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Cor2
October 3rd, 2007, 04:19 PM
When teleporting/could trapese in a strike force of mages do they all appear and fight at the same time? Or will they appear one at a time? What if you mix diffrent teleport spells like fairy trod and cloud trapese and gate?

I think the answer is they will appear all at once, but I need to double check. Wouldn't want to suicide my mages.

Evilhomer
October 3rd, 2007, 04:21 PM
All fight in the same battle. They will not fight in the same battle as units moved the conventional way (move command)

Cor2
October 3rd, 2007, 04:34 PM
Thanks Evilhomer. Thats what I needed to know.

BesucherXia
October 3rd, 2007, 04:38 PM
And how about the teleport sequence?
If a group of mages from different provinces are teleporting to engage 1 enemy SC using teleporting too, will they "block" his spell?

I guess they would never catch him, but have not proved it yet.

Baalz
October 3rd, 2007, 04:42 PM
How I think this works is:
Mage 1 casts teleport from province A to B
Mage 2 casts teleport from B to A (due to randomness, after Mage 1)
<all other spells are resolved>
The game checks if any battles need to happen.

So, no they'll never catch each other because the fighting happens after all spells are resolved.

DrPraetorious
October 3rd, 2007, 04:43 PM
The only way to "block" a teleporter is to kill him before his teleport goes of (i.e. with an assassination spell, fires from afar, etc.) or to put up a dome in the province into-which he is teleporting.

BesucherXia
October 3rd, 2007, 04:53 PM
Many thanks, that helps me a lot.