Jezter
August 3rd, 2007, 07:52 PM
Disclaimer: please excuse my bad English and the sheer noobishness of my questions http://forum.shrapnelgames.com/images/smilies/happy.gif
First - what about blessings?
As it is seems to me from dom3 faq - as soon as i got a recent level in one of magic schools (F9 for example), a bunch of sacred units and a priest - all of these units will receive a fine bonus when blessed in battle by this priest. But this is a theory.
In practice i made a f9 pretender, chose Mictlan - and quickly made a group of jaguar warriors accompanied by a priest. According to faq al by sacred units will receive flaming weapon bonus as well as bonus attack - but nothing happened. Units received no new special ability in battle.
So - how do these blessings work? Do they work in my dominion only? Or everywhere i got a priest and sacreds? Do they work on common units (mean no the sacred ones)? And finally - is it worth it?
And another question. Many guides here advise to focus on crafting magical items for my commanders. I've been using zerg tactics in most of the games - just overrunning my enemies with tons of cannon fodder - with a little bit of mage\priest support - and found out that even the most stout enemy units\leaders fall very quickly to a zerg. My own commanders\pretender god also fall to a well-numbered army very quickly. So is it really worth it? Is it possible to make an overpowered commander\deity using craft items? And would he be able to survive the zerg?
First - what about blessings?
As it is seems to me from dom3 faq - as soon as i got a recent level in one of magic schools (F9 for example), a bunch of sacred units and a priest - all of these units will receive a fine bonus when blessed in battle by this priest. But this is a theory.
In practice i made a f9 pretender, chose Mictlan - and quickly made a group of jaguar warriors accompanied by a priest. According to faq al by sacred units will receive flaming weapon bonus as well as bonus attack - but nothing happened. Units received no new special ability in battle.
So - how do these blessings work? Do they work in my dominion only? Or everywhere i got a priest and sacreds? Do they work on common units (mean no the sacred ones)? And finally - is it worth it?
And another question. Many guides here advise to focus on crafting magical items for my commanders. I've been using zerg tactics in most of the games - just overrunning my enemies with tons of cannon fodder - with a little bit of mage\priest support - and found out that even the most stout enemy units\leaders fall very quickly to a zerg. My own commanders\pretender god also fall to a well-numbered army very quickly. So is it really worth it? Is it possible to make an overpowered commander\deity using craft items? And would he be able to survive the zerg?