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View Full Version : Immobile pretenders breaking siege


Amhazair
December 21st, 2007, 05:12 PM
I was just wondering (as I apparently have never been in such a situation) whether the different immobile pretenders were able to use the break siege order, and thus participate in battle if the castle they were in was being sieged?

DrPraetorious
December 21st, 2007, 05:18 PM
I believe not, at least not in general.

I have found that polypal mothers can patrol (and maybe break sieges?) - possibly this is true of all aquatic immobile units, maybe this has something to do with being underwater, maybe it is a special feature of polypal mothers.

jimkehn
December 21st, 2007, 06:59 PM
I broke a siege once as Marignon with the flaming head pretender who was immobile. (forget his name...baphomet or some such) and he never showed up for battle. You are allowed to choose the break siege command for him, but he can't come outta the castle.

BigDisAwesome
December 21st, 2007, 07:56 PM
I know you can't with the Monolith. I'm pretty sure the command isn't even there for him.

Reverend Zombie
December 21st, 2007, 10:16 PM
And if you teleport your Baphomet into a territory with an enemy castle, he'll never be able to storm it.

Shovah32
December 21st, 2007, 10:41 PM
*Pictures a big, floating, flaming head just parked outside the enemy capitol*

Reverend Zombie
December 24th, 2007, 04:21 PM
If...I...could only...reach...