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View Full Version : The (Indirect) Fire Bless for Magi - Huh?


Autochthon
September 20th, 2007, 11:19 PM
Greetings,

No matter how much I stare at the indirect bless for Fire (+Attack), I just don't see how it synergizes with the caster, let alone with any Fire spells.

Am I missing something, or is the indirect bless for Fire really that sucktastic?

If so, i'd vote to replace it with something like +Penetration or something similarly thematic for Fire.

Either that, or have more melee ranged Augmentation spells for Fire. Essentially, Fire Augmentation for melee offense and Water Augmentation for melee defense?

Your thoughts?

Rytek
September 20th, 2007, 11:31 PM
Fire weapons is unthematic? How so? Fire is one of the better blesses.

NTJedi
September 21st, 2007, 12:27 AM
It's almost impossible blessings will be changing this late in the games development. You probably have better odds winning the lottery because a change like you're suggesting might make you happy yet upset other gamers.

Valandil
September 21st, 2007, 12:32 AM
I believe he means indirect magic. The title should be changed.

Autochthon
September 21st, 2007, 12:46 AM
Whoops, I do mean the indirect magic http://forum.shrapnelgames.com/images/smilies/tongue.gif

Y'know, the one that increases Attack for each level in the Fire path of magic.

So, a F3 Mage would have +3 Attack. But how is this useful for the Mage?

Maraxus
September 21st, 2007, 12:50 AM
Not all fire mages are old, burned out Wizards.

Some are Red Dragons. Red Dragons want to be sure they hit what they attack because a hit usually results in a kill.

Sombre
September 21st, 2007, 05:17 AM
Oh, you don't mean bless? (deletes post)

You're right, it generally isn't that useful, though there are SCs and the like with fire magic.

llamabeast
September 21st, 2007, 07:24 AM
Most of the magic bonuses are not especially useful on most casters (except air, probably), but in some cases they're excellent. Pretenders being the most obvious example. But I am also pleased for example that my Archangels have big boosts to their attack.

Humakty
September 21st, 2007, 08:09 AM
Wouldn't it be a little powerfull ? Fire magic already permits a great mid game, thanks to evocation. Maybe any more advantage would be too much.True that fire mages getting older quicker than others is a BIG disadvantage.

Baalz
September 21st, 2007, 12:18 PM
Arch devils also come to mind, they make great anti-SC SCs because of their naturally high attack values.

Ewierl
September 21st, 2007, 01:40 PM
The bonuses to leadership can actually be quite useful, even if the +attack isn't. Less need to back up your magi with mundane commanders.

Autochthon
September 21st, 2007, 09:13 PM
Hmm,

I'll have to test more, but considering the Encumbrance penalty to fatigue when casting spells, I don't think thug/mage heroes are particularly efficient.

sum1lost
September 21st, 2007, 10:37 PM
Autochthon said:
Hmm,

I'll have to test more, but considering the Encumbrance penalty to fatigue when casting spells, I don't think thug/mage heroes are particularly efficient.




Script a few low level buffs, like ironskin or fireshield (or phoenix power!), and attack. It can be brutal.

Lazy_Perfectionist
September 22nd, 2007, 02:52 AM
Especially if you're ambidextrous or have four arms.

Frostmourne27
September 22nd, 2007, 05:10 PM
Lazy_Perfectionist said:
Especially if you're ambidextrous or have four arms.



Everything is better with four arms!

Lazy_Perfectionist
September 22nd, 2007, 06:38 PM
Except whips.

BigDisAwesome
September 22nd, 2007, 06:46 PM
Depends.
I'm sure there are people out there that would disagree.

Valandil
September 22nd, 2007, 07:55 PM
Well, you could always carry one wip and three shields, which would be better than one whip and one shield. I think that four slots of any given type is always better than two.

(actually, since you could leave two slots unused, it CANNOT be worse.)

Autochthon
September 23rd, 2007, 01:22 AM
Sweet, I'll give it a whirl http://forum.shrapnelgames.com/images/smilies/happy.gif

Now, about the spell that gives me four arms...