PDA

View Full Version : Utility Dom3 Item Forging Reference Project - Updated Feb 18th


cleveland
January 27th, 2008, 06:30 PM
I've put together a way to quickly determine which items a mage can forge based on his magic paths.

--> Online version HERE! <-- (http://spreadsheets.google.com/pub?key=pYxdCraxCsKelbxigPHALKA&output=html)
--> Included in (http://www2.onyx.nu/pb/dom3/spells.html)Snoddasmannen's searchable database HERE! <-- (http://www2.onyx.nu/pb/dom3/spells.html) ***

Or...
Excel version here! (http://spreadsheets.google.com/pub?key=pYxdCraxCsKelbxigPHALKA&output=xls)
Open Office version here! (http://spreadsheets.google.com/pub?key=pYxdCraxCsKelbxigPHALKA&output=ods)
CSV version here! (http://spreadsheets.google.com/pub?key=pYxdCraxCsKelbxigPHALKA&output=csv)
PDF version here! (http://spreadsheets.google.com/pub?key=pYxdCraxCsKelbxigPHALKA&output=pdf)
...but be sure to re-download occasionally to stay current!

***Snoddasmannen has graciously uploaded the Vanilla Forging Reference to his online searchable database!

--------------
Currently available Forging References:
Vanilla
CBM 1.3
CBM 1.4

I'd very much like this to become a "repository" of mod-specific forging references. If you're a modder and would like to create your own, I'll be happy to give you editing privileges. You'll need a (free) gmail account. Just PM me your gmail address.

--------------
The "Single Path" pages look like this:
http://img146.imageshack.us/img146/4572/singlefd4.th.jpg (http://img146.imageshack.us/my.php?image=singlefd4.jpg)http://img146.imageshack.us/images/thpix.gif (http://g.imageshack.us/thpix.php)
Under each of the 8 magic paths, all the "single path" items are listed, grouped by the magic-level needed to forge them, and color-coded to indicate the needed Construction level (blue = Const0...red = Const8). Items that boost magic paths are italicized.

The "Dual Path" pages look like this:
http://img258.imageshack.us/img258/1157/dualhb1.th.jpg (http://img258.imageshack.us/my.php?image=dualhb1.jpg)
It's a consolidated matrix that groups all similar "dual path" items together, includes the path requirements, and follows the same color convention as before.

It answers the following questions very easily:
1) What items can I forge at Construction level X?
2) What can *insert name of newly encountered mage* forge?
3) If I empower/boost *insert name of mage*, what new items will be available?

All the data was mined from the Dom3 DB, produced by Edi.

Enjoy.
cleveland

--------------
EDIT1 (1/27/08, 6pm):
-Uploaded file to 2shared

EDIT2 (1/28/08, 9am):
-Version 2008.01.28 posted (only minor revisions, though)
--2008.01.28 changelog
---"Armor of Twisting Thorns" properly italicized
---Credit for Dom3 DB taken from Ed, given to Edi
---Dual-Path FR now opens in proper orientation
-Removed redundant link to 2shared hosted file

EDIT3 (2/1/08, 3pm):
-Version 2008.02.01 posted (again, only very minor revisions)
--2008.02.01 changelog
---"Blood Stone" properly italicized
---"Skull of Fire" properly italicized

EDIT4 (2/16/08, 11am):
-Forging reference for Conceptual Balance Mod 1.21 now included
-No changes to the vanilla forging reference

EDIT5 (8/7/08, 3pm):
-Online version officially posted
-Outsiders invited to collaborate
-Changed title to more pretentious "project"

EDIT6 (8/7/08, 6pm)
-CSV version made available - now you can open it in your own spreadsheet!
-PDF version made available - if that's your thing!
-Attached PDF retired to that big server archive in the sky

EDIT7 (8/7/08, 7pm)
-XLS (Microsoft excel) version available
-ODS (open office) version available

EDIT8 (10/4/08, 1:30pm)
-Updated CBM references to CBM 1.3
-Revised formatting: Single references now optimized for wide-screen viewing & subsections alphabetized
-NOTE: If you use the online version, you MUST update your bookmarks!

EDIT9 (10/6/08, 3:30pm)
-Uploaded link to Snoddasmannen's searchable database.

EDIT10 (1/15/08, 10:30am)
-Added CBM 1.4 references

EDIT11 (9/19/09, 4pm)
-Added CBM 1.6 references

EDIT12 (2/18/2010, 8pm)
-Fixed a few CBM 1.6 errors (thanks vfb, Trumanator, & Tmoe!)

sector24
January 27th, 2008, 06:42 PM
This is very nice. Thanks for taking the time to do this!

Meglobob
January 27th, 2008, 06:56 PM
Thanks for this, very nicely colour coded! http://forum.shrapnelgames.com/images/smilies/happy.gif

DigitalSin
January 27th, 2008, 07:01 PM
http://forum.shrapnelgames.com/images/smilies/eek.gif Holy cow. That's awesome dude.

Jazzepi
January 27th, 2008, 07:38 PM
I'm getting corrupted archive file errors when trying to unzip the zip with alzip http://forum.shrapnelgames.com/images/smilies/frown.gif

Jazzepi

cleveland
January 27th, 2008, 07:50 PM
Jazzepi said:
I'm getting corrupted archive file errors when trying to unzip the zip with alzip http://forum.shrapnelgames.com/images/smilies/frown.gif

Jazzepi



I understand the forum is having trouble with attachments.

I've uploaded the zip to 2shared [edit: deleted]
Please let me know if it's still coming back corrupt.

DonCorazon
January 27th, 2008, 08:17 PM
Works for me. Thanks Cleveland - awesome work!

vfb
January 28th, 2008, 01:41 AM
Thank you cleveland, it's very nice!

Jazzepi
January 28th, 2008, 02:39 AM
Alzip appears to have been the problem D: I was able to open the original zips hosted on the forums with window's program.

Jazzepi

WraithLord
January 28th, 2008, 03:52 AM
Thank you Cleveland, this is awesome!

OoohSnap
January 28th, 2008, 05:54 AM
Thanks cleveland, its very useful and handy http://forum.shrapnelgames.com/images/smilies/happy.gif

Reay
January 28th, 2008, 09:26 AM
I am already using this frequently, cheers Cleveland http://forum.shrapnelgames.com/images/smilies/happy.gif

archaeolept
January 28th, 2008, 10:51 AM
very nice work cleveland - not sure why the first chart is on it's side? - but that's a minor thing http://forum.shrapnelgames.com/images/smilies/smile.gif

cleveland
January 28th, 2008, 11:29 AM
I've uploaded a new version 2008.01.28, which has some very minor revisions based on feedback. It's not really necessary to "upgrade"...

2008.01.28 changelog
---"Armor of Twisting Thorns" properly italicized
---Credit for Dom3 DB taken from Ed, given to Edi
---Dual-Path FR now opens in proper orientation

I also removed the link to the 2shared hosted file; since the forum link is working properly, 2shared is unnecessary.

Thanks for all the comments. The real credit belongs to Edi for making the Dom3 DB, and to the Devs for delaying the new patch so long that I was bored enough to make this thing http://forum.shrapnelgames.com/images/smilies/wink.gif

Seriously though, this is a great game and I'm glad I can contribute to this great community.

cleveland

shard
January 28th, 2008, 12:04 PM
It looks great! I think its going to save me a LOT of time! Not to mention reduce wear on the manual...

Nikolai
January 28th, 2008, 02:03 PM
Nice. Thanks!

Edi
January 28th, 2008, 06:01 PM
Thanks for the nod. Looks like a damned useful reference. The DB is a tad harsh on the system if you need to fire it up for some trivial info. http://forum.shrapnelgames.com/images/smilies/happy.gif

Zeldor
January 28th, 2008, 06:17 PM
And don't forget that it all comes from a newbie. Great job cleveland.

AlgaeNymph
January 29th, 2008, 12:53 AM
cleveland said:
I've uploaded the zip to 2shared HERE (http://www.2shared.com/file/2774512/6deec777/Dom3_Forging_Reference_v20080107.html)
Please let me know if it's still coming back corrupt.

I can download it, but now I can't open it.

cleveland
February 1st, 2008, 05:06 PM
Updated to version 2008.02.01. Like the last "update," only very minor inconsistencies were corrected, so you really shouldn't have to re-download unless you're a perfectionist. Unless there's something I'm completely missing, I expect this will be the final finished product.

2008.02.01 changelog
-"Blood Stone" properly italicized
-"Skull of Fire" properly italicized

Cheers,
cleveland



p.s. @ DryaUnda: Ignore the 2shared link! It's outdated and unnecessary. Download the attachment to the 1st post.

Horst F. JENS
February 3rd, 2008, 08:08 AM
very useful, and very nice colors.

AlgaeNymph
February 3rd, 2008, 07:27 PM
cleveland said:
p.s. @ DryaUnda: Ignore the 2shared link! It's outdated and unnecessary. Download the attachment to the 1st post.

I tried but it said there was an error during the Stuffit operation (#-37).

...Wait, I think I know what the problem is, spaces and periods in the file name. I edited the name and got it to open. http://forum.shrapnelgames.com/images/smilies/happy.gif

Nimnio
February 5th, 2008, 04:31 PM
Thanks Cleveland. This guide is very, very useful for a new player.

cleveland
February 16th, 2008, 01:09 PM
Given the perenial popularity of the Conceptual Balance Mod, I put together a CBM specific forging reference. It is included in the attachment in the first post. It is accurate for CBM 1.21. No changes have been made to the Vanilla Dom3 forging reference, so if you don't use CBM, there's no need to download.

lch
February 16th, 2008, 09:43 PM
cleveland said:
Given the perenial popularity of the Conceptual Balance Mod, I put together a CBM specific forging reference.


I think this is the biggest drawback to CB which is keeping people away from using it: not knowing how things have changed and being unable to plan ahead in forging items. Good job!

cleveland
April 27th, 2008, 12:25 AM
I'm currently putting the finishing touches on a new revision of the Forging Reference.

While it includes corrections to a few errors, I'm excited to announce that this revision will be available through GoogleDocs, Google's online office software suite.

The rationale is that I'd like to extend the Dom3FR beyond the 2 flavors currently availble, namely Vanilla and Conceptual Balance.

GoogleDocs will allow me to grant editing privileges to other modders/community members wishing to create References specific to the countless other outstanding mods available that I don't personally use.

Non-modders will NOT need any sort of Google account to access the References; they'll be viewable just like any webpage.

Here's a sneak preview. (http://spreadsheets.google.com/pub?key=pYxdCraxCsKdolQ_rkM5xIg)

Before it goes to the final press, I'm curious to know what the community thinks of this "collaborative project" approach, and if anyone's interested in contributing...?

Cheers,
cleveland

sansanjuan
April 27th, 2008, 01:01 AM
cleveland said:
I'm currently putting the finishing touches on a new revision of the Forging Reference.

While it includes corrections to a few errors, I'm excited to announce that this revision will be available through GoogleDocs, Google's online office software suite.

The rationale is that I'd like to extend the Dom3FR beyond the 2 flavors currently availble, namely Vanilla and Conceptual Balance.

GoogleDocs will allow me to grant editing privileges to other modders/community members wishing to create References specific to the countless other outstanding mods available that I don't personally use.

Non-modders will NOT need any sort of Google account to access the References; they'll be viewable just like any webpage.

Here's a sneak preview. (http://spreadsheets.google.com/pub?key=pYxdCraxCsKdolQ_rkM5xIg)

Before it goes to the final press, I'm curious to know what the community thinks of this "collaborative project" approach, and if anyone's interested in contributing...?

Cheers,
cleveland



It sings. Very nice work C!
-SSJ

lch
April 27th, 2008, 04:33 PM
Nice. There's an easy import for that? Somebody get Edi to do the same with his Dom3 DB... http://forum.shrapnelgames.com/images/smilies/happy.gif

Edi
April 27th, 2008, 05:13 PM
Sorry, Ich, but not going to happen. Anyone who likes can make a copy of the DB and modify it as they wish to make a CBM version or such, but I'm not going to put it on something like Google docs or whatever else there is.

Renojustin
April 29th, 2008, 07:26 AM
Seems like it'd be great but it's all... erm, blurry.

cleveland
April 29th, 2008, 08:25 AM
Renojustin said:
Seems like it'd be great but it's all... erm, blurry.



Hmmm, I'll up the font size when I get some time today.

Quick question: if you increase the zoom of your browser, does it get any better, or just make the blurs larger?

Renojustin
April 29th, 2008, 08:46 AM
Blurry both when zoomed, and printed.

sansanjuan
April 29th, 2008, 09:07 AM
Renojustin said:
Blurry both when zoomed, and printed.



Hmm. The reference looks clear to me. What zoom level do you have adobe at?

-SSJ

cleveland
April 29th, 2008, 09:22 AM
I think Renojustin might be referring to the GoogleDocs version I "sneak previewed" in a recent post:
http://spreadsheets.google.com/pub?key=pYxdCraxCsKdolQ_rkM5xIg

My browser is displaying it OK, though the italicized entries are admittedly more difficult to read. I think that if I up the font size, it may fix the problem, though that will require some reformatting, so probably not until later this evening.

Jazzepi
April 29th, 2008, 09:42 AM
Thanks for these references Cleveland.

Jazzepi

Mozkito
May 1st, 2008, 03:39 PM
All we need now is a Spell Casting Reference page...

Cor2
August 7th, 2008, 04:06 PM
this is very neat. Good work!!! and thanks

cleveland
August 7th, 2008, 05:01 PM
No problem. Actually you've reminded of something I've been meaning to do for quite a while.

I'd like to officially announce that the Dominions 3 Forging Reference is now totally online (direct link is in my sig).

Further, I'd like to officially invite all modders to create their own mod-specific references for inclusion in the project.

My hope is to create a central "hub" where forging references for any mod can be accessed by the community.

If you're a modder (or mod enthusiast) and would like to add to the project, just create a (free) gmail account &amp; PM me your gmail address. GoogleDocs is very straightforward, and you can use what I've posted as a template.

Cheers,
cleveland

Zeldor
August 7th, 2008, 05:28 PM
You could add forging costs in gems [or even online calculator where you put forge bonus], of course you have it in manual, but it may get confusing, especially with dual path items.

cleveland
August 7th, 2008, 05:29 PM
Send me your gmail address and make it so!

And that info we were discussing! http://forum.shrapnelgames.com/images/smilies/wink.gif

Omnirizon
August 7th, 2008, 05:30 PM
it'd be totally awesome if everything linked to a descrip of the item too. but maybe that's just too much.

Zeldor
August 7th, 2008, 05:39 PM
My gmail address is confidential http://forum.shrapnelgames.com/images/smilies/happy.gif And for that thing you need - I need to verify 1-2 things to be sure I don't give you wrong thing http://forum.shrapnelgames.com/images/smilies/happy.gif

JimMorrison
August 7th, 2008, 07:02 PM
Hey just a little thing - in the Vanilla Single page, Earth 5 and Earth 6 are just listed as "5" and "6" rather than E5 and E6. Otherwise, it's beautiful. I want to print it as a poster. http://forum.shrapnelgames.com/images/smilies/laugh.gif

cleveland
August 7th, 2008, 07:31 PM
Ask, and you shall receive.

I think that's going to be my new theme, actually... http://forum.shrapnelgames.com/images/smilies/happy.gif

MaxWilson
August 7th, 2008, 07:48 PM
Zeldor said:
My gmail address is confidential http://forum.shrapnelgames.com/images/smilies/happy.gif And for that thing you need - I need to verify 1-2 things to be sure I don't give you wrong thing http://forum.shrapnelgames.com/images/smilies/happy.gif



You could create a new Gmail account specifically for editing the GoogleDocs.

-Max

MaxWilson
August 7th, 2008, 07:49 PM
Cleveland,

That's awesome. Thanks!

-Max

cleveland
August 7th, 2008, 07:53 PM
Sweet Mary!

I just figured out how to publish the spreadsheets as Comma-Separated-Values (CSV) files!

In other words, everyone can download the raw data and open it in their own spreadsheet-manipulating-software!

Try it out!

<font color="brown">Egads! .xls! .ods! </font>

Lingchih
August 8th, 2008, 02:55 AM
Methinks you are a geek, Cleveland. But thanks, this looks handy.

cleveland
October 4th, 2008, 01:54 PM
In spite of my ongoing hiatus from Dom3, I decided to kick back today and play a quick SP game.

To my chagrin, I found that my CBM Forging References were woefully out of date.

Ergo, I present the most recent iteration of the Dom3 Forging References. The CBM References are now fully compliant with CBM 1.3, and the format has been updated: subsections have been alphabetized & the Single references have been optimized for wide-screen viewing.

Click HERE to access the latest online version! (http://spreadsheets.google.com/pub?key=pYxdCraxCsKelbxigPHALKA&output=html)

Please note that if you use the online version, you MUST update your bookmarks.

See the 1st post for a full description & the Excel, Open Office, etc versions.

Feedback/complaints/death threats are, as always, encouraged.

Cheers,
cleveland

cleveland
October 6th, 2008, 03:35 PM
Snoddasmannen has graciously expanded his searchable online database to include the Vanilla Forging Reference!

Snoddasmannen's database available HERE! (http://www2.onyx.nu/pb/dom3/spells.html)

cleveland
January 15th, 2009, 11:50 AM
I've added CBM 1.4 forging references. There were exactly 3 changes:

--- 2-handed Bane Blade now Construction-0
--- Evening Star now Construction-0 (this weapon lost it's AOE 6 from CBM 1.3, but retains it's Auto-Hit fire & weakness)
--- Demon Whip now Construction-2 (a MAJOR change, as it brings AOE-1 damage into the Construction-2 tier)

-------------

Now that the D3RFP is approaching its 1st birthday, I'd like to ask the community for feedback, and would greatly appreciate any comments.

Does anyone besides me even use these?
Do they make sense?
Are there any changes you'd like to see? Additions?

Thanks, and enjoy!
cleveland

vfb
January 15th, 2009, 11:58 AM
Use it? I never close the tab! Thanks Cleveland.

The only time I have to crack open my manual is when I'm thinking, jeez, this guy really needs a shield, what can I make for him... but the manual is fine for that.

fungalreason
January 15th, 2009, 12:08 PM
I'd just like to say I find this incredibly useful. It has almost completely replaced the manual for me.

MaxWilson
January 15th, 2009, 02:35 PM
I appreciate having the Google docs version that I can reference from any computer. Also, the dual-paths doc is useful. I don't know that I can say that I use it *frequently* because obviously anything that I'm looking up frequently gets memorized pretty quick, but I'm glad you made it.

-Max

Sombre
January 15th, 2009, 02:37 PM
Yeah I use it.

Gandalf Parker
January 15th, 2009, 03:21 PM
It is very handy and much appreciated.

LDiCesare
July 22nd, 2009, 04:14 AM
Very useful! Thanks a lot for doing this.

Ishamoridin
July 22nd, 2009, 11:19 AM
It's very handy, I tend to have printouts for all of my national mages :P

The only feedback I could offer would be that it'd be nice to have it work backwards, too.

Like having items listed by slot and the forging requirements as the output.

Other than that, it's perfect!

Hoplosternum
July 22nd, 2009, 12:24 PM
Yes it's great as I usually play CBM

cleveland
September 19th, 2009, 04:53 PM
Updated for CBM 1.6

Enjoy!
cleveland

vfb
September 19th, 2009, 05:45 PM
Thanks Cleveland! And it's nice to see you back on the forums.

sansanjuan
September 19th, 2009, 07:53 PM
Updated for CBM 1.6

Enjoy!
cleveland

c,
Good to hear you are still kick'n!
-ssj

cleveland
September 19th, 2009, 11:46 PM
Thank you, gents. Was bored this afternoon and took a quick peek. Can't get sucked back in quite yet, but thought some folks might find this quick update useful.

Will probably check in more regularly once the winter sets in.

Cheers,
cleveland

Trumanator
September 20th, 2009, 06:59 PM
small bug- the demon whip is actually F1, not F1B2

Gregstrom
September 28th, 2009, 08:32 AM
Isn't that just in CBM?

vfb
September 28th, 2009, 11:11 AM
F1 in CBM. F1B1 in vanilla.

Tmoe
November 18th, 2009, 09:57 AM
Robe of the Sea seems to have moved from Construction 0 to 4 in CMB 1.6.

cleveland
February 18th, 2010, 10:20 PM
Updated to fix a few CBM 1.6 errors (thanks vfb, Trumanator, & Tmoe!)

Mysterio
June 29th, 2010, 06:14 PM
I've put together a way to quickly determine which items a mage can forge based on his magic paths.

--> Included in (http://www2.onyx.nu/pb/dom3/spells.html)Snoddasmannen's searchable database HERE! <-- (http://www2.onyx.nu/pb/dom3/spells.html)

Is anyone else receiving browser errors while trying to use this?

lch
July 15th, 2010, 06:53 PM
I've put together a way to quickly determine which items a mage can forge based on his magic paths.

--> Included in (http://www2.onyx.nu/pb/dom3/spells.html)Snoddasmannen's searchable database HERE! <-- (http://www2.onyx.nu/pb/dom3/spells.html)

Is anyone else receiving browser errors while trying to use this?
Not with Firefox. Snoddasmannen is aware that his tool is browser-dependent.

Mauxe
March 13th, 2011, 08:31 PM
I am looking at this as an all-in-one reference as I continue to learn the game. Is the current version (updated to CBM 1.6) accurate enough for that purpose, or have the recent releases added enough to make this sheet difficult to rely on?

llamabeast
March 14th, 2011, 08:05 AM
I'm afraid versions 1.8+ change the forging requirements considerably. I think a new version of this is needed quite urgently - hoping to find someone to do it! (As I am quite snowed under with modding projects myself.)