View Full Version : Multiple attacks: Useful if first one is a kill?
DonCorazon
December 30th, 2007, 02:58 PM
When a unit has multiple attacks, are they wasted if the first attack kills the defender, or do the following attacks get used on additional opponenents around the attacker? Just wondering the value of Quickness for my giants, who usually squash their enemies in one blow.
Shovah32
December 30th, 2007, 03:04 PM
The attacks will not be wasted. But for an extra attack every 2 rounds, you would be better investing in another bless(particularly if you are Niefelheim, since your cold is the real killer).
Jazzepi
December 30th, 2007, 03:09 PM
There are two ways to get "multiple" attacks.
1. You have quickness cast on you, or you have quickness boots, and/or you have the sacred water level 8 buff that gives you 1.5 extra moves. I believe the sacred buff stacks with regular magical quickness.
2. You dual wield weapons, or have multiple natural attacks. Heavy calvary get a sword swing, and a hoof swipe. The mandagora creatures get multiple vine swings right out of the door.
In the first case, with quickness you'll be able to attack up to two squares of units per turn for a maximum of 6 regular sized human units. In the second, no matter how many attacks you have, you can only expend them all on a single square of 3x 1 sized unit figures, or a smaller amount of larger figures. A giant like you're talking about would take up a single square.
So basically quickness is always useful as you get multiple "sets" of attacks that can be divided up between multiple squares. Extra attacks can only be used on the same square. Generally extra attacks are better for taking down SC/thugs because each attack lowers their defense by two.
Jazzepi
DonCorazon
December 30th, 2007, 03:19 PM
I was referring to quickness from the Magic Sword that provides Quickness (can't recall the name) but then also started wondering how regular multiple natural attacks - so your answer anticipated my curiosity. Thanks!
Shovah32
December 30th, 2007, 03:28 PM
Magic Sword that provides quickness? If you are thinking of the sword of swiftness, that isn't what it does. It has 2 attacks per turn, and a decent defence boost, but it does not grant quickness(and thus with quickness 1 sword of swiftness would get 4 attacks per turn).
Torin
December 30th, 2007, 04:12 PM
if a weapon has more than 1 attack its said that would strike one square. But the rest of the weapons can strike a different square. That way sometimes attacks are wasted.
At least is what i recall.
Shovah32
December 30th, 2007, 04:30 PM
A unit directs all of its attacks in one square. If all units in that square are killed early, then attacks may be wasted. Quickness lets a unit act twice, and therefore target 2 separate squares per turn.
Endoperez
December 30th, 2007, 08:04 PM
Normal situation:
Unit chooses a target square into which it attacks. All of its melee attacks target units that started in that grid. Then the unit uses its weapons on units on that square. If a weapon (not unit) has multiple attacks, and the first kills an enemy, the second attack is wasted - weapons only target one enemy. If all enemies die from the square and the unit still has attacks, they are wasted - unis may target any enemies in their target square.
Quickness:
Quickness grans an extra action, which includes moving, targeting and attacking. Unit that has quickness and four attacks can kill three units from one square (1 attack wasted) and, thanks to quickness, then try to kill another three units in another square, again with four attacks.
Sombre
December 30th, 2007, 11:57 PM
I don't think it's true that all attacks from a single weapon may only strike one target (monster). I had a unit armed with a flail, a single weapon with 2 attacks, and no other weapons, which I'm 90% sure killed 2 militia in one swing. He had no quickness or anything of the sort.
Jazzepi
December 31st, 2007, 12:04 AM
Sombre said:
I don't think it's true that all attacks from a single weapon may only strike one target (monster). I had a unit armed with a flail, a single weapon with 2 attacks, and no other weapons, which I'm 90% sure killed 2 militia in one swing. He had no quickness or anything of the sort.
Creatures in the game attack a single ~square~ not creature, which can contain up to three size 1 units. So a creature with 3 or more attacks has a chance to kill 3 units at most per round unless they have magical quickness or something else like fire shield / poison aura / etc.
Jazzepi
vfb
December 31st, 2007, 12:21 AM
You mean 3 size-2 units, right? You can fit 6 size-1 units in one square (not that size-1 units are used all that often or anything).
Sombre
December 31st, 2007, 09:57 AM
Jazzepi, I was responding to Endo's post directly above mine.
Endoperez
December 31st, 2007, 10:37 AM
http://forum.shrapnelgames.com/images/smilies/laugh.gif It seems there's "some" confusion about the matter...
Any way Quickness is always good, and extra action from quickness isn't wasted.
vfb
December 31st, 2007, 11:12 AM
I tested an SC with a Sword of Swiftness, fighting a bunch of Heavy infantry. The SC did not have a bless or quickness. The 2-attack sword was his only attack.
In any given round of combat, the SC would occasionally strike two different units in the same square with his sword, sometimes without even killing either unit (though he did chop off one guy's arm and leave the other with a gaping chest wound http://forum.shrapnelgames.com/images/smilies/happy.gif). So Sombre is right, it's not true that all attacks from a single weapon may only strike one target. A single weapon can target multiple enemies in the same square.
Jazzepi
December 31st, 2007, 01:57 PM
vfb said:
You mean 3 size-2 units, right? You can fit 6 size-1 units in one square (not that size-1 units are used all that often or anything).
Sorry, yes 3 size 2 units D:
I don't really understand all the confusion over this http://forum.shrapnelgames.com/images/smilies/wink.gif I thought I was pretty clear on how it works.
Jazzepi
Meglobob
December 31st, 2007, 04:03 PM
The best strategy is a AOE 1 weapon with quickness (from spell, boots or jade armour), you will then hit all units in a square, wether there is 1 to 6. If you kill them all, you will attack another square, hopefully killing another 1-6 units.
Sombre
December 31st, 2007, 11:45 PM
Why is that better than a AOE25 elemental weapon that you're immune to?
Wick
January 1st, 2008, 05:23 AM
Availability?
Sombre
January 1st, 2008, 06:18 AM
Just fire up the old cheat.dm ;]
Meglobob
January 1st, 2008, 08:25 AM
Sombre said:
Why is that better than a AOE25 elemental weapon that you're immune to?
Name that weapon... http://forum.shrapnelgames.com/images/smilies/happy.gif
vBulletin® v3.8.1, Copyright ©2000-2025, Jelsoft Enterprises Ltd.