View Full Version : Effects of magic on pretenders and mages *DELETED*
Tifone
July 1st, 2008, 04:57 AM
Post deleted by Tifone
QXel
July 1st, 2008, 06:23 AM
IIRC, EVERYTHING is in the manual ...
With some little mistakes, I believe, but IT IS in the manual.
Have you lose yours?
Tifone
July 1st, 2008, 07:10 AM
You know, I was about to tell ya that maybe you were mistaking it with the Blesses.
Then I found the "Indirect Magic" table at page 85
Eheh I am an Idiot http://forum.shrapnelgames.com/images/smilies/tongue.gif Must have skipped that page or something like that! I was so surprised reading on the forum about the Fear effect coming from death magic http://forum.shrapnelgames.com/images/smilies/eek.gif
But I still miss the aging issue with nature-fire picks, and the correlation fire magic- hear aura, that i am sure i have read somewhere ^^
Amhazair
July 1st, 2008, 07:53 AM
Nature nor fire magic directly influence the chance of getting old age afflictions iirc. However, fire magic decreases your maxage and nature increases it, making you more/less likely to be old. Death magic seriously diminishes your chance to gain afflictions from old age.
I suspect going to the thread entitled 'some old age tests' through the link in the strategy index might yield more detailed info. http://forum.shrapnelgames.com/images/smilies/happy.gif
QXel
July 1st, 2008, 10:36 AM
Amhazair is right: for age effects, look in the strat index. In fact, for a lot of things, look in the strat index http://forum.shrapnelgames.com/images/smilies/happy.gif
I've learned HUGE amount of dom3 knowledge on this forum since almost two years now.
For auras, I've never see or read anything of that.
And yes, high death magic level add fear http://forum.shrapnelgames.com/images/smilies/wink.gif, as fire add command etc.
By the way, welcome aboard, Tifone.
Be ready to become a nolife ... or a God, it depend ... http://forum.shrapnelgames.com/images/smilies/happy.gif
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