging war. I've got two flanks to protect, secure, and sites to uncover. I wouldn't mind saving up for forts, either.

Lazy_Perfectionist
June 26th, 2007, 08:34 PM
I've been having some trouble with my home (read gaming) Internet connection today, before leaving for work. We'll see if I cannot resolve it tomorrow, or if it has fixed itself. Not asking for any particular action right now, just an FYI I will follow up on.

Lazy_Perfectionist
June 27th, 2007, 01:50 AM
Do let me know if I you got my message. I'm not sure whether I got my turn in on time. Thank you. How would I tell, by the way?

Lazy_Perfectionist
June 27th, 2007, 01:51 AM
Damn... I think I missed it by all of five seconds. "Your connection is lost". The turn is hosting in five seconds. BAH!

Lazy_Perfectionist
June 27th, 2007, 01:52 AM
Huzzah! Huzzah! I just barely made it in.

Lazy_Perfectionist
June 30th, 2007, 08:10 PM
For personal reference, NAP signed roughly around spring, year 2. I should keep a personal log of messages, rather than depend on my memory, but it's to late for most right now.

Tuidjy
July 2nd, 2007, 04:34 PM
I cannot connect to the server. Is it me, or is it the server?

Ferrosol
July 2nd, 2007, 04:37 PM
I cannot connect either

Lazy_Perfectionist
July 2nd, 2007, 04:51 PM
Got my turn in this morning. Don't know bout now, though.

tibbs
July 2nd, 2007, 05:05 PM
I couldn't connect Saturday and then found I received a stale when I tried again Sunday.

Tuidjy
July 3rd, 2007, 12:26 AM
So, can ANYONE connect at this time?

Lazy_Perfectionist
July 3rd, 2007, 02:25 AM
Not I.

tibbs
July 3rd, 2007, 10:08 AM
Im unable to connect.

Cooron
July 3rd, 2007, 05:45 PM
Just got back home and server is up again.

Lightning hit the powerlines yesterday and took the city down for an hour or so. After the third time the power went out my UPS decided that it didnt want to play anymore.

Also try to use the IP if you cant seem to get a connection. dominions3.dy.fi is setup with dyndns service so its far from reliable and i only have it up just so people can acces the server better in blitz games and such.

Lazy_Perfectionist
July 4th, 2007, 08:06 PM
Stupid question. I'm joining OutRiders in addition to this, and they're both network games. Is there a way around having to reenter the addresses and ports each time I want to play a turn?

lch
July 4th, 2007, 08:41 PM
Yes, command line switches. Like " -C --ipadr <GAMEHOST> --port <GAMEPORT>". GP will love to tell you how to create a bunch of icons for that on your desktop, I don't want to take that fun away from him. http://forum.shrapnelgames.com/images/smilies/laugh.gif
Under Linux, making an alias in your .bashrc is enough.

Lazy_Perfectionist
July 5th, 2007, 12:41 AM
Thanks, I'll fool around with that for a while. What's the -C switch for? And do I leave the address and port within the < >?

lch
July 5th, 2007, 04:32 AM
Lazy_Perfectionist said:
Thanks, I'll fool around with that for a while. What's the -C switch for?


You find that out with the "--help" parameter. http://forum.shrapnelgames.com/images/smilies/happy.gif

Lazy_Perfectionist said:
And do I leave the address and port within the < >?


Yes, of course.

thejeff
July 5th, 2007, 08:38 AM
Actually no. (I think you misunderstood the question)

You use the actual address (or port) instead of the whole
<GAMEHOST>(or <GAMEPORT>). "<" and ">" do not appear in the actual command.

Lazy_Perfectionist
July 5th, 2007, 02:26 PM
Thank you, this'll be a great help. I'll have to figure it out later, thogh. Right now it won't boot from my shortcut, but I have to run to work.

"C:\Games\Dominions 3\dom3.exe" --noglext --C --ipadr dominions3.dy.fi --port 2222

Lazy_Perfectionist
July 6th, 2007, 12:59 AM
I just made my turn in with 4 seconds to spare. Would it be possible to set the quickhost to 25 hours instead of 24? I'll still send things in as early as possible, but sometimes events conspire to make it just barely impossible to get a turn in without giving only partial orders.

Tuidjy
July 7th, 2007, 02:14 AM
The unholy Ermor hordes have attacked the Empire of Man. Our troops are
retreating back to our domain, where we WILL return the undead abominations
to the grave. From what our scouts report, a significant portion of Ermor's
spellcasters is part of the invasion. This is a perfect time for all living
nations to work together to end the undead threat once and for all.

I call upon the High Inquisitors of Marignon to fight their hereditary enemy,
to the Angakut of Atlantis to protect the oceans from those who do not breath,
to the wise Sauromancers of C'tis to teach a lesson to those who never knew
restraint in their dealing with the undead.

We have not had contact with with Pangea and T'ien C'hi, but we believe that
they do not want to see the world turned into ashes and ruled by nercomancers.

Let us fight together!

Lazy_Perfectionist
July 7th, 2007, 07:45 PM
I've finally cleared out the last of the independents from the narrow stretch of land occupied by my peoples.

The people of Ice and Bone, the Frozen Sea, aren't necessarily opposed to the spread of a fellow death cult, but we are troubled at the direction this war is taking. If Ermor takes out man, my Atlantians will be hemmed in by the unliving to both the north AND south.

Our NAP with Ermor was 'indefinite' and vague, with no clauses towards the length or proper termination thereof. Instead of taking the opportunity to launch a surprise attack, I am taking the somewhat honorable route. I am declaring our NAP null and void. To be clear, I am NOT declaring war on the nation of Ermor. I've got things I'd rather do. But if the situation becomes dire, I will become involved. In man's favor, in the attempt to stabilize the situation. I would define dire as threatening their capital, not currently an issue. Possibly, the threat of an attack on other flanks will be enough to slow Ermor down and give Man some advantage. I will also retain the option to invade Ermor if I change my mind and decide to go a-banishing.

I'm not currently concerned about the state of things, since diplomatic relations with man have been cordial, but extremely limited. Feel free to carve into each other, trading territory, while I enjoy my first game where I actually HAVE MONEY! A game where I'm not scrounging for every cent?! Will the wonders never cease?

Lazy_Perfectionist
July 8th, 2007, 03:36 PM
If someone wishes to negotiate with me live, I'm on aim. LazPer12.

I finally got that network game shortcut working. I'd accidentally stuck an extra - in there.

This is what finally worked for me, minus the noglext tag that most of you won't need. If you want to create a Veturi shortcut, I'll share/help.
-C --ipadr 85.77.57.219 --port 2222

Thanks again for pointing out the command switches. Also, a pox on Ich for throwing that red herring my way. There is no --help. A hundred years from now, when I'll be skilled enough to take you on, my Atlantians will be doing the macarena over your pretender's corpse.
http://www.dom3minions.com/docs/CommandLine.txt

lch
July 8th, 2007, 05:38 PM
Lazy_Perfectionist said:
Thanks again for pointing out the command switches. Also, a pox on Ich for throwing that red herring my way. There is no --help. A hundred years from now, when I'll be skilled enough to take you on, my Atlantians will be doing the macarena over your pretender's corpse.


Really? Have you looked in stdout.txt? http://forum.shrapnelgames.com/images/smilies/happy.gif

llamabeast
July 8th, 2007, 05:41 PM
There definitely is a --help! I just tested it to be sure.

Lazy_Perfectionist
July 8th, 2007, 08:46 PM
You're correct. But why the fark did it appear in C:\Games instead of C:\Games\Dominions 3? Oh well, I revoke my pox, and render apologies. Can I keep the macarena?

lch
July 8th, 2007, 11:24 PM
Lazy_Perfectionist said:
You're correct. But why the fark did it appear in C:\Games instead of C:\Games\Dominions 3? Oh well, I revoke my pox, and render apologies. Can I keep the macarena?


You may. Hmm, sounds like the extra space throws off the executable. Sounds like a bug, you might want to report that.

Hullu
July 9th, 2007, 08:39 AM
As 'mistakenly' stated earlier the guy playing Ermor is me and not 'Viikinki' (it's a board name in another board). So, let's get to business.

I'm not playing an overly expansive strategy at the moment, my threat to the 'living nations' is greatly exaggerated. And make no mistake, the nation first to cross my borders will face my full military might. Are you certain you want to be the one to take on the full might of my military and as such do the dirty for work others when splitting up my provinces?

Then again, we're not playing Sim City here. You're all welcome to come in and try. Someone has to die first, right?:) Be it me or the first aggressor...

tibbs
July 9th, 2007, 01:30 PM
Despite our missing w9 d4 bless, Tien-chi continues to hold back the invading armies of Marignon. Maybe they will finally realize that their efforts are futile and they will move on to easier prey.

Tuidjy
July 10th, 2007, 02:31 AM
> I'm not playing an overly expansive strategy at the moment, my threat to
> the 'living nations' is greatly exaggerated.

Well, you took a province next to your capital, and I did not mind that. I would
not have taken it if I had not thought you had left the game. But if taking three
other provinces is not 'overly aggressive' I hope I never live to see what is.

Hullu
July 10th, 2007, 06:01 AM
Well, I really can't be boxed within one province radius of my capital. I had a bunch of stale turns due to a holiday trip and thus I had a very slow start. You are free to believe my intentions as you wish, currently my borders are where I need them to be. Whether you want to war over them is up to you.

Edit: And it was next to capital + 2 other provinces, not three.

Tuidjy
July 10th, 2007, 12:30 PM
Hmm? Two or three is not such a difference, but one of us cannot count.
And in this game, getting a name for 'miscounting' is hard to shake.
The one next to your capital was 52. You also took 56, 62, and 67.

So can I assume that you did not intend to keep 67, and won't mind me
retaking it?

Tuidjy
July 10th, 2007, 03:23 PM
Oh, and please allow me to express my admiration for whatever negotiations allowed
Ermor to move all his spellcasters and both his major armies north. It's educational
to learn that even tying up some Ermor forces on the C'tis and Atlantis border was
more support than I could expect.

Lazy_Perfectionist
July 10th, 2007, 04:00 PM
It's not a matter of fine negotiations. I've signed a 5 turn non-agression pact with Ermor simply because this is my first game playing Atlantis, let alone CB. My research is horribly lacking, and while I might survive a war, I can't expect to gain anything with the tools currently available. I'd probably lose territory.

Ctis actually did take some territory from Ermor, though Ermor took it back.

Besides- why should I get involved in your war? Simply because you make an impassioned plea? I am the nation of ice and _bone_. Some of my sympathies lie towards ermor, though as I stated, I am willing to get involved LATER, I want to gather intel first and see how it does turn out. There's still about 400 undead to the north in one province- the fifty or so Ice Warriors I have stationed in a fort are hardly a match for that. On the plus side, I'm starting to produce mage-priests from places OTHER than my capital. They're not very powerful or versatile, but they can be used against undead or living foes. I might even summon some undead chaff myself- though my site scans are turning up rather sad results.

Hullu
July 10th, 2007, 07:15 PM
Not that it matters much but I don't remember you ever having province number 56, but I must admit I just might remember wrong, and judging from the layout of the provinces - I probably do remember wrong. So my apologies on the possible error on '2 or 3'.

And while offtopic, what comes to my spellcasters. The need to move them around has crippled my research quite majorly - so they're not too scary to be even mentioned:)

Apart from that I stand by my words when I said my borders now lie where I need them to be in order to feel the least bit secure. My border moves with steel, blood, and gems and currency - the pick is yours to make, Man.

Tuidjy
July 11th, 2007, 12:29 AM
> My border moves with steel, blood, and gems and currency - the pick
> is yours to make, Man.

Am I to understand that you are willing to sell the ONE province that I
care about? Since the second month of the war, and I did not even consider
it a war until then, this has been about province 67. I have NO interest
in the other provinces you took.

You could smash through my defenses... I lost most of my scouts, but I
believe that at this point, you have 80% of your troops at my borders.
For all I know the percentage of spellcasters may be higher.

It will cost you, but if you have rock solid peace agreements with
C'tis and Atlantis, you can afford it. There is nothing I can offer
you to stop you in that case. But if you do not particularly wish
to lose too many of your troops and would let #67 go for gems and gold
instead of steel and blood, we can talk.

Burnsaber
July 11th, 2007, 09:48 AM
C'tis has a great need for Earth Boots. Contact me with PM's if you're wlling to make one. I can pay with money. death gems or death items (I have con4).

Hullu
July 13th, 2007, 09:14 PM
As stated before I said my borders move also with gems and currency - after reviewing the situation I have come to the conclusion that I can't afford to let them move. I doubt anyone has enough to pay to make them move, it just is not worth it for the nation of Ermor at the moment.

Lazy_Perfectionist
July 14th, 2007, 12:20 AM
Sigh... I'm not going to miss any turns, but I would love to have someone take over Atlantis for me, permanently.

I'm not engaged in any wars, I have all the sea provinces, and a nice income. But this game is a bit much for me to handle, with the three other games I'm in right now, this one having the cb mod to keep track of.

There's nothing wrong with my situation, its just I'm having a bit of trouble finding enough time to strategize and come up with a plan. I'll be playing this game at less than full-steam. Then again, one of the games might be switching to 36 hours... but it's still a bit much on my plate, and I wouldn't mind having someone else take control. If someone's willing to take the position, I'll brief them on the situation- diplomacy and what not.

Oh, and is there a way to hand over control without giving up my password? It's no big deal if I have to, it just means I'm not extending the offer to members of Outrider... or I could just, you know, trust someone since it IS only a game. I think I'll go with the latter. But I'd rather not have the question of trust come up at all, thought its not a big deal to hand it out. I'm just tired and blathering away on my keyboard, wondering where im heading, tyhping aimlessly... I think I should go get myself some rest... How can I be so tired at eleven? It doesn't make any sense.

GAH! Rambling. Rerailing my train of thought.
#1 in provinces by a significant margin, with Pangaea pulling up in second, possibly to pass, unless I actually get involved in a war.
#1 in built forts, might help with catching up in research.
#1 in income, more or less tied with the nation of man.
Barely #1 in gem income, but its nothing special, considering the number of sites I've given level 9 scans to. I am opening up some other paths than water and death, though, so there is some hope, though nothing very promising.
Research is third from LAST. But ready to climb upward thanks to those forts I mentioned.
Dominion is middle of the road, with dominion walls at my land borders, but lots of hostile dominion in my seas.
And my army size is actually respectable if you take Ermor and Pangaea out of the equation.
Strategic vision is next to last, but I've been pretty good at avoiding stalls.

I don't want to make too much information public because it would handicap any replacement, but I'll share a bit to provide the flavor.
My scales are order 2, productivity 3, cold 2, magic 1. With temples, my dominion is 7 in my capital.

My current NAPs have varying terms, but they're more or less expiring right about now. My pretender is not a supercombatant, but is based around being a mobile spellcaster.

Tuidjy
July 14th, 2007, 03:09 AM
You should post in a separate thread. Few people read the threads for games
they do not play.

Lazy_Perfectionist
July 14th, 2007, 11:33 AM
Good point. I'll do that tomorrow. I've got one PM already, but that person might not want to take over permanently.

Edit: Thanks, Ich, for making that post for me.

Hullu
July 15th, 2007, 10:24 AM
It seems C'tis launched a cowardly attack on my flank without advance warning, I guess this means war.

Well, my forces have been waiting for an opportunity to fight and die for a long while now, less than a year ago C'tis was repelled from Ermor territory, and very soon now it'll happen all over again.

Burnsaber
July 15th, 2007, 12:45 PM
We had no NAP. What did you expect, a friendly warning? C'tis has no friends amongs the vile dead. Deceased are supposed to serve the living, not the other way around!

The sacred summer winds are blowing, blessing my kin with heat and reducing your kind to mere ashes. All hail Raiptur, the Purifier!

We would also like to announce that we have no more need for Earth Boots. However, we are very intrested in a 1 Water Bracelet and some Water gems. Air booster without gems would also be intresting deal. We can trade Nature/Death booster and gems in exchange. Contact with PM if intrested.

Eshum, Prophet of Raiptur

Lazy_Perfectionist
July 15th, 2007, 09:35 PM
The nation of Ice and Bone is withdrawing from all non-agression pacts. We are not declaring war, but this is the three turn warning included in our signed agreements. Renewal of peace treaties can be discussed via in-game messaging. I am interested in renewing peace agreements with some of you, though I hope not to make it immediately obvious who I will attack. Especially since it's not obvious to me, yet.

How's Maringnon and Tien'chi, by the way? I'm looking for someone to wage war with, and am wondering whether to avoid your conflict, aid you, or assault you wholesale. Pangaea's behind on research, but ahead on aggression, it seems.

What's in my best interest? It's looking a little unlikely that I'll get a sub, so I'm starting to develop some strategic goal.

Would you mind switching the game over to a 30 hour quickhost? It'd be a lot easier for me to manage.

Burnsaber
July 16th, 2007, 03:36 AM
I would just like to say that I'm not opposed to 30 hour quickhost. I don't particularly need the extra time (whoo, summer break!), but if it makes someones life easier, I'm all for it.

tibbs
July 16th, 2007, 11:18 AM
I've stalled a couple times, but those times either the server was down or the host's internet connection was down. If the server has gone down, could the host restart the timer? Often I only have one chance to connect per day and if I miss that window, then I get a stale.

On another note, Tien-chi has successfully brushed off the attacks from Marignon and Pangea. In the past few turns, Pangea has lost several armies as they broke upon Tien-chi's provincial defense like waves on rock. They have declared no war against us and not once have we attacked their lands. We expect their half-hearted attacks to continue to occur and continue to fail.

Marignon has given up hope and we are advancing on their lands.

Lazy_Perfectionist
July 17th, 2007, 01:53 PM
Sigh. Pangaea hasn't declared war against us, either. But they've invaded us as well. And I think I know why. It looks like my plans may be waylaid a bit, but hopefully that may be all.

tibbs
July 17th, 2007, 06:12 PM
Yeah, I think we killed their pretender when we both simultaneously attacked a neutral province. He must still be holding a grudge about that. Though, I don't know why he would start another war when he isn't really making progress in his war against me.

I guess we'll have to take care of them after we finish up Marignon.

Tuidjy
July 17th, 2007, 11:28 PM
I am all for making the game run every 36 or 48 hours. In all honesty, I am
struggling not to stall, and have taken turns with 15mn to spare. At work, I have
lost a person from my VERY small IT department, and I go home very late... it would
help if I did not have to religiously get on-line and send some pacifist orders.
I think that today I may be up for some very simple orders again.

In any case, thanks to Pangaea for at least not attacking _me_

Of course, that may have to do with us not having much of a border.

Lazy_Perfectionist
July 18th, 2007, 01:57 AM
Another raiding party, it seems Pangaea is serious.

Sigh... 30 units? Certainly I don't have much PD, but I can easily outproduce that. The problem is I have too much exposed territory. I'll have to decide carefully what to do, or I'll burn myself out chasing after raiding parties. It's not like there's only one way into my territory, and the amount of PD I'd need to spread around...

Certainly fortifying the site thats producing them, they are.
They're spawning out enough to overwhelm light pd, but at least they can't put any PD or castles up underwater. Actually... maybe they can, now that I think about it. Though I think a Living Castle is a bit unlikely, all things considered.

EDIT:

A little note for the hoster, Cooron. Your status page is quite handy, I'm exceedingly grateful for it. I will mention one small flaw I just noticed.

At this moment, it shows my turn (31) as completed. In reality, all I did was connect, download, look at my turn, then quit without saving.

If I reconnect, the in-game interface shows my turn as untaken.

Thanks again for the info webpage, I've found it handy.

tibbs
July 18th, 2007, 01:04 PM
I couldn't connect to the server about 8 am this morning.

Lazy_Perfectionist
July 18th, 2007, 04:12 PM
Did you try 85.77.57.219?
I haven't had any trouble connecting since I set up a shortcut with that instead of dominions3.dy.fi

tibbs
July 18th, 2007, 04:27 PM
I am already using the IP in my shortcut. I was able to get home for lunch to do my turn.

lch
July 18th, 2007, 07:32 PM
Lazy_Perfectionist said:
A little note for the hoster, Cooron. Your status page is quite handy, I'm exceedingly grateful for it. I will mention one small flaw I just noticed.

At this moment, it shows my turn (31) as completed. In reality, all I did was connect, download, look at my turn, then quit without saving.

If I reconnect, the in-game interface shows my turn as untaken.


It's a quirk of the game. I have worked around that, but it does require that you set up your games in a certain way, and probably more difficult than most people would grasp or care about. Cooron doesn't seem to make much use of the finer tuning options, but then again it's cool enough that he got a PHP capable web server running for his game. http://forum.shrapnelgames.com/images/smilies/happy.gif

Lazy_Perfectionist
July 18th, 2007, 09:04 PM
Yeah- its cool. I really don't mind whether its worked around or not, what I'm interested in is seeing Man send in their turn so I can see the results of my retaliation against Pangaea, and hearing a bit from Cooron. Quiet sort, while I blather pointlessly sometimes, but I do like to gossip about the game a bit. Pangaea is currently 'silent but deadly', growing large, saying little. Perhaps a more strategically wise way of playing than some of the tidbits I've given up on occasion.

Tuidjy
July 18th, 2007, 09:48 PM
As soon as I get home... This is why I would like a longer timer. Right now
I have to take my turn as soon as I get home. Feels like a job :-(

Especially in a game in which I feel as useless as in this one. There isn't much
that Man can do against Ermor.

Lazy_Perfectionist
July 18th, 2007, 10:40 PM
I haven't played Man yet, myself. Someone's always grabbed it before me.

Your post...
It's given me some interesting ideas as to how I might try to use air and nature magic against hordes of undead, but...
Lacking any experience, I guess I'll have to try a sp test game at home, though MP opponents are always more challenging. On top of that, this is a CB game, so I really have no idea how my ideas will turn out, even against the unclever ai.

EDIT: Actually, I'm pretty skeptical about my ideas, the more I think of them, but oh well, I'll try em out anyways in a quick SP game.

Tuidjy
July 18th, 2007, 10:53 PM
What nature magic? LA Man has no nature mages. I am fighting Ermor
over a province that had nature mages before he devastated it.
And now I am off to take my turn. I hope it is not too late.

Lazy_Perfectionist
July 18th, 2007, 10:57 PM
As I said, I have VERY little experience. I got confused with MA Man.

Lazy_Perfectionist
July 18th, 2007, 11:51 PM
And now Pangaea has left the seas to attack Ctis...

I'm assuming they made a small move order mistake there. Or are trying to start a world war.

My retaliation was underwhelming, to say the least. But at least I discovered all those harpies at relatively little expense, just some death gems.

Burnsaber
July 19th, 2007, 04:52 AM
Lazy_Perfectionist said:
And now Pangaea has left the seas to attack Ctis...

I'm assuming they made a small move order mistake there. Or are trying to start a world war.

My retaliation was underwhelming, to say the least. But at least I discovered all those harpies at relatively little expense, just some death gems.



He also tried to attack me in Grey Mountains couple turns ago, so no suprise. I'm now quite sure that Panganea has attacked every nation in the game! Does he even have nay NAPs? I can take his punches, but I'm not able to retaliate as my troops are needed against Ermor.

Hullu
July 19th, 2007, 07:07 AM
There isn't much that Man can do against Ermor.



Well, your SC is doing a kickass job, and I'm not even sure if all my armies combined can take her down...



I'm assuming they made a small move order mistake there. Or are trying to start a world war.



I'm all for world war!

Ferrosol
July 19th, 2007, 09:38 AM
Pan tried to attack me too maybe he just got bored?

Tuidjy
July 20th, 2007, 02:55 AM
>> There isn't much that Man can do against Ermor.

> Well, your SC is doing a kickass job, and I'm not even
> sure if all my armies combined can take her down...

All your armies, probably not... Ten of your mages, easily.

Hullu
July 20th, 2007, 07:25 AM
I'll be away from Saturday morning to Sunday evening (european time). IF you keep stalling turns like you have for now, I can make it without any stale turns, I would appreciate this a lot. Since now the turn runs at around 5am (my time), and I could turn in my turn after that in the morning, then the next one would run Sunday 4am or so, and I could play it in the evening without losing a single turn.

Under the relentless attacks of C'tis and Man I really don't feel like taking stale turns right now, but on this I'm at your mercy:)



All your armies, probably not... Ten of your mages, easily.



Well, that probably was an exaggeration. And my mages are useless for combat still, damn ermor with drai nscale 3 (I'll NEVER pick that again). But I just might have a trick or two up my sleeve still, I'm not crushed yet:)

Lazy_Perfectionist
July 20th, 2007, 12:19 PM
Would you find 30 hour quichost useful, Hullu?

Hullu
July 20th, 2007, 01:55 PM
I don't really mind usually, just this once (and well, who knows about future weekends) it would be useful to have you all stall turns like you usually do so they're not moving too fast;) It'll probably be 40 hours or so between the time I can do turns this weekend, if I lose a turn, my bad - no panic.

Lazy_Perfectionist
July 20th, 2007, 02:24 PM
I wouldn't object to temporarily slowing down the game dramatically, or postponing things. Happening in smokybat anyways. I'll just focus on Jaguar and Outriders, then.

Tuidjy
July 20th, 2007, 03:01 PM
What can I say? I would LOVE to have a bit more time. I managed to get myself
in four games, because it looked as if they were not going to ever start, or at
least would be restarted. All of a sudden, I am at war in each and every one
of them, and one of my subordinates at work has left, so that I have to take care
of his duties.

Lazy_Perfectionist
July 20th, 2007, 03:52 PM
In a standard situation, I'd vote for 30 hour turns. I'd be willing to spring for 48, but I don't think that's ideal.

Hullu
July 20th, 2007, 08:07 PM
30 hours effectively gives you two full days if you bother to play the turns as late as possible and play two in a row...

I wouldn't mind slowing down if anyone needs it, 48 hours sounds a bit too slow though.

Tuidjy
July 20th, 2007, 11:05 PM
I am pretty much stalling. I am still at work, the only way I can do anything is
to remote into my home PC, and I have 9mn. I switched research, and that's it.

Don't tell my boss anyway ;-)

==================

Damn. I am finished. Guys, I am switching to AI. I had forgotten that my army
was lacking supplies. On this turn, it needed 26 extra supplies, which it did not
get. As a result 247 troops got a disease. I really do not see a point in
playing. Sorry to walk out, but feel sick of the whole thing. I am in too many
games, and I have been doing stupid [censored] in all of them. I doubt anyone will
want to take over a nation of cripples.

Lazy_Perfectionist
July 21st, 2007, 02:09 AM
Sorry to hear about your misfortune, Tuidjy. I wish you luck in the future.

... Well, that was successful. More than I expected, mind you. I can declare the first strike against Pan a success. Breaching the walls of their northern fortress the same turn my troops land there? Nice. The followup will be tricky though.

Since man's going AI, I'll have to pay more attention to my Southern Border. Then factor in Ctis overtaking my northern border...

Burnsaber
July 21st, 2007, 12:57 PM
EDIT; Acted too quickly.

Lazy_Perfectionist
July 21st, 2007, 02:36 PM
Man, please don't take your turn yet/switch to AI.

I need to change my turn orders. I can't do that for about 3 hours at minimum.

Tuidjy
July 21st, 2007, 03:28 PM
You know what, between you needing to take a turn, and my ally being
left to hang, I may just do the honorable thing and fight on. I just
feel REALLY REALLY bad about letting my men down for no reason but
my poor scheduling. I never sacrifice troops, which is why this feels
so bad. I guess I can at least throw them at Ermor, so that I help my
ally at least a little bit. I know that if the AI is turned on when I
am besieging a castle, it will go to war with Ermor, and probably will
not attack anyone else for a while.

Lazy_Perfectionist
July 21st, 2007, 05:40 PM
Thank you. I think I've done everything I need to.

Is Cooron still around and administering the game?

Lazy_Perfectionist
July 22nd, 2007, 02:17 PM
Ah figured out why I invaded that fortress so easily. All that was inside was an independent priest.

Tuidjy
July 23rd, 2007, 05:16 PM
Well, I went AI. I threw my pretender at Ermor's largest army, and lost her.
This game had become like work. I think I took my 90% of my turns last. No
point in slowing you guys down. I guess 24 hours just isn't for me.

Lazy_Perfectionist
July 23rd, 2007, 07:11 PM
Best wishes, Tuidjy. If you decide what timer's best for you, I'm starting another series of games (valhalla) on a smaller scale. I'm asking for settings and feedback, you can weigh in on a game if youd like.

Hullu
July 24th, 2007, 05:11 AM
The biggest (only?) mistake your SC did against my 'number one fist' was that you casted enough spells to go 74 fatigue. -> no defense, critical hits through armor.

Well, if it makes you any happier C'tis took my capital when my elites were on your lands...

Tuidjy
July 24th, 2007, 07:19 AM
> If you decide what timer's best for you, I'm starting another series of games

Tempting, but I need to reduce the games I am in.

> The biggest (only?) mistake your SC did against my 'number one fist' was that you
> casted enough spells to go 74 fatigue.

I was counting on your imps getting drained by soul vortex. I have no idea
what happened to the bloody imps. If they were not in the fight, then I should
have noticed... but I cannot say I really paid attention in the last few turns ;-)

Lazy_Perfectionist
July 24th, 2007, 02:05 PM
I'm waging war against Ctis and Pangaea right now. The war against Pangaea is going well, nearly finished, since I've siezed two of their fortresses.

The war against Ctis is two or three pronged, and I plan on taking permanent control of that peninsula. That operation is going well, at the moment.
The other branch of that attack is massive raids against their landmass. Arouse Hunger was next to useless against Pangaea, but against Ctis, my ghouls managed to sieze three provinces on the main continent.

I seriously don't expect to be able to keep these northern territories, but combined with my assault against their capital, I should be able to steal that peninsula from them, and maybe keep Ermor in the game for an epic showdown in the end. Or not.

I hereby declare to all nations other than Ctis or Pangaea:

Mithok, Lord of Untimely Death, shall not attack you without either declaring specific intent of war three turns before, or being invaded by you first.

Post script.
Man, are you out for good? Then this declaration of intent doesn't apply to your nation.

Ferrosol
July 24th, 2007, 02:48 PM
i have set myself to AI after tien chi pounded my last army to dust

Lazy_Perfectionist
July 24th, 2007, 03:32 PM
Au revoir, Ferrosol. If you want to be involved in another game, I'll be administering, but not joining some (my schedule's full) in the Halls of Valhalla thread, as soon as enough people express interest, though its going to be a bit scarce since LLamabeast started so many games recently.

tibbs
July 24th, 2007, 07:10 PM
Well fought Ferrosol. Until we meet again.

Tien-Chi

tibbs
July 24th, 2007, 10:56 PM
It looks like the server crashed while processing the next turn.

Lazy_Perfectionist
July 24th, 2007, 11:01 PM
Can you connect to it?

If the server's still up, its possible someone only looked at their turn, and didn't 'end turn'.

Edit: At 11:00 PM, I could not connect either.

Ferrosol
July 25th, 2007, 08:28 AM
a question tibbs did you buy all that PD or was it just pumped up by conscription?

tibbs
July 25th, 2007, 11:01 AM
I bought all of it. I haven't notice any of it rise by conscription.

I normally don't buy it that high but Tien Chi has one of the best PDs in the game and I didn't have enough troops to fight a war on two fronts.

Cooron
July 25th, 2007, 11:04 AM
Server up again. (been for a while, forgot to mention)

Lazy_Perfectionist
July 26th, 2007, 12:55 AM
Turn sent, game hosted.
Dur.. botched that set of orders for defending the fort, and spellscripting.

Lazy_Perfectionist
July 29th, 2007, 01:49 AM
Sorry for being last. Turn done, game hosted, next turn done. Have fun. (I like killing off Ctis' army with my army of disease ridden, wounded Vets - though I couldn't have done it without Tupilak, who's very priest-resistant, though not very hot in melee). I do wonder what happened to all the other troops I saw hanging around before. It was in the hundreds, and I only faced them in the tens.

I've got Pan's capital now. Me likely +1 death gems- its a big deal going from nine to ten- means I don't have to alchemize. However, the 400-something troops heading my way may disagree with that conclusion. Nature can't hurt with all the starvation/sieges coming my way. Now I just need someone capable of forging those nature items. Unfortunately, My lizard shamans are either dead or feebleminded.

Lazy_Perfectionist
August 2nd, 2007, 01:00 AM
Darkness.. 51
Wailing Winds... 63
About 5 spare death gems, 15 untouched earth.
Iron Bane (E3 pretender, E3 req), 92 fatigue
Curse of Stones - 200???
Curse of Stones on my units?

I see my mistake. My mage could only use 3 earth gems for Curse of Stones. So he used three. And none were left for fatigue.

I had your pretender under optimal conditions - only 24 hitpoints!!! And didn't get close enough for a single blow.
:weeps:
I'm not happy about losing 15 gems either... but my fault.

At least my combined attack cut off your retreat path. And only about 40 units are left there.

tibbs
August 2nd, 2007, 12:06 PM
Did curse of stones affect your units? It shouldn't!

Lazy_Perfectionist
August 5th, 2007, 02:48 PM
Unless they had an indie earth mage I overlooked, it seemed so.

Burnsaber
August 8th, 2007, 11:05 AM
Ermor assaulted us without warning and we don't have the power to stop him. Negotiation is not an option against this foe, as the only thing he wants is your utter destruction. Ally now against the tide of darkness, or perish, like the noble C'tis.

Well, I had fun. Lots of intresting encounters with Atlantis. I probably couldn't have won (I think Atlantis had troops fighting Man and/or panganea), but I'm quite sure I put up a fight. Those tupilaks and assasin made my life difficult. I couldn't script my mages to cast 5x Leeching Darkness in normal battles because they tried to spam it in the assasination battles, sometimes killing their own bodyguards. Ugh, sometimes I wished I could give different scripting to assasiantion fights.

What I learned:
- Reanimate Archers rock. HARD. Just remember to protect them better.
- I hate sailing. Especially when I suddenly forget my enemies having it and fail to take anti-raiding measures in time.
- Shouldn't have made my prophet on turn one. Should have waited until my first Lizard King. Power of the Reborn King is very good.
- When fighting Ermor, Wither Bones and D4 mages are just the thing (just look at the hall of fame to see how much)
- It's impossible to get an enchantress with 2 in single elemental path. It's simply not possible.
- My god sucked. No late-game power whatsoever. I'll make a better one next time.
- Free banes from a death site rule.
- Leprosy is not scary. It sucks.

Heh, at least Ermor's god will now have limp as a present from my Banes. Well, I'll be soon joining the AI horde.

Lazy_Perfectionist
August 8th, 2007, 11:29 AM
Actually, I thought you were in a bit of a winning position against me, until Ermor stepped in. I was running out of steam.

Leprosy was a problem- but not so scary against my Atlantians. We had extra hit points. But I was saddened to realize that when it was cast, my capital produced troops were all doomed. It made me use those troops more aggressively, not less, since there was no return.

My Tupilaks were becoming less and less useful with a cost of five death gems, and my death gem income cut down to 7. If you invaded further, I couldn't have afforded to cannibalize the necessary gems to cast.

If you scripted say, Raise Skeletons, followed by four leeching darkness, I'd bet my Tupilaks wouldn't have had a chance. They really have no chance to dodge a blow, so they go down quick to melee, despite their cost. I was surprised at how much magic they could shrug off, though.

tibbs
August 8th, 2007, 01:53 PM
Burnsaber said:
Ermor assaulted us without warning and we don't have the power to stop him. Negotiation is not an option against this foe, as the only thing he wants is your utter destruction. Ally now against the tide of darkness, or perish, like the noble C'tis.

Well, I had fun. Lots of intresting encounters with Atlantis. I probably couldn't have won (I think Atlantis had troops fighting Man and/or panganea), but I'm quite sure I put up a fight. Those tupilaks and assasin made my life difficult. I couldn't script my mages to cast 5x Leeching Darkness in normal battles because they tried to spam it in the assasination battles, sometimes killing their own bodyguards. Ugh, sometimes I wished I could give different scripting to assasiantion fights.

What I learned:
- Reanimate Archers rock. HARD. Just remember to protect them better.
- I hate sailing. Especially when I suddenly forget my enemies having it and fail to take anti-raiding measures in time.
- Shouldn't have made my prophet on turn one. Should have waited until my first Lizard King. Power of the Reborn King is very good.
- When fighting Ermor, Wither Bones and D4 mages are just the thing (just look at the hall of fame to see how much)
- It's impossible to get an enchantress with 2 in single elemental path. It's simply not possible.
- My god sucked. No late-game power whatsoever. I'll make a better one next time.
- Free banes from a death site rule.
- Leprosy is not scary. It sucks.

Heh, at least Ermor's god will now have limp as a present from my Banes. Well, I'll be soon joining the AI horde.



Ha, you think your god sucks. Take a look at mine:
http://www.chrisandyoshimi.com/pics/Yuki.jpg

Lazy_Perfectionist
August 8th, 2007, 02:30 PM
Your god have any magic at all?

For crying out loud, how many times do I have to take out Pan's god before I get an honest dominion kill out of it?

They don't have any provinces, do they? What is it? Stealthed priests? Invisible provinces? How is it he keeps coming back?

And with a small army of Maeneds, as well.

This is at least the fourth time already. Time to temple spam, I guess.

tibbs
August 8th, 2007, 02:40 PM
Yeah, I've killed their god a few times too.

My god was supposed to be a w9d4 mother of rivers but I didn't have the CB mod turned on when I made her. http://forum.shrapnelgames.com/images/smilies/happy.gif I guess this is what you get by default when that happens.

Hullu
August 10th, 2007, 01:34 AM
- Free banes from a death site rule.



I admit my pretender completely forgot you have those when he was solo fighting. Almost died to them too, was very close.

Pretty damn nice buggers. Now all mine;)

Lazy_Perfectionist
August 10th, 2007, 11:19 PM
Is the server down?

Hullu
August 11th, 2007, 05:17 AM
It seems to be down. Trying to ask Cooron what's going on... but can never know about people's response times during the weekend...

The other game I play on his server is doing fine so it must be just our game that is down...

Cooron
August 12th, 2007, 05:53 PM
Were back up again. Sorry for taking so long but i was visiting my folks this weekend.

Lazy_Perfectionist
August 12th, 2007, 05:54 PM
No problem. I went to sleep twice last night. I've been exhausted and don't mind the reprieve.

Hullu
August 13th, 2007, 10:25 AM
I haven't been able to connect to this game for 3-4 days now...

Lazy_Perfectionist
August 13th, 2007, 11:54 AM
I managed to finally get my turn in. But can't connect again, now.

tibbs
August 13th, 2007, 01:39 PM
I also wasn't able to connect Sat or Sunday. I hope this doesn't cause a stale.

tibbs
August 13th, 2007, 07:20 PM
Cooron said:
Were back up again. Sorry for taking so long but i was visiting my folks this weekend.



I didn't see your note. I'll give it another try when I get home. And thanks for hosting this game.

Lazy_Perfectionist
August 13th, 2007, 10:24 PM
That reminds me, I'm sorry I didn't say this earlier.
Thanks for hosting the game, its been rather captivating.

Hullu
August 17th, 2007, 03:54 AM
The most interesting game for me in a long while.

Things are interesting all the time. Even now I'm throwing my enormous hordes of undead chaff at Tien'Chis powerful cavalry and the losses have been enormous, although a few victories here and there have happened too.

As an example, last turn I lost 2600 undeads while I killed below a hundred, and that was just in one battle:) That wasn't my strongest army but that gives you a perspective on how undead chaff does against good units.

Yet there is still Atlantis in the game too, with no doubt powerful and vast armies lurking somewhere, and I personally have no idea when he is going to attack, and whom.

This game's been a diplomatic victory for me over all things. I was beaten a few weeks ago, then I manipulated C'tis to back away, then I beat Man, and now I don't know who's the strongest on the map. I've for a long time now had a nap with Atlantis, which I still am holding, but I must say I wouldn't be surprised to see him strike my back:)

Very interesting game, since the very beginning. And I'd like to thank everyone who is or has been a part of it. And yet, it's still not over.

tibbs
August 17th, 2007, 12:12 PM
That was one hell of a fight. I spent an hour watching that battle, praying and hoping that my flanks held against your masses of undead cavalry. Now if I only had 3 more armies that size!

I think the only thing saving me is my advantage in research. The next few turns should be very interesting.

Lazy_Perfectionist
August 18th, 2007, 08:17 PM
... I'm darn tooting tired. I hope to be awake before my turn stales, but if I can't, could the turn timer please be pushed back four hours? I'll get the turn in as soon as I'm awake...

If not, well... I'm not at war... so I can stall without any great drawbacks. Friday-Saturday are my difficult day, since I work a different shift.

Lazy_Perfectionist
August 19th, 2007, 06:02 AM
Turn in. Strategic advantage = gained.
Lasts, or dispelled?
Maelstrom...

Hullu
August 19th, 2007, 08:56 AM
Heavy drinking... got a stale turn. No biggie, back in the game now:)

Lazy_Perfectionist
August 19th, 2007, 10:47 AM
Frozen Seas... back to sleep.

tibbs
August 20th, 2007, 01:13 PM
Frozen Seas? Interesting!
Solar Brilliance didn't seem like it was going off every round against you Ermor. Maybe it was a graphical glitch. Although the caster is now in the Hall of Fame with 300+ kills after one battle.

Lazy_Perfectionist
August 20th, 2007, 01:31 PM
Frozen Seas has downsides, thanks to cutting off my sailing. But... don't have to defend the seas, either.

Since I'm investing in quite a few underseas temples to finally make my dominion dominant underwater, I figured it was just barely worth it.

Hullu
August 22nd, 2007, 01:08 PM
Nice fight there again...:) I lost my pretender and at least one other high price unit + a load of chaff. Damn your SCs were positioned WELL, my troops just simply couldn't storm your castle, even though I had probably 2000 queuing their turn.... Well, in the end you routed (as I predicted), but neither of your SCs died nor got afflicted which annoys me:)

... next time I hit your castle with your SCs in, I'll just siege it..

tibbs
August 22nd, 2007, 06:39 PM
My only hope was my SCs in that battle. My army wasn't that big. I don't have to worry about afflictions because one of my SCs is carrying the Grail. http://forum.shrapnelgames.com/images/smilies/happy.gif Sounds like you came out on top though. I can't wait to watch the fight when I get home. I've destroyed thousands of undead and your army dipped a bit on the charts but now you are right back up to what you were at before. I don't seem to be gaining any ground here. **Looks around to see what Atlantis is doing**

It is very tough to storm castles with LA Ermor. I had that problem with them last time I played them.

Hullu
August 23rd, 2007, 02:21 AM
I officially don't like your SCs...

Lazy_Perfectionist
August 23rd, 2007, 02:33 AM
What am I doing?
Maelstrom.
Well of Misery.
Frozen Seas.

I can't keep it secret any longer, but I obviously am profiting from your wars.

tibbs
August 23rd, 2007, 10:57 AM
I officially don't like killing thousands of undead and not seeing any change to your army size in the charts! http://forum.shrapnelgames.com/images/smilies/happy.gif

I cast that fire king the turn before you sieged my castle. literally in the nick of time.

When there are three nations, the third wheel is bound to have a bit of an advantage while the other two duke it out.

Well one nice thing for Ermor. Poor Soferic, whom was carrying the artifact that auto-casts solar brilliance in battle has been ganked by the hunter of heroes. What a shame....

Lazy_Perfectionist
August 23rd, 2007, 05:38 PM
I request a change to 48 hour turns. I'll try and make them daily, anyways, but on Friday and Saturday I work a different shift, and it would be able to get some sleep, skip one day, and turn them in on Saturday evening.

tibbs
August 23rd, 2007, 07:09 PM
I dont' know if Cooron is monitoring this game. You might want to PM him.

Lazy_Perfectionist
August 23rd, 2007, 07:11 PM
Well... I have two people who would need to agree first. I can keep up the current schedule if it is an issue.

Hullu
August 30th, 2007, 05:03 AM
I'm ok with any change, although I'd prefer for the game to progress as fast as possible - I can live with whatever.

Lazy_Perfectionist
August 31st, 2007, 07:31 PM
Well, its only the two of us left, anyways, and I'm running out of energy. We'll keep it at its current pace.
Unfortunately, I staled. I thought I'd had till 8, but I was mistaken. I could have made it- the timers not at fault, just my morning mental math.

Lazy_Perfectionist
September 2nd, 2007, 03:36 AM
I'm afraid I have to surrender. My main reason is a lack of time and energy this labor day weekend. I got home, ate, and went to sleep. However, I feel no shame in declaring Ermor the winner. I waited far too long to attack them, and Tien Chi fell. With them controlling much of the world, and me stalling, I hadn't a chance.

You played well, once you got past your stally start. But I was too friendly towards you and then too eager to get all the globals in the world up.

Now just to decide what to do with my nation. I have one or two little tricks up my sleeve. I'll unleash them before going over to the AI, at least.

Forge of Ancients, here I come.

Hullu
September 5th, 2007, 05:56 AM
Good game all.

This was a diplomatic victory for me, I managed to make many of the right moves at the right crucial times. I was really hurting and even dying at times. But once I got to invade Man's land it was all looking very good for me at the time.

Yep Lazy, you should've just crushed me earlier when I was weak, after Man was down was pretty much the last time everyone should have focused on me. But somehow I managed to convince you all that Atlantis is the biggest threat(all the while keeping NAP with Atlantis;) and as such you shouldn't attack me - all the while I was amassing armies to crush everyone, everyone except Atlantis which I was saving for the last.

Luckily by that time my armies were Huge. And my thugs were ok, my casters pretty powerful.

In the end once Tien'Chi was down, there was absolutely nothing Atlantis could've done from giving me a dominion victory, base dominion of 10 and temple in about two thirds of the world means it's just a question of time once the rest of the dominions fall - there wasn't even need for a war.

Thanks all for a good game. Was the longest and most interesting for me ever this far.

tibbs
September 5th, 2007, 04:55 PM
Good fight guys. I had hope in fighting off Ermor but I ran out of steam when my capital was taken. I just didn't have enough armies to stop all of his.

I really started this game off on the defensive. First Marignon invades me and then shortly after Pangea. I was eventually able to beat them both back and defeat them, all while hoping atlantis or c'tis wouldn't attack me. I then spent a good amount of my gems empowering a mage up and forging magic items so I could summon some elemental royalty. I must also thank C'tis. He was also helping me out by sending me all his gems every turn.

The one change that I didn't like from CB was that the "Wither Bones" spell was increased from 2D to 3D to cast. Unfortunately I only get 2D mages so that hurt a bit.

Ermor caught me by surpise in our first few battles with his flanking skeletal knights. After I got burned once by them, I was always afraid they would get through my troops and to my mages.

I started having victories but I noticed on the army chart that I'd destroy a few thousand of your troops and next turn your army graph would be back up to where it was before.

I sent my biggest army to plunge into Ermor's territory to destroy temples. In hindsight I think I should have kept that army close to home instead and just continued to fight you off. But I think I would have fallen to your dominion eventually so it was my only recourse.

Ermor definitely chose right to attack me first rather than Atlantis. If I had 5 to 10 more turns I probably would have had 1 or 2 more SCs and they would have been better equipped with more artifacts.

This was the most fun I had in a game so far. Very LONG, but interesting battles /w Ermor.

Hullu
September 6th, 2007, 03:34 AM
If I had 5 to 10 more turns I probably would have had 1 or 2 more SCs and they would have been better equipped with more artifacts.



Yep, your SCs basically cut through every single unit of mine. The way to beat them was a load of thugs and spellcasters combined on one-target-kill spells/attacks.

Well, it worked, but had you had more SCs which can single-handledly take out an army of thousands I would've been in trouble - since I only had one army that was somewhat capable of taking them down.

Btw, in the end I think your king of earth succumbed to a control spell. It was funny really, since it lost all it's magic and became a normal unit. A normal unit that _no commander_ could command, so there it was left idle in a useless province without items and magic skills:)

tibbs
September 6th, 2007, 03:51 PM
I didn't see the battle where my fire king died but I'm sure those cold auras on your troops really did him in.

Interesting bug with the earth king.