Suhiir
February 3rd, 2008, 05:38 PM
In SPMBT the default off-map artillery section is 3 guns.
Due to doctrine, and a change from a 6 to an 8 gun artillery battery during the mid-80's, I'm considering changing from the current 3 gun section to a 2 gun one.
How would this effect the game?
Is there something in the AI that assumes a 3 gun section?
I know there's the "problem" that a 3 gun, 24 man 105mm section costs 175 points and a 2 gun, 16 man 105mm section costs 143.
Apparently there's some base unit cost in the Cost Calculator that's added regardless of the unit size.
But I can get around this by manually altering the cost so a 6 gun battery winds up costing the same (not the "best" solution, but it works).
Due to doctrine, and a change from a 6 to an 8 gun artillery battery during the mid-80's, I'm considering changing from the current 3 gun section to a 2 gun one.
How would this effect the game?
Is there something in the AI that assumes a 3 gun section?
I know there's the "problem" that a 3 gun, 24 man 105mm section costs 175 points and a 2 gun, 16 man 105mm section costs 143.
Apparently there's some base unit cost in the Cost Calculator that's added regardless of the unit size.
But I can get around this by manually altering the cost so a 6 gun battery winds up costing the same (not the "best" solution, but it works).