View Full Version : Forseti (Started)
Aethyr
December 28th, 2007, 09:59 AM
Ok--folks, as suggested I'm starting a new thread so I can modify as needed from this point on. I'll monitor the old thread just for a few days, but please post HERE from this point forward.
Llama has done his thing (thanks my friend) so please submit your pretenders as soon as possible but no later than next Thursday. Participants are:
R'lyeh: BigAndScary
T'ien Ch'i: IndyPendant
Bandar Log: FAJ
Jotunheim: Cor2
Marignon: Aethyr
Pangaea: Parcelt
Mictlan: vfb
Man: Whollaborg
Ulm: danbo
Agartha: Cerlin
Abysia: Reverend Zombie
Oceania: Ferrosol
As previsouselyu indicated, make sure you have the same mods enabled as the game you're playing in (Preferences->Mod Preferences) although only mods affecting pretender design, such as Conceptual Balance, actually matter
- Go to Game Tools -> Create a pretender god in Dominions
- Go to the savedgames/newlords folder in the dominions directory, and find your pretender file (e.g. mid_pythium_0.2h)
- E-mail the file to: pretenders[ at ]llamaserver[ dot ]net
- Crucially, you must have the game name "Forseti" in the subject line of your e-mail.
Let the game begin!
Cerlin
December 28th, 2007, 03:44 PM
Submitted, I look forward to our game together!
Im sure it will be fun and I hope to learn a lot http://forum.shrapnelgames.com/images/smilies/laugh.gif
IndyPendant
December 28th, 2007, 07:01 PM
I thought I would add a post reminding everyone of the settings we'll have in this game.
The game will use the Conceptual Balance Mod v1.1, for Pretenders and Scales only. It will also use the Worthy Heroes v1.8 mod.
The settings are all standard, except:
--Difficult Research
--Independents Strength 4
--Graphs Off
--Renaming On
The map will be Edi's modified version of Cradle, further modified by me so that all independents have been removed. What this means is that you will *only* be able to recruit units and leaders from a) your own castles, and b) magic sites that allow them; standard provinces will not have any recruitable units in them. In addition, I have added fixed starting positions, to prevent unbalanced random starts (as much as possible, anyways). My reasoning for my choices won't be repeated here, but I should list the changes I made to the map again, for ease of reference:
--The starting provinces are: 76 (Oceania), 78 (R'lyeh), 18, 38, 37, 103, 99, 207, 172, 196, 148, 131.
--All the land nations will be assigned random starts from the above list when the game begins.
--For start 37, provinces 37, 41, and 54 are no longer Waste, 41 becomes a Border Mountain, and 25 becomes a Forest.
--For start 38, provinces 38 and 39 are no longer Waste.
--For start 103, province 93 becomes a Forest as well as Farm, and 94 becomes a Border Mountain.
Now let's play, so you can all fall under the sway of the Divine Order of T'ien-Ch'i! (Heh.)
Aethyr
December 29th, 2007, 05:35 AM
Thanks Indy, I should have thought to do that.
And as you say, let's play; may the light of Marignon shine on you all. http://forum.shrapnelgames.com/images/smilies/wink.gif
Aethyr
December 30th, 2007, 05:00 AM
Cerlin said:
Submitted, I look forward to our game together!
Im sure it will be fun and I hope to learn a lot http://forum.shrapnelgames.com/images/smilies/laugh.gif
Glad to have you aboard Cerlin.
llamabeast
December 30th, 2007, 07:28 AM
PM me when all the pretenders are in and I'll start the game. Although I won't be able to start it in any case before Tuesday - I'm just about to go away for a couple of days.
Ferrosol
December 30th, 2007, 08:27 AM
Fear the wrath from below the waves!
Sombre
December 30th, 2007, 08:32 AM
What is Conceptual Balance Mod 3.10?
I wasn't aware anything like that had been released. Is it just CBM1.1 with the spellings for lightweight scale mail and Kokytos changed?
vfb
December 30th, 2007, 09:16 AM
I hope "Conceptual Balance Mod v3.10" is just a typo.
I emailed my pretender created with the mods attached to IndyPendants post here enabled:
http://www.shrapnelcommunity.com/threads/showflat.php?Cat=&Board=d3maars&Number=572595#Post 572595
They're labeled 1.1 not 3.10. (CBgods_1.1.dm and CBscales_1.1.dm).
Please let me know if I've screwed up and need to download different mods, thanks!
IndyPendant
December 30th, 2007, 10:36 AM
Heh. Whoops, yeah a typo. Those portions of the CB mod *1.1* are compatible with Dom3 version *3.10*. Wrong number inserted in the post above. I've corrected it, sorry for the confusion. ; )
Cor2
December 31st, 2007, 01:37 AM
My pretender is sent in! can't wait!
Reverend Zombie
December 31st, 2007, 10:53 AM
Mine's sent too!
vfb
December 31st, 2007, 10:57 AM
Looks like they are almost all in now:
http://www.llamaserver.net/gameinfo.cgi?game=Forseti
Aethyr
December 31st, 2007, 10:14 PM
Just waiting on R'lyeh and we're good to go.
BigandScary
January 1st, 2008, 02:35 AM
I'm getting an error message, for an armor issue when I try to make a god with conceptual balence. Any Ideas?
vfb
January 1st, 2008, 03:01 AM
The armor error is from trying to load the full CB mod. Only load the mods linked to by this post:
http://www.shrapnelcommunity.com/threads/showflat.php?Cat=&Board=d3maars&Number=572595#Post 572595
(CBgods_1.1.dm, CBscales_1.1.dm and heroes1_8.dm)
BigandScary
January 1st, 2008, 11:45 AM
that did the trick, sending pretender now
Aethyr
January 1st, 2008, 04:17 PM
OK--
It looks like the gang's all here. I'll PM Llama and let him know it's OK to get he ball rolling.
The first trun will be set to quick host in 48 hours (although I hope that everyone will get their turns in before then), and then be set to 30 hours.
We'll hold to this schedule until turn 15. At that time I'd prefer a Monday/Wednesday/Saturday schedule, but I will defer to the will of the majority.
Let's have some fun!
Reverend Zombie
January 3rd, 2008, 11:00 AM
This is the main thread for this game!
Bump!
llamabeast
January 3rd, 2008, 12:20 PM
Game started! IndyPendant and Aethyr deserve lots of thanks for being super-organised and getting the game together, and also for making it very easy for me to start it.
Hope all's well. Enjoy the game!
Cor2
January 3rd, 2008, 06:03 PM
A hail and hearty greeting to all the smaller races from the Lands of Jotunheim! May your mead never be warm!
Many thanks to IndyPendent, Aethyr Llamabeast and Lazyperfectionist. I would feel alot better if we heard from LP, its been a while any news about him?
llamabeast
January 3rd, 2008, 06:18 PM
Yes, I had a brief PM from him yesterday. Said sorry he'd not been around, he got unexpectedly overwhelmed by relatives. So he is okay.
Aethyr
January 4th, 2008, 04:36 AM
Thanks for the kind words, but Indy deserves all of the credit.
He's invested a lot of time and effort to make modifications and select starting places to help ensure balanced starting positions. Thanks Indy.
Enjoy the game everyone, may the light of Marignon shine on you all!
BigandScary
January 4th, 2008, 09:06 AM
And greetings from R'lyeh, may the...starry light shine from the water in...um...interesting patterns.
FAJ
January 5th, 2008, 12:23 PM
Great, surrounded by heavy calvery.
Cor2
January 5th, 2008, 04:46 PM
Don't worry FAJ, because its difficulty 4 they are only armed with flowers. You should send your prophet alone and they will shower him with gifts and candies.You will be greeted as liberators!
Cerlin
January 5th, 2008, 05:25 PM
Yes Cor2, you know how friendly heavy cavalry are. http://forum.shrapnelgames.com/images/smilies/laugh.gif
Im glad that we are doing our turns in a timely manner now. Im in another game that has been in the first 10 turns for about 2 weeks >< haha.
Cor2
January 6th, 2008, 03:53 PM
I guess i forgot to email my turn file, that warning message is a life saver. I thought I was slowing down the game but then I noticed I am not the last. MAN if your reading this your about to stale.
Whollaborg
January 6th, 2008, 05:09 PM
Don't worry Cor2..
I had a family celebration for newborn one in another town, but i got back right in time. Now i am waiting the llamaserver to register my sent turn file..
Whollaborg
January 6th, 2008, 05:35 PM
hmm, and now it seems that i am the only one who has posted the turn and waits...
Aaaargh!
Seriously: Lets have a fair but marry fight for the supremacy!
vfb
January 6th, 2008, 07:25 PM
You can also check the game status here, to ensure your turn has been accepted (in case the confirmation email gets lost in a blizzard of spam):
http://www.llamaserver.net/gameinfo.cgi?game=Forseti
Cor2
January 10th, 2008, 02:56 AM
Hmm Had a little set back there. Turn two was hit with brigands causing unrest in my capitol despite my fortune 3. Relly brought down my gold there for a while. We have recoved nicely I think.
IndyPendant
January 15th, 2008, 11:53 AM
Err, Oceania has staled 4 out of 9 turns, the last 3 turns in a row.
Wouldn't it be time to set him to AI?
FAJ
January 15th, 2008, 03:03 PM
I agree. It is certaintly slowing down the early game.
Whollaborg
January 15th, 2008, 05:40 PM
Perhaps we should give him couple more turns to show up?
vfb
January 15th, 2008, 07:07 PM
I'm with IndyPendant and FAJ. I don't think he's going to show up. If there's a volunteer who can take over, that's great, but otherwise I think setting Oceania to AI is best.
parcelt
January 15th, 2008, 07:08 PM
I noticed the last turn, but if Oceania's been stalling 3 turns in a row I'd say he left already and there is no point in waiting any longer.
Cor2
January 15th, 2008, 07:50 PM
I vote AI.
Cerlin
January 15th, 2008, 10:58 PM
Me too. Otherwise they will be TOO easy pickings (for me.) haha.
BigandScary
January 15th, 2008, 11:40 PM
AI
IndyPendant
January 16th, 2008, 01:30 AM
With the consensus here, I've gone ahead and sent a PM to llamabeast about this. Here's hoping he sees it in the next hour or so. ; )
Btw, I just recently found out in another game how you can see staling data for these types of games: go to llamabeast's server here (http://www.llamaserver.net/), select the game you want to look at, then click "Admin Options" at the bottom, then "Show staling data".
Aethyr
January 16th, 2008, 03:18 AM
Sorry guys, I had not thought to check for stalling data so early in the game. Thanks Indy for taking the initiative to contact Llama as he is the only one who can retify.
llamabeast
January 17th, 2008, 10:46 AM
Okay, Oceania is AIed. It was hardly worth it as it turned out, they will be gone in a couple of turns anyway.
IndyPendant
January 17th, 2008, 07:09 PM
Now that we have been playing on the map for a while, does anyone have any comments about the starting positions? Or about the no independents?
Cor2
January 17th, 2008, 07:48 PM
I chose a poor nation to play with no indies, I knew that going in. I expect that no indies will exacerbate the unbalancedness of the nations, which should be fun. I am enjoying the no indies aspect alot, it changes the gameplay.
As far as the starting locations, I haev no complaints. Actually I am rather pleased with my position, as i would have withany of them.
Aethyr
January 17th, 2008, 09:21 PM
IndyPendant said:
Now that we have been playing on the map for a while, does anyone have any comments about the starting positions? Or about the no independents?
I'm loving my starting location. Playing without indies has been a little...wierd. I agree with Cor2, it definately changes gameplay--I've got no complaints though.
FAJ
January 17th, 2008, 10:25 PM
I forgot the no indies thing, untill I wanted to create another castle, and my expansion army was stranded in a nice castle position when the rest of my commanders were bogged down in forests several turns away. Having to choose between expanding and making another castle wasn't a choice I wanted to make and I should have planned for it.
I think the fact that there are no indies increases the need for planning ahead and is a good thing. I think this game will favor the prepared (and eat me alive http://forum.shrapnelgames.com/images/smilies/redface.gif)
vfb
January 17th, 2008, 10:44 PM
C'tis would have been a great choice for no indies in MA, in retrospect. They don't do well with indy troops anyway, because of miasma. Plus they'd enjoy all the swampland on this map!
Cor2
January 18th, 2008, 05:37 AM
That is true, Ctis would have rocked.
I think Marginon and Man would do well too just because of thier diversity of troops.
Aethyr
January 18th, 2008, 03:09 PM
Greetings Pangaea,
The early encounter with your forces was not intended--at least not on our part. http://forum.shrapnelgames.com/images/smilies/happy.gif
We suggest however that your centaurs would find much more hospitable grazing to the south & east. http://forum.shrapnelgames.com/images/smilies/wink.gif
The territory north of your exploratory force belongs to The One.
Aethyr
January 24th, 2008, 04:09 AM
Hi folks,
24/turn still working out OK for everyone?
Indy,
Although it looks as if my demise will be soon, I can still take care of the admin duties unless you want to take on this role. Let me know.
Whollaborg
January 24th, 2008, 11:26 AM
Cowardly Tien Chi has launched a sneak attack against the Man!
They planned the attack during our negotations of NAP and flooded us with spies of which two are already hung. Nevertheless they managed to slip trough three eunuchs who caused some unrest in our capital and simultaneusly two armies of some 300 hundred eunuchs (spearmen and archers and some sappers) attacked our two borderprovinces.
Our defences slaughtered them (149 ragged bodies were counted while our 8 heroes were given last sacrament of Zhukov).
The first hit against the Tien Chi has been staggering due to losses in men and commanders - but they are far from beaten. Their land is already very vast and it has many very rich provinces due to their swift advance during the first months. But now they are bogged down in the far northwestern part of the map. We are by far poorer than them and due to unrest we are cautious to attack Thien Chi outright as they have very resurcerich castles on our borders with more than able reserves.
But now we are calling all free nations across the land to join us in our holy crusade against the eunuchs. We are going to take care of the fighting and the /threads/images/Graemlins/Cake.gif cake is being served elsewhere, right on your borders!
If you already have succumbed to their diplomatic lies concerning non-agression you have to withdraw your partnership with them. With us conquered you will be left with huge and very aggressive neighbour but with them divided you are left with friendly me /threads/images/Graemlins/Peace.gif as an ally and the provinces of the Tien Chi fairly divided.
Be kind and atleast contact us, the Man, the Bastion of hope against the hordes.
-Zhukov, from the underneath of the waves conquering the fishies.
FAJ
January 24th, 2008, 03:38 PM
Thats a lot of eunuchs.
He's got more eunuchs in his empire than I have monkeys! (and I have a lot of monkeys!)
IndyPendant
January 24th, 2008, 03:50 PM
Heh. Let's review our history in detail, shall we?
1) I conquer Port Palatuk, an Indy-held province, somewhere around Turn 9 or 10.
2) You message me stating that it is yours because it is two provinces from your capital, and you would consider it 'fair' for me to 'return' it to you. (This, despite the fact that you did not even have an army neighbouring it!)
3) I refuse to return it, but happily offer an NAP. You refuse the NAP, requiring Port Palatuk and various assurances as conditions. I am not agressive, so I am willing to provide many of those assurances (not attacking provinces that are *actually* yours because you actually *own* them--an odd concept I know, not attacking the indy provinces on the far side of the river between us, allowing you freedom to attack our northern neighbour and continue expanding, and so forth). I am unwilling to give up Port Palatuk, and say so. Repeatedly.
4) While negotiating, you move a large army into your province neighbouring Port Palatuk, then message me essentially saying "I'm taking it. If you don't like it, we can be at war. But I am willing to give you 50 gold a turn for it, once things settle down."
5) I let you, and wait and see. 5-6 turns pass. No coin sent my way. Castle and temple (at least) are completed on Port Palatuk. Still no coins. And no messages either for at least 3 turns' time.
Shocker.
6) I attack. Get rebuffed. (Hardly a slaughter, I'll have you in a few turns.) Even now, I offer--in a much, much less conciliatary tone--to reopen negotiations if I'm paid what I was promised. Your public post in this thread is your response to me. ; )
I let the other players decide who was the aggressor, and who has negotiated in bad faith.
Whollaborg
January 24th, 2008, 04:36 PM
Feeble words from a rotten empire,
How do you explain your five spies in my territory and three in my capitol puting up a revolt? The spies count for a big number of turns and commanders arranged only to attack our small nation.
The castle in the Port Palatuk was the condition of paying the 50 gold and you agreed to that - As you agreed to treaty to hand the province Port Palatuk to us.
The same turn our castle was finished your huge armies appeared to the borders with sappers neighbouring the finished castle ...and in the same month your spies started to pop up and still no response to our mails. Does all of Tien Chi think we men are as stupid as your eunuchs?
We didn't give you the 50 gold as we foresaw your immediate attack that happened before any gold could have reached Tien Chi coffers!
We prepared for a month - and as you saw our preparation was enough. Let's see if the eunuch has what it takes to overcome us. I, Zhukov roam the country and still have a couple of those things!
-Zhukov the Anticipated
Cor2
January 24th, 2008, 07:46 PM
I am neutral on the TeinChi/Man conflict.
I would like to offer a call to arms against ULM!
On meeting we (Jotunheim) offered peaceful coexistance. Ulm replied that they needed "Lebensraum" and I was attacked by thier "god" ADOLF. I tell you all this is a sick nation that must be put down. So there for TO WAR!
I call all peace and freedom loving nations to divide Ulm before they build thier war machine!
There may be rewards for joining the crusade against Ulm (contact me for details).
vfb
January 25th, 2008, 12:14 PM
Any nation with an excess of death gems, who wishes to trade for nature, water, or fire gems, or pearls, please contact the denizens of the Mictlan jungles by PM'ing vfb.
This offer does not mean other previous discussions about trading gem-related resources are off. We are still interested in those other trades.
It's just, well, diversity and all that "spice of life" we keep hearing about as we do our jungle dances and sky watchings.
Oh, and we've found a Hunter's Knife and a Stinger in the forest. Whoever dropped those, please contact us and we can return them for a very small finder's fee and miniscule transportation charges.
danbo
January 25th, 2008, 12:27 PM
I hope all the civilized community wouldn't fall for pathetic Jotunheim propaganda. The situation is quite opposite actually, from the very start peaceful ulmish peasants are thwarting constant attacks of gigantic barbarians. But hopefully only one of our neighbours can join Jotunheim unholy crusade at the moment. And this neighbour is massing forces on my borders anyway:)
BigandScary
January 26th, 2008, 12:24 AM
Whollaborg- Did you say you are conquering fishies. I conquer fishies, stay away from my fishies.
This all seems pretty fishy.
Cor2
January 26th, 2008, 04:34 AM
BigandScary said:
Whollaborg- Did you say you are conquering fishies. I conquer fishies, stay away from my fishies.
This all seems pretty fishy.
Can you find the fish? It did go where I did go. (Its between the couch cushions?! Its in the chest of drawers!?)
vfb
January 26th, 2008, 06:20 AM
It was a lovely little fish.
Whollaborg
January 26th, 2008, 08:40 AM
No, No, no BigandScary!
Wee it! It's not mee!
It's da bastard Zhukov under the waves, not mee nor one to be me!
This, here typing, It's da mee, - and you all seem to be rather fishy to mee as well and the bells, yumankauta! those bells, quiet it BaS!
please,
It seems that i cannot send my next turn before sunday 20.00 gmt or so. (Something fishy under the fishies)
Perhaps we should go for longer turns?
/Wholladog!
vfb
January 26th, 2008, 11:01 AM
No objection from Mictlan to longer turns. Us jungle cats will bide our time hunting for Teonanacatl, sacred mushrooms of our forests, and staring at the sky (assuming we find some good ones).
Aethyr
January 26th, 2008, 01:08 PM
How about it folks, should we go to a 48/hour host?
Cor2
January 26th, 2008, 04:46 PM
I like the 24hr, but if someone needs longer we need to accomodate them.
Whollaburg do you need a permanent extension or just a one time delay?
FAJ
January 26th, 2008, 06:53 PM
I would prefer to keep things moving quickly.
I wouldnt mind if someone needed an extension, but I think it is a little early to be extending the host time to 48 hours.
Cerlin
January 26th, 2008, 08:02 PM
I would agree for now, the turns arent that full that we need a permanent 48 hour extension.
IndyPendant
January 26th, 2008, 08:28 PM
Abstaining due to bias. ; ) --I don't need an extention though...
Aethyr
January 26th, 2008, 10:00 PM
Based on Whollaborg's comments I'm inclinded to postpone the next host by 24 hours. Afterwards, we'll keep things set at 24hr until the will of the group changes.
In the future, if you need an extension please identify the specific time period (12 hours, 1 day, etc.) of the extension needed. Thanks
Whollaborg
January 27th, 2008, 01:54 PM
I am back.
Aethyr: I though we had 30 hour turns from the start so we would be speeding up.
Otherwise i wouldn't mind fast turns, but i have to move next weekend due to a new job in another city and i might have trouble in keeping up with the turns if i am not able to install dom3 into either of mine work computers i am going to receive. But it's to be seen later.
If you guys dont mind i might need one or two short extensions during settling in to new life.
[BTW: do you know if the game will run if i simply copy the folder into another computer or do i have to install it with admin account. I wont have adming rights http://forum.shrapnelgames.com/images/smilies/frown.gif ]
Whollabee
parcelt
January 27th, 2008, 02:05 PM
I say we keep the 30 hour host as we are really not that far into the game yet. Of course, granting extensions whenever somebody needs one is fine with me.
Whollaborg, I play from my work laptop sometimes, don't have admin rights on that and it works fine. Although it still depends on the settings I think - I seem to remember a laptop at a previous employer where the nazi-IT department had restricted running .exe files of applications it didn't recognize... Guess you'll just have to try and find out.
Aethyr
January 27th, 2008, 02:11 PM
parcelt said:
I say we keep the 30 hour host as we are really not that far into the game yet. Of course, granting extensions whenever somebody needs one is fine with me.
Whollaborg, I play from my work laptop sometimes, don't have admin rights on that and it works fine. Although it still depends on the settings I think - I seem to remember a laptop at a previous employer where the nazi-IT department had restricted running .exe files of applications it didn't recognize... Guess you'll just have to try and find out.
My apologies, I misspoke in my earlier message. We'll hold to the existing hosting of 30 hours until a change is called for. Thanks
Whollaborg
January 27th, 2008, 02:26 PM
Parcelt, thanks: It migh be na*i Finnish gov then http://forum.shrapnelgames.com/images/smilies/redface.gif
Whollaborg
January 28th, 2008, 08:55 AM
Our war efforts against Tien Chi are not advancing even thou we killed the four spies in our capital the turn before last and managed to clear the unrest already.
Tien Chi tried to break our defences with another lousy assault last turn. The death toll makes us pity our adversary. Not a single one died from our side but 6 of 11 attacking commanders fell and out of 192 troops 142 perished. The eunuchs try to rely on their superior numbers but cannot even cratch our defences at all.
For the war to end man would like to trade gems, we are in need of astral if any of you are interested in air or nature, please contact us.
And also we are in dire need of those boots rumored to end the ageing of our witches. We are willing to pay handsomely for few of those.
ZHUKOV
Cor2
January 28th, 2008, 03:41 PM
new patch! this one snuck up on me.
IndyPendant
January 28th, 2008, 03:49 PM
50+ PD spent in two provinces, and an army parked in each, will do that. So I must now settle down to a long protracted siege to take you down. What I lost was primarily the 60+ militia I was 'lucky' enough to have join my armies. I still outproduce you, I will still destroy you.
You are a liar and cheat. Take you down I will, the cost does not matter to me. *shrug* Screw me over, and I will screw you over, harder and more final. It's...just the way I'm built. ; ) One way or another, you *will* lose this game.
(And I am fine with patching whenever everyone else is. I have a feeling it will be needed soon-ish for me, as I am in a number of MP games.)
Whollaborg
January 28th, 2008, 04:01 PM
Hehee http://forum.shrapnelgames.com/images/smilies/happy.gif Already losing your nerve?
IndyPendant
January 28th, 2008, 04:07 PM
Ha! Hardly! Just changing my tactics.
I will still destroy you.
parcelt
January 28th, 2008, 05:47 PM
If I understand Llamabeast correctly, we HAVE to patch before taking the next turn - the turn currently due can be done either pre- or post- patching?
FAJ
January 28th, 2008, 06:42 PM
I am in position to lose all my monkeys!
Nooooo!
Cerlin
January 28th, 2008, 08:28 PM
Wow, Ulms troops hit hard! While my magic does rape their troops, their weapons rape my troops. :O
I obviously need more magic but damn, that was an impressive battle ulm! :O
Whollaborg
January 31st, 2008, 11:17 AM
We are happy to announce that main eunuch of the Tien Chi is a learner, now he got two province defences to 50+ http://forum.shrapnelgames.com/images/smilies/happy.gif
Sorry to have breached one of those two with losses of 16 men against TC's 40 dead who were part of their's now scattered 70-strong patroller army. Let's see if we can bring the war on their soil and bag the fortified city /threads/images/Graemlins/icon35.gif eunuchs build on top of a mountain (strange?)...
Zhukov
vfb
January 31st, 2008, 11:40 AM
Mictlan is pleased to declare that the Mictlan Foreign Legion is now temporarily assuming responsibilities for administering the provincial government of Wick's Neck.
We are there to provide escort to our traveling salesmen, who have the following items for sale:
Hunter's Knife
Hammer of the Mountains
Halberd of Might
Bidding starts at 5 gems (any type, pearls or slaves are okay too) each, PM vfb with your bid if you are interested.
Reverend Zombie
January 31st, 2008, 10:54 PM
I will be away from the internet on Saturday--could we add 24 hours to the host interval, please?
Aethyr
January 31st, 2008, 11:43 PM
Reverend Zombie said:
I will be away from the internet on Saturday--could we add 24 hours to the host interval, please?
OK hosting for turn 25 will be postponed for 24 hours.
Cor2
February 2nd, 2008, 04:10 PM
Ulm we are coming for you! Sick monsters.
Aethyr
February 3rd, 2008, 08:19 AM
Hey guys,
I've been knocked out of this game thanks to Parcelt's brutal efficiency. I'm willing to monitor and continue w/ the admin duties as necessary, but would appreciate it very much if someone would be willing to take over for me. I need to lighten my load a bit and this seems a logical way to do so.
If you are willing and able, please PM me and I'll give you the details. Thanks
Cor2
February 3rd, 2008, 05:28 PM
Aethyr, I try to take over, PM coming.
vfb
February 3rd, 2008, 07:56 PM
The God of all gods, lord of the heavens, and true power behind all events (the RNG) has punished Mictlan for our mercenary actions. The poor people of Wick's Neck were both invaded by villains and struck by a plague, all in one month.
In other news, Mictlan seeks Earth gems. We will trade one-to-one Fire gems or Nature gems in return.
IndyPendant
February 3rd, 2008, 11:20 PM
To vfb: Heh. Wow. I...didn't know whether to scowl or grin when I first saw you attack Wick's Neck! I've finally decided to applaud your opportunism, and the fact that justice of a sort has been served without any intervention on my part is funny. ; ) Enjoy the province while you have it.
To Whollaborg: Scorched earth (http://www.shrapnelcommunity.com/threads/showflat.php?Cat=&Number=564471&post=#564499), you scumbag. See option 1. I cannot stop your army. I made a number of mistakes this game--not least of them trying to deal honestly and fairly with a filthy, scheming thug like you. But still, I am a relative n00b to MP in general, and each lying manipulative prick I meet makes me wiser. Unfortunately, my No Indies mod keeps me from scorching as much earth as I would like to; still, anything and everything I can do to reduce your gains from your victory will be done. Anything at all.
To everyone else: all NAPs with T'ien Ch'i are hereby nullified. Do as you will, and do it before Man does. A warning though: do not trust Whollaborg, ever. He will use pretty words and promise anything he thinks you will swallow, to let him sneak around behind you. Then, when he judges the timing right, regardless of what he has said in the past or what agreements he has made with you, he will bend you over and ram it up. I won't belabour this point, as I don't want to take away from the other players' fun--just be very, very careful to remember what happened to me.
My advice, if anyone is interested, is to attack Man now (those who are able), while his armies are occupied conquering my provinces. He cannot afford to ignore me, because I intend to stay in the game for as long as I can do him the slightest harm, and if he eases off on me I will be all over him again with whatever I have left.
And may the best man win! (A safe toast, since that excludes Whollaborg.)
--IndyPendant.
Aethyr
February 4th, 2008, 06:38 AM
OK folks,
The Honarable FAJ has graciously agreed to take over the administative duties for this game.
FAJ--I'll be around if you have questions. Cor2 has offered his services as well, so the twoof you amy want to talk. IMO, it certainly doesn't hurt to have a backup to help keep an eye on things and respond to requests for time extensions, etc.
Enjoy the game!
vfb
February 4th, 2008, 11:29 PM
The peaceful mercenaries^H^H^H^H^H^H^H^H^H^H^H dwellers of the Mictlan jungles looked to our borders, and were pleased. For though our lands are small, no great armies loomed to threaten our lazing about and mushroom hunting.
But a great wind blew from the north, bearing tidings of a wave of horsemen, or manhorses, sweeping away all that lay before them! Where will these sweepers sweep next? We fear they will turn their gaze south, to our tranquil jungles.
As a favour to our friends, the nation of Pan, we hereby cancel our NAP with them, so that in three months time, when the leaves start to fall from the trees, they may commence the sweeping of our jungles.
Mictlan
FAJ
February 5th, 2008, 12:03 AM
The monkies are howling!
...they must be Giants fans
Aethyr
February 5th, 2008, 12:08 AM
http://forum.shrapnelgames.com/images/smilies/biggrin.gif
Whollaborg
February 7th, 2008, 04:07 AM
We are sorry to this hear from you. Remember that you made the deals and we never broke any of those. And you attacked us!
You should learn not to strangle anyone with early agression of territory mongering if you are not intending or capable of taking them out.
addon: And remember that becoming spiteful by denying the fruits of victory form the opponent but expecting fruits of victory from possible vicories over another players is contradictionary behaviour, that could be labeled as pathological.
Perhaps you'll learn someday.
Cheers Indypedal!
Whollaborg
February 8th, 2008, 05:41 AM
There's something wrong with my turn's. They llamaserver.net wont send any messages of receiving those.
I am very confused. Tried my workplace's table and laptop computers and two different email softwares on those.
Programs show that the turn left and there wasn't any reply messages that would indicate the llamaserver.net would be down.
I am very confused.
Perhaps our workplace scans all attachments and deletes any files labelled midman*.* etc? dont know if that's possible, because the files goes trough gmail from the laptop and wireless into the deskcomputer's workplace-email. Huh?
Weebee
vfb
February 8th, 2008, 05:50 AM
I saw in another llama game thread that nobody is getting responses any more.
If the game auto-hosts at 10:00 GMT as scheduled, and anyone staled because the email service was broken, then hopefully llamabeast has backups and will be kind enough to undo the turn and wait until everyone can submit before rehosting.
Edit: Rlyeh was the only one to stale. Was it an email problem? Or just normal staling?
Whollaborg
February 8th, 2008, 07:29 AM
I though that this community had got rid of whining worms like Indypendant who, when they lose even without a fight - run home with their armies but stick into the game turning their land into wasteland killing the population with masses of summoned blackhawks etc.
I am Sorry to see this really happen, as i have heard stories of this kind of sad losing but had not ever witnessed one.
I truly hope that Indypendant could grow up a bit and take a beating like a man, as he sure seems to have potential to face a lot more of that in the future.
Whollaborg, in person
BigandScary
February 8th, 2008, 09:07 AM
My stale was mostly my fault, I just forgot to send my turn.
vfb
February 8th, 2008, 09:30 AM
And with the new season having fallen upon us, Mictlan is surprised to not yet see herds of centaurs sweeping through the swamps.
We will head north immediately to help prepare a proper welcome for their arrival.
Mictlan
Reverend Zombie
February 8th, 2008, 11:59 AM
Whollaborg said:
I though that this community had got rid of whining worms like Indypendant who, when they lose even without a fight - run home with their armies but stick into the game turning their land into wasteland killing the population with masses of summoned blackhawks etc.
I am not going to comment on the other issues you raise, but I have no problem with scorched earth tactics.
IndyPendant
February 8th, 2008, 12:44 PM
Heh. Apologies to the other players. If you think reading Whollaborg and I will get you down, feel free to skip mine at least. If you like watching drama though...I have a feeling there will be plenty! ; )
Whollaborg: I am losing/have lost the majority of my MP games. *shrug* Then again, I have never played MP, in any game, at all before now, and I have less than ten games here under my belt. I have a decent shot at winning in 1.5 games I'm currently playing. --I would say 2, but I have a sneaking suspicion I'm about to get ganged up on in Elli. (So long as they give me the warning our 3-turn NAPs require, all's good though. ; )
I want to be absolutely clear here, even though I'm sure you know exactly what is going on, and you are only trying to muddy the waters a little. I'm not using--and wouldn't use--scorched earth because I'm losing. I'm using these tactics because of the reasons I spelled out in my previous post: you attacked me while negotiating, and then promised me the moon to keep me from attacking you until you were ready. And like a fool--that I admit--I fell for it hook, line, and sinker.
I think you're just upset because you thought you had lied and stolen your way into a win between us--and now you're watching (most of) the spoils of that win fritter away right before your eyes. (And I must admit, I didn't think I'd be able to do this much pillaging. Thanks for letting me!)
--IndyPendant.
Cor2
February 8th, 2008, 05:17 PM
Ha ha. Way to go Indy!
At first I was neutral in the MAN/TEINCHI war. It was just one sides word against the other, but after reading all the pure vitrol coming from Whollaborg I have to say Indy is at least a more graceful loser. Let this be an open declaration that Jotunheim will attack the kingdom of man on sight. We are now at war.
IndyPendant
February 8th, 2008, 06:37 PM
Heh. Glad to hear it, Cor2, and thanks!
--Although honesty compels me to point out that I've hardly been vitriol-free myself. Still, I believe I have cause, and all of my vitriol has been in reaction to Whollaborg's actions towards me, so there is a difference I suppose.
Not that I'm complaining, mind! I only wish I could have taken him out myself. Since I can't...welcome aboard sir! May I hang up your jacket for you? ; )
--IndyPendant.
Whollaborg
February 9th, 2008, 08:09 AM
Your last message states your reasons clearly as you say, "I cannot stop your army...", "anything and everything I can do to reduce your gains from your victory will be done. Anything at all."
So you are exactly stating you are killing your population because you are losing. Would have expected you to show your army in attempt of defence at least, but everyone fled to the capital to pillage it even before anything was decided on the field even. A sad loser.
[to Jotunheim: please receive these gems as a gift from the eunuchs frenzily killing themselves http://forum.shrapnelgames.com/images/smilies/happy.gif /Z]
Whollaborg
February 9th, 2008, 08:19 AM
I confess that i got a bit too agitated by the lies directed to me in person (etc.).
I responded these in person, everything else i have tried to roleplay. And perhaps eventually i can start posting as Z instead of Whollaborg in this gameforum too.
I apologise my too harsh language as it makes these forums less pleasant for us to dwell on the issues in the game. I try to restrain my language a bit even if i get assaulted as verbally again in this game even.
Hope we can cool down a bit with the Indypendant as well, so we would not have to wait him getting out of the game?
Whollaborg
Whollaborg
February 9th, 2008, 09:27 AM
#577922 - Mon Jan 28 2008 08:49 PM:
"I still outproduce you, I will still destroy you." "..You are a liar and cheat. Take you down I will, the cost does not matter to me. *shrug* "
My personal response:
#577935 - Mon Jan 28 2008 09:01 PM:
"Hehee http://forum.shrapnelgames.com/images/smilies/happy.gif Already losing your nerve?"
#579119 - Mon Feb 04 2008 04:20 AM
"To Whollaborg: Scorched earth, you scumbag." "...with a filthy, scheming thug like you." "..."do not trust Whollaborg, ever." "And may the best man win! (A safe toast, since that excludes Whollaborg.)"
#580123 - Fri Feb 08 2008 11:37 PM
"Still, I believe I have cause, and all of my vitriol has been in reaction to Whollaborg's actions towards me, so there is a difference I suppose."
Well, reading that again agitates again. I still have to think you are a worm, lying that you didn't start the filth.
Whollaborg
llamabeast
February 9th, 2008, 09:39 AM
Chill guys. I know it's really frustrating for both of you, but you have to remember that things almost always look completely different from the other perspective. Also, if another player beats you by trickery - well, a real pretender god might do that. The convention on these forums is for great honesty, but there is no rule on that. (Actually it might be wise to start stating such conventions at the start of games so that there are fewer misunderstandings.) If you do use trickery though, you have to remember that people will get upset, and may do weasely things themselves.
Similarly pillaging your own lands can be seen as unsportsmanlike. I probably agree, but there's nothing as vicious as a god scorned after all. Although I wouldn't encourage it it's not completely unreasonable.
Assuming all of both your claims are correct, it just looks as though you're both playing weasel gods. Fair enough.
I would say that to my mind this would all be less bad if you tried to keep in character. Insulting the enemy god is fine after all (you'd expect it in fact). Being insulted directly is very hurtful, and it is extremely difficult to remain calm when insulted. Being as people virtually never agree on the truth of the matter in matters such as these, people will always honestly feel that the other one is the liar.
vfb
February 9th, 2008, 11:25 AM
Report from Toemuck Fen, by Aanhhh, mysteriously-named chief swamp-scrubber of Mictlan:
"Oh great one who is not yet among us, this month we were set upon by harpies and satyrs, as we ventured out to prepare the way for the arrival of the infamous menhorses! I regret to report we lost Harold, Fred, and Bill too! At this rate, in just under 13 years, we will have no more units left for either pre-sweeping duty or mushroom hunting! I request immediate reinforcements."
Cor2
February 16th, 2008, 02:18 AM
Now things are getting interesting.
parcelt
February 16th, 2008, 04:21 PM
I just found myself travelling abroad with a broken laptop (hence the stall, actually sending this message from an internet cafe in spain). I won´t be able to get another turn in until wednesday (eastern US). I´d greatly appreciate if we could postphone hosting until then.
I apologize to everybody for the stall and this late notice.
FAJ
February 17th, 2008, 12:22 PM
I am also out of town without access to dominions, so this works out great. I felt that it would be abusing my position to postpone the host for my own stale, so I didn't mention it.
EDIT- Postponed by 72 hours. Hosting will be wed. ~23:45
vfb
February 17th, 2008, 06:53 PM
FAJ, it's not abusing your position, you just need to post a message to the thread to yourself, requesting an delay in hosting. Or you can just send yourself an email. http://forum.shrapnelgames.com/images/smilies/happy.gif
Cor2
February 24th, 2008, 01:41 PM
I forgot, did we nerf Clams for this game?
vfb
February 24th, 2008, 02:07 PM
No, CB pretenders and scales only AFAIK.
Cor2
February 25th, 2008, 12:46 AM
Thanks, not that I am going to forge any of those evil clams. No sir reebob....
Cor2
February 25th, 2008, 05:24 AM
Jotunheim is glad to announce that the evil pretender of Ulm has met first death at the hands of the mighty Jotun army. Adolf, prince of death, had his tounge ripped out before being slaughtered by a lowly Jotun Militia. While he will return, no doubt,but he will certainly have learned the proper respect due to Jotunheim and her defenders.
To all other races and nations, We wish you the best! may your mead be ever frosty!
vfb
February 25th, 2008, 05:49 AM
Mictlan is pleased to hear news from the world! For the great Graphs of Power in the sky are not visible, so we know not what transpires outside our meager landholdings.
In the north, the thundering hooves of the manhorses have quietened. But Mictlan suspects that is only because they have put socks on their hooves. At dawn when we awaken it appears the very forests and jungles have moved, and we suspect huge armies of the wild creatures are sneaking about, ready to pounce. No mead for Mictlan's armies, not while the dire threat of being pounced upon looms over our head!
danbo
February 25th, 2008, 04:04 PM
Haha, Jotunheim! You forgot to mention that also your plans of invasion failed miserably that turn. Despite of your overwhelming numerical superiority Ulmish troops managed to disperse your horde of giants. You've lost 130 giants vs 30 plain Ulmish footmen in the last battle - keep up good work! And you've been dealing only with half of my army, the other Ulmish task force is successfully fighting against your Agarthian lackeys, inflicting massive casualties each month.
Now rich lands of Jotunheim are almost defenseless - we urge civilized powers to intervene in our war. We will pay 100 earth gems any nation that will lay siege upon capital city of the barbarian giants.
vfb
February 26th, 2008, 04:53 AM
Ah, more news of the world! It seems battle rages everywhere.
And Mictlan has been pounced upon, as we feared. We would raze the forests so we could see Pan's armies better, but then where would we get our mushrooms? Never mind, we shall do some pouncing of our own!
IndyPendant
February 27th, 2008, 01:20 AM
More news of the world: T'ien-Ch'i would like to announce that for the second time, we have destroyed Man in his futile attempt to take our home province from us.
This time, Man has lost over two hundred archers, knights, fliers, and vine men and ogres. That is in addition to losing a hundred or more units the last time he tried. And failed miserably that time as well.
All for the loss on my side of...a bunch of birds. Plus a dozen or so archer chaff, and I think 2-4 useful leaders. (Maybe; hard to tell.) I even recovered most of the items lost when my kitted-out Immortal heroes died!
Can't wait for more of Man's minions to die on our swords in Round Three! Bring it!
(I'm beginning to wonder if I'll ever be kicked out of the game, at this rate. ; )
Whollaborg
February 27th, 2008, 05:01 AM
Heh,
So the feeble Tie Chi is begining to see that the cowardly razing all of their lands and killing all their own population before any decisive battles at all was a great folly and idiocy in its highest peak. But you are wellcome to recover http://forum.shrapnelgames.com/images/smilies/happy.gif
Zhukov
IndyPendant
February 27th, 2008, 02:02 PM
Hmm...are you implying then that your catastrophic defeats have left you vulnerable to a counterattack?
Cor2
March 1st, 2008, 01:31 PM
Ulm, I thought Jotun lands were volnerable. Why don't you come in an play?
vfb
March 5th, 2008, 07:36 PM
Can we please delay this turn for FAJ?
That way he'll only have staled once. He posted that he'd be away for a week, but to a different thread:
http://www.shrapnelcommunity.com/threads/showflat.php?&Number=583190
This is a small group of nations already and I'd hate to see FAJ go AI because of a bunch of stales. I'm sure he can handle the one time he staled.
llamabeast
March 5th, 2008, 08:34 PM
vfb asked me to postpone by 48 hours. I went crazy and postponed it by 60, just to be on the safe side.
vfb
March 5th, 2008, 08:40 PM
Thanks llamabeast!
From FAJ's post, it looks like he may have found a sub for this game, but his turn just didn't get done, and he was about to stale again.
archaeolept
March 6th, 2008, 02:52 PM
what? i'm subbing - i missed one turn due to email delays - thought it would get in in time, as it was w/in 3 hrs of the 3 hr notice, but clearly the times were a bit off. turn 49 was submitted last night... why is there a delay? This turn was submitted well before the deadline - in no way was I about to stale.
please reinstate the normal schedule unless there is some real reason
vfb
March 6th, 2008, 06:38 PM
Oh, that's good! Thanks for subbing for FAJ.
In FAJ's 'request for sub' thread (linked above), it's impossible to tell whether or not he actually managed to get you to sub for him or not.
He had staled once, and there was something like 6 hours left on the timer. I was about to go to bed, FAJ is actually the admin for this game, and I think llamabeast is in England. So, to prevent a second stale, I had to request an extension when I did.
I've got no idea why Ulm has not submitted orders yet.
IndyPendant
March 7th, 2008, 02:37 AM
(Edit: Ah well. Looks like it wasn't quite as good as I thought. See the post below.)
Whollaborg
March 7th, 2008, 06:02 AM
Whooaa,
Tien chi is surely going to conquer the world now!!!
All hail the overwhelming genius of the pretender strategist who slaughtered he's followers in a recordspeed retreat, but is now going to snatch the crown of the sole god before your very eyes! First we couldn't figure out how fantastic the plan of this übermind was, but now we see it!
btw;
[Somehow quite a few (8) of the lucky thirteen sent monks appeared in the neighbouring provinces (one even wounded), perhaps the code has been altered and it's now possible to escape from the pd++++++++ ?]
Really fearing for he's meager unlife now,
Zhukov
vfb
March 7th, 2008, 06:11 AM
You can usually escape from PD if you own a neighboring province. (Well, escaping from Pan PD is tough because of their flyers, and Man might be tough if they have longbowmen.)
Or is a TC province that your monk escaped into by sneaking? That would be new!
Whollaborg
March 7th, 2008, 10:01 AM
Yes vfb,
The monks went into the tien chi's only province left by sneak command, and they fought separately as they were discovered each separately. (Some of them had <cast spell> and <retreat> or plain <retreat> script and most of them were placed on the rear edge of the screen). I have not been able to observe the combats because right now i have access only to inferioir computer, but i am going to check the fights this weekend at my home.
Cheers for the 50th turn!
Whollaborg
vfb
March 7th, 2008, 10:35 AM
In dom3 you could always (and can still) retreat from sneak discoveries. My scouts are always set to Retreat, placed on the far left, so that when they are discovered, they just get RIPPED APART BY HARPIES! http://forum.shrapnelgames.com/images/smilies/biggrin.gif
Okay, so if they weren't sneaking around in Pan land, they'd get discovered and then retreat as fast as they can into a friendly neighboring province.
What you don't want to do is set an assassin to Retreat on the turn you move him into a province (in case he's discovered that same turn), and then forget to update his combat script when you give him the orders to assassinate. Doh! I hate it when I do that.
IndyPendant
March 7th, 2008, 01:07 PM
Oh bah, for once Whollaborg is right. Seven researcher-replacements is still good (considering I have only one province), but doesn't count as Round Three. Proclamation withdrawn, and previous post edited accordingly. : /
Still...next!
(I wonder what the end-game is going to be like, since it seems I'll be around to see it...)
Cor2
March 7th, 2008, 01:21 PM
I have cheaper meese!!!! beware enemies of Jotunheim! http://forum.shrapnelgames.com/images/smilies/tongue.gif
vfb
March 8th, 2008, 08:03 AM
Well, that's annoying. My army in 153 has been given orders to move into 170 two turns in row now, and has ignored those orders both times. I'd very much to attack Pan, but it does not appear to be possible.
This time, I even took out the one unit with stealth out.
Pan may even be trying to attack me across the same border! He complained he had a problem getting his army to obey orders too.
Bah.
parcelt
March 9th, 2008, 11:08 AM
Vfb - for a while now I thought we'd just get it over with, and I was indeed trying to attack you there for the past 2 turns - like you said, nothing is happening.
Very annoying, and it also makes any strategy/tactics impossible.
Is this a larger issue following the new patch?
vfb
March 9th, 2008, 01:10 PM
Thanks for disclosing your moves too.
It's not a new bug, it's happened before to others too. I'll update the post I made in the forums with the new info.
I agree, it's pretty annoying!
I don't want to disclose too much to the mortal enemies of Mictlan, but I'm tired of being stuck there and have made strategic adjustments. So, we may still have a problem, but at least we won't have exactly the same problem.
PS How'd you like that suicidal thug a couple turns ago? Man, what a waste of gems! Doh!
parcelt
March 9th, 2008, 01:45 PM
Ok - now its 3 turns in a row that my army wouldn't move.
Other armies are moving just fine though - i am starting to think maybe the bug is triggered when 2 big armies above a certain size (we both have a lot of units there) are trying to attack each other, i.e. both are moving against each other?
Actually no - I see now that your army moved somewhere else this turn.
vfb
March 9th, 2008, 07:04 PM
Yes, that's right, I gave up on trying to do that move. I assumed that since I stopped trying to move into your land, your move would work. I did not try to move any units at all across that border.
I assumed that your move would work, so I split my army somewhat and brought up some reinforcements, and just prayed what I left would be enough to handle your invaders.
BigandScary
March 11th, 2008, 10:43 PM
i am now sending the turn file, and will be able to send the next immediatly, but I was wondering if we could then postpone the game until Saturday night( 4am sunday, english time) as I will be unable to play.
FAJ
March 12th, 2008, 12:24 AM
Upon the next host (with the turn you have already sent), I will postpone the next hosting untill that time.
FAJ
March 13th, 2008, 02:41 PM
Hosting postponed for Forseti by 5 hours. The game will now host at 04:31 GMT on Sunday March 16th.
This is after I erroneously postponed it for 36 hours, to 11:31 saturdaynight, forgetting the time was GMT http://forum.shrapnelgames.com/images/smilies/happy.gif.
vfb
March 17th, 2008, 10:40 AM
Can we switch to a 48-hour clock please?
I keep having to rush my turns, and I forget what I had planned on doing. I think 48 hours is pretty reasonable seeing as how we're on turn 57 now. Not that 57 is any special number or something ... I probably should have asked for the switch at around turn 50.
FAJ
March 17th, 2008, 02:01 PM
The hosting interval for Forseti has now been changed to 48 hours, and the deadline for the next hosting has been automatically postponed by 18 hours.
Cor2
March 17th, 2008, 04:45 PM
57 is a very special turn number. It's when I always reveal my secret army of super combatants and win the game by turn 58!
Enjoy these last 48 hours. http://forum.shrapnelgames.com/images/smilies/wink.gif
vfb
March 18th, 2008, 01:29 AM
Thanks for increasing the clock.
Looks like BigAndScary has not yet returned to Dominions, after wherever it was he went on the weekend.
Hope he doesn't stale 3 in a row. Maybe these extra hours will let him get a turn in.
Whollaborg
March 18th, 2008, 04:00 PM
Shop now!
We are clad to announce that we have started the anvil of Man second time. Now the fire burns brighter and hotter than before.
We would like to announce a festival of buying and selling splendid magical items throughout the world. Our smiths are ready to receive orders from distant lands, everything can be manufactured to satisfy the needs of a customer. Everything will be cheap! Mostly under the normal forging costs!
Hear All! Come all! All will be served and first comers will be served first!
Now: send us your orders on magical items from trinkets to artifacts! If you pay in death or astral gems, we will be willing to forge for 90% of the casting cost prizes rounded down (not including the artifacts)!
The bazaar of Man is now open, all rejoice!
Zhukov
Whollaborg
March 18th, 2008, 04:09 PM
R'lyeh has been stalling a bit too much i recon. They have lost 13 turns now and this time it seems it's going to be 3rd time a row.
Should we seek a replacement or something, as the game wont be advancing very fast if the R'lyeh wont appear active some time soon?
Whollaborg
vfb
March 19th, 2008, 06:19 PM
I PM'ed otthegreat, who knows BigAndScary. He says BigAndScary's computer was in for repairs and he's getting it back today. So, R'lyeh will just have some extra gold when he gets back (unless he's being invaded? Not as far as I know, though.)
Whollaborg
March 20th, 2008, 03:52 AM
Very good to hear,
I wouldn't be happy to see R'lyeh AI. Welcome back when you read this BigAndScary!
/Whollaborg
PS. If Jotunheim can post he's turn before 12.30 GMT today i am able to do one turn before I leave for Eastern vacation from which i will be back at Tuesday 16.00 GMT.
-So if my next turn wont pop out to the server today, i would very much like to have extension until Tuesday 18.00 GMT.
FAJ
March 20th, 2008, 07:08 AM
The game will be postponed untill then. I will be away then for easter as well.
FAJ
March 22nd, 2008, 12:04 PM
The game has had its hosting postponed until tuesday at 20:00
IndyPendant
March 25th, 2008, 01:57 AM
Sorry for the delay there, guys. I didn't mean to hold you up. The scum of Man had finally, finally managed to defeat me (losing another 70 units in the process), and I thought my involvement in the game was over. I received a PM explaining I needed to send in another End Turn.
Jotunheim needs to turn in his turn anyways, so it wasn't all me. ; )
Best of luck, and take Man out for me!
vfb
March 25th, 2008, 06:49 PM
Mictlan intelligence sources report Man has a vast array of artifacts in their possession, such treasure as has never been seen in this world. Why bother creating your own items, when they can be taken from the hands of Man?
Nations of Forseti, rise up against the caster of the Forge, and take his treasures! There is enough land and loot for all.
Mictlan
Whollaborg
March 26th, 2008, 06:46 AM
False accusations,
Mictlan itself posesses already the ark and the chalice and yet more of the artifacts of which we only have a small fraction. Mictlan has dispalled our forge twice and that itself has cost us more gems that we could have had gained during the full four months we had either of those forges running [the second was cast with 220 earth gems, so it has been a mighty dispelling or pure luck to bring that forge down, but they did!].
Sneak attack,
280 unsacer troops of mictlan sneakily attacked us from two pocket ships that carried those troops across the sea.
They managed to do some harm to our troops that lingered in the former Tien Chi capital, but no serious harm was done as most of our armies had moved away from the province.
Mictlan troops now starve in the lands of the Tien Chi where no person lives. Their mighty sacred armies are powerless to advance due to the lack of supply and their sacreds are already perishing to death.
Mictlans dread,
Mictlan with it's artifacts and unholly bless has become the most powerfull nation in the world,
Now they aim to bring us, the man, down with their sneak attack. Meanwhile their vast provinces are left undefended as the current expedition army, as strong it is, will be unable to do serious harm to us before perishing. This means that micltan will have to commit more strenght and probably nearly all of its troops against us if they are to succeed in their endeavor.
We will be clad of any aid that any decent nation can muster against the Mictlan. As if the man falls - all other nations will follow, as the unbless of the Mictlan will thereafter rule the world!
In humble request of aid,
Zhukov of the Man
vfb
March 26th, 2008, 07:44 AM
Man shows his trickiness by claiming Mictlan possesses items we may or may not have. We will not fall for his ploy! Are Mictlan and Man the only nations in these lands?
As this war progresses, look to your crafters, and see what they can create. Many heroes will join those who have already fallen, and their items can be rebuilt. Mictlan claims no ownership over the artifacts, everyone is free to forge what they may.
Our surprise attack was born out of necessity, for we witnessed great magic in Man's final battle against TC. The two brave captains of Mictlan could not have sailed their forces against such might and hoped to live.
If Man truly feels that Mictlan is the most powerful nation, they should lay down their arms and surrender to us. We will treat your peoples with compassion, for in this age Mictlan does not sacrifice on the altar of blood.
But this world is yet young, and all nations have a chance at greatness, so long as the three great globals remain uncast. It is Man who has endangered peace by brining up the Forge twice.
Mictlan is not greedy, and we do not claim the lands of Man for ourselves alone. There are many, many, many beautiful castles in the world that have been raised by Man, begging for occupancy as they are emptied while Man marches to war. And the dominion of the world has been corrupted by the legions of temples Man has raised to their false god, temples that beg to be torn down.
Mictlan
Whollaborg
March 26th, 2008, 09:46 AM
Behold!
Mictlan claims that nearly 300 hundred überblessed troops sailed to their defeat but miraculously they did survive and by mistake they did slaughter 1/3rd of the army man had mustered against the remnants of Tien Chi.
Mictlan claims that it had witnessed the battle between man and tien chi. This they might have very well done due to their magical scrying.
Because of that scrying revealing supposedly overwhelming strenght of our army it sounds to us a very tricky plan to launch a sneak attack that as micltan now claims should have miserably failed (sic) !
Mictlan asks us to surrender,
We respond: Never!
The Tower and the Shield will never fall and the ironclad muscle will not fail against the feathered foe that rains down from the heavens like dung of a seagull!
We will not yeld even against overwhelming odds! Our dominion is strong and defences erect! Let the strom come and we will tame it!
-Brangwen the Blind One
Cor2
March 26th, 2008, 04:34 PM
Whollaborg said:
Our dominion is strong and defences erect!
-Brangwen the Blind One
http://forum.shrapnelgames.com/images/smilies/redface.gifSnicker.
Whollaborg
March 28th, 2008, 05:05 AM
Mictlan has ferried a second patch of troops across the ocean, now our intelligence report 500 blessable troops with a whole bunch of mages to accompany them.
R'lyeh has massed troops on our border with no reply to our plea of help.
Jotunheim, so we are told, is planning to join the Mictlan in attack against us.
Agartha is the only nation who has agreed to have a non-agression pact with us.
Pandar Log remains neutral, or so they say, as this time neutrality means to stand and watch as the Mictlan takes over the world. Only the Tower of the Man is standing erect (aye, our tall Jotun friend) on path of blood and destruction that is going to engulf the world when the reign of Mictlan starts.
But if we together can stop the tide of Mitlan before it finally launces, we can still have a world in our hands. And in that world anything might happen and anyone can rise to greatness!
Please, reasonable minds of the world, now is the time to reconsider!
Zhukov
Cor2
March 28th, 2008, 05:14 AM
I just cant be resonable with you talking about erections, LOL.
vfb
March 28th, 2008, 05:40 AM
Listen not to the gilded voices of the bards of Man, as they sing their songs of woe. Once again they praise the might of Mictlan's army, but decline to surrender to us.
Yes, Mictlan has landed on the shores that once belonged to Tien Chi, and it is truly a desolate land. Not one peasant remains. Such is the violence that Man brought to this world!
Man is not the helpless old ladies they make themselves out to be. Why, our brave captains were nearly destroyed by multiple Manifestations of evil! And only the goodness of the gods saved one captain from being swept away in a whirlwind.
Mictlan strives to restore the balance that was wrecked by the greed of Man, as he sought to own all that was unique and beyond price. But he hides his toys in his castles, and does not come out to play.
Where is the Sword of Aurgelmer, which we saw you wield in the final battle against Tien Chi? For what reason do you hide the Aegis, is it a sight so horrible to view that you keep it locked in some dungeon? Where is the Forge Lord's Hammer, the Stone Sword, the Sceptre, the Sickle Whose Crop is Pain?
Since Man has not opened up a museum for all to come and view these riches, they must once more be made available to all nations. We know you have most capable curators and librarians, for the sages of Man have devoted much time to research, and the burned lands of Tien Chi are evidence of their prowess.
Why, we cannot even find a single solitary mushroom growing here! Sad times, indeed.
Mictlan
FAJ
March 28th, 2008, 08:51 PM
Who you calling pander? http://forum.shrapnelgames.com/images/smilies/tongue.gif
Cor2
April 2nd, 2008, 01:40 AM
Man, Jotunheim declares war, incase you haven't noticed.
Whollaborg
April 2nd, 2008, 03:21 AM
Oh,
Another Sneak attack without declaration of war. Let your tall emptyheads come, the taller they are, the harder they fall http://forum.shrapnelgames.com/images/smilies/happy.gif
Zhukov
vfb
April 2nd, 2008, 04:40 AM
Only Knights and Samurai are obliged to declare war. In Mictlan country, it's strictly the law of the jungle.
Whollaborg
April 3rd, 2008, 05:38 AM
Second wave of Mictlan landed southwards. Army was a peculiar one, consisting only of a hundered blessables and 16 turkeys! can you believe? Turkeys turned out to have considerable power in astral and nature paths (3,3) and they scared the [censored] out of the few militia units defending the landing province. Some foul trickery is suspected.
Turkeys will most likely meet the jotuns in few months to come if our defences down under fails.
We dealt with the Jotun attack and the giants are now in flight to cower their asses. Unfortunately we might not be able to follow them because of the grave threat not only to the man but to the to the world. That is Mictlan.
Around 600-800 hundred, mostly blessable troops are aproaching our castle up in the mountains. We cannot tell if we intend to make that castle a battleground our do we have to give the Mictlan more room to manouver. Now their unblessed army is simply staggering. It is led by the horrible djinn from the bottle and it is followed dozens after dozens of mages of considerable might!
The doom of all is the avalanche from the wicked jungle!
Horrified for the World,
Zhukov in a humble request of aid
vfb
April 3rd, 2008, 06:16 AM
The turkeys of Mictlan were sent on a special mission to apprehend two heroes of Man who are suspected of possessing various contraband, including Magebane, Virtue, the Aegis, the Tartarian Chains, The Sickle Whose Crop is Pain, Aseftik's Armor, Krupp's Bracers, and other toys that rightfully belong in a museum instead of being hoarded by Man. The lands of Man are vast indeed, that they span two continents, and range from the mountains of the far North to the deserts of the Southwest and Southeast!
Ships are too damned expensive to make, and Mictlan would never dream of disturbing the neutral nations lying between us. So, flying turkeys was the best we could do on short notice. However your heroes were nowhere to be found when we arrived.
We were very impressed by the spirited defense your Mother of Avalon mounted against the Earth Elemental that attacked her. Little sprites killed my rock! Her subsequent demise was unfortunate, after such a heroic performance. We will eat some magical jungle mushrooms to contact the spirit world and sing her praises.
As for the castle in the mountains, Mictlan advises that you abandon all lands formerly belonging to TC, since they are devoid of peasants and pretty much worthless. With your superb scales, there should be plenty of peasants for your nobles to occupy themselves with in Man's homelands. Please, take the example of Brave Sir Robin to heart, and run away. You will prevent much suffering and bloodshed by doing so.
Mictlan
Whollaborg
April 3rd, 2008, 10:19 AM
aaaargh, something from the jungles emerges. A mysteryfant in the sig?!?
FAJ
April 3rd, 2008, 03:27 PM
Whollaborg said:
Turkeys turned out to have considerable power in astral and nature paths (3,3) and they scared the [censored] out of the few militia units defending the landing province. Some foul trickery is suspected.
More like fowl trickery. AM I RIGHT?! (I deserve to be invaded for that http://forum.shrapnelgames.com/images/smilies/frown.gif)
The Bandar are quite content in sitting around with their thumbs in their asses (all 4 of them) doing nothing but burning through gems on fancy summons. I will eventually have to do something I suspect.
vfb
April 4th, 2008, 05:36 AM
Nations of Forseti, we have some sympathy for Man this month. For there was what can only be described as a cl*st*rf*ck of the most ginormous proportions outside the walls of his beloved castle in the forlorn plains of Tien Chi.
A Shadow Seer of ours was just having a wee bit of a peek around the castle walls, but was caught by patrollers. He had scripted Returning, but Man's army was fierce, and an Air Elemental whacked him before he could get his spell off. How sad for our poor mage.
But that is not the end of the story! For one of the patrollers was a Spectral Mage named RotBrother, wearing Boots of Quickness and wielding the Horror Harmonica. And man, did he play that harmonica well!
RotBrother summoned Horror after Horror after Horror, only stopping when he was free to flee the battle. Man's patrolling army must have a terrible fear of solo Shadow Seers, for they had conjured up great battle enchantments to resurrect the dead, poison the living, and inflict rigor mortis.
Our Shadow Seer lay dead on the field of battle, but now Man had to fight an army of Horrors. Zhukov the immortal false god of Man was shot by his own archers three times, and was banished to his home to recuperate from the shock. The Horrors almost carried the day, but in the end were overwhelmed by undead, as Plaguetongue the Demilich still stood to provide leadership when most of Man's army fled.
Such are the great plans of Man unwound by his dabbling in arcane magics which should be left to those with a history of dealing with the perils of blood! Man is not content to rule Nature and Air, but invests his resources in the darkest and most dangerous necromancy.
Mictlan
Whollaborg
April 4th, 2008, 07:20 AM
A true sight!
So accurate is the situation report of the Mictlan that we have to congratulate their shadow seer for observing events to come after he's own death!
What a miraculous sight have the battle been from the perspective of the dead who rose from the stacks of men falling down to die and to come back again as the undead of men.
Many fell and never came back but now the Mictlan might be a little less eager to visit us second time! It's sad that us and horrors our nimble fingered musician summoned din't meet the Mictlan army in the field of the battle and thus we managed only to harm ourselves a bit. We wouldn't have been victorious but we would have seen the Mictlan army badly battered we hoped.
Eager to face the mictlan army in fair battle but concerned of the movements of the armies of the Agartha! Shall we face dismissal of our 3-month non-agression pact and thus face a yet another foe?
Zhukov
vfb
April 6th, 2008, 05:45 AM
Though I would very much like to send another round of assassins at Man's commanders who are set to cast/cause a Battle Enchantment then Retreat, can we please find out if Whollaberg can play the next turn?
It probably won't do his nation a whole lot of good to stale two turns in a row.
By the way, there were a few more artifacts liberated from the clutches of Man this month. Mictlan urges the world to check your mages to see what wondrous items you can craft this month!
Whollaborg
April 6th, 2008, 09:10 AM
Staling was one a helluva unfortunate accident, i missed it by hour (the lamaserver was a bit late to install summertime, or something i think.) But i am going to be more carefull next time!
Whollapax
vfb
April 6th, 2008, 11:10 PM
Yep, that probably wasn't the best turn to stale. But glad to see you're still in the fight!
R'lyeh staled two in a row, but I don't think they are in a war. Does BigAndScary just need more time with his turns? Did his PC die again?
vfb
April 8th, 2008, 02:06 AM
And interesting month, to say the least. Mictlan is pleased to see Rlyeh has once again waken from their slumber, but we are surprised at the manner of their return. http://forum.shrapnelgames.com/images/smilies/shock.gif
Micltans's scouts note that Tartarians have been spotted in the capitol of Man. If the threat Man poses to the free world was not made clear by his Forges, the clear and present danger Man poses is evidenced by his tapping the very roots of evil in Tartarus itself!
Mictlan
Whollaborg
April 8th, 2008, 08:32 AM
Yet another nation has joined to feast on the carcass of the Man even thou there is no carcass available yet! R'lyeh's invasion on the dry land was stopped short as their abominations were wiped out of the face of the ground and the remains of their army dived back to deep, into very deepness itself.
Tartarians, no, but Prometheus Yes,
Man has called one tartarian, the Prometheus himself. For aeons has the man known the deeds of Prometheus as he is the lightbringer, the one who took the fire from the gods and gave the fire to the man.
Now he's fighting for man again!
Man is ceasing casting for a while as long as the R'lyeh is allowed to tap and to suck from the very lifeforce of the magic! This trickery surely will alter the balance in the world as the Mictlan is bogged down in vain attempt to damage the man while cowardly running away from the army of man.
We are now at war with three nations simultaneously. We would very much like to see this mess end up and evolve into peace as neither one of the three attackers are unable to make their case. Mictlan is fleeing from our army, Jotunheim fled our small taskforce and R'lyehs mighty invasion was repelled by local defence taskforce assigned to patrol some borderprovince.
Zhukov
vfb
April 8th, 2008, 09:09 AM
We cannot deny Man's tales, they are true. Mictlan's scout indeed saw a huge Tartarian spirit towering over Man's army! But we did not stop to ask his name, for he wielded fearsome chains, and smelled of fire, brimstone, and death. Is it not wise, to flee from such madness?
One clarification though, we are not cowardly running away! We are, uh ... executing a strategic manoeuvre to reinforce the rearguard of our forces, by rapidly redeploying all units formerly in offensive positions.
Mictlan pleads with the neutral nations to join in this battle. Now is the time for action! Will you stand by, and see Mictlan, Jotunheim, and R'lyeh enslaved in the evil iron chains of the corrupted Spirit of Prometheus? Zhukov, the evil Lich overlord of Man, has even turned his own Mothers of Avalon into horrible zombie mages. Your nations may be next!
Mictlan
FAJ
April 8th, 2008, 02:09 PM
I am becoming uncomfortable sitting between the two juggernauts! Poor poor monkeys; they are gonna have to do something soon. If only we had some score graphs or someway of judging the world climate other than these theatrical stories!
I was waiting to attack the nation who got the upper-hand, but it seems so neutral to me!
Whollaborg
April 9th, 2008, 12:56 PM
Mictlans outright lies have been weaven to disable the eyes and ears of the Bandar Log! (Few of our witches themselves have asked to live forever, and Zhukov only helped them a bit)
Please, we urge, send your monkeys into the world! They will come back and tell you horrifying and true tales from the world they witness! The small monkeys you sent to scry must be followed by larger, club'n'rock'n'steelwielding monkeys with their elephant friends! Their way is open to the rich plains in the east!
If the Bandar Log cannot intervene mightly Bloody wrath of Mictlan is going to cower the world! They already control most of the eastern continent. R'lyeh and Jotunheim will be utterly helpless against them as we have witnessed both of these nations big armies get beaten by our seconday troops. Mictlan has amazing numbers of unblessed in the wastes of Tien Chi. They cannot retreat as they would be utterly humilitated if they would not dare to face our army.
Micltans rich rear is ripe for taking, be swift and the reward shall be plentyfull!
We urge R'lyeh to cease hostilities with us! Jotunheim is going to face Mictlan anyways so we're not bothered by them, but the might rising from the Ocean is targeting wrong nation. We're the only nation holding the Mictlan at bay. Erect be the tower of man!
Agartha will be ready to gain it's prize too, Mictlan already borders them in the southeast with their flying gargoyle wielding the horrifying Stonesword turning all but Agarthian stony elders into rocky oblivion! Jotunheim is stubborn as only a giant can be. Luckily for the Agartha, stubborness of the Jotunheim might just soon crack their skull into erect tower of man!
Brangwen the Blind One
Cor2
April 9th, 2008, 03:01 PM
The popular support is certianly against man. All things being equal count the allies.
vfb
April 9th, 2008, 06:50 PM
Man accuses Mictlan of telling lies, but then goes on to confirm our tales. So, Man is either lying alongside Mictlan (and we don't like the sound of that!) or Man is spinning his own tales. Mictlan trusts in the intelligence of the other nations, that they may unweave Man's web of deceit.
Micltans rich rear is ripe for taking, be swift and the reward shall be plentyfull!
We urge R'lyeh to cease hostilities with us! Jotunheim is going to face Mictlan anyways so we're not bothered by them, but the might rising from the Ocean is targeting wrong nation. We're the only nation holding the Mictlan at bay. Erect be the tower of man!
Mictlan's best psychoanalysts suspect that Man would like nothing better than to plunge his erect tower into Mictlan's unsullied rear.
We must mount our own offense on Man's own rear, as he leaves us little choice but to continue our losing fight against him. Mictlan must do what we can to hold off, or at least delay, Zhukov's ascendance to godhood. Release the Moose!
Mictlan
Cor2
April 9th, 2008, 08:16 PM
Sombody call for moose?!!
vfb
April 10th, 2008, 01:36 AM
No, Mictlan sent the Moose to kill the Golem of Man, who had overrun a forward position of ours in the North. But the Golem was cunningly prepared for the Moose, and Returned home to avoid being destroyed.
Mictlan has been overrun in the South too, and the castle we had captured from Man is now under siege. We must abandon our second front, for Man has recaptured a majority of the provinces in the burned and lifeless lands where the ghosts of Tien Chi roam. Man has pressed his counterattack to our beachhead on his Eastern shore, and if we lose that, then surely the war is lost.
Mictlan fights against the great evil heroes of Man. At their head, Arthur the enormous flying obese Mummy wields the Mage Bane, and slays all who come in his path.
But we urge the free nations of the world to not lose sight of hope! As long as the freedom loving world remains stalwart, the forces of evil will fall.
Mictlan
Whollaborg
April 10th, 2008, 05:11 AM
Moose spotted,
Schizoanalisis of Micltan might tell more of the analizer than the analysed. We are proud of our stonework that has halted most attacks against the man even if our walls are besieged everywhere. Jotuns roam in the far south with their thick skulls and Agartha besieges our castle by mistake and R'lyeh has launched another sneak attack that was repelled by a local militia in the sout as well. Only Mictlans horrendeus army approaches our rear and capital with nerwing speed. They have massed another army of 500 heads strong into the original landing zone as well and even the Smaug, one hottie for a little bird, has established herself on the ghastly capital of Tien Chi, a nation that had one heck of a misfortune to have had such a murderous idiot as their chief eunuch.
Words from Mictlan stating that ther war is lost if they lose the landing site might be a big overestimation of the losing capacity of the vast Mictlan empire sthat spans thousands of miles across the eastern jungles, plains and mountains. We are not going to fall their trickery and release our wolves against the huge army that Micltan holds in defence to ambush any troops that might dare to venture out from our mountain fortification.
Thick skulled Jotunheim has brought forward another army but we're prepared!
Agartha has not been communicative lately and now their army besieges tower of man. We trust this is a mistake from their part and they only tried to catch the flying gargoyle that pesters us. We are sure that Agartha is a humble nation and is not breaking our non-agression pact as this would humilitate their leader very badly and no word would be spared in making mockery out of an oathbreaker.
Only the Bandar Log has remained truly neutral in the confilict of Man and sneakily attacking Mictlan. This is a sad fact that we already doubt that the Agartha might have broken thier oath, but next month will tell if they release their siege and withdraw.
We trust that the Bandar Log will see trheir opportunity to gain massive wealth from the east as the armies of Mictlan are already on the Tien Chi shores. This would bring Bandar Log into serious position to compete of the true goodhood that should be the goal of all the mighty and true leaders in this world!
Zhukov
And we have to clarify one thing to the Mictlan. Arthur of the Camelot is not an obese mummy but a shiny Knight of the Round Table and the King of the Avalon, nothing less (and little bit to the round side too, but not obese!)
Cor2
April 10th, 2008, 02:10 PM
Arthur needs to lay off the dust or virgins or whatever it is that mummies eat. Its more like Arthur of the Rotund Table.
FAJ
April 10th, 2008, 03:18 PM
I need cliff notes for this!
Bandar Log is sitting between the two powerhouses, and I am fairly certain if I make a move on either of them, I will be swallowed whole. I am in the stone age compared to these guys.
How about I break all of my agreements and just wait for one of them to attack me? http://forum.shrapnelgames.com/images/smilies/happy.gif
Cor2
April 12th, 2008, 12:30 AM
Haha. Man sent a SC golem against a pd10 province and one of my heroic Jotun militia units knocked its head clean off. http://forum.shrapnelgames.com/images/smilies/eek.gif It got feeble minded mute and blind all at once. http://forum.shrapnelgames.com/images/smilies/shock.gif I LOLed. http://forum.shrapnelgames.com/images/smilies/happy.gif I have never seen this happen before.
Cerlin
April 12th, 2008, 01:48 AM
Hey All! Im sorry if some of my participation has been somewhat quiet lately. I am in a similar position as FAJ and it is somewhat dangerous. This game is also one my my first that I have made it so far into the game. So I am surprised myself and I honestly didnt have a long term strategy. So now I am feeling the affect of that. I have learned a lot though and I am still enjoying myself! and the fact me and Cor2 won the war verses Ulm at all was fun. http://forum.shrapnelgames.com/images/smilies/happy.gif
This is not me giving up or anything, just letting you all know that I live. http://forum.shrapnelgames.com/images/smilies/redface.gif
FAJ
April 12th, 2008, 10:11 AM
How many of us smaller, obscure nations are left? We should join forces and rise up out of nowhere and sucker-punch somebody!
Whollaborg
April 12th, 2008, 12:03 PM
Bandar Log,
Your scouting marakattas are somewhat lazy we pressume.
Everyone else is trying gangbang the man. We have been sneak attacked by Mictlan, Jotunheim, R'lyeh and this means without declaration of war as we didn't have a non-agression pact. We had a non-agression pact with the Agartha. But now they have cowardly broken their oath without agreed forewarning of three turns. The miserable bastard pretender of this lowly nation will now face the fury of man as the oathbreakers have always been the cum of this world!
Mictlan has tartarians, icedevils, djinn, gargoyle and a thousand strong terrible armies runnining wild in the man's land and headed by the Smaug herself they are besieging our fortress that strategically rules the former Tien Chi land, which is now occupied by the Mictlan. Mictlan owns uncotested western continent.
R'lyeh is making hordes of gems under all waves of the world.
All of Southern continent is divided by the thickskulled giants and miserable oathbreakers the Agartha who's name is hereby cursed to eternity. Such is the disgrace their foolish leaderhip has brought into the very soul of the cavedwellers.
Three nations have gathered to make the pretender of Mictlan, the birdie Smaug, the only god who will surely banish those slave minded pretenders who all have defacto allied with überstrong Mictlan and thus are hastening their own downfall.
We would like to invite you, Mighty Bandar Log to join in this cataclysmic fight against the Mictlan. We cannot promise you victory as the armies that are splashing against the walls of the erect towers of man are many indeed and mighty is the income of magical gems that our enemies benefit each month. Only the glory resists and our dim hope is your swift and merciless occupation of the eastern provinces that spam the world with unholly and bloody Mictlan hordes. Man will fight 1000 Mictlan blessed troops in the Former Tien Chi land and our own capital! Man will fight against abominations of R'lyeh from under the waves! Man will fight against the Jotuns, whose obelisk Pretender was nearly destroyed if our golem wouldn't accidently had dropped he's head (damn)! Man will fight against the oathbreakers, the cursed nation of Agartha!
Let's see if the glory in the letters of the word Bandar Log will burst into flames to write their mark into the Pages of History or will the Bandar Log go gently down, without a fight.
Now decide in the name of Glory!
Zhukov of the Man
FAJ
April 12th, 2008, 01:28 PM
That is pretty effective rhetoric, and monkeys are easily swayed. I really don't like it when people gang up on a player, even if he is one of the top 2.
The problem is, if I get into a war with Mictlan, it would be against the entire alliance which is against you as well. If they sectioned even a small portion of their forces away from you, to attack me, I would be overwhelmed for certain.
Like Agartha, I have no late-game strategy, because I didn't expect to live so long. It is my first time with Bandarlog and I don't really have a cohesive strategy. I put all my research into paths just to test out the unique summons and get a feel for what the Bandar have to offer, but I am without a real battle plan.
Helping you may even backfire, as Mictlan would usurp all of my lands and become even more powerful and have more access to you.
Either way, I break all my Agreements now, and I will decide which one of you gets to kill me when the agreed turn limit is up. In the meanwhile, I suggest you buy a "Cooking with monkey meat" cookbook, because you will have a lot of of it, and monkey spoils quickly!
Whollaborg
April 12th, 2008, 03:27 PM
We thank you Mighty Bandar Log, for your proud decision and thus salute your hairy hands with the ancient sign of High Fife to show our gratitude,
We will invite thus the Champions of the Monkeys to join the Round Table as Knights of the Chalice! You are invited to join the Holy Quest led by the little bit round but nevertheless shiny knight, the head of the Round Table, King Arthur!
The Chalice has to be taken from the demonic hands of the Bloody Mictlan! They have used the Chalice wrongly to poison minds of elder gods already and the poison seeps from the Chalice until it has rightly returned to the hands of the Lady of the Lake who shall use it to heal, not to poison.
Don't worry about your frendship to backfire, the times have been dire to men for a long time. Our enemies distill atleast 100 or much more magical gems from the global enchantments alone a month. They gain roughly 200-400 gems from the provinces they own and no one knows how many clams they have forged in their dark hiding places under the waves, rocky caves, and holes in the muddy ground...
We have been in defensive against Mictlan for a year and most of their slavepretenders around a half a year but they are getting stronger each month and we doubt that we could last for another year. You have to remember that the only gains of men have been the ravaged lands of self murdering Tien Chi which offered us virtually no income while Mictlan has covered half of the map for years after years and the strenght of Mictlans three slavepretenders is big as well. R'lyeh has concuered most of the ocean including Oceania and Jotunheim and Agartha ganged brave Ulm together after a many years of struggle, two on one. We are not able to count how many nations fell to Mictlan hands in the early days of these wars.
Men have had not much but their courage. Now a new hope rises with the forged alliance between the hairy and the less hairy people of the north and west!
Perhaps the pretenders subjucated by the Mictlan trickery will see that they are not going to gain anything with war against the man as the Mictlan has been blocking and is still going to block all the possible venues of advance to gain even small pieces of land from the men.
Perhaps they will see that foolishnes of supporting the one might that has already musteres a incredible power against the world.
Perhaps we can make peace with R'lyeh for we have no interest in what lies beneath the waves. Perhaps we can make peace with the Giants of the Jotunheim, as we respect the stubborness of the thick skull and would not like to harm the giant babies of the Jotun hags in the mountains.
We would like to make peace even with the Agartha as we are doubting that they are less educated in the ways of the surface, as they have lived for ages in the darkness with no knowledge of the respectable social behavior and might just be learning.
Highfiving,
Zhukov
vfb
April 12th, 2008, 07:20 PM
If Man only had the lands of TC, then how is it that the Giants can battle Man's advances in the southeast, and the Agarthans can reclaim territory that is rightfully theirs in the southwest? Man's vast empire even extends under the waves of the ocean.
And in the Oceans, the Starspawn make their own secret plans. Their actions are as much as mystery to Mictlan as they are to Man. Mictlan gains no benefit from the Nexus R'lyeh has created, other than the hope that Man may curtail his casting and forging. But judging by the volume of rituals falling on our armies, that may not be the case.
In the year since Mictlan has established our beachhead, we have only traded the lands of TC back and forth with Man. 700 soldiers of Man guard the strategic great fortess in TC at Rockness Hills, which Man claims Mictlan has under a siege. It is impossible that Bandar could have a spy there, for Man's fierce patrollers prevent any such activity. But any Markata in a bordering province can clearly see the castle is not under siege, and thus are the lies of Man exposed.
It is amusing that Man cannot count the number of former conquests of Mictlan, for that number is one. And that fight was brought on only at the urgings of Bandar, who were rightfully wary the reign of terror the centaurs were spreading across the plains.
It is Bandar's right to disengage themselves from their diplomatic agreements. But they should know Mictlan has no desire to own the rich lands of Man, as we have told them many times. We only seek to avert the ascendance of the evil Zhukov, who through his Forges has monopolized the Artefacts of the world.
Man's words are sweet but poisonous. If our advance fails and Man retains the treasures of the land, and then all will be hard pressed to prevent the ascension of the evil Zhukov.
Whollaborg
April 18th, 2008, 02:21 PM
Due to unfortunate situation with my family i am 90 per cent sure that i will be unable to make my turn this evening.
Perhaps the host could be ably to delay the process for 12-14- hours?
I'll pm lamaserver as well.
FAJ
April 18th, 2008, 03:06 PM
Hosting postponed for Forseti by 14 hours. The game will now host at 17:05 GMT on Saturday April 19th.
Cerlin
April 21st, 2008, 12:13 AM
Yes Now that I have looked at my situation with a lot more experience, I sadly could have done a lot more had I had the general experience. I have the Wizards tower with awesome picks, A good rainbow pretender, and a decent position. The problem is im about 40 turns to late to take advantage of it!
Haha But yes My attacking of man was less about malice and more about the fact sitting in corner waiting to die isnt conductive to anyone. At least by attacking it will be decided soon whatever my fate is too be. At least the Old, Diseased, and dying of Agartha go down like the proud race they are. It is not that we are dishonorable, it is that we have no choice.
vfb
April 21st, 2008, 08:34 AM
The Jaguars and Eagles of Mictlan made a decision that a strong offense would be the best defense against what we expected to be an attack from Bandar. An attack which did not materialize!
Now Mictlan is in the slightly awkward position of having attacked Bandar while simultaneously destroying our army in the failed storming of Man's capitol. http://forum.shrapnelgames.com/images/smilies/redface.gif
Onwards and Upwards, I say! At least it can't get any worse, can it? http://forum.shrapnelgames.com/images/smilies/eek.gif
FAJ
April 21st, 2008, 01:21 PM
Could be worse; You could be Bandar Log!
Cor2
April 21st, 2008, 03:21 PM
Jotunheim had nothing to do with the decision to attack Bandar. We counciled peace in thier regards, unless they became hostile. But now the lines are drawn, and we will abide by them.
We declare war on Bandar.
Cor2
April 21st, 2008, 03:24 PM
By the way, this is in regards to Man's lies about Jotunheim not delcaring war. This was many many posts ago before we even had a border with man.
Cor2 said:
Ha ha. Way to go Indy!
At first I was neutral in the MAN/TEINCHI war. It was just one sides word against the other, but after reading all the pure vitrol coming from Whollaborg I have to say Indy is at least a more graceful loser. Let this be an open declaration that Jotunheim will attack the kingdom of man on sight. We are now at war.
Whollaborg
April 22nd, 2008, 10:57 AM
It has been a sad month.
Even if we defended our capitol succesfully, we faced a terrible loss as our mountain fortification in the former Tien Chi lands fell.
As Another of man's castles fell, there is not many left. This time it was a castle man intented and tried to defend. Dozens after dozens were the daughters of Avalon who fell this sad day. The high command of man had failed to bring forth a strom to ground the devastating flying hordes of the Mictlan. Failing in this failed the day.
Thus former lands of Tien Chi have been now completely lost to the bloody hordes. Aid from the Bandar Log is too late. We can see no much hope in their endeavour to help the world. Marakattas in the thrones of Joutunheim, R'lyeh and Agartha are idiotically still supporting the Mictlan which now has grown too strong for even it's numerous slaves to rebel against.
Agartha, the breakers of the oath of non agression pact sadden us for telling tales that they didn't have an alternative. The alternative was a dumb nation of giants that could have been toppled easily. Another and the only honorable alternative would have been disbanding the NAP with us before attacking as the honourable Bandar Log did with the Mictlan (and us, sic!). We hear rumours that Mictlan had learned from Agarthas mishonor and that they have attacked against the Bandar Log before the three months agreed in their non-agression pact had finished.
Zhukov
P.P.S. Jotnheim is itself the lying rogue if they claim that they were not in the peace with us before their sneak attack.
[A tattered parchment that has been archived by the man. It's FROM Jotunheim, a POSITIVE reply to our request to end the first futile war that Jotunheim declared to gain gift of gems or some other more banal gifts from the Tien Chi:]
Re: Forseti: Peace - pacem?
From: Cor2
Thank you for the offer. We are not interested in war right now either. However we will not sign a NAP with you.
May you never sweat
Cor
Quote:
--------------------------------------------------------------------------------
We have been in a war for long time and it's so exhausting to keep up fighting against so many a foe.
We are confident that our war against tien chi will be finished soon. Perhaps we two, Jotun and men, could bury the hatchet and smoke some grass to make a peace between our nations?
Zhukov
--------------------------------------------------------------------------------
vfb
April 22nd, 2008, 11:53 AM
We give Man the benefit of the doubt, and assume Man is giddy from the devastating victory they inflicted on Mictlan at their capitol, and in their drunken stupor following their celebrations, they claim that Mictlan violated our NAP with Bandar.
This is completely false. Bandar first reduced our 6-month NAP to a 3-month NAP, and then Bandar cancelled the 3-month NAP. Mictlan had no NAP with Bandar this month, and we fully expected to see Monkeys flying in all directions across our borders. As a defensive measure, Mictlan dispatched several advanced reconnaissance patrols into Bandar territory. Those patrols encountered a couple fierce forwardly-positioned Bandar army groups right on the Mictlan border, so our suspicions appear not to be unwarranted.
Of course, it's possible Man is intentionally spreading lies about Mictlan ... but for now we will ignore the drunken Zhukov, and hope he sobers up by next month.
FAJ
April 22nd, 2008, 12:19 PM
It is true, Mictlan broke no agreements. We had no intentions of attacking them, but we had broke all our NAPs, sick of sitting doing nothing. I suppose it is better to be annihilated in 2-3 turns than to linger on and wait for a winner to be declared.
Oddly enough, I think I may be playing with an outdated version or something of that nature. The battle reports do not link up to the battle replays.
Cor2
April 22nd, 2008, 02:07 PM
FAJ, you have 3.15 yes? I have heard that the battle replay can happen even without a diffrence in version, its just more rare.
FAJ
April 22nd, 2008, 04:51 PM
I have 3.15, but the some battles I saw in the replay did not match the results. At least one with a very different outcome.
vfb
April 27th, 2008, 06:45 PM
Mictlan may need to go AI in a few days. I've posted for a sub here (http://www.shrapnelcommunity.com/threads/showflat.php?Cat=&Number=600846) but did not get any offers.
IndyPendant
April 27th, 2008, 08:30 PM
Dayam, this is soooooo tempting to replace vfb. Another crack at that lying bastard. I...just can't do it though. I still have too many games going atm, and I just don't have the time. : (
vfb
April 27th, 2008, 08:48 PM
Not sure it'd be a great idea to let you take over anyway, Indy. Anyone else who's looking to avenge some sort of personal grievance can likewise please look elsewhere. http://forum.shrapnelgames.com/images/smilies/happy.gif
I'd prefer a replacement who will have Mictlan's best interests in mind. The AI has that, at least, but its implementation of those goals is somewhat flawed. Unfortunately it will not respect Mictlan's treaties with other nations.
FAJ
April 27th, 2008, 10:33 PM
You can set yourself to AI then pick it up later? I didn't think you could do that.
In other news, I have set myself AI permanently.
vfb
April 28th, 2008, 01:00 AM
You can't undo setting yourself to AI. I'm going to be unable to play for a month or two. I don't think this game's going to last that long, will it? So I think it's more of a perma-sub than a temp sub.
FAJ are you still the admin for the game?
FAJ
April 28th, 2008, 01:44 AM
Yes, I will still admin the game. Unless another player wants to take over for me.
vfb
April 28th, 2008, 01:51 AM
Can you please put a couple of days on the timer? I think I've found a replacement, but he'll need to get familiar with the situation.
FAJ
April 28th, 2008, 01:53 AM
Hosting postponed for Forseti by 72 hours. The game will now host at 02:10 GMT on Friday May 2nd.
vfb
April 28th, 2008, 02:30 AM
Thanks! DryaUnda will be the new ruler of Mictlan.
Whollaborg
April 29th, 2008, 02:18 AM
I think that not many would stand any kind of chance against Mictlan as the nation of mighty blood has already conquered more than half of the map. (It would be totally different thing of course, if the nation would have been handed to a complete moron, but he's not allowed to creep in yet another time, hehee...)
/Whollaborg
* * *
Surrender of the Man,
The men have lost most of the lands and defenses they proudly had.
For the proud nation of man, It's time to step into the river. Priests of Zhukov will help he's followers to find another land across the shore before the priests themselves spill their blood to the Mictlan altars.
All who wish to join Zhukov in he's domain are free to do so.
Zhukov begs the Mictlan to let he's viscera lie in a hidden place as it has lied there for decades already, harming no one.
This would be considered as an act of mercy and response to our surrender to the might of Mictlan of the Jungles!
But we leave our viscera to your mercy.
We bow our head and serve You, if you wish yourself to be served by a humble lich with little working experience with frogs, thickskulled jotuns, r'lyeh and agarthian statues.
We hand our lands to your hands!
May your reign as the True Good,
May your thirst be fulfilled from the Ocean of Blood!
May your children breed with the Daemons,
May you prosper in a proper form of mayhem,
that suits;
You!
Zhukov
vfb
April 29th, 2008, 04:53 AM
Thanks Whollaberg!
Man sure put up a good fight, but I think I was lucky in diplomacy more than anything else. Us jungle cats got along very nicely with our giant, monkey, and alien neighbors. And you sure cleaned my clock when I stormed your home province! http://forum.shrapnelgames.com/images/smilies/biggrin.gif
But there's no reason for the other players to stop the game now, if they're enjoying the game. I'm rooting for Mictlan to win, but I'm not looking for any fame and glory for myself.
Sorry I couldn't see it through to the finish.
Whollaborg
April 30th, 2008, 12:42 PM
What do others think?
I don't have much motivation anymore. Or i could turn the man to ai as well?
W
AlgaeNymph
May 1st, 2008, 08:41 PM
Sorry to be a burden, but I didn't get the current turn sent to me. Could somebody please send it?
UPDATE: Wait, never mind, I got it now.
Whollaborg
May 3rd, 2008, 07:30 PM
Thank you all for the game in accordance your own deeds!
Thanks esp. to the VFB, who from my point of view, deserves all the praise he musters for he's splendid bless/magic/scales build, may we all learn from that
...And he really took us by surprise with he's crushing blow he had planned and then executed against us very boldly and succesfully. He's armies sailing across the ocean and landing on our unsuspecting army was a masterpiece action of warfare!
We never managed to recuperate fully from VFB's opening and merciless onslaught that rarely gave us time to breath even thou we managed to open few windows of opportunity against him.
Players of Tien Chi, Agartha, Jotunheim and R'lyeh should especially learn from he's tricks, few of you might have observed trough scouts etc.
May the rest of you still enjoy the game. We spotted one of the elemental royalities with the Agartha recently and you all still might be able to put up a fight against the mictlan if you wish to do so. Agartha should widen the repertuare of their combat casting and R'lyeh must find a way to stop the flying blessed eagle warriors if they (and the rest of you) try to challenge the New Mictlan! R'lyeh should have some nasty hoards of astral pearls in their pockets by now!
Perhaps there's lot of excitement still left to fight for in the game.
Man is now AI.
Cheers,
W
Cor2
May 4th, 2008, 12:32 AM
That is a shame,
I just had a most bad assed battle in one of man forts, My troops routed them but could not kill thier tree lord. very funny.
AlgaeNymph
June 1st, 2008, 12:51 AM
Could we set the reminders to 6 hours before each tick instead of 3?
Cerlin
June 8th, 2008, 09:16 AM
Hey all!! sorry about disappearing! I mentioned it on the forums and I have moved to japan in the mean time. I have spent the last 3 weeks in training and with no internet. Im happy to see you are all fighting and I set myself to AI. I am deeply sorry I didnt do this sooner and Im very sorry if it slowed the game too much!!
Cor2
July 3rd, 2008, 02:11 AM
Just got 3 diffrent turns 3 min apart. something is wacky with llama server? anybdy else experince this?
llamabeast
July 3rd, 2008, 11:25 AM
Something whacky did indeed happen. Haven't had a chance to work out what yet. I'll take a look this evening.
Cor2
July 3rd, 2008, 04:00 PM
Thanks llama. take your time, we are deep into late game here. My turns take an hour or more....
llamabeast
July 3rd, 2008, 05:08 PM
Okay... that was a bit strange. Anyway, what I ended up having to do was roll back to turn 109 and rehost from there. So that's what I've done - you should all have new turn 110s now.
Hope that's okay (I think turn 110 is one you should be on, right? Epic game to still be running at turn 110!).
Cor2
July 3rd, 2008, 05:46 PM
True, very epic. We all have 100 Seraphs by now http://forum.shrapnelgames.com/images/smilies/happy.gif
AlgaeNymph
July 7th, 2008, 05:10 PM
May we please set the turn reminders to six hours in advance?
Cor2
July 13th, 2008, 04:00 AM
so, I dont think there is gonaa be a war. Were just gonna stare each other to death
Cor2
July 17th, 2008, 10:44 PM
Ah good. Things are starting to get interesting. For a moment there, I thought I was going to have all the global slots uncontested http://forum.shrapnelgames.com/images/smilies/happy.gif
Cor2
July 22nd, 2008, 08:22 PM
could we have longer times turns? 72 hours?
Cor2
August 26th, 2008, 03:24 PM
llama made me admin.
I have noticed that big and scary has staled at least 5 turns in a row. He should be set on AI. I pmed B&S but have no reply. (B&S if you read this please PM me.)
How do you feel about it Dry?
AlgaeNymph
August 27th, 2008, 08:21 AM
You're thinking of ending this too?
Cor2
August 27th, 2008, 01:45 PM
Yes, but you didn't answer my question :) I prob didn't make it clear. Do you support me in the decision to set B&S AI? As I cannot get in contact with him, you are the only other player.
AlgaeNymph
August 27th, 2008, 02:53 PM
Do you support me in the decision to set B&S AI?Oh, I missed your question (beginning of the semester and all).
To actually answer it, yes, setting B&S to AI would make sense.
Cor2
August 27th, 2008, 06:28 PM
Ah very good, I will see what I can do.
I am starting school too, very busy as well.
Good luck
AlgaeNymph
September 1st, 2008, 09:40 AM
Well huh. Forseti's acting as if I don't have a map file (Dom3 crashes when I try to load that specific game).:confused:
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