View Full Version : Never healing units
chrispedersen
December 19th, 2007, 02:25 PM
Magical units heal with access to a lab.
What do they have to do to heal?
Secondly, what about undead never healing units (non magical) - what are the best ways to make them heal?
Thanks
Edi
December 19th, 2007, 06:09 PM
All never healing units heal in a lab.
Reay
December 19th, 2007, 09:12 PM
Why are Iron Dragons healing units?
Do they magically reconstruct themselves? Or are they a real dragon underneath the iron like Iron Pigs?
Taqwus
December 20th, 2007, 12:23 AM
For the lifetime of the Iron Dragon, that is, and one that covers damage regardless of fault. http://forum.shrapnelgames.com/images/smilies/laugh.gif
chrispedersen
December 20th, 2007, 12:56 AM
So I understood... but what constitutes 'in a lab'. Aforesaid undead seems not to be healing - and he's been stationary and reanimating in a territory with a lab....
vfb
December 20th, 2007, 02:44 AM
I thought it was only "Magic being" never-healing units that got healed by labs.
Edi
December 20th, 2007, 01:25 PM
Wouldn't be the first time I was wrong about something. Could be the non-magic ones require a fort or there may be other conditions. Or maybe they don't heal at all.
Cerlin
December 22nd, 2007, 06:42 AM
I have been having problems getting the MA Agartha constructs to heal at a lab, like the description claims they can. Am I missing something too or does it just not work?
chrispedersen
December 23rd, 2007, 05:25 AM
As an additional aside...
Undead units that take a rod of leprosy still get diseased, despite the text description that says they do not.
Edi
December 23rd, 2007, 05:40 AM
Undead units are perfectly capable of being diseased and always have been, but they do not suffer any ill effects from it.
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