View Full Version : Allegiances 2 (Large,Team-Based Game, PLAYING)
Yucky
October 25th, 2007, 01:07 AM
I'll take over the abandoned spot if you haven't found someone.
Folket
October 25th, 2007, 05:14 AM
I may leave this game to get it going. I may have to move soon anyway.
Dedas
October 25th, 2007, 11:15 AM
Sorry for not answering you earlier guys. /threads/images/Graemlins/Hammer.gif http://forum.shrapnelgames.com/images/smilies/Penguin.gif
I'm afraid you can count me out on this one as I just don't have the time right now. Yucky you can have my spot.
DrPraetorious
October 25th, 2007, 11:35 AM
Okay, Yucky, upload a pretender and then let us start. If Folket needs a sub when he moves we'll cross that bridge when we reach it.
Thrawn
October 25th, 2007, 08:01 PM
Agreed. Thanks and welcome Yucky.
Yucky
October 25th, 2007, 10:39 PM
Uploaded.
Velusion
October 25th, 2007, 10:42 PM
I'll start it up tonight.
DrPraetorious
October 26th, 2007, 12:33 AM
Dynatherms connected! Let's go voltron force!
Velusion
October 26th, 2007, 01:28 AM
It's up!
timer is on 24 hour quickhost.
DrPraetorious
October 26th, 2007, 08:36 AM
Vel, are you sure you used the right map file?
Velusion
October 26th, 2007, 11:53 AM
Um.... not positive... thought I had downloaded it...
Did I use your original 6-player one?
DrPraetorious
October 26th, 2007, 01:37 PM
The image file is correct but I'm in the wrong start location and I don't have an empty slot in my capital, leading me to think you might have used Alleg_Yes.map, which doesn't have the start locations assigned to individual players.
Do you still have all of the pretender files we uploaded?
Because if I'm not 2 provinces from my ally, this will be a major problem http://forum.shrapnelgames.com/images/smilies/frown.gif.
Check the .map file you used to make sure it's the right one (Alleg_Y2.map) and if it isn't, you should probably restart and rename the game.
Velusion
October 26th, 2007, 01:44 PM
I can start it and restart it. I should (hopefully) still have all the pretender files - provided the server doesn't host.
DrPraetorious
October 26th, 2007, 01:47 PM
Well, don't let it host until we've figured this out?
Velusion
October 26th, 2007, 01:50 PM
ok... I'm a bit confused. The .map file I'm using has the following header:
#dom2title Alleg_Yes
#imagefile Alleg_Y2.rgb
and the following start locations:
#start 28
#start 48
#start 18
#start 59
#start 127
#start 120
#start 176
#start 209
#start 219
#start 187
#start 118
#start 141
#start 187
#start 219
Is this wrong?
DrPraetorious
October 26th, 2007, 02:48 PM
Yeah, that's wrong.
It should be:
#dom2title Alleg2_Final
#imagefile Alleg_Y2.rgb
and the start locations should be:
#specstart 19 28
#setland 28
#knownfeature 149
#knownfeature 149
#knownfeature 149
#specstart 8 48
#setland 48
#knownfeature 149
#knownfeature 149
etc...
The corret map file is attached somewhere up the thread but I'll just e-mail it to you.
Velusion
October 27th, 2007, 12:58 AM
Ok - we restarted with the correct .map file being used (if it's not one thing - its the other http://forum.shrapnelgames.com/images/smilies/frown.gif )
I managed to recover the pretender files for anyone who didn't play their turn. So the following five nations will need to re upload thier gods:
OoohSnap
Dr P
Helheim
Yomi
Niefelheim
Once those are re-uploaded we will start again.
Velusion
October 27th, 2007, 12:00 PM
Game has started! Once DR P checks it out I'll start the 24 hour quickhost timer.
DrPraetorious
October 27th, 2007, 12:05 PM
Looks good!
Janlm
October 29th, 2007, 05:15 PM
Ermor missed his first turn...
Micah
October 29th, 2007, 06:19 PM
Um...there isn't an Ermor in this game AFAIK. Maybe I am confused.
Shovah32
October 29th, 2007, 06:41 PM
There is no Ermor(as far as I can tell atleast) but somebody staled their first turn.
Janlm
October 30th, 2007, 02:32 AM
oh, but it says so right here...
http://67.66.187.69/dominions3/stats.php?game=Allegiances2
Velusion
October 30th, 2007, 04:48 AM
Janlm said:
oh, but it says so right here...
http://67.66.187.69/dominions3/stats.php?game=Allegiances2
That was the old game. Try this address:
http://67.66.187.69/dominions3/stats.php?game=Allegiances2v3
Don't pay too much attention to this page though. It's just for quick reference and won't be accurate if the server was restarted due to crashing.
Email notifications will start the next host.
It does look like Ulm staled though. I would contact him via PM if you are his partner. http://forum.shrapnelgames.com/images/smilies/frown.gif
Janlm
October 30th, 2007, 05:01 AM
aha, i thought so, thats why i looked. He is not responding to my pm's...
Janlm
October 30th, 2007, 05:36 AM
I can see there is 10 hours to the next hosting, if DryaUnda does not respond or send in his turn before then, is it possible to replace him?
DrPraetorious
October 30th, 2007, 08:26 AM
It's a team game, he staled, replace him if you wish.
Janlm
October 30th, 2007, 08:51 AM
what do we do about the password then?
DrPraetorious
October 30th, 2007, 09:39 AM
The replacement can have the master password if no-one has the password for Ulm.
Janlm
October 30th, 2007, 09:57 AM
ok the replacement i found is sivoc, i'll ask him to post here.
Sivoc
October 30th, 2007, 10:32 AM
Hey Guys,
Janlm just let me know that I've been drafted to sub for Ulm. If there are anything importent that I have to know (and can't read from the first messege) let me know.
regards
Sivoc
Thrawn
October 30th, 2007, 01:08 PM
Welcome Sivoc. Hopefully this will allow us to finally get things going.
Janlm
October 30th, 2007, 01:57 PM
can we get a delay on hosting please, so that siwoc has time to get in his turn, once he gets the needed password? and who has that master password anyway?
Janlm
October 30th, 2007, 03:23 PM
okay, now ulm has lost its two first turns..
DrPraetorious
October 30th, 2007, 05:04 PM
That is unfortunate - but your team should be able to recover, especially as Niefelheim has a limitless ability to spend money.
Shovah32
October 30th, 2007, 05:20 PM
I staled the first turn or 2 in the first Allegiances game(and many more during the game) and my team still won - although I wouldn't give myself too much credit for our victory ^^.
Sure you miss the resource production/early recruitment, but you get some very helpful gold.
Janlm
October 30th, 2007, 06:19 PM
alright, but who has that password?
Janlm
October 31st, 2007, 07:09 AM
8 hours untill the next hosting... if ulm misses another turn, I will have to withdraw from this game..
DrPraetorious
October 31st, 2007, 09:17 AM
Velusion has the masterpass.
DrPraetorious
October 31st, 2007, 11:18 AM
It looks like both Ulm and Caelum are about to stale, could we get a 24 hr delay while we get our respective acts together?
Hello, Velusion?
Velusion
October 31st, 2007, 12:01 PM
I've reset the timer.
Janlm
October 31st, 2007, 12:06 PM
how about the password, velusion?
Janlm
October 31st, 2007, 12:10 PM
and why is Caelum staling, is 24 hour turns too short time?
Janlm
October 31st, 2007, 02:16 PM
eh, to me it does look like nothing has changed, and the game will host in just about an hour from now...
Velusion
October 31st, 2007, 02:47 PM
If you log into the game it says it will host? Or are you going by the status update webpage?
Velusion
October 31st, 2007, 02:48 PM
Do you guys want me to give out the masterpassword to the new sub for Ulm?
Micah
October 31st, 2007, 03:25 PM
Huh, guess I forgot to connect to the server after I did my turn, had no idea that I didn't have my turn in til I saw that post, sorry for the scare DrP.
DrPraetorious
October 31st, 2007, 03:34 PM
Yes, give him the masterpass.
Folket
November 1st, 2007, 04:32 PM
Can someone turn off quick host please or use a 30 hour timer. My schedule is very tight and if the turn hosts as the wrong time while I have to work a little late I will start to stale.
Velusion
November 1st, 2007, 05:29 PM
How about we flip to 48 hour turns?
DrPraetorious
November 1st, 2007, 06:25 PM
Works for me.
Also, I'm not getting new turn notification e-mails.
Baalz
November 1st, 2007, 08:06 PM
Me neither, and I'm spoiled...I'll probably end up staling without a notification. :p
Velusion
November 1st, 2007, 08:23 PM
I'll get this set to 48 and check on the notifications when I get home from work.
Folket
November 2nd, 2007, 06:48 AM
48 hour will work great, thanks.
AlgaeNymph
November 3rd, 2007, 01:33 AM
I noticed I missed my turn. Are we getting e-mail turn notifications?
Janlm
November 3rd, 2007, 08:52 AM
you missed several turns DryaUnda, i actually find a replacement for you...
Thrawn
November 3rd, 2007, 04:45 PM
Yeah, Dryaunda, unfortunately we thought you had left, and Janlm found a replacement for you. http://forum.shrapnelgames.com/images/smilies/frown.gif
AlgaeNymph
November 3rd, 2007, 06:28 PM
I hope my coming back won't cause any problems.
Sivoc
November 4th, 2007, 06:07 AM
ofc. not, I'll just withdraw from the game.
/Sivoc
Janlm
November 4th, 2007, 06:33 AM
actually it does, but if sivoc would rather withdraw i guess thats it. Please just pay a little more attention in the future, DryaUnda...
Micah
November 13th, 2007, 08:32 PM
So, the 15 turn global NAP, does that mean we can give attack orders on 15 and get the battle results on 16, or do we have to wait til 16 to give offensive orders? Just so everyone's on the same page.
Thrawn
November 14th, 2007, 12:46 PM
You have to wait until 16 to give offensive orders. 15 full turns.
DrPraetorious
November 14th, 2007, 07:15 PM
So the actual attackers will arrive on turn 17? Gotcha.
Thrawn
November 15th, 2007, 01:56 AM
Affirmative! http://forum.shrapnelgames.com/images/smilies/happy.gif
Snacktime
November 15th, 2007, 02:15 AM
Is the server down?
Micah
November 15th, 2007, 04:33 AM
It was, seems to be back up now.
Thrawn
November 21st, 2007, 12:22 PM
Happy Thanksgiving, everyone. http://forum.shrapnelgames.com/images/smilies/happy.gif
DrPraetorious
December 2nd, 2007, 10:49 PM
I think Micah must be having connection problems, because it looks like he's about to stale.
Do people know if I can take a turn for him (assuming I can find what I did with his password) or will that cause CD key fits?
DrPraetorious
December 2nd, 2007, 11:41 PM
I got someone to send in a turn for him.
Hopefully things will speed up now that Abysia is actually eliminated.
Micah
December 3rd, 2007, 12:05 AM
huh? I have another 4 hours yet...I didn't figure aby would be breaking his staling streak, so I figured I wouldn't be holding anything much up by waiting a bit.
Shovah32
December 8th, 2007, 08:59 PM
Server down?
OoohSnap
December 20th, 2007, 02:04 AM
20/12/07
Marverni Retires from his Quest:
We, the nation of Marverni shall retreat to the woods of Carnute and return when more favorable times rise up. We thus forfeit our quest of World Domination...
(I had too many stale turns http://forum.shrapnelgames.com/images/smilies/frown.gif, Real Life...)
Velusion
December 21st, 2007, 05:42 PM
Just some random comments...
I can say this because I've had pretty good partner (Yay Thrawn!) but for the next team game I would make it where players signed up as a team, rather than randomly assign them. I feel kinda bad ripping into players that obviously didn't have much of a chance because of their partners quit or staled a few times.
Micah
December 21st, 2007, 07:45 PM
*shrug* Given that way back at the beginning of the thread it was suggested that partners share out their passwords with their teammate in case there was an issue with staling/quitting I can't really agree with your reasoning Vel. I know DrP got someone to take a turn for me when he thought I had even the slightest chance of staling (I got it in with about 3 hours left on the host clock), so anything beyond a single stale from a nation is a failure on the part of both members of the team, not just the delinquent player IMO. Not that I'm condoning people abandoning games, especially in a team situation, but repeated stales are avoidable.
Not to say choosing teammates would be bad, but I kind of like the chance for a vet and a newer player to work together, might help the learning curve quite a bit for the newcomer.
Velusion
December 21st, 2007, 07:59 PM
Micah said:
*shrug* Given that way back at the beginning of the thread it was suggested that partners share out their passwords with their teammate in case there was an issue with staling/quitting I can't really agree with your reasoning Vel.
This assumes you are stuck with someone who will give away their password and who communicates. I'm not giving my password to Thrawn (of course, I don't stale and would find a replacement if I had to leave). I actually think it's kinda cheesy to have your partner play your nation... I mean whats the point of a team game then?
Not to say choosing teammates would be bad, but I kind of like the chance for a vet and a newer player to work together, might help the learning curve quite a bit for the newcomer.
*snort* Hah! So are you or DrP the newb on your team? I'm anxious to know... http://forum.shrapnelgames.com/images/smilies/tongue.gif
Micah
December 21st, 2007, 08:21 PM
Hey, I said *chance*! Obviously we lucked out into a really good team.
As to the password thing, I wasn't saying it was ideal, but I don't think it qualifies as cheesy to play your partner nation for 2-3 turns while you hunt for a sub. I think that's a lot different than just running a double nation for the length of the game, maybe you disagree.
I also wouldn't hesitate to ask for a replacement partner if I had doubts about them at the beginning due to a lack of communication and a lack of getting their pass. (Obviously if I trusted my partner it wouldn't be a big deal if they didn't want to share, but if they were uncommunicative, unknown, and unwilling to give out their PW I'd feel ok counting that as a full 3 strikes)
And to clarify, I think a premade team game would be awesome, I just think there's a place for random pairings as well.
Shovah32
December 23rd, 2007, 09:25 PM
Any chance of a pause over Christmas? For some reason my dad thought it was a good idea to unplug our home computer(with dominion on it), and it doesn't look like it'll be up until after Christmas(staled the last turn because of that).
Velusion
December 24th, 2007, 12:26 AM
Yea I'll put the timer on for 5+ days.
Shovah32
December 24th, 2007, 11:30 AM
If nobody else wants to pause, Baalz can always take over for a few days.
Baalz
December 30th, 2007, 03:33 PM
FYI, I tried to take a turn for Shovah and got a CD key violation message. Not sure what the difference is between what I did this time and what I did before, but just a heads up in case anybody else needs to find a sub for their partner.
Velusion
December 30th, 2007, 04:17 PM
Baalz said:
FYI, I tried to take a turn for Shovah and got a CD key violation message. Not sure what the difference is between what I did this time and what I did before, but just a heads up in case anybody else needs to find a sub for their partner.
I kept telling people that this would happen as well, but everyone told me I was crazy... so finally I stopped arguing this... hehe.
DrPraetorious
January 2nd, 2008, 03:31 AM
Sometimes it happens and sometimes it doesn't, it's very strange. One source of confusion - I don't think it ever happens with PBEM.
Definitely safest to avoid doing it, in any case.
Can anyone else connect?
Baalz
January 10th, 2008, 11:08 PM
So, given C'tis has staled something like 5 times, and is currently holding up the game, I see three possibilities.
1) I can try to find a perma sub - this would require Argatha/Caelum to agree to stall our impending war for a turn or two for the sub to get his bearings. This would probably be an exercise in futility anyway as I'm anticipating a fairly lopsided war.
2) Set C'tis to AI and I can throw my lot in with Pangea/Arco which should make for an interesting fight considering the relative sizes of everyone.
3) I can go AI as well.
I'm not in a terribly strong position and don't have a strong preference one way or another, let me know what would make the most enjoyable game for all.
Micah
January 11th, 2008, 01:52 AM
Well, I wouldn't be averse to accepting a concession, and I doubt DrP would, either, so it's mostly between you and the Pan/Arco team.
Velusion
January 11th, 2008, 02:26 AM
I'll talk with Thrawn. I actually don't have a problem conceding as well, but Thrawn might want to fight on.
DrPraetorious
January 11th, 2008, 12:19 PM
I vote for all-of-you against Micah and me. Set C'tis to AI, and we'll see what we can do.
DrPraetorious
January 11th, 2008, 02:59 PM
Just to be clear - I've got nothing against a mass surrender, I'd just like to trot out some of my stuff first.
I've got a major invasion of Mictlan scheduled for treaty expiration week, we've got all sorts of tartarians and things. These turns with the forge have been pretty involved and I want to test what I put together, at least a bit.
Baalz
January 11th, 2008, 03:12 PM
I would never dream of denying someone the joy of crushing me before the first shot is fired. As I said I'm not in a terribly strong position, but I'll do what I can to make your efforts worthwhile. http://forum.shrapnelgames.com/images/smilies/happy.gif
AlgaeNymph
January 11th, 2008, 07:14 PM
Ulm's been eaten by the snakemen, but I'm still getting turn notifications. Did I forget to do something?
Velusion
January 13th, 2008, 09:54 PM
After speaking with Thrawn and seriously looking at the map I'm going to concede to Caelum/Agartha and be putting Pangaea on AI after this next turn.
Micah and DrP did an (expected) great job. I really appreciate Baalz's offer to join us against the C&A, but the thought of putting C'tis on AI was not attractive at all as I'd have to divert forces to contain the AI up there.
As my first playing (either SP or MP) of Pangaea I made a few mistakes and probably would have done things differently. I probably also needed to coordinate and communicate with Thrawn better/more but playing in 4 games made this difficult.
Micah
January 15th, 2008, 03:36 PM
So we're done? Pity, the tart factory had just started up. At least the game can end with my Pretender alive and well, he just made it back this turn.
Just as well, since I think DrP is in Mexico at the moment, so it'll save him some trouble.
Cheers to DrP for being an excellent partner, he was communicative and reliable, as well as being quite a good player. It was a pleasure working with him.
Baalz
January 15th, 2008, 04:47 PM
Ah, I was indubitably going to get the smack down, but was so looking forward to a couple more turns of watching Argatha's one eyed PD trying to chase down hundreds of imps. I'm sure I'd be earth attack/seeking arrowed to oblivion but I'd saved up enough blood slaves to keep the deluge up for awhile. Would have been fun if I'd had a few allies to soak up some of the retribution.
BTW, if I recruit an indie commander is he available as a decoy from rituals the same turn?
DrPraetorious
January 15th, 2008, 05:39 PM
Ah, yeah, I'm having some connection problems and was going to ask for a 24 hr extension - but if the game is over that makes things a bit easier.
It is a pity we weren't able to bring the tartarians and wishes on-line, but que sirra sirra.
vBulletin® v3.8.1, Copyright ©2000-2025, Jelsoft Enterprises Ltd.