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Annette
May 29th, 2008, 07:23 AM
News Release For Immediate Release


And Lo, A New Dominions Patch Is Given Unto Thee!
Brand Spanking New Patch Available For Dominions 3!


Hampstead, NC, 29 May 2008

Illwinter Game Design could be sitting on top of a mountain of kronors in their gold
plated castle while being waited on hand and foot by a harem of dancing girls, basking in
the glow of their success with Dominions 3: The Awakening, but they're not! Instead
they are constantly prodding and poking at the code, tweaking it here and there, all in an
effort to make one of the greatest strategy games even better. Yes, lesser developers may
throw a game out to the public and move on, but not Illwinter Game Design. These guys
have given gamers more gameplay in their patches than most games provide in their
expansion packs. And they've done it again!

Shrapnel Games and Illwinter Game Design would like to announce that version 3.17 of
Dominions 3: The Awakening is now available for immediate download! What treasures
might one find in it? Let us look...

New and cool stuff including...

* Three new nations! Hinnom, giants of primordial times. Ashdod, descendents of the
Nephililim. Gath, humans led by the last of the giants.

* New spell: Manifest vitriol. Summon the green lion of alchemy! Warning, if the
green lion remains erect for more than four hours please contact--oh wait, that's
Manifest Viagra, which isn't in this patch.

* Shattered Souls: Tartarians are insane and might act randomly (and probably won't be
doing any random acts of kindness).

* Some new longdead graphics.

* New modcommands: #specialllok, #hero6

* New events!

Bug and gameplay balance changes...

* Twiceborn no longer makes demons immortal.

* Hidden in Sand and Hidden in Snow spell descriptions fixex.

* Shamblers cost reduction.

* Some unit stat fixes.

* Voice of Apsu/Tiamat restricted to own provinces.

* Astral/fire shield was overvalued by AI and sometimes overruled scripted spells.

* Recruitment queues were not cleared when castle was conquered.

* Seduction order could be copied to ordinary commanders.

* A non-flying seducer could flee with their victim to an underwater province where
they both drowned. Don't ya hate when that happens?

The 3.17 patch is available for Windows, Mac, and Linux and can be downloaded here:

www.shrapnelgames.com/Illwinter/Dom3/6.htm (http://www.shrapnelgames.com/Illwinter/Dom3/6.htm)

Dominions 3: The Awakening is the multi-award winning fantasy strategy game that
shows that independent gaming, not corporate swill, truly can deliver what discerning
strategy gamers want. Computer Games Magazine (RIP) named it as one of the Best of
2006 in their 16th Annual Game Awards, while French CYBERSTRATEGE Magazine
named it the best strategy game of that year. Gamespot gave it a 8.2 and we didn't even
have to bribe the editors! And the list of critical praise could go on and on.

Then there are the fans. Rabid at times, passionate always, few communities that spring
up around a game can hope to show even a sliver of the greatness that is the Dominions
3: The Awakening fanbase. Their love is one of the driving forces behind why almost
two years later the game-- as amazing as it already is-- keeps getting even better.

If you haven't yet experienced Dominions 3: The Awakening, and you consider yourself
a strategy fan, download the demo from the same place as the patch. We won't bore you
with a list of marketing bullet points as to why you should download it; we're confident
the game speaks for itself. Very soon you'll embrace the lifestyle (and yes, it's more than
a game, it's the true meaning of life wrapped up in code) and will wonder how did you
ever manage to make it through your bleak existence without the glory that is Dominions
3: The Awakening. Or maybe you'll just really, really like it but won't go all John
Hinckley with it.

For more information on this game, or any of our other engagingly entertaining titles,
visit us at www.shrapnelgames.com (http://www.shrapnelgames.com) where you can find news, communities, demos, and
even free games. Our latest release, Scallywag: In the Lair of the Medusa, a
dungeonhack toolkit for your PC, was just given a "Buy" rating by the esteemed indie
game site, GameTunnel. And coming soon to a kitchen table near you, Eat Electric
Death!, tabletop starship blasting fun in the Infinite Space universe.

For press related information please contact Scott R. Krol at: skrol@shrapnelgames.com

To visit our company blog go to www.shrapnelcommunity.com/blog/ (http://www.shrapnelcommunity.com/blog/)

For all other information, please contact:

Timothy W. Brooks
Shrapnel Games, Inc.
P.O. Box 488
Hampstead, NC 28443-0488
tbrooks@shrapnelgames.com

Folket
May 29th, 2008, 08:25 AM
Viagra =P

Taqwus
May 29th, 2008, 11:56 AM
When a Celestial Master meets a succubus, he might first want to see the (al)chemist...

WraithLord
May 29th, 2008, 12:21 PM
Yoohoo http://forum.shrapnelgames.com/images/smilies/happy.gif

Its time again to thank IW, The beta testers and Shrapnel for yet another great addition to dominions.

Cor2
May 29th, 2008, 02:28 PM
THanks much, sweet sweet patchieness. /threads/images/Graemlins/Cake.gif

BesucherXia
May 29th, 2008, 03:24 PM
Awesome.
Now there are only 42 more patches to wait before Dominions 4.00 is released. http://forum.shrapnelgames.com/images/smilies/happy.gif

Cor2
May 29th, 2008, 04:53 PM
I looove the new longdead. But now there are too many nations I just cant keep up! <head explodes>

hunt11
May 29th, 2008, 05:33 PM
love the new nations, especially Hinnom with the giant chariots of doom

PashaDawg
May 29th, 2008, 11:28 PM
Thanks. Looks great!

Nightblade
May 29th, 2008, 11:30 PM
My respect in front of such continuous updates that not only fix bugs but always add new content to an already fantastic game.

Thank you for such work.

Fal
May 30th, 2008, 07:35 AM
aww...no new maps http://forum.shrapnelgames.com/images/smilies/frown.gif still good work.

EA Hinnom is looking very powerful, if not somewhat expensive, wouldn't mind trying it out in a MP game.

relee
May 30th, 2008, 12:56 PM
Best news I've had all week.

Electro808
May 30th, 2008, 02:03 PM
Nice one. What happened to 3.16 ?

Edi
May 30th, 2008, 03:01 PM
Patch numbers switched from even to odd when 3.15 was used to fix the scale bug. 3.16 was used to test out bugs so 3.17 wouldn't have them.

Horst F. JENS
May 30th, 2008, 04:19 PM
Thanks for the new patch, guys!

Slobby
May 30th, 2008, 05:14 PM
I'm loving Gath, thanks for the patch!

Agrajag
May 31st, 2008, 12:42 PM
I'm not sure if someone else has already pointed this out, but in the Qedesim's description they are referred to as "Qedestim".

Other than that, awesome new patch http://forum.shrapnelgames.com/images/smilies/happy.gif

Saulot
June 1st, 2008, 06:43 AM
I just wanted to say, it's the little things that make a big difference.

Thanks for updating the longdead sprites. They're quite excellent. http://forum.shrapnelgames.com/images/smilies/happy.gif

P.S. Vampires need love too.

Mozkito
June 3rd, 2008, 05:23 PM
Nice patch guys, keep up the good work

Lingchih
June 4th, 2008, 12:03 AM
Did the Sacred Hydra head fix make it into this patch (LA Pythium)? The bug where the heads would not regenerate at the end of a battle?

It was fixed with the quick-fix mod in the team PPP game, but I am in the mega game now LA Pythium, and I did not see it listed in the bug-fixes.

thanks

Edi
June 4th, 2008, 01:45 AM
Yes, it was fixed, and yes, it was in the buglist, under general statfixes, since it was a wrong firstshape issue. Check the section listing stuff fixed from 3.15 >> 3.17

Lingchih
June 4th, 2008, 02:35 AM
Yes, I see, and I have tested it. It is fixed.

Makinus
June 5th, 2008, 09:01 AM
Any improvement in the turn processing times? I was wondering if i finally would be able to play it in my notebook in a reasonable time...

Right now i only play Dom3 in my main machine and Dom2 in the notebook...

Edi
June 5th, 2008, 09:13 AM
There was supposed to be a speed improvment for Windows, but it caused a fatal crash, so it had to be removed.

NTJedi
June 5th, 2008, 11:46 AM
Edi said:
There was supposed to be a speed improvment for Windows, but it caused a fatal crash, so it had to be removed.



I hope future attempts are made for improving game speed.