View Full Version : Spell: Blind Caster Casting 100 Precision
DonCorazon
May 5th, 2008, 03:35 PM
Pretty sure I remember reading this somewhere but if someone wouldn’t mind confirming I would appreciate it:
A blind caster casting a 100 precision spell will still always hit his target correct?
Thanks.
cleveland
May 5th, 2008, 03:51 PM
Sounds like someone's got a Tartarian Cyclops up his sleeve... http://forum.shrapnelgames.com/images/smilies/wink.gif
Ironhawk
May 5th, 2008, 04:03 PM
Yes 100 prec spells still work with blind mages. I've had my fair share of blind theurgs or whatever still casting Paralyze and such.
Gregstrom
May 5th, 2008, 04:29 PM
As an interesting question: Would a blind caster always cast 100 prec spells if left to the AI's decisions?
parcelt
May 5th, 2008, 04:41 PM
As a slight variation on the question: is accuracy of 100% spells affected by darkness, i.e. does it become 50%?
DonCorazon
May 5th, 2008, 05:45 PM
IH, Thanks.
Cleveland, Just an oversized corpse construct – stay out of Tien Chin!
DonCorazon
May 5th, 2008, 06:05 PM
Parcelt, I would guess yes, but if that is the case, then a blind caster would be better since Blind units are unaffected by darkness.
Xietor
May 5th, 2008, 06:35 PM
darkness does not affect 100 percent precision spells.
Saulot
May 5th, 2008, 06:51 PM
I suspect 100 is a special number, where you always hit, no matter what.
Xietor
May 5th, 2008, 07:01 PM
you do not "always" hit. I have killed my own troops with soul slay before. though it may be a bug. but it does happen on rare occasions.
cleveland
May 6th, 2008, 10:10 AM
DonCorazon said:
IH, Thanks.
Cleveland, Just an oversized corpse construct – stay out of Tien Chin!
Then those Corpse Constructs got some boost in CBM!
P.S. But seriously QM, 14MR for a reanimated corpse? Same as a Wight? Really?
Ironhawk
May 6th, 2008, 01:50 PM
Corpse Constructs are so utterly terrible that any bonus they can get, they should keep.
Sombre
May 6th, 2008, 02:32 PM
I guess the way they were reanimated grants them special mr.
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