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View Full Version : An arrow has suddely dropped from the sky and...


Networkingguru
November 22nd, 2007, 12:59 PM
...struck <INSERT NAME OF 160 YR OLD CRONE HERE> in the heart!"

How do I stop the madness? I am losing a crone a turn to this, and 300 gold a turn isn't something I can afford to keep up.

Foodstamp
November 22nd, 2007, 01:01 PM
The various domes would help I believe. Not to mention some will inflict retribution upon the caster. What are your available magic paths?

Jazzepi
November 22nd, 2007, 01:05 PM
You can throw other cheap indy commanders (scouts, etc) in there who will dilute the chances of a crone being picked.

You can also moves your crones out of your capital and scatter them to other labs.

You can research forest/air dome to protect you from the arrows.

You can cast gift of health to give your crones enough hit points to survive the arrow attacks.

Jazzepi

Kristoffer O
November 22nd, 2007, 01:17 PM
You can give them robes of missile protection, amulets of luck (IIRC), a nice armor or transform them into stout drakes.

Sombre
November 22nd, 2007, 01:29 PM
Stout Drakes, the poor man's Portly Dragon.

archaeolept
November 22nd, 2007, 01:41 PM
i'm not sure that armor helps anymore - it used to be that the arrows were AP, but now they are AN... which was a bit of an un-needed buff, IMO http://forum.shrapnelgames.com/images/smilies/happy.gif

Cor2
November 22nd, 2007, 01:50 PM
I don't think arrows are all that powerful as it is the AN is needed IMHO. The best you can hope for is a chest wound on most SCs. Mid late game is full of counters.

Does anyone know is luck helps?

lch
November 22nd, 2007, 02:40 PM
Cor2 said:
Does anyone know is luck helps?


Luck helps against anything. ANYTHING.

archaeolept
November 22nd, 2007, 02:53 PM
anything... except magic duel, wish...dunno what else :-)

arrows are too powerful w/ AN... when they were only AP, they were still useful and used in MP.

lch
November 22nd, 2007, 03:29 PM
ANYTHING!

except curse luck http://forum.shrapnelgames.com/images/smilies/wink.gif

Networkingguru
November 22nd, 2007, 04:20 PM
Thanks for the responses guys. I was hoping for something easier than a dome, as they are hitting me in a lot of different provinces, but I guess I will concentrate them in one or two and cast domes. I've had this happen to me when I was playing Neifel and Lanka, but no real problems arose from them (GoH was active in both cases). This time, however, I am in the early game and have been getting hit by them pretty much since the game started. What a pain. http://forum.shrapnelgames.com/images/smilies/frown.gif Humans are just too "squishy".

Kristoffer O
November 22nd, 2007, 05:53 PM
Robe of missile protection works, give you 80% chance of negating the arrow and is quite cheap.

archaeolept
November 22nd, 2007, 07:51 PM
hiring a bunch of scouts is also a good idea... you can never have too many scouts :-)

Folket
November 23rd, 2007, 03:29 AM
A far as I can tell luck does not help against fatigue damage.

Edratman
November 23rd, 2007, 01:25 PM
Recruit a cheap commander with more hit points. The higher hit point unit will be targeted first,

Kristoffer O
November 23rd, 2007, 02:29 PM
Not by seeking arrow.

NTJedi
November 24th, 2007, 09:20 PM
Edratman said:
Recruit a cheap commander with more hit points. The higher hit point unit will be targeted first,



Kristoffer O is correct... the target is randomly selected from the province.

Edratman
November 26th, 2007, 09:35 AM
I defer to the masters.

On the same topic, I haven't seen seeking arrow in quite some time. I also used to be plauged by it. Now the AI casts the (all but useless) remote eagle attack exclusively.

I am wondering if this is a reflection of the difficulty setting that I'm playing? I've been playing the top two difficulty levels for some time. I cannot say that I noticed a relationship between the two as I moved up, but with hindsight there appears to be a correspondence.

NTJedi
November 26th, 2007, 12:06 PM
Edratman said:
I defer to the masters.

On the same topic, I haven't seen seeking arrow in quite some time. I also used to be plauged by it. Now the AI casts the (all but useless) remote eagle attack exclusively.

I am wondering if this is a reflection of the difficulty setting that I'm playing? I've been playing the top two difficulty levels for some time. I cannot say that I noticed a relationship between the two as I moved up, but with hindsight there appears to be a correspondence.



Unfortunately the AI uses 'call of the winds' as an attack spell... which is a waste of gems and should be one of the spells the AI never casts. It's too bad the AI is not programmed to have these army attack spells all target one province simultaneously because a 'call of the winds' combined with 'call of the wild', 'horde from hell', and/or 'imprint souls' would be significantly more effective.
The difficulty setting does not matter on the spells being casted by the AI.