View Full Version : MP Exterminatus - And the world will burn!
Juffos
October 2nd, 2008, 12:37 PM
Very well, start uploading! Good luck to everyone. May every other game tremble before our verbal graciousness!
Exterminatus2 is the game's name.
Gentlemen,
Era: Middle age
Players: 15
Map: Glory of the Gods (multiplayer), 227 land & 47 sea
Host: llamaserver (http://forum.shrapnelgames.com/showthread.php?t=35160)
Mods: CBM 1.3 (http://forum.shrapnelgames.com/showthread.php?t=39679)
Hall of fame: 15
Everything else: default
Turns will last for 24 hours until enough people request for additional time.
Extra roleplaying in forum posts will be approved of.
Let's get started.
1. Juffos - Pythium
2. Quitti - Jotunheim
3. majuva86 - Ermor
4. Crust - Abysia
5. licker - Machaka
6. Ferrosol - Oceania
7. coobe - Ulm
8. konming - R'lyeh
9. Illuminated One - Atlantis
10. Revolution - Mictlan
11. Nimnio - C'tis
12. Gregstorm - Ashdod
13. JimMorrison - Pangaea
14. Rytek - Man
15. jimkehn - Eriu
Quitti
October 2nd, 2008, 12:47 PM
I'm in as Jotunheim
majuva68
October 2nd, 2008, 12:59 PM
Ermor for me, please
Crust
October 2nd, 2008, 01:04 PM
Abysia for me please.
licker
October 2nd, 2008, 01:09 PM
Machaka please
Ferrosol
October 2nd, 2008, 01:28 PM
Oceania Please
and may I point out that the latest version of CBM includes worthy heroes so you don't need to use both.
Juffos
October 2nd, 2008, 01:31 PM
A small oversight. Thank you.
coobe
October 2nd, 2008, 01:33 PM
i´m in as ulm
konming
October 2nd, 2008, 01:37 PM
Actually since R'lyeh is not taken, I will get that.
Illuminated One
October 2nd, 2008, 01:51 PM
Hi. I'd like to take Arcoscephale.
Revolution
October 2nd, 2008, 01:53 PM
I'd be interested in joining this (not sure which nation I want yet) Could I also reserve a spot for a guy I know? I'm not sure if he has an account on this forum yet or not...Just put his name as Nimnio for now (there is a Nimnio registered to these forums but I'm not sure if that's him or not at this moment)
Revolution
October 2nd, 2008, 02:33 PM
I choose you Mictlan!
Gregstrom
October 2nd, 2008, 02:41 PM
Reservations, Chapter 1
1. And it came to pass that Gregstrom saw a MA game beginning on the Forums. 2. Seeing that game, he was reminded of his embarrassing defeat in Kingmaker, and he decided he would seek to symbollically avenge himself. 3. And thus it came to pass that he sought entry into Exterminatus as the Chosen Ones of Ashdod.
JimMorrison
October 2nd, 2008, 07:10 PM
I am convinced to give Pangaea a whirl.
Rytek
October 2nd, 2008, 09:02 PM
I would like to try Man. What can I say, I am a sucker for the underdog. EA Yomi in one game. LA Patala in another. Now Man. At least I can console myself with the fact that my race wasn't uber powerfull when I got smeared.
jimkehn
October 2nd, 2008, 09:14 PM
How 'bout I take Eriu.
archaeolept
October 2nd, 2008, 09:33 PM
14/15 taken. one left.
Nimnio
October 2nd, 2008, 09:38 PM
Nimnio confirmed for C'tis.
http://img215.imageshack.us/img215/5121/troglodytefaceou6.jpg
vfb
October 2nd, 2008, 10:44 PM
Vanheim please.
Juffos
October 3rd, 2008, 05:34 AM
Could someone please choose Atlantis, because we have 47 sea provinces, and 15 provinces per player would be optimal.
vfb
October 3rd, 2008, 05:47 AM
Oops! I'm so sorry, I was confused by archaeolept's post, I thought he had included Nimnio in the 14/15 count, and I submitted my god to llamaserver.
Please delete it, I don't seem to be able to do that myself. Thanks!
Juffos
October 3rd, 2008, 05:59 AM
I had to delete the whole game. I will remake it as soon as we get Atlantis.
llamabeast
October 3rd, 2008, 07:06 AM
You could have used the "Delete pretender" option.
llamabeast
October 3rd, 2008, 07:09 AM
Or if the game had already started, you could have used "Restart game" to set it back to the waiting for pretenders stage, and then deleted his pretender.
However, I realise that "restart game" is a particularly unclear choice of words. If anyone has any suggestions for a renaming I'd be interested. Perhaps I should change it to "Un-start game".
coobe
October 3rd, 2008, 01:06 PM
The Ulmish Nation looks for friendly relations to all Nations that respect our forgery. We are glad to make good tradepartners
licker
October 3rd, 2008, 01:31 PM
The machakan nations looks for friendly relations with all nations who don't squish little spiders.
Be careful if you do, their big cousins might come pay you a visit ;)
konming
October 3rd, 2008, 02:55 PM
The Ulmish Nation looks for friendly relations to all Nations that respect our forgery. We are glad to make good tradepartners
Ulm? Tasty brain. :haha:
Illuminated One
October 3rd, 2008, 03:46 PM
Very well, I will change to Atlantis.
Hmm, Ill get crushed soon probably but this is bound to happen anyway... :D
As this is my first MP would somebody be so nice to go through the steps required with me?
1.) Delete all created pretenders
2.) Create the one im going to use
3.) Email god to the server
4.) Wait till someone says game is up then play first turn
5.) Own everybody or die trying
konming
October 3rd, 2008, 03:52 PM
Very well, I will change to Atlantis.
Hmm, Ill get crushed soon probably but this is bound to happen anyway... :D
As this is my first MP would somebody be so nice to go through the steps required with me?
1.) Delete all created pretenders
2.) Create the one im going to use
3.) Connect to the server, select nation, disconnect
4.) Wait till someone says server is up then play first turn
5.) Own everybody or die trying
This is PBEM, so you need to read llamaserver FAQ. Basically, you need to first download and enable Conceptual Balance Mod (CBM) 1.3, then design your pretender. It would help to delete other pretenders first so you do not get confused. After you create your pretender, you need to email that file to llamaserver. After game started, you will receive first turn's .trn file. Download it to your savegame/<gamename> folder and you can view your first turn. When finish your turn, email back to llamaserver.
That may seem long and difficult, so I will summarize it up for your, when you see those illthids, immediately sumbit your brain to save your soul. :)
Ferrosol
October 3rd, 2008, 05:38 PM
Greetings to all of the Nations within the world. Let it be known far and wide that Oceania claims domination over the waves and all that lie beneath them. To those who respect our rightful claims to our natural territory know that you have a sound friend and ally in us.To those misguided fools who would seek to challenge us know that you are making a terrible enemy that will haunt you for the rest of your (short) lives. All hail the True God!
--Offical Diplomatic Communique Spring Year 1 of the Ascension wars
licker
October 3rd, 2008, 06:52 PM
Is this thing listed on llamaserver?
I've yet to see it.
coobe
October 4th, 2008, 07:19 AM
exterminatus 2
Revolution
October 5th, 2008, 09:42 PM
Just waiting on R'lyeh and we're good to go!
konming
October 5th, 2008, 11:18 PM
Sorry about the delay but just could not find a build that works. I was thinking about switching to Bandar Log before I realize that we need 3 water nations. Anyway there it is, I am looking forward to a quick death.
JimMorrison
October 6th, 2008, 04:21 AM
I was second to last to submit. If you had asked, I miiiight have taken R'lyeh off of your hands. ;) Oh well. Just stay away from my trees, squiddy. :shock:
jimkehn
October 6th, 2008, 05:46 AM
Not one to complain, but I got a pretty crummy starting position. My capital is adjacent to only two other provinces, and everything around me is waste.
coobe
October 6th, 2008, 07:27 AM
next to water, only 3 neighbour provs :( and that with ulm
Rytek
October 6th, 2008, 12:24 PM
Seems my start location is like Ulm. 2 water provinces, 3 land. And the land provinces are not adjacent to each other.
JimMorrison
October 6th, 2008, 02:49 PM
Well if we're restarting, we should do so. My start spot was better than those described, though still not so great, so I'm definitely in favor. :p
licker
October 6th, 2008, 03:23 PM
Short of someone making starting locations for everyone (or for 15players, whatever) a restart isn't going to solve anything other than shuffling whom winds up with a poor start.
my start was fine though, but I'm just saying we'll go through this again if we're not careful about how we do it.
Ferrosol
October 6th, 2008, 03:38 PM
my start was fine and I do agree that all a restart would result in is shuffling who gets the bad starting spots and not actually change anything.
konming
October 6th, 2008, 04:54 PM
My start is OK but if we do have a restart, we need someone to distribute the starting locations into starting zones.
majuva68
October 6th, 2008, 06:06 PM
I prefer restart
Illuminated One
October 6th, 2008, 06:15 PM
Hmm, I'm fine with my position but if the majority wants to restart I#m fine with that too.
vfb
October 6th, 2008, 06:29 PM
You could always use DireAussie's starting locations script, which guarantees a minimum number of neighbouring provinces in each starting spot:
http://forum.shrapnelgames.com//showthread.php?t=33742
Rytek
October 6th, 2008, 06:34 PM
Please no restart. Although my positions stinks, I will overcome.
We had 3 restarts in another game. The first 2 starts I had stellar starting position as Yomi. But so many people cried that he restarted it twice. Well, of course on the third go around my position was bad with 2 neighbors 3 spaces away. I do not want to do that to anyone else in this game. Keep it the way it is please.
konming
October 6th, 2008, 07:01 PM
I know the game you talked about. However, the problem you encountered in Madwar was due to a bug in Llamaserver's program. The balanced starting position (or for that matter, the slightly modified map) was not actually used though it showed otherwise in the webpage.
Anyway, I am OK with either options.
Crust
October 7th, 2008, 02:39 AM
I vote no restart.
Gregstrom
October 7th, 2008, 10:08 AM
I only have 3 land neighbours too, but I think I can live with it.
Revolution
October 7th, 2008, 06:32 PM
Lets rock and roll, I imagine that the majority of us have 3 or less neighbors to their home province (and I have not heard anyone say they have the dreaded 1 neighbor) ...It's just part of playing a map that does not have predetermined starts or nostart provinces.
Good luck everyone!
licker
October 7th, 2008, 09:38 PM
anyone know whats up with atlantis?
Revolution
October 7th, 2008, 09:42 PM
Well he got his turn in on time...so all seems well.
Illuminated One
October 7th, 2008, 09:54 PM
I just waited so long in case everyone wants to restart.
I'll be quicker next time.
licker
October 7th, 2008, 11:28 PM
np, i figured it might have been that, was just curious.
Rytek
October 8th, 2008, 02:08 AM
How does Pythium have a gem income of 8 with 1 province. Does MA Pythium have a gem income of 8 in its capitol?
Ferrosol
October 8th, 2008, 04:12 AM
How does Pythium have a gem income of 8 with 1 province. Does MA Pythium have a gem income of 8 in its capitol?
Yeah they do 2 water gems 1 air and 5 astral
<insert generic whine about pythium being overpowered>
jimkehn
October 10th, 2008, 09:58 AM
I just got notified by llamaserver that I had 6 hours to turn in my turn. So I re-sent it. Then I got notified that it was the wrong turn. Evidently I never got turn 4,so I requested llama re-send the turn. About 15 minutes ago, which is not very much time to wait, but we will see what happens.
Gregstrom
October 10th, 2008, 04:33 PM
Introductions 1, Ch. 1
1. And the LORD Hubert spake wihin the dreams of Meshulam, a Kohen in His service, saying "Go south, and prepare the lands there for My coming in Glory".
2. So Meshulam made ready to journey south, and in His Mercy there were given unto Meshulam 4 mighty Children of Sheshai, for to protect him from those who opposed the LORD Hubert. And with Hubert's Blessing upon them, few indeed could withstand their righteous rage.
3. Many months did Meshulam journey, and many were those who resisted the Word of Hubert and were corrected in their ways. At last Meshulam came to the heathen land of Dunmere, and set about preaching the Word of Hubert. But something was amiss.
4. The people of Dunmere were mourning their dead, as though a plague had come. So Meshulam approached a widow, saying "Woman, wherefore art thy people weeping?" And the woman replied "Priest, we weep because our husbands and fathers are dead defending their land, and we have no priest to bury them."
5. Seeing their plight, Meshulam spake the Rites for the Dead over the bodies, and thus they could be buried to join their ancestors in purity, as was right and proper.
6. Meshulam journeyed onwards, heading ever South and West, and passing a field he saw a strange sight. It was like unto a group of the small men of these lands, but all were dressed alike in iron armour, and all carried shields as tall as they were. They wore red, and the points of their spears and javelins were as a bed of reeds, all swaying in unison.
7. Upon seeing the great stature of the four Children of Sheshai, the Red Men were consumed by fear and rage, and ignoring the words of their commanders they attacked. Their javelins fell like rain upon the Children of Sheshai, but their armour was mightily made and the Red Men's spearpoints were as no more than the thorns of brambles to them. With Hubert's blessing, the valiant soldiers of Ashdod fell upon the Red Men and put them to flight.
Illuminated One
October 11th, 2008, 10:06 AM
Hmm, I' wondering what the victory points are for and how they are gained?
In my temple it says that I have 5 of them.
JimMorrison
October 11th, 2008, 04:57 PM
Hmm, I' wondering what the victory points are for and how they are gained?
In my temple it says that I have 5 of them.
I am guessing that you took a starting Dominion of 5. You secured 1 of the VP's, but they are superfluous, for reason they just always appear, but they are not Victory Conditions. Anyway, that is just informing you that you are spreading Dominion at a rate of 5 (or 50% chance) through your holding of (a) Victory Point(s).
(EDIT - The provinces with the golden crown in them, are the VPs.)
Illuminated One
October 12th, 2008, 04:06 PM
People of the world, nobles and commoners alike!
Heed the words of Glaah, Prophet of the Coming God.
He has assembled the messengers and told us to make haste, to travel land and shores alike to the kingdoms near and far for what he knows is of dire consequence.
In his citadel Orz of R'lyeh waits dreaming of unleashing his nightmares unto the world, dreaming to kill or enslave all that is sentient.
But maybe you will not understand so he instructed us to tell you of the tragic fate of the Atlanteans. Many know that An S'horot travelled the seas to make his coming known.
And there were many that did not know of him and when they heard the rumors of him aproaching they would take their knifes and spears and block his path. But when they saw him in his full glory they dared not to strike at him and they threw down the spears and attoned for their sins.
Yet An'Shorot was troubled still, for he had another reason for his journeys. Know that the life of the Atlanteans are long, and they do not forget easily. And many still remember friends and relatives that had been lost when the Basalt City was shattered.
An S'horot searched for them but never even found one.
So he made his will known to Glaath and Glaath took some guards with him and travelled north. And finally Glaath found some shamblers, but the shamblers had not heard of the coming of god and they opposed him. He was able to drive them away, but the leader of his bodyguard was struck down and the soldiers refused to move on. And while he had to wait amidst the shamblers of the north he instructed them in the true faith. It was then when he heard the rumors that the shamblers who would swim north would often not be seen again. And so he snuk to the borders and spotted a large army composed of strange tentakled beasts and a large host of shamblers.
Yet they could not no longer be called shamblers for their bodies had been deformed and their minds destroyed.
Glaath returned and ordered the shamblers to prepare for war and he prayed to An S'horot so that he would know what Glaath had uncovered.
Know that An S'horot will wage war against the Starspawn of R'lyeh to revenge the attrocities done unto his people.
Should R'lyeh send messengers asking for aid do not listen for they have strange powers of manipulation.
Do not be so foolish as to help them for they are strangers to this world and hold no love for it. Should R'lyeh survive and awaken to its full power you would be doomed as well as we.
konming
October 12th, 2008, 04:39 PM
Nice Article. Although the world sees clearly from the score graph who is the aggressor.
Rytek
October 12th, 2008, 05:02 PM
All I can say is AArgh! Every independent around me has numerous heavy calvary in them. Where are those easy barbarians and lion tribes?? Thank goodness for the mercs which have born the brunt of the enemies charge!
Ferrosol
October 13th, 2008, 06:08 AM
Taken from the second letter to the Tritons
1.On the day of awakening the great lord arose and spoke thus to his honoured disciples "go forth my children and bring word of my ascendancy to the peoples of the sea and shore and know this I shall travel with you and protect you from the seas horror."
2. Hearing this the people were greatly enthused and taking up their turtle shields and forging their coral spears they began to gird themselves for war under the benign leadership of the Gods chief disciple Sushi.
3.And Lo did the the children strive mightily to bring word of the new god to the nations and peoples of the sea.
4. One day a scout from the army came across a strange pinkskin who claimed allegiance to the god of the shore and spake unto him "go to your lord and tell him that the ocean belongs to the lords children and that any interference there will be met with spears and blades" the god of the shore frightened by this agreed not to interfere.
jimkehn
October 13th, 2008, 10:29 AM
....And the god of Eriu spake these words (Red Letter Edition):
"My children suck."
konming
October 14th, 2008, 12:54 AM
Both Atlantis and Oceania attacked small peaceful nation of R'lyeh this turn. Though R'lyeh's ultimate fate has been written in stone, neither attack was successful so far. An'Shorot, where are you hiding cowardly? :)
Quitti
October 14th, 2008, 04:57 AM
Having travelled west for the better part of fall, and seeing the winter approaching fast, said the Gode of a small tribe of Jotun;
"Boys. Men. Fellow giants. Westward lies mountains, our sacred home. We must cleanse the small people standing in the way."
Having so said, he and his fellow woodsmen moved along the river and out of the forest. Having left the comfort of the woods in hope of a colder mountainland, they arrived to the hills preceding the great mountain ravine. There stood a man, clad in black steel, holding a great blue tower shield. Murmurs spread through the ranks of the small humans when they saw the giants who approached.
Suddenly, the man with the shield noticed the giants. He started screaming obscenities and shouting some gibberish about strange cyclops to the south, who was the rightful owner of the world.
The Gode did not much care of such little words, for he knew the superiority of Ar'Kanak, Lord of the Hunt, over any puny cyclops. When the giants did not seem very friendly, they would have gladly left the little men alone, but like it usually is, the humans did not see reason in coexisting and proceeded to charge the giants.
Drawing the power of The Lord of the Hunt, the giants proceeded in slaying every single of the petty humans who dared to attack them. The man with the blue shield commanded fire to fall from the skies upon the giants. "What is this trickery?" - one of the woodsmen shouted, being almost incinerated by the strange power. Swinging their greataxes in wide sweeps, dismembering and sending small humans flying with each hit, they finally approached at the small man who still kept on shouting obscenities at them, even though the fight was clearly over.
The woodsmen surrounded the little man, who still did not see reason. Ar'Kanak was clearly favoring the giants this day, and the cyclops the small man so reverendly spoke of did not seem to answer his prayers. When the Gode made his way to the man of black steel, a new fervor arose within the small man. He tried striking the Gode, but the Gode was faster. The Prophet of the Cyclops was slain in one hit, almost split to half from the Godes longsword.
"What shall we do now?" the woodsmen asked. The Gode did not answer, for he was mourning the dead fellows of his, two trustworthy jotun who fell that day.
Finally, the Jotun Gode spoke.
"Let there be a monument here. We shall build this land anew, without the strange powers of the human. They cannot be trusted. Let them live in their swamps, for we do not care about such places. The Skratti might, and we will obey should they say us to conquer them, but it is not a proper place for a giant to live. We shall proceed west to the mountains we came here for. Ar'Kanaks will shall be fulfilled."
Illuminated One
October 14th, 2008, 01:31 PM
konming I must say thats some hell of a defense you've got.
Juffos
October 15th, 2008, 09:17 AM
Great were the woes and lamentation of people, when the remnants of the Honorary Expedition returned to the mighty capital of the Theurgian Council, hoping to make an atonement for their failures in the Ashdodian frontier.
The Council was shocked. Giants claiming to be relatives of the great gods themselves? How could anyone spread such heresy, with the leader of the Council being the only true god? Raging demons from the darkest pits of hell, they decided, only fitting for eternal hatred and revile.
And so, theurgs decided to put an end to the malicious plans of the vile giants, lest the world burns in infernal flames.
konming
October 19th, 2008, 06:30 PM
An S'horot, keep up the good work. As you can see, we Illithids are have a financial problems and cannot afford to buy food. Your timely delivery of tasty brains is highly appreciated. I have to say, brain in this batch is smaller than that of the last batch. Are you having problems finding those tasty shamblers? You know, we could have some kraken brain instead.
Oh, we forgot to say hello to the Lurker in the Depth. That's quite a long name, esp. for us illithids who have no mouth. Anyway, thank you for the feast. Your body parts shall be remembered. They are tasty.
Revolution
October 20th, 2008, 10:29 PM
How bad is Ulm's situation? It looks like Coobe might be stalling out. If it looks like this turn will be a stale perhaps Ulm should go to AI or if the situation is salvageable, maybe a sub can be found? Whoever is putting the boots into him should know best.
konming
October 21st, 2008, 12:00 AM
Well, you should know how bad is Ulm's situation. :) You are the one who attacked him. Though I am surprised that he could not beat back a sacred rush with his guardians.
Revolution
October 21st, 2008, 12:05 AM
I don't share a border with Ulm...the nation of Mictlan is peaceful and only beats up on independants. The high priests have decided that diplomacy and love are the only ways to victory.
konming
October 21st, 2008, 12:09 AM
I am sorry. Your growth curve fits too well with his declination curve. Well, it must be those Jotun barbarians then. :)
Quitti
October 21st, 2008, 02:16 AM
"This is an outrage!" The shout of Skratti boomed through the hall. "What do you mean, you did not attack the lands of the false faith!? No matter if they control swamps or whatever! They do not know of the Lord of The Hunt, one who brings us the Illwinter! They must be cleansed, purged, scoured from this world with niefel flames!"
The Gode flinched. He had only been sent to take the mountains, but happened to encounter some little men in black steel on the way, having to kill them in the process due their innate aggressiveness. Now the little men had set up a citadel in the bordering mountains between the land of Ulm and Jotunheim.
"Hrmm..." the Gygja in the hall muttered. "They do pose us a great threat. We will send capable Jarls to their neighbors to see if they are with us, or against us. There's hot winds coming from across the mountains, the Ulm do not probably dwell there. Another nation must recide there, they might prove to be a valuable ally, if they listen to us."
So it happened, that a few Jarls were sent across the mountain range. Rest of the Jotun society started to prepare for warfare. Guardians of temples agreed to help the local Jarls and Godes in their efforts, providing the great power of Lord of the Hunt to the war party. Axes were sharpened, mead drank, flesh of mountain boars roasted. Plans were laid, dismissed, accepted. The mountain castle must fall first. The mountains belong to the giants, not little men clad in black iron.
Then it happened. The great power from the mountains descended. An'Karak had awoken in time to bless their campaign into the swamps and beyond. An'Karak himself leading the army, no one could possibly stand between the main force of Jotunheim and their target. The cool wind from the east blowing on their backs they set to march.
The nation of Jotunheim had gone to war.
Illuminated One
October 21st, 2008, 03:38 PM
Is coobe stalling because of in game problems or real life?
If its the latter I'd be for setting the game to 48h for a turn if it's not to late. But he's got his last turn in quite late the last time, too.
Revolution
October 21st, 2008, 06:37 PM
I think it would be a fair statement to say that Coobe has a history of stalling out of games without a word. I don't know why, it doesn't make sense to me to do that in a close knit community like this.
Illuminated One
October 22nd, 2008, 05:58 PM
Since coobe has staled four times now should we look for a sub?
Or just set to AI?
Revolution
October 22nd, 2008, 09:49 PM
Opochtli stood up and wiped the blood from his hands...his ancestors would have flayed the skin from the bones of their vanquished enemies...decoration for the walls of the numerous temples. But those times were past and even if they hadn't been, these pitiful wandering barbarians hardly warranted better treatment than what the vultures would give them in a few hours. Finally after many battles the wandering tribes of the east had been united under the banner of Mictlan. Sad warriors, disorganized and leaderless had been put to the sword or pressed into the glorious servitude of the one true god. Far far from home Opochtli had seen wondrous things...the undead walked the earth wearing advanced armor and employing combined arms tactics, intelligent lizards the size of a full grown man emerged from foul swamps under a vapor of death. Despite their fearsome appearance, both these nations were diplomatic. With borders established Opochtli wished he could set about earning the love and servitude of Mictlan's newly conquered people. They would be properly prepared for the arrival of the one true god.
Unfortunately Opochtli would not be able to stay and preach to the slave masses. It had become obvious that the empire of Man would attack the soft southern underbelly of the empire. The priests had foreseen that it was only a matter of time. What was surprising though was that when the attack finally came, the banners of Man were not the only ones to strike. The forces of Avalon had allied themselves with the flesh eating spiders of Machaka; together they stuck all along the southern provinces. Thankfully the small defensive force that existed along that frontier folded with little resistance...With any luck the invaders would not be fully wiped out by the time his army arrived in the south...His time would not be wasted. Opochtli hungered for battle against a respectable opponent. He would prove himself in battle and become the chosen one in the eyes of Agronox.
The thought of preaching with the giant skull of a hunter spider resting upon him as a crown brought a smile to Opochtli's mouth. Perhaps he would craft a spider skin suit and ride around on a unicorn while smiting his enemies.
Revolution
October 22nd, 2008, 09:51 PM
I recommend setting Ulm to AI. I doubt anyone will want to take over for Ulm after 4 stales while Jotunheim has been ravaging their land. One would think it will be a pretty unrecoverable situation.
licker
October 22nd, 2008, 11:04 PM
When a spider is in a box, and that box has only one opening, the spiders will pour out of it, and swarm over whatever may be in their path.
The funny little people of Mictlan would do well to remember that when a spider spins its web, it leaves no end untied.
Quitti
October 23rd, 2008, 04:49 AM
We, Jotunheim, have left their warm farmlands alone, in hope of organized leader arriving and salvaging what they have. Their confused god seems to be unable to act. So far we've taken only mountains (who wouldn't like mountains?) and swamps (The Skratti seem to think they're important).
-Heard from the mouth of a Jarl leading a Jotun war party in southern mountains.
konming
October 23rd, 2008, 05:13 PM
We should set Ulm to AI now.
jimkehn
October 23rd, 2008, 06:39 PM
I agree with konming.
Ferrosol
October 25th, 2008, 05:24 PM
I have spoken to Coobe on IRC and he said his absence has been due to a bereavement in the family but he does not object to Ulm being set to AI.
Juffos
October 26th, 2008, 06:56 AM
The nation of Ulm was in tatters. Their god, having forsaken her people leaderless, has escaped this world in a vain attempt to save herself. No one can evade one's impending fate, and devastation will be the one to follow her wake.
A temporary leader, chosen from amidst the people, has been elected. The previous leader led with such passivity that even the industrous people of Ulm were struck by sloth, and thus the nation's armies are almost nonexisting, while the bloodthirsty giants of Jotunland rape their lands.
Ulm is lost.
jimkehn
October 26th, 2008, 11:50 AM
Alas, the nation of Eriu is torn asunder by the half man half beast aberrations. Let the world know the Erian peoples fought a good fight, and never surrendered. The women and children have been taken to the sacred cliffs to fling themselves to the rocks below. Best, in these situations, to die free than to live a slave to the cruel Minotaurs. But yet, there is hope. Still, there is a chance that Pangaea and her evil hordes may be defeated, and as long as that hope remains, the will to fight lingers.
Rytek
October 27th, 2008, 02:25 PM
Every day for two months the Northern army of man had lined up in battle formations. Opposite them, the savage forces of mictlan lined up in the pass in their own battle formations. Neither army advancing. Castellen Sigered hailed to his counterpart, Castellen Heddon. He said "I grow tired of this waiting. What does the prophet wait for? For months he has been preaching our victories. And yet he will not give the order to advance. Every time I ask him his reply is the same. "Time is on our side" What the hell does that mean?"
At that moment the prophet Godwin was seen striding quickly towards his two Castellen commanders. He called out. "Hail commanders. I bring you news from the witches of Avalon. The witches have called upon the forces of the forest to help us. 3 of the enemies holdings have been raided by wolves. The witches themselves lead these raids. The flank of the enemies army has been compromised as the wolves overthrew the mictlan garrison to their north."
Suddenly, the war drums of Mictlan sounded. Godwin looked at his commanders and smiled "it seems our enemies have also learned of the news. Prepare for battle. Do not forget your bodyguards, the enemy has flying halfmen with weapons blessed by death itself. They will surely be seeking our commanders."
The army of Mictlan charged. Amongst the armies of man, the witches sang songs which filled the troops around them with courage. Prophet Godwin was in the center calling down blessing and words of courage to those around him. The command was given and the sky grew dark as hundreds of arrows filled the air. Only a few of mictlans front troops were taken down.
A high priest called down for the blessing of their god. Sacred warriors all along the Mictlan side had their weapons burst with a dark glow. Fate itself also favored them.
The Jaguar warriors raised their obsidion swords and outpaced the sunwarriors which were placed at the front of the army to lure the archers of man. Their morale was high. They roared as one as they charged forward. Too long had they endured waiting. Thunder and lightning struck the forces of man. The sky opened and searing stellar lights fell. Clouds of green spores designed to lull a warrior in to sleep descended upon the forces of man.
The army of man survived the first barrage of magic. Knights charged out ahead of the men at arms, eager to come to grips with the hordes of savage jaguar warriors. Over their heads flew more arrows, again darkening the sky with shafts of death. Yet for all of that, the arrows seemed to be twisted by fate itself and the warriors of Mictlan rushed forward once again unhurt.
With a great crash the jaguar warriors met the first charge of knights. Flying to the rear of the army of man, dozens of blessed eagle warriors reaped havoc.
Castellen Sigered looked around him. It looked bleak. his bodyguards cut down by the furious onslaught of savage eagle warriors all around him. Some distance away he could see the knights who were assigned the duty of cutting down fliers charging to his aid. It would be too late. But he would buy them time. His screams were cut short by the 8 eagle warriors whos blades bit deap into his body.
The 8 eagle warriors were at the rear of the army and were setting about their task of killing all of mans commanders. They descended upon a group of 4 more, with the knights hot on their track. But they would have time enough.
Prophet Godwin saw his commanders in trouble and yelled orders to the closest witches. Calling down the wrath of his god to smite the closest eagle warrior only to be resisted.
The eagle warriors swooped upon Commander Hedda's group. Vines from the earth lashed out upon direction of the witches and entangled the fliers. Even so entangled they fought savagely. Yet this gave time to the knights and they finally caught up to and slaughtered the last of the eagle warriors.
At the front of the battle warriors fell on both sides. Yet the savagary of the mictlan warriors was winning out. Only a handfull of knight and man at arms stood between the ranks of longbowmen and mictlan teeth and claws.
With the threat to the commanders past, order was restored. Archers took aim. A deadly volley again whistled through the sky. As such short range the volley was deadly. The seemingly invincible jaguar warrior ranks was shattered. Invulnerable to the arrows falling around them, the last remaining knights cut a bloody swath through the last of the Jaguar warriors.
Upon seeing this, the rest of Mictlans army fled. leaving behind spellcasters passed out from their efforts to call down lightning upon the armies of man.
jimkehn
October 27th, 2008, 09:07 PM
HAHA!! Good recount, Rytek!!
Revolution
October 27th, 2008, 10:06 PM
Their desperate gambit had failed. The western armies of Mictlan regrouped to lick their wounds. If only the southern armies were not hogging all the lizard cavalry...
Omnirizon
October 27th, 2008, 10:17 PM
you guys have some thriving RP going on in here.
Ferrosol
October 28th, 2008, 09:48 AM
and lo did the children of the ocean take the mind bending home of the things of ryleh but alas they were betrayed in their attempt to eradicate these foul spawn of a twisted nightmare by the traitorous followers of an s'horot, so the god spoke unto his children go forth and eradicate the misguided peoples of Atlantis and bring my blessing unto them and so once again the children of the ocean began to gird themselves for war and prepared this time not only to eliminate the foul nightmares of ryleh but to carry the war against the traitorous followers of an s'horot.
--Book of Sushi chapter 4
licker
October 28th, 2008, 10:03 AM
Their desperate gambit had failed. The western armies of Mictlan regrouped to lick their wounds. If only the southern armies were not hogging all the lizard cavalry...
Not to worry, the southern armies won't be hogging the cavalry for very long...
;)
Revolution
October 28th, 2008, 06:10 PM
Their desperate gambit had failed. The western armies of Mictlan regrouped to lick their wounds. If only the southern armies were not hogging all the lizard cavalry...
Not to worry, the southern armies won't be hogging the cavalry for very long...
;)
Your spiders are looking a little sick, perhaps you should send them home. My priests had some interest in killing them or perhaps riding them but these sad starving and diseased creatures deserve a lesser fate. If my cavalry eat them they might get sick...
Illuminated One
October 28th, 2008, 06:42 PM
My ISP sucks...
Rytek
October 28th, 2008, 09:22 PM
Cynethryth, Knight of the stone, commander of Man's southern army looked at the maps layed out before him. The map showed detailed positions and army make up of the enemy as well as his own forces. For months he had played hit and run with the enemy. Never engaging their superior forces. But recentlty, things had changed. A large contingent of knights had arrived to reinforce his command. And from the jungles to the south almost 100 man/apes with bows had come to swell his ranks. Still, his armies were spread amongst three seperate commands, he had to make sure it struck the enemy at the same point. He pointed at the map "We will strike here. Send out the runners and notify the other commanders.
All day and night they force marched into Mictlan territory. Meeting up with stragglers the army swelled to over 200 strong. The next morning, at the edge of a clearing name "Druid Land" The southern army of man lined up to face Mictlans province defences backed by almost 70 Mictlan regulars.
Cynethryth's strategy was simple, yet elegant. To the center was the mass of recruited light infantry. To either flank was the man at arms. Behind they formed in small groups were the man/monkeys with their bows. Behind them the longbows. And finally, behind them all, were the knights.
The savage Mictlan army had amongst them lizard riders who benefited from the Mictlan blessing. Set to either flank they were behind the numerous slingers and warriors making up the defense force. Also with the Mictlan army were the feared Eagle warriors.
The enemy struck first. In the center of mans army dozens of Eagle warriors swept down and lay waste all around them. One of the casulties was a novice witch under Cynethryth's command. The eagle warriors killed many man apes. The man apes threw down their arms and set off running past Cynethryth command. He did not even bother trying to Rally the beasts.
The front ranks of the army of man held up well vs the pelting stones from the Mictlan militia force. The sleak lizard riders were closing upon the front ranks. lightning pierced the sky and hit some light infantry.
The witch standing besides Cynethryth spoke a word. The unit of knights were infused with speed. Yet Cynethryth did not give the order to charge yet. Fighting in the center of mans army was getting desperate. More man apes thew down their weapons and routed past the knights. The men at arms had come to grips with the lizard calvary. The initial charge of the lizard calvary decimated the front ranks of men at arms. Yet the stout men at arms pushed forward thru shear force of numbers taking some of the lizards down.
Finished with the fleeing man apes, the eagle warriors set their sights upon the longbowmen. In their bloodlust they could not know how close they had gotten to the haste buffed contingent of knights. "CHARGE" yelled Cynethryth and the knight of man leaped forward. Their charge killing every eagle warrior on the field.
At the front the light infanty had broken and were running. The stout man at arms on both flanks filled the ranks and held the line. They heard the thunder of the knights behind them and had taken heart.
The Amazons on their lizard mounts were fierce and skillfull. They met the knight charge but could not resist. They too were rode down under iron shod hooves of the knights.
Desperate now, the commanders of Mictlan rained down Arcs of lightning upon the knights. Some few were slain. But the charge continued. As the knights met and slaughtered the first rank of Mictlan slingers the Mictlan army had had enough. They turned and ran. Only to be cut down to the last warrior by the hastened knights of man.
Cynethryth, commander of mans southern armies, had his first victory of the war.
Rytek
November 5th, 2008, 11:44 PM
Dear Mictlan:
Stop using your limited funds buying your PD up to 41 just so those chicken sh#t province defense slingers can send thier slingstones into the backs of your courageous Jaguar warriors. It's not like the PD force is going to stand up to the knights once your sacred warriors are dead. And those slings sure as hell arent hurting the knights...
Revolution
November 6th, 2008, 02:23 AM
Dear Mictlan:
Stop using your limited funds buying your PD up to 41 just so those chicken sh#t province defense slingers can send thier slingstones into the backs of your courageous Jaguar warriors. It's not like the PD force is going to stand up to the knights once your sacred warriors are dead. And those slings sure as hell arent hurting the knights...
It's all for the eagle warriors, the slingers are an unfortunate side effect...
jimkehn
November 7th, 2008, 07:40 PM
So.......is this game going to continue???
Rytek
November 7th, 2008, 11:57 PM
I sure hope the game continues. I am enjoying Man's low tech war with Mictlan. Although I cringe opening every new turn waiting for the inevitable hammer to fall.
I also find it rather amusing (and sad for MA man) that I would rather face dual blessed sacreds in the early game then have to fight them with mans abysmal mage support vs Mictlans excellent mage support. How is it that Mictlan has a better early game (with dual blessed sacreds) AND a better mid/late game (via their superb mage diversity?) sad, very sad indeed.
I suppose the only thing that surprises me is how effective the knights have been against the dual blessed sacreds. True, they are much more expensive but I didn't think they would be able to hold the line against a bunch of dual blessed sacreds as well as they have been. The high defense of the knights play havock on mictlans sacreds when they don't have F9 or W9 to help them hit.
Revolution
November 8th, 2008, 01:52 AM
I went with a dual bless (which allowed for solid scales) and the paths I did so that I could have a solid endgame...unfortunately it is hurting me in the meantime when compared to what another bless might have yielded. Your longbow/knights match up excellently with my sacred's and you are making great use of your spies... tough to root them out with my small elite army while I still have to keep troops on the front lines.
Illuminated One
November 9th, 2008, 12:10 PM
So, what do we do about the game?
I'd want to redo the turn but wait first until the llamaserver is fixed.
llamabeast
November 9th, 2008, 12:33 PM
You should have just got both a new turn and a message from me, explaining that it's fixed. Did you not get them? (if not PM me, as I may not read this thread)
Illuminated One
November 9th, 2008, 12:56 PM
Ok, disregard what I said, I checked my mail one minute too early. :)
Illuminated One
November 9th, 2008, 07:11 PM
Does someone have water gems he doesn't need and is short on air, fire or earth?
PM me if you want to trade.
Rytek
November 12th, 2008, 01:24 AM
Gah, very frustrating to fight Mictlin. Every time I whip an army he raises an even bigger one.
Nice move with your scout taking the 0 defense province :P
licker
November 12th, 2008, 10:51 AM
Gah, very frustrating to fight Mictlin. Every time I whip an army he raises an even bigger one.
Nice move with your scout taking the 0 defense province :P
Just think of it as more experience for your victorious armies ;)
Mictlan is putting up a good fight, but I believe the tide has turned for his forces facing the might spider armies of Machaka.
All those yummy jade maidens don't hold up that well when the ground underneath them simple explodes...
And eagle warriors are no match for spider warriors. As evidenced in the attempted siege of the swamp fortress.
Time will tell though, time will tell.
Crust
November 12th, 2008, 01:29 PM
It began in darkness, behind the doors of a crypt sealed and forgotten. Within slept a being of vast power, one who had died and been reborn countless times before this internment. It was only a matter of time before his dreams entered minds eager for someone to lead them.
Fire and death: forces in opposition, or perhaps cause and effect? Interweaving darkness into the worship of the All-Consuming Flame was simple when dark-winged fiends had crowded the skies above The Smouldercone for so long.
Guided by visions, the armies of Abysia marched. Trapped between mountains and the sea, their path was not easy. Surrounded by races of base birth war was inevitable. The only question that remained, that of direction, was answered when old decrepit Ermor sent its legions marching through the passes from the east.
Madness had gripped that once mighty empire, and drooling old men walked side by side with men long dead. Ghosts held congress with the living, grinning skulls were emblazoned on their shields. There could be only one answer.
When the armies clashed the Abysian line merely stood firm, and watched as the Anathemants gifted the forces of Ermor with fire, again and again. Being unholy, they withered beneath this blessing, but clouds of ash and greasy smoke rose high, proclaiming the glory of Abysia. No doubt whoever still remained of Ermor's senile leaders whimpered in terror then, seeing those pillars rise from beyond the mountains. Their time was running out.
Revolution
November 12th, 2008, 02:43 PM
Gah, very frustrating to fight Mictlin. Every time I whip an army he raises an even bigger one.
Nice move with your scout taking the 0 defense province :P
Just think of it as more experience for your victorious armies ;)
Mictlan is putting up a good fight, but I believe the tide has turned for his forces facing the might spider armies of Machaka.
All those yummy jade maidens don't hold up that well when the ground underneath them simple explodes...
And eagle warriors are no match for spider warriors. As evidenced in the attempted siege of the swamp fortress.
Time will tell though, time will tell.
Things look grim. Your spiders proved to be a solid wall against my forces and more recently Man dealt my army and my battle priests a crushing blow as I attempted to take down his temple.
licker
November 12th, 2008, 04:32 PM
Well the holy spiders are difficult to deal with in mass, and you had the disadvantage of trying to storm the fort, not a battle in an open area.
Concentrating your Jade maidens (?) just made my magma erruption that much more effective (when it finally kicked in...). Of course I was 'lucky' (or was it skillful guessing at my rear placement?) in that your eagle warriors swamred my useless chaffy archers, and then got pummeled by the spider rear guard.
Still you took down a few commanders, though none who were especially important.
Unfortunately my assassins have to pull out of their target since there are now 2 armies there and I don't think they are particularly discriminate in whom they attempt to kill :p
Maybe I'll just send them on a turkey hunt...
;)
Rytek
November 12th, 2008, 09:51 PM
Gah, very frustrating to fight Mictlin. Every time I whip an army he raises an even bigger one.
Nice move with your scout taking the 0 defense province :P
Just think of it as more experience for your victorious armies ;)
Mictlan is putting up a good fight, but I believe the tide has turned for his forces facing the might spider armies of Machaka.
All those yummy jade maidens don't hold up that well when the ground underneath them simple explodes...
And eagle warriors are no match for spider warriors. As evidenced in the attempted siege of the swamp fortress.
Time will tell though, time will tell.
Things look grim. Your spiders proved to be a solid wall against my forces and more recently Man dealt my army and my battle priests a crushing blow as I attempted to take down his temple.
You would have won that battle if your lich pretender moved in support of your main army. 2 shadow blasts would have blown holes in my chaff 2 turns earlier. Resulting in your thunderstrikes hitting the knights. Instead the Chaff soaked the thunderstrikes and then the knights backed by the longbows won the fight (again) while your thunderstrikers slept.
You chickened out using your Lich because you didnt want to risk losing him in my enemy dominion. Shame on you. And shame on you for falling for my knights of Avalon feint. I bet you didnt think to see those knights at the fight.
I hope I get to write up another AAR for the past turns.
jimkehn
November 13th, 2008, 10:57 AM
Gentlemen.....my internet at home is fritzy and I don't know how long it will take to get it fixed. I may or may not get it working again this afternoon. I will try and keep up to date one way or another, if I have to make a trip to my daughter's house to mooch off of her internet. Please be patient.
Rytek
November 13th, 2008, 07:30 PM
My laptop got shaken around and I can't get dominions to load up. I've tried erasing everything and reinstalling. It gets stuck in the black screen. I don't know how to fix it. I may need some time to get it fixed.
jimkehn
November 13th, 2008, 08:36 PM
OK..got the internet running and all is well. Let's roll......when Rytek gets back, anyway.
Rytek
November 13th, 2008, 10:56 PM
I think I am going to need a 24 hour extension to work out what is wrong with dominions. Please extend this trun 24 hours.
Juffos
November 14th, 2008, 06:29 AM
Hosting postponed by 24 hours due to player request.
Nimnio
November 15th, 2008, 12:31 AM
http://img352.imageshack.us/img352/929/mand20hammerwe3.gifOne of our mages is in need of a trinket, a Dwarven Hammer. There is much we could offer in return, all you need is the good sense to ask. ~Ubusuku'Kina, Oracle of Redherring
Revolution
November 15th, 2008, 08:33 PM
Probably ought to extend hosting by another 24hrs while Man Rytek gets things figured out. We probably should be on 48hr turns at this point in the game anyway.
licker
November 15th, 2008, 09:10 PM
Probably ought to extend hosting by another 24hrs while Man Rytek gets things figured out. We probably should be on 48hr turns at this point in the game anyway.
48h hosting is better for me, I must admit that I'm feeling a bit pressed with some of these turns.
Nimnio
November 16th, 2008, 04:43 AM
Agreed.
Illuminated One
November 16th, 2008, 12:49 PM
Ok.
Juffos
November 16th, 2008, 03:15 PM
Hosting interval is now 48 hours.
Juffos
November 16th, 2008, 03:28 PM
An unexpected visitor had requested an audience with the Theurgian Council, insisting on he must be let through as soon as possible;
"These reports must be false! Our trusted allies, the swamp-dwellers of C'tis could possibly not stab us in the back the moment we swifted our attention elsewhere!"
"I assure you it is all true. They have struck us on multiple fronts, without warning. Their surprise was perfectly planned and well executed. It will take some time to remobilise our forces against this new threat."
"We will have you executed for admiring this betrayal."
The nation of Pythium is requesting aid from everyone who can read the score graphs.
Nimnio
November 16th, 2008, 06:08 PM
[A letter written to Pythium]
For far too long has the tumor that is Pythium resided in the heartland of the C'tis empire! Benign though our oh-so-complacent southern neighbours may seem, our oracles have divined the truth, and our heralds in their lands have seen that truth made flesh in the army that Pythium has assembled. Who then are the enslaved hydras for, ally? The theurgs? The legionnaires? Are they all to march against your other "ally," the giants of Jotunheim, who reside on your western border?
No, we are not fools. This must be done for the future of our people and the glory of our god. All praise to Redherring, and doom and blight on all would would oppose the C'tis!
jimkehn
November 16th, 2008, 06:32 PM
Not me.....C'tis....you can come to my birthday party ANYTIME.
Nimnio
November 16th, 2008, 06:48 PM
Excellent. We'll bring some tunes.
http://img511.imageshack.us/img511/5678/lizardkb3.jpg
jimkehn
November 16th, 2008, 07:36 PM
Lmao
licker
November 18th, 2008, 03:25 PM
Umm...
Man staleing 3 times in a row needs to be addressed.
I know he was having some problems with his computer, but I think we need some kind of resolution to this.
I know its affecting Mictlan and myself rather directly.
Revolution
November 18th, 2008, 07:47 PM
Umm...
Man staleing 3 times in a row needs to be addressed.
I know he was having some problems with his computer, but I think we need some kind of resolution to this.
I know its affecting Mictlan and myself rather directly.
The obvious answer is for us to band together and waltz over his excessive amount of land. Alternately we can try to find a sub since Rytek has been MIA from the forum for a while now since posting his thread asking for help fixing his laptop.
Juffos
November 18th, 2008, 10:29 PM
I have postponed hosting by 48 hours while we look for a sub.
I will turn the nation over to AI unless we find a sub in three days.
licker
November 18th, 2008, 10:52 PM
...
AI really sucks for me since we were working well together and have a rather long border, but what happens happens I suppose.
Revolution
November 20th, 2008, 05:20 PM
You might want to let Man stale for another turn or 2 instead of setting him to ai right away...he will still be in a good position (likely he will lose a couple provinces but will still be a good option to sub) and Rytek might still come back. This would also allow Licker to set up some defense/offense along Man's border if necessary so that a transition to AI would be as painless as possible.
licker
November 24th, 2008, 10:54 AM
I will be gone from Wednesday to Saturday for thanksgiving and am hopeful that we can accept a delay. I've had no luck in finding subs privately anyway :p
This would be especailly an issue for me if Man is AI and I have to live through a couple stales with the notoriously insane AI along a 5 province previously 'safe' border.
Juffos
December 1st, 2008, 05:26 PM
It has been almost two weeks now, and no subs have been found for Man. Therefore, I will abuse my great game administrating powers and put them to AI.
I have nothing against delays. Just ask away, post in the thread AND PM me.
licker
December 2nd, 2008, 12:31 AM
So Man is AI?
Important to me this turn since I am going to grab some border provinces to make a more defensable position.
The spiders would also ask for a CF with Mictlan at this point since it seems the nature of our relationship just changed.
Illuminated One
December 3rd, 2008, 07:54 AM
Looks like Oceania is in need of a sub/AI, too.
He has staled now during the long delay and it looks like he will do it again.
After the rather desperate fighting I personally wouldn't have a problem with going against a stale nation for some turns, though. :D
Revolution
December 3rd, 2008, 08:38 AM
You guys just couldn't share the ocean...had to implode against each other for R'lyeh's cap. :D
Illuminated One
December 3rd, 2008, 11:11 AM
Yeah, that was really nasty.
When I saw R'lyeh bordering me, I was 1st in most graphs I think and Oceania was close after. I hoped they'd be in the easter waters and I could rush R'lyeh to get a very strong position.
Turned out I was wrong and R'lyeh was exactly in the middle of our quite similar empires (both had a kraken sc pretender, equal number of provinces and conjuration and alteration well researched). Interestingly this led to some kind of cold war situation. Whoever controled R'lyeh would be the stronger one and I for one didn't trust him to let me live then (well, maybe that's just cause I won't do it :D). On the other hand R'lyeh had a very tough defense and even if you defeated them you'd be very vulnerable to a third party attack.
So I was just sitting next to R'lyeh and waiting for him to make the first move while the upkeep was eating me up and I was falling behind in research.
Luckily he did it and with the unhonorable move of attacking the guy who is just trying to kill my worst enemy, I got the better position.
(But to make matters worse in my noobieness I put the monster fishes into the first line when storming the castle. They get paralyzed at the gates and block the way for the other soldiers who are killed one by one through far strike and mind blast... :doh: )
Well, I guess I have learned quite a bit from the game.
Rytek
December 6th, 2008, 04:15 AM
Well. I am back. I apologize to all of you for my stales. I was right in the middle of a move and my main PC was packed and ready for the move. I was planning on playing on my laptop but the laptops hard drive failed on me and I couldn't get the damn thing running. I just got internet service and my new house. I am sorry for ruining some of your games. I feel terrible about it.
Revolution
December 6th, 2008, 09:03 AM
Well. I am back. I apologize to all of you for my stales. I was right in the middle of a move and my main PC was packed and ready for the move. I was planning on playing on my laptop but the laptops hard drive failed on me and I couldn't get the damn thing running. I just got internet service and my new house. I am sorry for ruining some of your games. I feel terrible about it.
If it makes you feel better, thanks to your stales I'm clawing my way back from inevitable doom!
Rytek
December 6th, 2008, 04:33 PM
Well, since I am out of the game I have some tips on your game play and what I think you could have done differently.
Juffos
December 12th, 2008, 09:16 PM
I have postponed hosting because I will not be available during the weekend.
licker
December 12th, 2008, 11:20 PM
Works for me, i will also be in and out alot this weekend.
Also what are the plans for xmas?
I will be gone from the 19th to the 5th and do not know if I will have access to the internet or not.
If Rytek is still lurking he can sub for me...
Juffos
December 17th, 2008, 03:13 AM
Turned both Abysia and Oceania to AI for staling the last 5 turns.
licker
December 17th, 2008, 11:16 AM
Great...
Another NAPed neighbor turned AI :p
I'm going to be gone from December 18th until January 5th with highly unlikely access to Dom3.
I don't know how long or if you were going to pause this game for the holidays, but I haven't had any luck trying to find a sub privately, so I don't know what you want to do.
At this point I'm almost considering setting myself to AI since that's all I'm doing right now anyway, fighting AIs...
Illuminated One
December 17th, 2008, 11:54 AM
Um, they are no longer neighbours of you. :angel
I'd be for a break, too.
licker
December 17th, 2008, 11:58 AM
Um, they are no longer neighbours of you. :angel
I'd be for a break, too.
That depends on where you are looking ;)
Illuminated One
December 17th, 2008, 12:23 PM
I see. :D
Well (hopefully) not for too long anyway.
majuva68
December 17th, 2008, 01:50 PM
I can´t play more,my father is hospital.Put me in AI please
Juffos
December 17th, 2008, 02:42 PM
Okay, postponed until 6th of January. Hopefully your father gets well.
Nimnio
January 6th, 2009, 01:59 AM
For posterity:
Install Vista.
Install Dominions, download turn and create "savedgames/Exterminatus" folder in "C:\Program Files (x86)\dominions3".
Do turn.
Go to attach .2h file, discover that "savedgames" folder is missing.
Go back to Dominions, find that current turn data is still there.
Scratch head.
After half hour of searching, discover .2h file in "C:\Users\David\AppData\Local\VirtualStore\Program Files (x86)\dominions3\savedgames\Exterminatus", noting that "AppData" is a hidden folder.
I bet it's old news, Vista having been out for some time now, but I thought the Dominions crowd might be slow to "update" their OS.
Happy New Year! :smirk:
JimMorrison
January 6th, 2009, 05:20 AM
So.....
I am very...
...very...
...very...
...excruciatingly...
...slowly...
...losing all interest in this game..... O.O
Juffos
January 6th, 2009, 05:38 AM
Ermor put to AI.
jimkehn
January 6th, 2009, 10:01 AM
So, JimMorrison, attack ME!!
All those earth mages you have. Spam some earth meld and destruction, along with Blade Wind. Try it, you will probably like it!
licker
January 6th, 2009, 07:31 PM
Is one of the Jims C'tis?
Because then, yeah, they probably should be attacked ;)
But don't mind the spiders, we've got to deal with stupid Man AI while simultaneously getting hammered by stupid random knights and barbarians and whatever else you have.
Stupid scales I picked for this game :p
jimkehn
January 6th, 2009, 07:50 PM
Neither of us Jim's are C'tis
licker
January 6th, 2009, 07:59 PM
Oh, well then you should both probably attack C'tis and be done with it ;)
JimMorrison
January 6th, 2009, 09:21 PM
So, JimMorrison, attack ME!!
All those earth mages you have. Spam some earth meld and destruction, along with Blade Wind. Try it, you will probably like it!
Interesting idea, though I had something else hatching. I'm still pissed that you got to Evo5 as fast as you did - it caused all of this! :P So, I hope you think twice next time, before finding a way to defend yourself. :rolleyes:
Nimnio
January 6th, 2009, 11:45 PM
The benevolent lizard-folk have done you no harm. Leave well enough alone.
Quitti
January 8th, 2009, 08:38 AM
The nation of Jotunheim has been betrayed by the forces of C'tis. While having a non-aggression pact, we have not recieved a word from the lizardfolk and still they dared to attack us. Let this be a warning for all who neighbor the lowly scum, and we urge you to take action as quickly as possible.
licker
January 8th, 2009, 09:33 AM
What did I tell you??????
;)
Juffos
January 8th, 2009, 09:38 AM
As the theurgs foresaw...
Nimnio
January 8th, 2009, 10:40 PM
The nation of Jotunheim has been betrayed by the forces of C'tis. While having a non-aggression pact, we have not recieved a word from the lizardfolk and still they dared to attack us. Let this be a warning for all who neighbor the lowly scum, and we urge you to take action as quickly as possible.
Non-aggression pact? Are you referring to that request we sent you a half dozen months ago that your elders did not see fit to reply to?
While it is true that the inevitable war between our two nations has finally begun, your accusations are completely groundless. A formal treaty requires both sides to agree, after all, not one side offer and the other stay silent.
Quitti
January 9th, 2009, 06:39 AM
We did reply to it, didn't you get our answer? How odd. Under these circumstances though, I do not believe it matters, the nation of Jotunheim has started their march into war.
Quitti
January 10th, 2009, 06:41 AM
The land of Jotunheim is not getting their turns through, I've sent the last two turns but llamaserver shows "staled" as both... how odd. And annoying.
Revolution
January 10th, 2009, 01:38 PM
You might want to PM llamabeast or try making a different email account on a different email provider (like gmail or hotmail), send your turn file to that one and then send it in, and check the llamaserver to see if it accepts it.
Illuminated One
January 12th, 2009, 01:57 PM
Atlantis will stand by the giants.
The lizardmen have to be stopped.
Hope everyone else joins in. :D
Quitti
January 15th, 2009, 02:38 AM
Our counteroffensive against the lizardfolk has begun with very minimal losses to us. From preliminary reports, our losses have been less than 10% of ctissian losses. (In other words, turns are going through, most of you might have noticed that.)
Illuminated One
January 20th, 2009, 09:56 AM
Well, does anyone think C'tis can be taken down?
I can only raid him a little but since I don't have any border with him my options are very limited.
If we don't see combined action against him he'll take us out one after the other.
I don't have enough time to play all my games anymore so I was thinking about ending that game or let a sub take over for me.
licker
January 20th, 2009, 12:21 PM
I don't think there's much chance from looking at the score graphs, but then again I don't have a border or any intel on him anyway.
Hell, I've been pointing it out for a while though ;)
Juffos
January 20th, 2009, 12:47 PM
I pointed that out the first time when he attacked us, thank you for disrupting his plans :)
So, are you going to amass some sort of huge dogpile or should we all just wait quietly while he eliminates each of us one by one?
Illuminated One
January 20th, 2009, 03:07 PM
Well, concerning a dogpile, I can't do very much. Unless someone can secure me beachhead in the water I can't bring in the heavy hitters to take down his water queens.
And I can forget about a landwar.
Revolution
January 26th, 2009, 12:37 AM
This game has been going for a while and the only reason I'm still alive is because Man went AI. The end is looking like a forgone conclusion...my war with Man stunted my nation to the point where I'm just playing for the sake of playing...and I don't even want to attack C'tis because he sent me some aid during the war with Man and Machaka when no one else did. It looks like Atlantis has stopped playing and with Ermor and Abysia ready to be chewed up by C'tis I think maybe it's time to call it and declare C'tis the winner of this game.
licker
January 26th, 2009, 01:21 AM
Yeah, I have to admit I've just been going through the motions since Man went AI as well, and considering what C'tis is doing to me now I really don't care to continue since it's just pure tedium at this point.
Unless anyone else actually cares or thinks there is a chance to beat C'tis I will go AI since I really don't have any other reason to continue.
Illuminated One
January 26th, 2009, 11:17 AM
Sorry, I don't have the time to play anymore and I can't find a sub.
So as my last action I vote for C'tis as winner and set myself AI. :)
Quitti
January 26th, 2009, 01:04 PM
Very well, perhaps we should declare C'tis winner then. I've had lots of fun, but wasn't prepared enough (actually, would've been if llamaserver had accepted those 2 crucial turns) for his attack. Oh well.
licker
January 26th, 2009, 03:41 PM
Well I started in a great position with an entire corner to myself, but the provinces were low pop and I didn't have much luck site searching, by the time I was ready to break out of that area I had made a nice alliance with Man to take down Mictlan, but then Man went AI, and I was really stuck.
By that time already though C'tis was huge, and it didn't seem anyone was doing anything about it, so I figured I'd just accept the CF with Mictlan and eat up Man and then see what was what (since I had no way of getting to C'tis anyway, especailly if I was going to have to leave a large well armied AI on a long border with myself).
My the time I had Man controlled C'tis was a complete run away from the graphs, so yeah, I figured I'd just play it out and see how/when I died. Well I'm not dead, but my position has no hope, so yeah, good game and all that.
JimMorrison
January 26th, 2009, 06:12 PM
To be honest, I had intended to go for C'tis fairly early. But Pan started in the horrible rocky northeastern wastes, and when I saw how close Eriu was, and how much trouble they were having expanding, I decided to go for them first.
I swear he got Thunderstrike researched the turn before I arrived to siege his castle..... We've been slugging it out since then. I reasoned that neither of us had a chance unless we killed the other, but unfortunately, neither has been able to do so. ;)
Revolution
January 26th, 2009, 06:19 PM
Congrats Nimnio, well played.
Juffos
January 26th, 2009, 09:57 PM
Very well, I will declare this game finished tomorrow, unless anyone objects.
My congratulations to the winner.
Nimnio
January 27th, 2009, 12:50 AM
http://img218.imageshack.us/img218/5951/gornaa5.jpg
It'd be rude not to add something: you know, provide some closure. I'd like to go over the game from my viewpoint; that is, not talk about strategy, but why I did what I did.
My northern expansion encountered Pangea before anyone else, and naturally we quickly made a NAP. To my south, I found Ashdod. We didn't start off on the right foot: he took a province I had already sent three parties of mercenaries to die in. I felt bitter about that, obviously.
I began expanding west in a thin, one-province wide tunnel between Pangea and Ermor. This was a surprisingly effective expansion, considering how vunerable it was.
When I learned that Ashdod was at war with Pythium (south of Ashdod), I jumped on the chance to attack Ashdod. I apparently jumped a bit too soon, because I found myself facing what I believe to be majority of Ashdod's army. It all cumulated in a do-or-die battle on top of my capital against Ashdod's uber-giant army. But we all know the problem with uber-giant armies: you only really get one. When I defeated that army, I was relatively free to invade his lands.
Pythium, for whatever reason, was slow to invade Ashdod even after he went AI. I can't really comment on this, but obviously I did take some advantage of it. After Ashdod was well and truly finished, I began regarding Pythium with great suspicion.
Earlier, when the war against Ashdod was first starting, I learned that Pythium had a NAP with Jotunheim. My scouts reported that neither of them had built a single point of province defense on their shared border. So Pythium had Jotunheim to the west, and me to the north. I felt like I was the cork in Pythium's bottle, and that it was only a matter of time before he turned against me.
Needless to say, I had first-strike advantage against Pythium. It was a bit of an odd war though. My armies pushed-in and captured a castle, but then held their position to wait for a counter-attack that never came.
When I went to war against Pythium, I was careful to note that Jotunheim's defense along their shared border went from none to "exceptionally strong." Hardly an act of war, but I have a suspicious mind. Large giant armies started to form very close to my borders, and Jotunheim did not reply to my request for a NAP (my inbox remains empty), but that may have been a misunderstanding.
Jumping ahead a bit, the war against Jotunheim was well on it's way, and once again I had first-strike advantage. I read the talk on the forums and realized that the game really only needed a bit of a push to end in my favour, so in the last turn I simultaneously attacked Ermor and Machaka, basically flexing my gem-induced muscles to pad the score graph.
So there you have it. Sorry if I missed any important, interesting details (like the skirmishes we had, Atlantis), but if I tried to cover it all, I'd be writing all night.
Good game everyone!
http://img249.imageshack.us/img249/8062/ex2ctisda7.jpg (http://imageshack.us)
http://img249.imageshack.us/img249/ex2ctisda7.jpg/1/w1388.png (http://g.imageshack.us/img249/ex2ctisda7.jpg/1/)
licker
January 27th, 2009, 12:02 PM
*chuckle*
I don't think you really needed to pad the score graph...
Quitti
January 27th, 2009, 12:58 PM
Impressive, I didn't know you went so far north. I got the game started well, and my reign over Ulm's lands only strengthened my positions. I was contacted by Abysia (who went AI at some point then) who was content to just start a war with Ermor. Maybe he saw that there was no point in heat3 land to try to wage a war against a cold3 nation, at least I did. I had very low pd in most of my provinces by the time c'tis decided to attack - If I had gotten those two turns out, his raiding capability would've went far better on my behalf - It would've meant that his arouse hungers wouldn't have worked and I would've gotten at least 8 more werewolves to the fray, which worked exceptionally well against most what c'tis threw at me. Although he had an army of mostly shades roaming around our northern border, they never encountered my werewolves - perhaps a good thing for my part. I'm curious, how much income did you have at the end? And I should've given my pretender something to fight of those vengeful souls - I knew one would eventually break through. And it did, and that turn I lost my gift of health. So many things I should have and could have done differently, but congratulations :)
Gregstrom
January 27th, 2009, 01:46 PM
To enlighten on my (Ashdod) early conflict with Pythium:
Pythium presumably thought I'd be a better target for war than the Jotuns - it's a bit hard to argue that one way or the other, but they were pretty securely bottled in so I can't really blame them.
Sadly for them, they tried attacking me with a vast horde of Hydras. They didn't last very long against slings and spammed Fire Flies. Losing that army must have been a huge economic drain on Pythium, and probably explains why they didn't follow up my devastating defeat by C'tis' forces. Summon Swarm is a bit of a killer against giant thugs, it appears.
Nimnio
January 27th, 2009, 11:32 PM
My income at the end was about 5500. The initial attack, ghouls and armies, were supposed to gain me time to equip my tartarians (I thought your attack against me was sure to come soon). On this last turn, these are what were available to me:
http://img261.imageshack.us/img261/4641/sokoszz1.jpghttp://img91.imageshack.us/img91/5905/plakosgu5.jpg
http://img91.imageshack.us/img91/1660/neleusfl6.jpghttp://img150.imageshack.us/img150/5354/hectorpm1.jpg
http://img301.imageshack.us/img301/2892/restpv1.jpg
50 death gems a month let you make a lot of tartarians :)
Sadly for them, they tried attacking me with a vast horde of Hydras. They didn't last very long against slings and spammed Fire Flies. Losing that army must have been a huge economic drain on Pythium, and probably explains why they didn't follow up my devastating defeat by C'tis' forces. Summon Swarm is a bit of a killer against giant thugs, it appears.
That battle was definitely one of the most exciting of the game for me: it really was do-or-die for both of us. It's a good thing for me that those swarms did the job! I must have had about a dozen mages casting it twice each.
And I should've given my pretender something to fight of those vengeful souls
I've never seen anything quite like that battle. Gift of Health did make those giants nigh invincible, but I anticipate the tartarians would have been the answer.
Juffos
January 27th, 2009, 11:56 PM
A true god has ascended!
Starting in a corner with minimal landmass, and being neighboured by not only one, but two giant nations, made expansion extremely difficult for my "land of little red men."
I had a dormant cyclops, who was supposed to mount an amphibious assault on Ashdod, but some lucky triton stuck a coral spear into his only eye, penetrating his +30 protection and regeneration and effectively blinding him. He died in that battle. :doh:
Nimnio
January 28th, 2009, 12:45 AM
I saw that missing eye, and I wondered.
Redherring, Lord of the Gates. Offline, I tested to see if he would be affected by C'tis' miasma: 10 turns went past with no ill effect. This game? He got diseased in the first turn. Never-healing wound + limp + blind + mute + ... . Fortunately, he kept generating his freespawn, those shades Quitti saw on his northern border. Oh, and I didn't realize the Dimensional Rod was cursed until it was too late, so he's insane. I think the people of this world are screwed.
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