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moderation
May 13th, 2008, 12:50 AM
On page 210 of the manual, the chance of intercepting Mind Hunt and Astral Projection is stated as "40% per enemy astral level". I am wondering what happens with an astral 3 mage in this example. Does it get a 120% chance to feeblemind the enemy Mind Hunt caster, or three 40% rolls to catch it?

Twan
May 13th, 2008, 06:18 AM
In a game with Arco I happened to mind hunt in one of my provinces (where there were several spies) and Rlyeh attacked it in magic phase with one S4 mage. My 4 mind hunters were all feebleminded, so I think it's (levelx40)% and not 40%/40%/40%/40%.

But I may also have been unlucky (I was anyway... as all my mages seem to have cast after Rlyeh's teleport spell).

Meglobob
May 13th, 2008, 07:00 AM
Twan said:But I may also have been unlucky (I was anyway... as all my mages seem to have cast after Rlyeh's teleport spell).



But were you unlucky? Or was Rlyeh just very clever, I am not sure.

We know that in both battle and movement it is not random who goes first. The mages/commanders act in the order they are listed. So if Rlyeh had alot of S4's in one place would him sending the top one, with the lowest unit number I believe, vastly increase his chances of that mage casting his ritual before yours?

I am not sure wether this is true or not, anyone know for sure?

kasnavada
May 13th, 2008, 07:04 AM
I think I read in those forums that the spell order is "semi-random", meaning that rituals either start from the end of the id list or the start. I'm not sure though. If it works that way : casting with someone at the top of the list instead of the middle make him either avoid everything or take all, instead of being targetted by "half" of the "attackers".

moderation
May 13th, 2008, 03:33 PM
R'yleh also has stealthy S1 assassins, so it may be hard to say exactly what your Mind Hunter was up against.

lch
May 13th, 2008, 03:43 PM
moderation said:
On page 210 of the manual, the chance of intercepting Mind Hunt and Astral Projection is stated as "40% per enemy astral level". I am wondering what happens with an astral 3 mage in this example. Does it get a 120% chance to feeblemind the enemy Mind Hunt caster, or three 40% rolls to catch it?


You could start a test game, crank up the debug level to really high levels, and then look how many rolls are made.