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Reverend Zombie
January 31st, 2008, 01:48 PM
Keep forgetting to check this when I have access to the game:

does the latest patch increase their maxage?

Endoperez
January 31st, 2008, 01:58 PM
MA Abysian demonbred: 228/240

I don't know what it was before.

Reverend Zombie
February 4th, 2008, 11:13 PM
Endoperez said:
MA Abysian demonbred: 228/240

I don't know what it was before.



Hasn't changed... http://forum.shrapnelgames.com/images/smilies/frown.gif

Taqwus
February 15th, 2008, 10:21 PM
From http://ulm.illwinter.com/dom3/dom3progress.html --

15th feb
* Iron Angel.
* Anathamant sprite.
* Black priest sprite.
* Ghoul Guardians no longer sacred, but got black halberds instead.
* Ulrich got sacredawe, lost sacred status, recieved makemonster (ghouls) and got a slight stat boost.
* Lord Guardian got sacredawe.
* Animal awe, halt heretic, assassin, spy icons
* Moose riders 45 -> 30 G.
* Plague scythe was not twohanded.
* Rigor mortis does not affect inanimates anymore.
* Flight is now personal.
* New spell: Gift of Flight.
* Internal alchemy works properly
* Demonbred agefixes.
* Forester and bakemono scout stealth fix.
* Grid Druzhina codresfix.
* Exarch and Kosheij dressed.
* Bloodlord got correct helmet.

sector24
February 15th, 2008, 11:24 PM
Go Moose riders! Still too expensive probably, but a very nice gesture.

vfb
February 16th, 2008, 12:13 AM
I wonder if Ghoul Guardians will be buildable everywhere, now that they aren't sacred any more?

Saulot
February 16th, 2008, 01:56 AM
I'm quite divided, and I blame Kristoffer.

You see, on the one hand, I hope he gets better, and on the other, well.. you see just how much love and attention new dominions stuff gets. http://forum.shrapnelgames.com/images/smilies/wink.gif

On another note, I wonder if sacredawe is what it sounds like.

Edi
February 16th, 2008, 03:34 AM
Demonbreds age is getting fixed with the next patch. I had it redlined precisely because Abysia was already suffering from age problems and the removal of the demon status caused blood magic to no longer increase their age.

Kristoffer O
February 16th, 2008, 04:40 AM
I'm getting better, but on the other hand I have one week of well needed vacation from school beginning now. So the upcoming week I'll be both free and healthy. I think the map that will never be will get some attention, since it is a time consuming project. Much more so than fixing some stats here and there.

MKDELTA
February 18th, 2008, 07:24 PM
The new additions look very interesting!

Juzza
February 21st, 2008, 05:47 AM
Very interesting is an understatement!

20th feb
* Dust Walkers.
* Hidden in Sand.
* Hidden in Sand only gives results in waste.
* Plate armors sligtly altered in the direction of Arralens thoughts. Plate of Ulm more so. Black plate inf descr slighy altered.

19th feb
* Hidden in snow reworking. More units, higher cost. Turmoil, magic and luck effects.
* Ermor domkill effect upped from ridiculously low levels.
* First steps on Gath: LA Abysia fossilized giants.

I'm, freakin' ecstatic!!