View Full Version : Suricate - pbem LA newbie game - (Running)
fabio80mi
November 23rd, 2007, 06:25 PM
Greetings everyboby
This game will be hosted by llamaserver(thanks for accepting it !) and is a game intended for new players for dominions3.
Basically it is open to everybody with less than 5 multiplayer game active =)
For this game i chose the excellent loemendor multiplayer map:
Loemendor multiplayer scenario (http://www.shrapnelcommunity.com/threads/showflat.php?Cat=&Number=512048)
No mods will be used and standard setting will be in place.
Nations available for the picking will be :
Ermor - Loren
Utgard - Fabio80mi or Folket's friend
Ulm - Aapeli
T'ien Ch'i - Holyfrog
Marignon - Starshine_Monarch
C'tis - Torin
Pangaea - yandav
Man - Networkingguru
R'lyeh - Tharsonius
The picking will be quite simple, u can reserve a nation by replying in this post.
When all nations are taken i'll give instruction to upload pretenders, from that moment u'll have 24 hours to upload your pretenders, if u do not others may take your place
The game will be run on a 26hours PBEM quickhost machine
Now some rules :
-The game may take around 2-3 months to end, if you don't have enough time DO NOT join in the first place!
-No rudeness of any kind is allowed
-Everybody is welcome in this game, however experienced players should not play unless they plan on tutoring others only
-If you stale for 2 turns in a row u'll be set to AI unless u told us before
-I'll be the admin for the server and i'll try to accomodate everybody extending turns when/if needed, however i suggest not to make it a routine it is important for the game to keep up speed.
-According to the situation, the timer may be moved to a 48hours, basically the idea is to have it set for 24h for all the game or to extend it after turn 70
-If u enter a deal with other players try to stick with it http://forum.shrapnelgames.com/images/smilies/happy.gif
-I, as host, would like also to play this game. I will take the last nation remaining .
Any question can be directed to this topic =)
STATUS PAGE:
http://www.llamaserver.net/gameinfo.cgi?game=Suricate
fabio80mi
November 23rd, 2007, 06:26 PM
*reserved*
Tharsonius
November 23rd, 2007, 06:32 PM
R'lyeh for me http://forum.shrapnelgames.com/images/smilies/happy.gif
Loren
November 24th, 2007, 01:31 AM
I'll take Ermor.
Folket
November 24th, 2007, 06:28 AM
I reserve one space for someone else.
Aapeli
November 24th, 2007, 06:41 AM
Ulm for me. I am playing three other games but one is almost lost and the others are with 48 hour timer.
lch
November 24th, 2007, 07:10 AM
Ugh. You want a LA newbies game with R'lyeh and Ermor? I'd have them banned.
llamabeast
November 24th, 2007, 07:51 AM
Yeah, I probably agree about Ermor and R'lyeh.
Turn 70 with a 24 hour timer may also be ambitious, but you can always see how it goes.
yandav
November 24th, 2007, 11:16 AM
I'll take pangaea.
Tharsonius
November 24th, 2007, 01:38 PM
lch said:
Ugh. You want a LA newbies game with R'lyeh and Ermor? I'd have them banned.
Please dont.
I want to try LA R'lyeh in MP. I don't care if I lose, as long I learn something. This will be a newbie game after all.
llamabeast
November 24th, 2007, 01:59 PM
The worry is that those nations are too strong, rather than too weak, in a newbie game. They are relatively hard to counter.
I don't have strong feelings on it myself though, it is up to fabio.
fabio80mi
November 24th, 2007, 02:24 PM
Hello llamabeast! it's good to hear you posting here ^_^ http://forum.shrapnelgames.com/images/smilies/laugh.gif
Of course both you and ich are right, however is my hope that players taking r'lyeh and ermor are not extremely skilled with them to have such a clear advantage , and if they're there is also the diplomacy effect that will have them (hopefully) cornered with all the other nations banding to eliminate the biggest threat =)
So for this game atleast i'll leave those nations playable.
As for the timer i really hope this will be a quick game, of course if it will start taking too long to make turns the timer may be increased .. when ? not sure i hope we'll be able to play all games on a 24h schedule
It occurred to me most likely the game will be still running in cristmas time.. i guess we'll have a suspension of several days for it it can be setted llamabeast right ?
Shovah32
November 24th, 2007, 02:33 PM
Lack of skilled players helps LA Ermor, rather than hurting them, as all they need to do in a newbie game is keep pushing their dominion and gathering their freespawn into huge blocks.
Countering undead can be quite hard, particularly if you are new.
I would say R'lyeh is more powerful, but its also more magic-oriented and not quite as easy to play with.
Starshine_Monarch
November 24th, 2007, 03:02 PM
I'm interested. Give me Marignon for this game, please.
Aapeli
November 24th, 2007, 03:14 PM
Nah ermor aint that bad. There are lots of things just desined to kill undead (for example purgatory). Altough it has the advantage of scambling hordes. Still I am more concerned about Rlyeh (I've had traumatic experiences when playing sp). Never played it myself. But if Rlyeh is being played by someone not experienced with it im sure it will be ok. From the two, I prefer Ermor (probably cause it probably is easyer to play with).
shard
November 25th, 2007, 04:31 AM
Since it is a newbie game, may as well let there be the two nations stated if not at least so that the new players will get to experience WHY they are overpowered rather than just be told they are overpowered.
I wish I could join too for the abovementioned reasons but I can't commit to a new game till after mid dec when i come back from a trip http://forum.shrapnelgames.com/images/smilies/frown.gif
Good luck on the game though!
Starshine_Monarch
November 25th, 2007, 07:33 AM
I have to know though, how can we get Rl'yeh to, you know, not win this? Without Atlantis, there really isn't anyone else that can even get into the water save for Ermor and C'tis and they still take penalties.
fabio80mi
November 25th, 2007, 05:13 PM
A shame shard u can't play this one http://forum.shrapnelgames.com/images/smilies/happy.gif maybe next time ok ?
We're lacking only 3 players to start now ^^
Loren
November 25th, 2007, 09:28 PM
One little request about this game: Instead of a 24 hour/quickhost, how about 26 hours/quickhost? 24/quickhost results in the hosting time ratcheting earlier and earlier--and I'm in the Pacific time zone.
fabio80mi
November 26th, 2007, 04:20 AM
I think it can be done loren , it's not much of a difference after all ^^
Redfrog
November 26th, 2007, 06:53 AM
I would like to join as T'ien Ch'i .
Saxo
November 26th, 2007, 07:17 AM
Hi
I am a newbie. I got the game last week and have been playing singleplayer. I would like to play MP and the 24 hour turn is fine by me, however I cannot play 24 turn in the next 4 weekends and during the holiday (dec. 21 until jan. 2). So If its ok that I skip 2 turns every week and cant play during the holiday, then I am in and would like to play "Man". Otherwise I will wait for a game to start in the beginning of the new year.
fabio80mi
November 26th, 2007, 09:52 AM
Holyfrog - i've updated the nation list for your name
Saxo - Welcome to the comunity http://forum.shrapnelgames.com/images/smilies/happy.gif
Your playing is of course up to you.. however for the sake of the game and for the experience for all others i think it may be best if you play when u got a little more time =)
In any case i'll keep u on hold for the time being if we don't get other takers u may jump in and we'll work a solution to let u play http://forum.shrapnelgames.com/images/smilies/laugh.gif
Folket - U said u were reserving a spot for someone else.. is one of the player who already signed or what? http://forum.shrapnelgames.com/images/smilies/laugh.gif
Torin
November 26th, 2007, 10:06 AM
i would like yo play if theres a place. Ctis if not taken. Any nation in such case.
Saxo
November 26th, 2007, 10:43 AM
OK, I will wait and see.
Networkingguru
November 26th, 2007, 03:09 PM
Well, this is going to be real rough against R'lyeh and Ermor, but I'll take Man since no one seems to want them. Unless they are already taken or no spots are left. In which case I'll just pout http://forum.shrapnelgames.com/images/smilies/frown.gif
fabio80mi
November 26th, 2007, 03:38 PM
Hello Networkingguru !
Well Saxo can't play continuously so i'd say the nation should be yours,
There is only the Folket issue.. he said to reserve a spot for another player but then disappeared and noone claimed it.
So i'd say.. let's wait 12 hours for the final list of players :
IF folket friend doesn't show up you networkingguru gets MAN and i get Utgard http://forum.shrapnelgames.com/images/smilies/happy.gif
IF folket friend does show up he will be getting UTGARD and you networkingguru will still play MAN and i'll simply admin the game http://forum.shrapnelgames.com/images/smilies/happy.gif
I'll ask llamaserver to bring up the game and u'll receive instruction on how to send the pretenders file.
Other players may still post here and reserve 'replacement' spot if some player decide to drop from the game for whatever reason or disappear in this phase.
llamabeast
November 26th, 2007, 03:47 PM
I suggest PMing Folket.
fabio80mi
November 27th, 2007, 07:22 AM
Game has been created and you can start upload your pretenders, here is how :
- Make sure you have the same mods enabled as the game you're playing in (Preferences->Mod Preferences) although only mods affecting pretender design, such as Conceptual Balance, actually matter.
so MAKE SURE YOU DON'T HAVE MODS ENABLED WHEN U CREATE YOUR PRETENDER!
- Go to Game Tools -> Create a pretender god in Dominions version 3.10
- Go to the savedgames/newlords folder in the dominions directory, and find your pretender file (e.g. mid_pythium_0.2h)
- E-mail the file to: pretenders[ at ]llamaserver[ dot ]net
- Crucially, you must have the game name in the subject line of your e-mail
the game name is SURICATE
A few minutes later you should get a confirmation e-mail, and if you check the website you should find your nation added to the list of nations which have joined the game.
Here is the link where you should see the game status :
http://www.llamaserver.net/gameinfo.cgi?game=Suricate
fabio80mi
November 27th, 2007, 06:39 PM
Pretenders are slowing pouring in :-)
Kadelake
November 28th, 2007, 05:36 AM
I'm the one Folket reserved a space for. Only the information didn't reach me at first so I almost missed the game. I've uploaded my pretender now. I hope I didn't cause any troubles by being late.
This is my first multiplayer game by the way http://forum.shrapnelgames.com/images/smilies/happy.gif
fabio80mi
November 28th, 2007, 07:14 AM
No problem Kadelake and welcome =)
You'll take the place with Utgard and i'll simply admin the game =)
Only Torin with C'Tis missing and then we can start =))
Torin
November 28th, 2007, 12:33 PM
ill upload tonight
fabio80mi
November 29th, 2007, 04:38 AM
Good everybody has joined up ! http://forum.shrapnelgames.com/images/smilies/laugh.gif
You'll receive a notification for the start of the game.
On the first post you have the final player list, you got the map link and the status of the game link.
I wont play this game but i'll check the thread often enough to intervene if necessary.
If you need advice you can ask whatever u want both in this thread both as PM.
If u need a delay you can ask that too (but i suggest u keep that to a minimum)
yandav
November 29th, 2007, 05:48 PM
I didn't receive any notification yet, is this normal? Sorry for this question but it's the first time I deal with a server for a game so I'm not sure to clearly understand what I've got to do.
Tharsonius
November 29th, 2007, 08:43 PM
same here, got nothing yet
llamabeast
November 29th, 2007, 09:45 PM
Haven't started it yet - the game will be starting tomorrow night (UK time).
Torin
November 30th, 2007, 06:00 PM
Should we get a house rule against retreatin mage casting wrathful skyes and stealing bogu´s friends commands?
llamabeast
November 30th, 2007, 09:04 PM
Right, the game has started. Hope everything works okay for everyone.
The first turn has 48 hours on the timer. Subsequent turns will have 26 hours, as requested.
Loren
November 30th, 2007, 11:35 PM
How's that for positioning: I got the same start as I did when I tested my pretender against the AI!
Redfrog
December 1st, 2007, 01:33 AM
Nation's start positions are fixed in this map , so you always get the same position http://forum.shrapnelgames.com/images/smilies/rolleyes.gif
fabio80mi
December 1st, 2007, 04:17 AM
The game started and you should have all received your first turn =)
This game is made in a 'scenario map' so is quite fixed =)
It is my hope you'll enjoy it !
For any question or problem u can always pm me or write here, to answer the concerns wrathful skyes should be legit (unless someone has a strong point against it).
Stealing the attack commander order from bogu's friend is NOT allowed and should be avoided, please don't do it.
Torin
December 1st, 2007, 10:06 AM
The point is that the spell is bugged and you should not be able to have the enchantmen function wile the mage has already retreated from the field (as with any other enchantment).
Is not too important but unfair to be legit to use bugged commands.
fabio80mi
December 1st, 2007, 11:36 AM
If i get this correctly a mage can have scripted cast wraithful skies/retreat and the spell stays up for all battle?
What if the mage casting Wraithful skies is regularly killed in the battle?
Torin
December 1st, 2007, 04:14 PM
mmm I don´t know if the enchantment ends. I think that remains in effect even if killed. Normally you could equip an anti-lightning ring to make him survive but still an enemy could kill him.
the trick is to retreat him so the enchantments last for the battle.
Kadelake
December 2nd, 2007, 02:08 PM
From what I read in this (http://www.shrapnelcommunity.com/threads/showflat.php?Cat=&Number=567591&page=0&view=collap sed&sb=5&o=&fpart=1&vc=1) thread it seems like it is abusing a bug and that the enchantment should end when the mage dies. Same for:
"Using combinations of "mists of deception" + some battle enchantment damageing spell (like wratful skies) and then retreating the caster mage. Basically there is no way to kill the mist, so the enemy army has to endure 50 rounds of mass lightning bolts....".
I think we should have a house rule against abusing those spells by retreating after casting.
llamabeast
December 2nd, 2007, 03:46 PM
I;m a bit confused about what you're talking about, but there are two issues about such things. (1) Retreating from battle doesn't end a battlefield enchantment, but dying does. I thought this had been fixed, though I'm not sure. (2) The spell Mists of Deception produces soldiers which prevent the battle from ending ad infinitum. Hence if one side casts both Wrathful Skies and Mists of Deception then retreats, the opposing side has to survive 50 rounds of lightning.
fabio80mi
December 4th, 2007, 10:04 AM
A quick suggestion for the people at the very first game (or with very little turns played before)
The internal dominions3 message system does work but doesn't have an history of the messages sent and it takes some time to get an answer (2 turns usually..) so it is common practice to use the forum/Personal messages for diplomacy purpose!
For instance your declaration of wars, nap , alliance , trade offers , threats , ecc should all be carried out either in this thread (if u want it public) or wia PM (for private thing).
Though not mandatory it usually improve the game experience if the players engage in diplomacy/boasting/threats/whatever in the game thread
Kadelake
December 11th, 2007, 08:06 PM
Hats of for Ulm's prophet http://forum.shrapnelgames.com/images/smilies/biggrin.gif
My province defence had just put his entire army on the run. They close in on the hochmeister prophet, getting ready to surround him. But then they take one good look at him and apparently decide that it's not worth risking it. The entire province defence deserts and run away into the woods. The hochmeister is left alone looking out over a field of corpses. http://forum.shrapnelgames.com/images/smilies/firedevil.gif
He never moved or fought in any melee. It seems he's such a mean bastard that he doesn't have to fight to defeat his enemies.
Tharsonius
December 11th, 2007, 08:23 PM
Looks like you province defence didnt read the game manual http://forum.shrapnelgames.com/images/smilies/wink.gif
Aapeli
December 12th, 2007, 08:36 AM
How much Pd were there? I had for some stupid reason scripted my rangers to fire archers and there were nothing else than one jotun jarl to shoot. Hats off to the jarl too my rangers didnt hurt him a bit but luckily my prophet did with a well aimed smite. http://forum.shrapnelgames.com/images/smilies/tongue.gif. Was a close call that my prophet didnt die for casting smite too much. In the end there were no fatigue left for meelee.
Kadelake
December 12th, 2007, 06:07 PM
What happened to the turn? Seems like there was some kind of error.
The turn ended without warning and the status page and mail claims we are now on turn four. When I tried the turn file it was turn 15 as it should but a stale turn.
Tharsonius
December 12th, 2007, 07:04 PM
"Dear all,
Sorry about the bizarre e-mail you'll just have had from the LlamaServer - please ignore it and don't bother opening the attached turn file, since it's meaningless. Unfortunately you'll have to send in any 2h files for the current turn all over again - sorry!
Somehow something went wrong while I was starting some new games. It was the same bizarre something that happened a few weeks ago in fact - I have to look into this carefully. Basically the file with all the game details got changed to how it was a few weeks ago - despite the fact that no backups of the file are kept! Bizarre.
If you see any bizarre behaviour (most probably old games being reincarnated or new games disappearing), please let me know. Admins - any changes you've made, e.g. to hosting intervals, will have been undone.
To reiterate, what most of you will have to do is just resend your 2h file for the current turn.
Thanks and sorry again,
llamabeast"
Aapeli
December 13th, 2007, 01:16 PM
Umm I recieved turn 15 and turn 4. Havent looked at them yet. I assume we are supposed to send turn 14 once again.
Tharsonius
December 13th, 2007, 01:55 PM
go to http://www.llamaserver.net/gameinfo.cgi?game=Suricate and try "Request turn resend"
Loren
December 13th, 2007, 08:10 PM
Torin, why the war without even a declaration? There wasn't even an accidental border spat.
Redfrog
December 14th, 2007, 06:17 AM
Loren said:
Torin, why the war without even a declaration? There wasn't even an accidental border spat.
We T'ien Ch'i declare war upon Ermor,too http://forum.shrapnelgames.com/images/smilies/biggrin.gif
We can't wait till you could gathering 5k+ undead in the battlefield http://forum.shrapnelgames.com/images/smilies/frown.gif
Torin
December 14th, 2007, 07:26 AM
No, you are right. It´s war. But we had not any peace agreement before so why declare war?
Kadelake
December 14th, 2007, 11:19 AM
Trade proposal: Death gems for earth or water gems
Does anyone want death gems? I'm in need of earth and water gems.
I might also be open for other trades as well http://forum.shrapnelgames.com/images/smilies/happy.gif
Redfrog
December 15th, 2007, 12:39 AM
T'ien Ch'i would like trade air&earth&death gems for some nature&fire gems http://forum.shrapnelgames.com/images/smilies/laugh.gif
Loren
December 15th, 2007, 02:29 AM
The box with the game on it has some alarm screaming it's head off. I'm asking for an extra 12 hours on this turn.
Loren
December 15th, 2007, 12:52 PM
Loren said:
The box with the game on it has some alarm screaming it's head off. I'm asking for an extra 12 hours on this turn.
Nevermind--it's a failed temperature sensor, nothing more. I'm getting an overtemp alarm on a drive at room temperature. Fortunately the game wasn't on that drive.
Tharsonius
December 15th, 2007, 03:23 PM
Woe to the nation of Man!
Their god (RIP) carelessly attacked and killed harmless dreamers only to awake what was sleeping...
Kadelake
December 15th, 2007, 07:32 PM
The god died?
Networkingguru
December 16th, 2007, 01:11 PM
Kadelake said:
The god died?
Yea. Much larger defending force than I anticipated. But, Cyclops vs. Snake doesn't work out too good for the Cyclops most times anyhow, LOL.
Networkingguru
December 16th, 2007, 01:14 PM
Tharsonius said:
Woe to the nation of Man!
Their god (RIP) carelessly attacked and killed harmless dreamers only to awake what was sleeping...
R'lyeh is the scourge of the sea, and must be destroyed lest the insanity spread! I hearby call on all nations to strike down the source of the madness and drive the abominations back into the sea. Man has taken the first steps, and I implore all other sane nations to do the same. Look to the sea! Madness is rising!
Loren
December 16th, 2007, 01:26 PM
Well, you guys ganged up on me and stopped the undead threat. I lost most of my army this round and the only thing I could hope to do would be bottle up in the capital fort until I was dominion-killed. There's no point in that, you can fight the AI for the remains of my territory.
Torin
December 16th, 2007, 02:08 PM
damn, sorry.
I thought you had more of them.
But being the ashen empire you can expect to be ganged up upon.
I think this map its not balanced. Placement is so uneven.
And Rlyeh is the only water nation.
Tharsonius
December 16th, 2007, 02:40 PM
there aren't that many water nations in LA http://forum.shrapnelgames.com/images/smilies/wink.gif
hmm, lots of priests in the hall of fame... ^^
Aapeli
December 16th, 2007, 04:35 PM
Madness can be very harmful but only to us but to Rlyeh too. I was just attacked by an insane scout. Indies dont do well on the ranks of the dreamers.
Loren
December 16th, 2007, 07:06 PM
Torin said:
damn, sorry.
I thought you had more of them.
But being the ashen empire you can expect to be ganged up upon.
I might have been able to deal with you despite the outcome of that battle but I was also being hit by an even larger force from the north. I would say the forces currently in my lands are at least 4x as powerful as what I have left.
Starshine_Monarch
December 17th, 2007, 10:36 AM
Now wait just a damn minute here! Okay, I'll admit that Pangaea snuck up on me and took a couple of provinces, but how in the nine hells did he put up a fortified city next to mine in one turn? Not to mention he snuck past my capital with a good size army in the first place and I didn't find him until he attacked the next province over.
Maybe I just suck, I don't know.
yandav
December 17th, 2007, 11:49 AM
I got the castle with a random event.
Torin
December 17th, 2007, 12:40 PM
that´s a very good event. I got a fortress in an other game but was only a simple fortress.
Loren, I played SP Ermor and probably you should have got a bishop with you. they cast protection from magic +4 to all your undead in the battle. Only you have to spend 23 gems (two times if you are facing 2 fronts).
Aapeli
December 17th, 2007, 04:39 PM
Are we going to have a brake during holidays? On monday we are off to the countryside to spend a hilarious christmas with no computers around that have dom in them.
So I can send my last turn on tuesday 23th. We should be back on sunday 30th so that us ok for me to get back on the game. So if you could stop the timers for christmas it would be cool but if not I shall find a sub.
Loren
December 17th, 2007, 05:28 PM
Torin said:
that´s a very good event. I got a fortress in an other game but was only a simple fortress.
Loren, I played SP Ermor and probably you should have got a bishop with you. they cast protection from magic +4 to all your undead in the battle. Only you have to spend 23 gems (two times if you are facing 2 fronts).
Yeah, there should have been a good caster at that battle. I didn't expect that battle yet--I was bringing in my prophet. I thought I had enough force there to keep you from attacking before I was ready.
yandav
December 17th, 2007, 06:37 PM
Aapeli said:
Are we going to have a brake during holidays? On monday we are off to the countryside to spend a hilarious christmas with no computers around that have dom in them.
So I can send my last turn on tuesday 23th. We should be back on sunday 30th so that us ok for me to get back on the game. So if you could stop the timers for christmas it would be cool but if not I shall find a sub.
I probably won't be able to play 24/12 and 25/12 and between 29/12 and 1/1. I could try to find a sub but I think it will be difficult to find one during this week.
Networkingguru
December 17th, 2007, 09:23 PM
Aapeli said:
Madness can be very harmful but only to us but to Rlyeh too. I was just attacked by an insane scout. Indies dont do well on the ranks of the dreamers.
Well, that's really not a big deal to him. Having played R'lyeh quite a bit, scouts are something you are glad to be rid of, and insanity doesn't affect your units enough to cause you any real stress, just annoyance. The real problems is R'lyeh's ability to generate hundreds of freespawns each turn (some of them quite good, unlike Ermor's). If he's allowed time, we are all toast.
fabio80mi
December 18th, 2007, 04:46 AM
I think in the holyday period (from 24/12 to 2/1 i'd say) we can turn the timer off and u can all take ur turns when u got the spare time.
Do u think it is acceptable ?
Kadelake
December 18th, 2007, 05:18 AM
That seems like a good idea
Starshine_Monarch
December 18th, 2007, 10:10 AM
Lord in Hell that was an awful battle. Oh dear . . . I can't get out of my capital now . . . I think I might have to concede this one.
Anyone mind if I turn to AI text turn?
Tharsonius
December 18th, 2007, 10:27 AM
Starshine_Monarch said:
Lord in Hell that was an awful battle. Oh dear . . . I can't get out of my capital now . . . I think I might have to concede this one.
Anyone mind if I turn to AI text turn?
http://forum.shrapnelgames.com/images/smilies/frown.gif
You didn't protect your Crossbow troops good enough.
But a nice battle to watch http://forum.shrapnelgames.com/images/smilies/wink.gif
yandav
December 18th, 2007, 12:33 PM
fabio80mi said:
I think in the holyday period (from 24/12 to 2/1 i'd say) we can turn the timer off and u can all take ur turns when u got the spare time.
Do u think it is acceptable ?
Very good idea!
Networkingguru
December 20th, 2007, 02:59 AM
Well, I believe I am done. Please set me to AI.
For what it is worth, I suggest all nations gang up on R'lyeh right now. In 10 turns they will be pretty close to unstoppable.
Good luck all
fabio80mi
December 20th, 2007, 10:17 AM
I'm sorry to hear that Net , i hope u had fun!
Since i am not playing this game is there anyone kind enough to relate the situation of the game ?
Is there any very big nation or some (public) alliance/wars going on ?
Loren
December 20th, 2007, 02:52 PM
Networkingguru said:
Well, I believe I am done. Please set me to AI.
For what it is worth, I suggest all nations gang up on R'lyeh right now. In 10 turns they will be pretty close to unstoppable.
Good luck all
You set yourself to AI.
llamabeast
December 20th, 2007, 05:23 PM
Please set me to AI.
You set yourself to AI.
Indeed. Although I'm sure you didn't know, this is the one thing players say to me that most fills me with misery. It's very easy to change yourself to AI (go to one of the menus on the right - preferences or something - then it's at the top), but really quite hard work for me or a game admin to do it.
Kadelake
December 21st, 2007, 11:08 AM
I'll try to do a summary of the game. At least the parts I actually know about. http://forum.shrapnelgames.com/images/smilies/happy.gif
Wars
Ulm and I (Utgård) have had some border skirmishes but no real battles.
The undead war
Tien Chi and C'tis attacked Ermor and killed his armies. I joined in on a corner but didn't see much action. It seems like they are mopping up what's left of the evil undead horde right now.
Hordes from the deep
R'lyeh took the coastal provinces close to Man's capital and Man attacked R'lyeh in an attempt to conquer them. I don't know any details about the battle were the cyclops of Man was killed but it seems like Man got beaten bad. R'lyeh is now fighting a weak AI Man.
The fall of Maginon
I've very little details about this war but it seems like pangea crushed Maginon with very little effort.
Power situation
This is basically just taken from the score graphs.
Land
I'm largest in size but most of my land is very poor. The second largest one is Pangaea who is by far the richest with R'lyeh holding a good second place.
Pangaea and R'lyeh also have and insane amount of forts, 6 and 5 respectively, with the rest of us having 3.
Magic
It seems however that Pangaea have sacrificed research in order to gain all his lands and wealth. He's holding the last place in research but do have a very high gem income.
Tien Chi dominates research but R'lyeh also have a very high spot.
Networkingguru
December 21st, 2007, 03:25 PM
llamabeast said:
Please set me to AI.
You set yourself to AI.
Indeed. Although I'm sure you didn't know, this is the one thing players say to me that most fills me with misery. It's very easy to change yourself to AI (go to one of the menus on the right - preferences or something - then it's at the top), but really quite hard work for me or a game admin to do it.
Thanks, I did so shortly after the previous message. I had never done it before, so I had no idea how to do it.
Networkingguru
December 21st, 2007, 03:33 PM
Kadelake said:
I'll try to do a summary of the game. At least the parts I actually know about. http://forum.shrapnelgames.com/images/smilies/happy.gif
Wars
Ulm and I (Utgård) have had some border skirmishes but no real battles.
The undead war
Tien Chi and C'tis attacked Ermor and killed his armies. I joined in on a corner but didn't see much action. It seems like they are mopping up what's left of the evil undead horde right now.
Hordes from the deep
R'lyeh took the coastal provinces close to Man's capital and Man attacked R'lyeh in an attempt to conquer them. I don't know any details about the battle were the cyclops of Man was killed but it seems like Man got beaten bad. R'lyeh is now fighting a weak AI Man.
The fall of Maginon
I've very little details about this war but it seems like pangea crushed Maginon with very little effort.
Power situation
This is basically just taken from the score graphs.
Land
I'm largest in size but most of my land is very poor. The second largest one is Pangaea who is by far the richest with R'lyeh holding a good second place.
Pangaea and R'lyeh also have and insane amount of forts, 6 and 5 respectively, with the rest of us having 3.
Magic
It seems however that Pangaea have sacrificed research in order to gain all his lands and wealth. He's holding the last place in research but do have a very high gem income.
Tien Chi dominates research but R'lyeh also have a very high spot.
I can fill in the details on the Man/R'lyeh battles:
- My Cyclops was killed due to R'lyeh reinforcing a territory with a large number of freespawns and Illithids supported by his Wyrm on the same trun I attcked it with a small conquering force of Defenders/Longbowmen/Heavy Cav supported by my Cyclops.
- R'lyeh then took that same force and conquered two more territories while I retreated to my castle to assemble a larger force.
- I then attacked R'lyeh with a force consisting of 25 or so Grand Thaumaturges, approx 50 longbowmen, 20 defenders, and 20 Heavy Cav. I was summarily crushed.
Unfortunately, I was not able to research thunder strike before R'lyeh began their land conquest, so my best offensive spell was lightning bolt. As R'lyeh essentially destroyed 80% of my army as well as 50% of my research force, there was no point in dragging out the inevitable.
Tharsonius
December 21st, 2007, 07:54 PM
Networkingguru said:
Unfortunately, I was not able to research thunder strike before I began my land conquest, so my best offensive spell was lightning bolt.
fixed http://forum.shrapnelgames.com/images/smilies/wink.gif
Torin
December 21st, 2007, 08:19 PM
I wont be able to play over the weekend.
if timer can be set that would be good to me.
fabio80mi
December 22nd, 2007, 05:46 AM
Thanks for the history of the game, it sounds like an interesting game so far =))
I've also taken the opportunity to set the timer to 10 days, here is how it works.
This current turn was due for the 23, since torin might have some trouble i've extended it already.
When this turn is done (i guess around the 24) next turn will be due 10 days later, so likely the 3th of january.
quickhost is still on so if u manage to play a few more turns is even better =)
Someplace from the 3-7 january the timer will be setted back at 26 hours
Networkingguru
December 26th, 2007, 03:13 AM
Tharsonius said:
Networkingguru said:
Unfortunately, I was not able to research thunder strike before I began my land conquest, so my best offensive spell was lightning bolt.
fixed http://forum.shrapnelgames.com/images/smilies/wink.gif
The jab was not required. We are all newbies here, and hindsight is always 20/20. I focussed initial research on Wind Guide, which I DID get, and used to good effect. Had R'lyeh chosen to expand in say, Pangea's realm first, I'd still be in this game, and have Thunder Strike well before the need to attack R'lyeh came about. As it happened, my expansion was blocked on the north and east by nations I had NAP's with, and so my only expansion option was to hit R'lyeh (which was going to happen anyhow, sooner or later).
Your smart-@$$ed comment was definitely not appreciated. Luck DOES play into this game, and I don't think I made any seriously bad moves. I was simply over matched by a Uber-nation well before I had opportunity to research the spells I needed to defang them.
Tharsonius
December 26th, 2007, 11:16 AM
That wasn't my point.
I had no intention to attack you, I only took 3 indi provinces (near my capital) and my pretender was already back in my capital when you attacked me.
But all your posts sound like I'm the bad aggressor.
You attacked with a small force while not ready with your research and got beaten. Thats all, no "Uber-nation" or something like that.
Kadelake
December 27th, 2007, 09:35 AM
Utgård declares war on R'lyeh. The madness shall be pushed back into the sea http://forum.shrapnelgames.com/images/smilies/smile.gif
Torin
December 27th, 2007, 09:54 AM
will
Networkingguru
December 27th, 2007, 02:43 PM
Tharsonius said:
That wasn't my point.
I had no intention to attack you, I only took 3 indi provinces (near my capital) and my pretender was already back in my capital when you attacked me.
But all your posts sound like I'm the bad aggressor.
You attacked with a small force while not ready with your research and got beaten. Thats all, no "Uber-nation" or something like that.
You attack me (and everyone else) with your domain, and your expansion that close to my capital really left me no choice. Besides, with R'lyeh, the longer I wait, the worse it ends up for me. Say whatever you want, R'lyeh IS an Uber-nation, and my only option was to attack while you were small enough that there was at least a snowball's chance of making an advance.
Oh, and that "Small force" consisted of pretty much everything I was able to produce from turn 1. I didn't lose much to anything else. That many mages is only considered small at that point in the game when you are going against R'lyeh or Ermor.
Kadelake
December 29th, 2007, 07:07 PM
Does anyone have any spare air or astral gems? I'm willing to sell water, earth, death and nature gems.
llamabeast
December 29th, 2007, 07:20 PM
will
(I presume Torin is correcting Kadelake's "shall".) Really? I always thought either were okay but had subtly different meanings, the subtlety being one I'm not sure of.
Torin
December 29th, 2007, 08:44 PM
That´s right, shall is for us or I only.
will can be used in any.
vfb
December 29th, 2007, 09:11 PM
Huh? Never heard that. Sorry to go OT in a thread for a game I'm not even in. But what about the meek? You know, "blessed are the cheesemakers, and the meek shall inherit the earth," and all that sort of stuff. (Well, obviously in dominions the meek are just going to inherit the pointy end of a sword, but I couldn't think of a better example.)
llamabeast
December 29th, 2007, 09:46 PM
Okay, I couldn't resist googling this:
Indicative:
I shall; you will; he, she, or it will. (same for plural).
Imperative:
I will; you shall; he, she, or it shall. (again, same for plural).
So, Torin is correct in the more common indicative sense. However, in the more forceful imperative it's the opposite.
Child: I won't tidy my room.
Mother: You _shall_. (i.e. a command)
This doesn't shed much light on "the meek shall inherit the earth" - apparently it's an order. Or more probably, an error.
Sorry for all the OT discussion on the thread for a game me and vfb aren't even in guys!
Kadelake
December 29th, 2007, 10:08 PM
No problem http://forum.shrapnelgames.com/images/smilies/happy.gif
I've always thought that shall implies a greater degree of certainty. So it’s generally not appropriate to us for others except in commands and things like that. Seems I was kind of close to the real usage.
That R’lyeh shall be thrown back in the sea was some kind of divine declaration. Or wishful thinking http://forum.shrapnelgames.com/images/smilies/wink.gif
vfb
December 29th, 2007, 10:12 PM
"Shall" is also subjunctive, meaning "let it be so".
The meek shall inherit the earth == All you aggro nations r gonna get pwned.
The madness shall be pushed back into the sea == Dude, we're gonna go pwn some crazy starspawn.
So, Kadelake, you were correct to use "shall." And I promise I'll depart this thread now. http://forum.shrapnelgames.com/images/smilies/happy.gif If anyone wants to continue discussing "shall", let's head to the Bar & Grill.
Torin
December 29th, 2007, 10:46 PM
i will go to bar & grill even if i dont want to discuss
Kadelake
December 31st, 2007, 11:21 PM
Happy new year! http://forum.shrapnelgames.com/images/smilies/biggrin.gif
fabio80mi
January 3rd, 2008, 04:54 AM
Happy new year to all http://forum.shrapnelgames.com/images/smilies/happy.gif
Soon i'll reset the timer to the previous schedule..likely after this turn is done =)
yandav
January 6th, 2008, 03:58 PM
Ok, R'lyeh attacked me this turn and I can sadly only repeat what someone else said before: I don't stand a chance. Really, I mean it.
I think that our only solution is a great alliance against them. Ulm must understand this: he should stop his aggression against me if he doesn't want to be the next on R'lyeh's list.
Aapeli
January 7th, 2008, 04:20 PM
A declaration from Ulm:
We hereby declare that we are to break our non aggression pact with Rlyeh and join war against the increasing number of madness. After three turns (turn number 37) we shall launch our attacks against the insane.
It is regrettable that we should break such a long lasted and fruitful peace but I guess the God of Ulm has finally realized the danger just next door.
Tharsonius
January 7th, 2008, 05:36 PM
What great danger? Don't believe the propaganda...
That was the great chance for you to get all of the old Marignon lands from Pangaea, good luck to get it on your own now.
In the end you all help Utgard to win this game.
Kadelake
January 7th, 2008, 06:16 PM
Utgård is breaking our non aggression pact with R'lyeh and will resume the war on turn 39.
Thanks for finding me the biggest threat. I hope I have at least a chance of winning http://forum.shrapnelgames.com/images/smilies/smile.gif
Tharsonius
January 7th, 2008, 08:07 PM
You and T'ien Ch'i have the biggest chance.
But he does what you tell him, so I think yours is bigger http://forum.shrapnelgames.com/images/smilies/wink.gif
Redfrog
January 8th, 2008, 12:02 AM
Tharsonius said:
You and T'ien Ch'i have the biggest chance.
But he does what you tell him, so I think yours is bigger http://forum.shrapnelgames.com/images/smilies/wink.gif
That's a rumor http://forum.shrapnelgames.com/images/smilies/evil.gif
T'ien Ch'i declares that they are to break their NAP with Rlyeh and will start the war on turn 37.
Tharsonius
January 8th, 2008, 06:06 AM
Holyfrog said:
T'ien Ch'i declares that they are to break their NAP with Rlyeh and will start the war on turn 37.
What a big surprise http://forum.shrapnelgames.com/images/smilies/rolleyes.gif
Redfrog
January 8th, 2008, 06:52 AM
T'ien Ch'i just want to kick the madness out of northern continent, we don't care if it lands on Pan's headhttp://forum.shrapnelgames.com/images/smilies/cool.gif
Aapeli
January 8th, 2008, 12:30 PM
Well if you are playing rlyeh its obivous that you got to prepare to be hated by everyone. The same goes to Ermor of course.
Tharsonius
January 8th, 2008, 12:55 PM
Yes, but with your "hate" you only help others, not yourself.
Aapeli
January 8th, 2008, 03:00 PM
I concider to help everyone, yes, even myself. I assure you that this desicion was not made rashly (or at least I gave some thought to it). And now I can of course pretend im making completely unselfish acts http://forum.shrapnelgames.com/images/smilies/biggrin.gif.
Redfrog
January 10th, 2008, 03:05 AM
/threads/images/Graemlins/Clock.gif The fatalistic turn 37 is coming ! Let's see what will happen......
By the way, Ulm stales at turn 36 http://forum.shrapnelgames.com/images/smilies/rolleyes.gif
Aapeli
January 10th, 2008, 12:20 PM
Had a problem sending turn. Seems like llamaserver was unable to accept my zipped files.
Tharsonius
January 10th, 2008, 12:33 PM
Holyfrog said:
/threads/images/Graemlins/Clock.gif The fatalistic turn 37 is coming ! Let's see what will happen......
By the way, Ulm stales at turn 36 http://forum.shrapnelgames.com/images/smilies/rolleyes.gif
I'm waiting http://forum.shrapnelgames.com/images/smilies/happy.gif
And I finally found a way to get rid of annoying high MR lizard undead...
Aapeli
January 10th, 2008, 03:19 PM
Tharsonius said:
And I finally found a way to get rid of annoying high MR lizard undead...
I guess you did as the graphs show a little fall on citis army http://forum.shrapnelgames.com/images/smilies/tongue.gif. I wonder how my undeads will do against your magic http://forum.shrapnelgames.com/images/smilies/fear.gif.
fabio80mi
January 12th, 2008, 04:28 AM
Seems the game is getting more interesting by the day :-) I'm really glad u're enjoying it!
Redfrog
January 13th, 2008, 12:47 AM
Mad fish loots /threads/images/Graemlins/Fish.gif
Aapeli
January 14th, 2008, 11:58 AM
Im starting to feel that our resistance against madness is paying off. I guess just ganging up and finding allies is the best way of beating the so called "uber nations".
Fish?
Tharsonius
January 14th, 2008, 12:57 PM
...
What "uber nation"? You have been tricked, thats all.
I have lots and lots of weak troops that die easy and eat lots of gold too. But I wasn't anymore threat then every other nation in this game.
It's not very hard to win 5 against 1, especially when all 6 are equally powerful. Better look who will be the next target and who profit the most from this "war"...
Kadelake
January 14th, 2008, 04:17 PM
Yes, the game would be quite broken if one nation was able to win against 5 other. Still I think that R'lyeh is a really good nation and that you are a good player. You were in the best spot before everyone ganged up you. http://forum.shrapnelgames.com/images/smilies/smile.gif
Good move to pillage the northern coast by the way. How did you manage to get one province from 10k population to 600? My army had to resort to eating their dead and some people got some nasty diseases. http://forum.shrapnelgames.com/images/smilies/Sick.gif
Tharsonius
January 14th, 2008, 06:08 PM
I think I wasn't even strong enough to fight against two (on land).
One of the few things the freespawns are good for is pillage... http://forum.shrapnelgames.com/images/smilies/wink.gif
In one province I killed 10k pop a turn.
I'm not mad that everyone ganged up on me, I can understand most of them, they want the rich land Man left behind. I'm only a little angry about Ulm joining them, he had the chance to grow stronger on Pangaea but he stopped this war and turned on me. Now all he got is a 600 pop province (and a few bad dreams... http://forum.shrapnelgames.com/images/smilies/evil.gif).
Redfrog
January 15th, 2008, 10:45 AM
http://forum.shrapnelgames.com/images/smilies/biggrin.gif
Tharsonius
January 15th, 2008, 11:28 AM
huh? instead?
Aapeli
January 15th, 2008, 12:16 PM
Tharsonius said:
One of the few things the freespawns are good for is pillage... http://forum.shrapnelgames.com/images/smilies/wink.gif
In one province I killed 10k pop a turn.
Yeah I concuered a farm province with income 1. Was a bit suprising. And yes the bad dreams were my prophets who attacked under water (with archers that couldnt shoot! Lesson learned there http://forum.shrapnelgames.com/images/smilies/tongue.gif).
Tharsonius
January 18th, 2008, 12:52 PM
What "surprising" turn of events http://forum.shrapnelgames.com/images/smilies/wink.gif
btw, I hope the besiegers of my nice little Fortress on the Earthfang Isles don't get to... mad, I mean bored, from the long waiting
Redfrog
January 19th, 2008, 09:54 AM
Tharsonius said:
What "surprising" turn of events http://forum.shrapnelgames.com/images/smilies/wink.gif
btw, I hope the besiegers of my nice little Fortress on the Earthfang Isles don't get to... mad, I mean bored, from the long waiting
It would be okay if they stayed there for another hundred years.....
Redfrog
January 21st, 2008, 07:02 AM
Tharsonius said:
What "surprising" turn of events http://forum.shrapnelgames.com/images/smilies/wink.gif
btw, I hope the besiegers of my nice little Fortress on the Earthfang Isles don't get to... mad, I mean bored, from the long waiting
lol, my commanders chose the same turn to hear the interesting R'lyeh dreams, and no one want to tear down your wall http://forum.shrapnelgames.com/images/smilies/rolleyes.gif I think this would be a relaxed month for the defenders http://forum.shrapnelgames.com/images/smilies/biggrin.gif
Kadelake
January 26th, 2008, 07:29 AM
I managed to kill Dagon the Wyrm by teleporting in a SC. Fun http://forum.shrapnelgames.com/images/smilies/biggrin.gif
Tharsonius
January 26th, 2008, 11:10 AM
I guess he was a little tired after killing two of your horrors.
Kadelake
January 26th, 2008, 01:43 PM
Probably http://forum.shrapnelgames.com/images/smilies/smile.gif
But he almost managed to kill my SC with his poison. I thought 100 poison resistance meant that he was immune to poison.
Tharsonius
January 26th, 2008, 01:49 PM
not with invulnerability...
Aapeli
January 26th, 2008, 03:06 PM
Man those tartarians are powerful. What is that thing they have that makes my troops die when they attack him? I mean its not blood vengeance is it (there was no icon fo blood vengeance)?
And damn those horrors are a real pain in the *** too. Nice tactic to attack with a scout afterwards. Didnt know that one.
Kadelake
January 26th, 2008, 06:31 PM
Tharsonius: Ah, that would explain it http://forum.shrapnelgames.com/images/smilies/fear.gif
Aapeli: It's the aegis, an unique shield that gives medusa petrification. Only one of them have it though. Never tried it before but it was really scary to see the effect on your templars http://forum.shrapnelgames.com/images/smilies/biggrin.gif
Yeah, I really like those lesser horrors. They only cost nine slaves and my Norns can cast them with an astral and a blood booster. They're really good against province defence http://forum.shrapnelgames.com/images/smilies/smile.gif
Your strong flying commanders are a real pain as well. I think that your god and vampire counts was my biggest trouble. Without them I could have immobilized your armies with infernal disease.
Aapeli
January 27th, 2008, 06:41 AM
Ah the vampires. My favourite commanders. They are sneaky, flying and can lead up to 80 rangers behind enemy lines (wich I was about to do but then my capital was conquered http://forum.shrapnelgames.com/images/smilies/mad.gif). The virtue god was a bit experimental. An air mage is not so usual with Ulm.
Never knew the aegis was that powerful http://forum.shrapnelgames.com/images/smilies/fear.gif. I guess the only defend from it is magic resistance.
Kadelake
January 27th, 2008, 09:37 AM
It seems to me that Ulm is simply not as good as the other nations in this game. Your mages can't really compare and your troops, while though, have low MR.
yandav
January 27th, 2008, 04:26 PM
I just met the hunter of heroes ... not really friendly ...
yandav
January 30th, 2008, 06:39 AM
The forces of the Nature will join the nations of Ulm, Ctis and R'lyeh in their desperate battle against Utgard. I hope we'll have a glorious death.
To Utgard: we have a NAP3 so this war won't begin before turn 66.
To Tienchi: what are you waiting for? I don't think you realize that Utgard is even a lot stronger than what the graphs are showing.
Redfrog
January 30th, 2008, 07:17 AM
yandav said:
The forces of the Nature will join the nations of Ulm, Ctis and R'lyeh in their desperate battle against Utgard. I hope we'll have a glorious death.
To Utgard: we have a NAP3 so this war won't begin before turn 66.
To Tienchi: what are you waiting for? I don't think you realize that Utgard is even a lot stronger than what the graphs are showing.
It seems like another " let's gang on that guy "has just taken place. It is very amusing and clever http://forum.shrapnelgames.com/images/smilies/biggrin.gif
Here, Tien Chi declares war on "the forces of the Nature" , this will be a "desperate battle" as well http://forum.shrapnelgames.com/images/smilies/wink.gif We have a NAP3 so this war won't begin before turn 66... http://forum.shrapnelgames.com/images/smilies/cool.gif
Aapeli
January 30th, 2008, 11:29 AM
Unfortunately Ulm is probably destroyed before turn 66 (my castles defences already down). But we shall do all we can to make the giants lives more difficult (one attack already deflected. And a werewolf down too http://forum.shrapnelgames.com/images/smilies/tongue.gif).
Tharsonius
January 30th, 2008, 12:02 PM
Tharsonius said:
In the end you all help Utgard to win this game.
to quote myself...
I think it's to late to stop Utgard. And it looks like Tien Chi wants him to win.
All you can do now is to throw everything an Utgard. Ignore Tien Chi, he can't even take that one lonely island http://forum.shrapnelgames.com/images/smilies/wink.gif
Ctis is helping Utgard in his own way, by taking out my fortresses underwater (something Utgard can't do)
ahhh, soon I will be out of this crazy game and its erratic diplomacy
Kadelake
January 30th, 2008, 02:22 PM
Aapeli said:
Unfortunately Ulm is probably destroyed before turn 66 (my castles defences already down). But we shall do all we can to make the giants lives more difficult (one attack already deflected. And a werewolf down too http://forum.shrapnelgames.com/images/smilies/tongue.gif).
More like two attacks. It was harder to kill you then I thought. http://forum.shrapnelgames.com/images/smilies/wink.gif
One of the werewolves you killed had flying boots so I could easily have gotten him to safety... if he hadn't decided to go insane four turns in a row. I was watching in dismay as his retreat was cut of. Now in hindsight I should have sent a scout to him and tried to sneak out his equipment.
I think you all underestimate Tien Chi, he seems like a good player http://forum.shrapnelgames.com/images/smilies/smile.gif
Redfrog
January 31st, 2008, 12:54 AM
Tharsonius said:
I think it's to late to stop Utgard. And it looks like Tien Chi wants him to win.
All you can do now is to throw everything an Utgard. Ignore Tien Chi, he can't even take that one lonely island
Ctis is helping Utgard in his own way, by taking out my fortresses underwater (something Utgard can't do)
ahhh, soon I will be out of this crazy game and its erratic diplomacy
Please ignore me, that's something I'm looking for http://forum.shrapnelgames.com/images/smilies/biggrin.gif
Tharsonius
February 4th, 2008, 09:34 AM
And another Utgard enchantment goes down http://forum.shrapnelgames.com/images/smilies/happy.gif
My high level astral mages are working on the next disenchant, you can help them by sending me astral pearls http://forum.shrapnelgames.com/images/smilies/wink.gif
Kadelake
February 4th, 2008, 07:04 PM
Hopefully you won't live long enough to dispel many more of them http://forum.shrapnelgames.com/images/smilies/evil.gif
Does anyone know how long the game will last? And how is the winner decided if the game is ended before everyone have given up? I've never played multiplayer before so I don't know how it's usually done.
Redfrog
February 4th, 2008, 11:49 PM
Kadelake said:
Hopefully you won't live long enough to dispel many more of them http://forum.shrapnelgames.com/images/smilies/evil.gif
Does anyone know how long the game will last? And how is the winner decided if the game is ended before everyone have given up? I've never played multiplayer before so I don't know how it's usually done.
Without special victory condition , the winner will be decided by the surrendering of all other players.
Redfrog
February 5th, 2008, 07:39 AM
lol, I met pan's charming corp ! Though I think those goat headed monsters aren't charming at all , it is very clearly that my cyclops has his own view of beauty http://forum.shrapnelgames.com/images/smilies/biggrin.gif
http://xs124.xs.to/xs124/08062/pan979.jpg
yandav
February 5th, 2008, 02:08 PM
Holyfrog said:
Kadelake said:
Hopefully you won't live long enough to dispel many more of them http://forum.shrapnelgames.com/images/smilies/evil.gif
Does anyone know how long the game will last? And how is the winner decided if the game is ended before everyone have given up? I've never played multiplayer before so I don't know how it's usually done.
Without special victory condition , the winner will be decided by the surrendering of all other players.
I fear that it will be long. We're playing turn 71, I know that I can't win but my loss takes much time than I thought. I got the impression that utgard and tienchi are just toying with me.
By the way, does someone know how many turns lasted the longest game on this forum?
Kadelake
February 5th, 2008, 07:29 PM
yandav said:
I fear that it will be long. We're playing turn 71, I know that I can't win but my loss takes much time than I thought. I got the impression that utgard and tienchi are just toying with me.
By the way, does someone know how many turns lasted the longest game on this forum?
I guess I have been playing around somewhat but that's only because I've never played to endgame before. I didn't mean any harm I just wanted to try out all the cool unique summons and items. It seems like I underestimated you and really should have tried to play as effective as possible. Summoning a demon lord and having him seduce bogus and friends one by one probably wasn't very cost effective http://forum.shrapnelgames.com/images/smilies/biggrin.gif
Yea, it seems like the game will drag on. I don't think anyone will have an easy win.
Redfrog
February 6th, 2008, 01:02 AM
yandav said:
By the way, does someone know how many turns lasted the longest game on this forum?
I think most games ended within 75 turns. Here is a 100+ turns one:
Radiance (http://www.shrapnelcommunity.com/threads/showflat.php?Cat=&Number=494323&page=0&view=collap sed&sb=7&o=&fpart=1&vc=1)
Kadelake
February 7th, 2008, 06:10 AM
Damnation
I forgot to click on end turn so I ended up sending in the completely wrong orders http://forum.shrapnelgames.com/images/smilies/redface.gif
Torin
February 9th, 2008, 10:16 AM
I feel that holyfrog doesn´t realize that he´s not playing to win if he helps Utgard.
Declaring war now to him.
Starting it in turn 78 as for the NAP we have.
Redfrog
February 9th, 2008, 10:36 AM
Torin said:
I feel that holyfrog doesn´t realize that he´s not playing to win if he helps Utgard.
Declaring war now to him.
Starting it in turn 78 as for the NAP we have.
If everyone kept gang on the strongest nation, this game won't end even after one hundred years http://forum.shrapnelgames.com/images/smilies/rolleyes.gif
By the way, I think you should use "T'ien Ch'i doesn´t realize that ... ", not "holyfrog doesn´t realize that...". We role playing the nation, not role playing ourselfs http://forum.shrapnelgames.com/images/smilies/wink.gif
Tharsonius
February 9th, 2008, 03:47 PM
I'm telling this all the time.
This is the worst game I played so far. It's ok to form an alliance, but to play without the intention to win and only helping someone other kills the fun.
You can call this "role play" or whatever, but it destroys the gamebalace (especially in a smaller game with fewer players). I don't think I want to play with you again.
Torin
February 9th, 2008, 06:41 PM
Tienchi
Redfrog
February 9th, 2008, 11:22 PM
Tharsonius said:
I'm telling this all the time.
This is the worst game I played so far. It's ok to form an alliance, but to play without the intention to win and only helping someone other kills the fun.
You can call this "role play" or whatever, but it destroys the gamebalace (especially in a smaller game with fewer players). .
It's the great alliance destroys the game balance, not me. This game gone wrong when the first alliance against R'lyeh took place. When the second alliance against Utgard took place, I realized that there won't have a winner if everyone kept gang on the strongest nation. From then I change my self-interest for the alliance to win. As for allied victories, they are always "allowed".
Though I don't think it's fair to carry things from one game to another, I would like to say I don't want to play with a player who gives up fighting but doing odd things like scorched earth with the sole intention of making life miserable for the opponent, like you http://forum.shrapnelgames.com/images/smilies/evil.gif It's your silly actions made me lost temper and decided to siege that rubbish R'lyeh castle instead of invading X, everything gone worse from there and in the end I lost the patience about this game.
Torin
February 10th, 2008, 12:30 PM
no, alliance victory is not allowed.
Only one god will ascend.
Tharsonius
February 10th, 2008, 12:38 PM
"making life miserable for the opponent"
Thats the way to fight a war 5 against 1 (when you are the one). I never give up and fight until the end - guess who dispelled again this turn...
yandav
February 10th, 2008, 05:17 PM
I'll try to explain my point of view but english isn't my native language so I hope you will understand what I say:
- this game was a lot of fun. It was my first MP game on this forum ( I've already played 3 MP games on a french forum ) and it was the first time I survived long enough to see the late game ( tartarian everywhere, quite scary! ).
I also discovered a nation that I never played even in SP game: pangaea. Their late game sucks but they have wonderful troops, I should have taken an other pretender.
- I understand both tharsonius and holyfrog's point of view about diplomacy so I won't try to reconcile you http://forum.shrapnelgames.com/images/smilies/wink.gif
- anyway, I'm losing interest in this game: I know that that I don't have a single chance to win ( I got a glimpse at utgard's capital and it's really impressive ) but I still have a great empire and my turns take a lot of time to play. Utgard send me approximatively 2 horrors and 4 disease demons each turn and the greatest part of my commanders are horror marked or insane. With astral corruption up, I fear that this game will become more and more frustrating.
So, I'm very close to set myself to AI but I don't want to leave c'tis. What can I do? I'm ready to admit that utgard won.
Torin
February 10th, 2008, 05:35 PM
Obviously Utgard won. I´m just playing now. If more of us are bored we can call it off.
Disease demons were to my way too but they couldn´t kill the tomb kings.
If you want to keep playing I´ll keep too.
My starting position is really bad. No province makes gold so I was poor for the full game. I couldn´t afford normal troops so only bought mages. And not every turn. Even when my scales werent that bad. Luckily at the end game that´s not all important.
Redfrog
February 11th, 2008, 12:41 AM
Torin said:
no, alliance victory is not allowed.
Only one god will ascend.
OK . I apologize for my actions to seek an alliance victory in recently turns. I'm tired, and have no chance to win, so I set TC to AI. I hope you have a happier game after I leave. I'm sorry.
fabio80mi
February 11th, 2008, 04:48 AM
Alliance victory usually IS allowed, especially if it has a sense in the gaming.
An example : If one nation is attacked heavily , and another player comes to his rescue to stand side by side vs the aggressor sometime (especially if not esplicitally prevented in the game setup) those 2 nation if remain the only one standing in the end can decide to make it a draw beetween themselves (or worst case scenario be allied till the end and then fight it beetween their two )
As for the game it's a real shame it turned out to be not so pleasant in the end, i didnt get exactly what was the problem still if there is a general consensus to who is the winner we can stop it and maybe start a new one from scratch.
At the very least i hope u all enjoyed the experience (end excluded)
Please let me know if i have to stop the game!
Torin
February 11th, 2008, 09:03 AM
OK. Im ready to end and declare Utgard winner.
He did a good game. I think that we had no option when we ganged Ermor and Rlieh.
It was a decent game but the map is not suited for MP I guess.
yandav
February 11th, 2008, 09:33 AM
The same for me. I think that a part of the problem was the presence of nations like ermor and r'lyeh wich became frightening really fast. By browsing through the forum, I saw that some late age games are played without them.
A question to utgard though: was it you first MP game? ( please tell me no so I won't feel too stupid http://forum.shrapnelgames.com/images/smilies/happy.gif ).
Kadelake
February 11th, 2008, 03:10 PM
Well, it was my first real MP game at least. But I've played against Folket on random small maps three times. The first time he underestimated me so I actually managed to win. I got beaten really bad the other times. http://forum.shrapnelgames.com/images/smilies/biggrin.gif
I think it has been a fun game and I've learned a lot. Holyfrog helped me a lot with advice and recourses, I wouldn’t be the most powerful without his help. It was the first time I played a blood nation and it was really fun but a little time consuming. Next I have to learn how to use communions. All my mages have either astral or blood so I guess I should have used them. My death/astral mages are on the way now. A couple of D3 Nornas with 16 slaves should be able to beat your undead I hope. http://forum.shrapnelgames.com/images/smilies/smile.gif
I have to agree that the map was unbalanced. It seems to be made more for thematic effect, not game play.
yandav
February 11th, 2008, 03:32 PM
Ok, we all agree so I set myself to AI. Congratulations to utgard and thanks to fabio80mi and llamabeast!
fabio80mi
February 12th, 2008, 04:54 AM
This was a scenario map and likely you're right, it may have been unbalanced (though in the end the favorites didnt win it seems!)
Unless someone says otherwhise i'll declare the game closed in 24 hours
Congratulations to all the players ^^
My presence in the forum has been a bit sparse in the last month, if there isnt enough games going on guess a new game will be starting within a week you're all welcome to join it!
Thanks to llamabeast that made the managing of the game so smooth, i actually didnt have to do anything except for the new year break =)
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