View Full Version : Awe Vs Trample
Renojustin
April 24th, 2008, 01:50 AM
What wins?
Awe is based on morale... So Mammoths would be better than Elephants and berserking units would be better than anything.
What other mechanics can come into play here?
Shigure
April 24th, 2008, 02:15 AM
Ah, you saw my post. http://forum.shrapnelgames.com/images/smilies/happy.gif
My understanding, which might be incorrect, is that trampling is not an attack, and thus draws no awe check at all.
Renojustin
April 24th, 2008, 02:19 AM
Well at least you have some astral magic. Hope you researched some counters!
Tuidjy
April 24th, 2008, 02:21 AM
Defense helps, and so does body ethereal. Size difference matters a lot.
It lets the trampler attack a lot more units, and it increases damage.
Luck, mistform, and twist fate work (they usually do)
Repel does not seem to work. Armour matters only when the sizes are very close,
because trample damage gets very high. The defender's AP do not matter.
If you are trying to trample a Virtue, it will be hard. She is likely to gather
afflictions but I've had great results with a Virtue with rings of ice and regen.
Renojustin
April 24th, 2008, 02:31 AM
And here my girlfriend has always told me that size doesn't matter.
vfb
April 24th, 2008, 02:34 AM
Trample damage is 8 + (2 x Size). Not size difference. But you are correct that more size difference means the trampler can trample more units.
Tuidjy
April 24th, 2008, 02:36 AM
> And here my girlfriend has always told me that size doesn't matter.
And here's an important piece of advice: "You are not supposed to trample them"
Sir_Dr_D
April 24th, 2008, 02:38 AM
Awe works very well against tramplers actually which had surprised me. As late age Pangea I kept sending minotaurs against acro elephants. That was until I realized that dryad hoplites stopped elephants dead in their tracks.
Tuidjy
April 24th, 2008, 02:41 AM
> Trample damage is 8 + (2 x Size). Not size difference. But you are correct
> that more size difference means the trampler can trample more units.
Are you sure about that? I know that this is what the manual says, but I had
a horde (40+) of ice elementals try to trample one Jarl, and they barely scratched
him although they were trying until the clock ran out. It's possible that he
was getting low damage because he was dodging the tramples, but as I said, there
was a horde, and I have trouble believing that his defense was his only salvation.
Shigure
April 24th, 2008, 02:49 AM
Sir_Dr_D said:
Awe works very well against tramplers actually which had surprised me. As late age Pangea I kept sending minotaurs against acro elephants. That was until I realized that dryad hoplites stopped elephants dead in their tracks.
Huh, whaddya know. I just did a quick test, and you're right. The elephants run up to the awed units and then start flashing their "oh no, I've been awed" flashes. Well, that changes everything. Good thing I added that disclaimer!
DonCorazon
April 24th, 2008, 02:52 AM
Does it make sense to give weapons to units that can trample like Golems with Stymphalian wings? Do they even attack or is better just to give them shields? Thanks
Tuidjy
April 24th, 2008, 02:59 AM
The weapons will be used if they cannot trample the opponent, i.e. when he's the same
size or bigger. So the answer to your question greatly depends on what you are facing.
If there is no one big enough to prevent them from trampling, shields and reinvigoration
items is what you should use. But in late game, trample is not very good, and I
actually consider it a disadvantage on a Supercombatant.
Endoperez
April 24th, 2008, 03:46 AM
Tuidjy said:
>> Trample damage is 8 + (2 x Size). Not size difference. But you are correct
>> that more size difference means the trampler can trample more units.
> Are you sure about that? I know that this is what the manual says, but I had
> a horde (40+) of ice elementals try to trample one Jarl, and they barely scratched
> him although they were trying until the clock ran out. It's possible that he
> was getting low damage because he was dodging the tramples, but as I said, there
> was a horde, and I have trouble believing that his defense was his only salvation.
In my test to see if Cave Drakes could be used to stop elephants, I found out that they can't. They seemed to take just as much trampling damage as normal size 2 humans; had the size difference had an effect, their armor would have protected them from most of the attacks.
Sir_Dr_D
April 24th, 2008, 03:53 AM
I am quite certain that it is only the size of the trampler that matters. Size 5 creatures do not take any less damage from trampling then size 2.
As an aside, seeing awed units stopped elephants is very amusing.
Tuidjy
April 24th, 2008, 03:53 AM
Well, I guess it is size then. I would love to see it changed, though.
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