View Full Version : What happenes?: I break siege, new army moves in.
Argitoth
February 20th, 2008, 01:41 AM
So what happenes if you break siege, kill the sieging army, and a new army moves in? Will there be two battles with both armies or just one?
Saulot
February 20th, 2008, 03:35 AM
Well, according to my manual; if you succeed in your break siege, then movement based battles would occur, so you would then fight a defensive fight against the new army.
Argitoth
February 20th, 2008, 04:45 AM
Thinking back now, I think when the enemy has an army at the castle, you break siege, and the enemy "backs up" the army with a new army, both armies would be combined in the ONE battle, HOWEVER...
my situation is different. There's TWO enemies. Enemy A is sieging. I break. Enemy B moves in. Is there a battle with B or no?
vfb
February 20th, 2008, 04:52 AM
Assuming none of the armies are using magical movement, the turn resolution sequence is:
12. Friendly Movement. All movement ending in a friendly province takes place.
13. Other Movement. All other movement, including break siege.
14. Movement battles.
15. Castle storming.
One question is, what is the affiliation of the "new army" that moves in? Here is how it is supposed to work, according to the manual, assuming the Besieged army does a break siege:
If the Moving Army is the same nation as the Besieged Army, then the Moving Army and the Besieged Army will group together and fight a single battle against the Sieging Army.
If the Moving Army is the same nation as the Sieging Army, then the Moving Army and the Sieging Army will group together and fight a single battle against the Besieged Army.
If the Moving Army is a third nation, then one of two possibilities can occur, randomly:
1) The Moving Army fights the Sieging Army, and the victor then fights a subsequent battle against the Besieged Army
or
2) The Besieged Army fights the Sieging Army, and the victor then fights a subsequent battle against the Moving Army
lch
February 20th, 2008, 07:18 AM
vfb said:
If the Moving Army is the same nation as the Besieged Army, then the Moving Army and the Besieged Army will group together and fight a single battle against the Sieging Army.
If the Moving Army is the same nation as the Sieging Army, then the Moving Army and the Sieging Army will group together and fight a single battle against the Besieged Army.
If the Moving Army is a third nation, then one of two possibilities can occur, randomly:
1) The Moving Army fights the Sieging Army, and the victor then fights a subsequent battle against the Besieged Army
or
2) The Besieged Army fights the Sieging Army, and the victor then fights a subsequent battle against the Moving Army
Replace all occurences of "besieged army" with "siege breaking army". Battles from movement phase happen like vfb wrote. Then, if there are still commanders left that were set to "storm castle", those proceed to fight the defenders.
vfb
February 20th, 2008, 07:40 AM
Yeah, that's what I meant by "assuming the Besieged army does a break siege". Bah, would have been clearer if I just wrote it the way you suggest.
lch
February 20th, 2008, 07:44 AM
It's the easiest to think of a siege break as a zero distance movement. Battle's outside, the usual rules concerning battles from movement apply.
Torin
February 20th, 2008, 08:33 AM
i dont remember that, but what can happen is after winning the break siege, the new army sieges the fort without a fight since breakers are not on patrol.
Argitoth
February 20th, 2008, 09:34 AM
Torin, that's what I figured made sense.
Edi
February 20th, 2008, 09:41 AM
Torin said:
i dont remember that, but what can happen is after winning the break siege, the new army sieges the fort without a fight since breakers are not on patrol.
Torin's answer is in most likelihood the correct one. Such behavior would also be consistent with the behavior bugs related to events causing indie attacks in provinces where a castle is under siege.
vfb
February 20th, 2008, 09:56 AM
No, I tested it, with:
Marverni is sieging Helheim.
Helheim breaks siege.
Oceania moves into Helheim.
What happened (from Helheim's point of view) was:
1) There was a battle in Helheim. The sieging force has been beaten by our forces. (fight against Marverni)
2) Our undefended province has been conquered by the enemy (this message is bogus)
3) There was a battle in Helheim, The sieging force has been beaten by our forces. (fight against Oceania)
So the 'break siege' army got to fight both armies, even though it wasn't patrolling.
Torin, perhaps you are thinking of what happens when you storm a castle -- if a 3rd army moves into the province and you stormed with your entire force, then that 3rd army will be sieging you.
Edit: savegame attached
Edi
February 20th, 2008, 10:01 AM
Thanks for confirming that, vfb
Now, all I have to do is sort out all these siege issues...
*head explodes*
Dedas
February 20th, 2008, 10:14 AM
vfb, I want to look at the file but I need the "Kitchen sink" mod (lol). http://forum.shrapnelgames.com/images/smilies/happy.gif
vfb
February 20th, 2008, 10:21 AM
Okay, should be this one ... attached. Darn mods enabling themselves without my permission! http://forum.shrapnelgames.com/images/smilies/happy.gif Let me know what else you need. Probably easyspell.dm too, it's all in the zip.
Dedas
February 20th, 2008, 10:47 AM
I need the map "mini.tga" as well.
lch
February 20th, 2008, 11:01 AM
vfb said:
Torin, perhaps you are thinking of what happens when you storm a castle -- if a 3rd army moves into the province and you stormed with your entire force, then that 3rd army will be sieging you.
Or maybe if the defending party throws some magic movement commandos on the sieging army while they get reinforcements. The teleported army will defeat the sieging army outside, then get inside to snuggle with the others, while the reinforcements siege again.
I don't think that there are extra phases involved in sieging that are not in the manual. As I wrote, siege break is a zero distance movement, that's all. The process is very deterministic, somebody go forward and draw a nice chart. http://forum.shrapnelgames.com/images/smilies/happy.gif
vfb
February 20th, 2008, 11:02 AM
Map attached
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