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fungalreason
October 9th, 2008, 06:02 PM
Settings
==========
Players: 15
Era: MA
Map: Alexander (http://forum.shrapnelgames.com/showthread.php?t=37295)
Mods: Conceptual Balance 1.3 (http://www.shrapnelcommunity.com/threads/showflat.php?Cat=&Board=d3smm&Number=624209&page=0&view=collapsed&sb=5&o=&fpart=1) (includes worthy heroes)
Research: Difficult
Graphs: On
Hall of Fame: 15
Victory Conditions: No VPs - Remaining players declare the victor
Other Settings: Default
Hosting: Llamaserver PBEM / 24 hour quick host until at least turn 20.
Game Page: http://www.llamaserver.net/gameinfo.cgi?game=Origin

Nation - Player
=======
Ashdod - cthulu
Abysia - Deadnature
Bandar Log - Juffos
Ctis - Iwarmonger
Jotunheim - Radioheart
Man - BesucherXia
Machaka - Quitti
Oceania - Evilhomer
Pangaea -
Pythium - DonCorazon
R´lyeh - (Redeyes)
Shinuyama - (Ossa)
Tien Chi - Fungalreason
Ulm - Baalz
Vanheim - Iron Duke

Please reply with your nation choice. First come, first serve. We'll get started as soon as this fills up.

lwarmonger
October 10th, 2008, 04:51 AM
I'll take Ctis.

Ossa
October 10th, 2008, 05:17 AM
I'd go with Pangea

fungalreason
October 11th, 2008, 11:08 AM
bump

BesucherXia
October 11th, 2008, 11:55 AM
Man, please.

Iron Duke
October 11th, 2008, 05:31 PM
Are noobs allowed? If the answer is yes I'll take vanheim.

DonCorazon
October 11th, 2008, 05:50 PM
Pythium please.

fungalreason
October 11th, 2008, 09:14 PM
Yes all are welcome, but please be aware that since this is game is not aimed only at new players, it may be a trial by fire ;)

konming
October 11th, 2008, 10:26 PM
If you do not mind my newish;), I will sign up for... well, I'm just gonna have to get back to ya.

donniet18
October 11th, 2008, 10:52 PM
Nevermind, didn't see mod.

Juffos
October 12th, 2008, 02:10 AM
Bandar Log, please.

konming
October 12th, 2008, 02:11 AM
OK, I was thinking about either Bandar Log or Shinuyama. Then you chose it for me. I will choose Shinuyama.

cthulhu
October 12th, 2008, 08:11 PM
Ashdod for me.

Quitti
October 13th, 2008, 07:26 AM
I'll take Machaka

Deadnature
October 13th, 2008, 09:06 AM
Abysia, if you don't mind :)

Ylvali
October 13th, 2008, 10:05 AM
I´d like to try R´lyeh

Evilhomer
October 13th, 2008, 07:16 PM
I would like Oceania

Radioheart
October 14th, 2008, 03:20 PM
Jotunheim please

Baalz
October 14th, 2008, 03:29 PM
I'm in. Ulm.

fungalreason
October 14th, 2008, 04:03 PM
Ok the game is up: http://www.llamaserver.net/gameinfo.cgi?game=Origin

Don't forget to enable CBM 1.3 in your mod preferences when creating a pretender.

E-mail your pretender to: pretenders[ at ]llamaserver[ dot ]net

Make sure you have the word "Origin" in the subject of the e-mail.

Check the Llamaserver FAQ (http://forum.shrapnelgames.com/showthread.php?t=35160)<URL=HTTP: showthread.php?t="35160" forum.shrapnelgames.com> if there are any other questions connecting

cthulhu
October 14th, 2008, 09:54 PM
I was in several blitzes a few years ago, but I've never been in a non-blitz MP.
I followed the directions on the Llamaserver FAQ, and a minute or two later the Llamaserver page for Origin updated to show Ashdod as having a pretender uploaded. But the directions say that I should receive a confirmation email after a few minutes. It's been almost 4 hours now, and I haven't received one. Which doesn't matter of course. But if I can't recieve my turns, that might be a problem...

lwarmonger
October 14th, 2008, 10:25 PM
Yeah, it doesn't send me that confirmation letter for uploading my pretender either. But I still have no problem with it, and it will start sending confirmation e-mails when you start sending turns.

fungalreason
October 14th, 2008, 10:50 PM
Hmm, strange.... I didn't get one either. I'm pretty sure it used to do that. Perhaps it stopped working at some point and llama doesn't know about it. I'll try to find out.

fungalreason
October 15th, 2008, 10:55 AM
Yeah llama confirmed that the notifications stopped working recently, and he hasn't gotten around to fixing it yet. Just make sure your nation shows up on the game page after you send the e-mail, and everything should be ok.

konming
October 15th, 2008, 10:39 PM
10 uploaded, 5 more to go.

cthulhu
October 16th, 2008, 02:43 PM
The game has started! I've received my first turn

Any rules I need to know quick? I presume mercenaries are allowed? I presume casting wish is allowed? It says all other settings are default, though I notice that renaming commanders appears to be legal.

fungalreason
October 16th, 2008, 03:08 PM
Yep, good luck to all! Only restriction I can think of is... don't copy the "Fire Commanders" from bogus. Other than that anything goes.

As far as renaming commanders, I must have missed that when setting up the game. I don't think it has a big impact though, so not worth a restart.

Deadnature
October 16th, 2008, 04:04 PM
I've never heard of that exploit, what is it? And how do you know if someone uses it?

fungalreason
October 16th, 2008, 04:12 PM
The archer from the event where Bogus the troll attacks one of your provinces has a "Fire at Commanders" command. If charmed, the command can be copied to other commanders that shouldn't have it. It's likely you can tell that someone is abusing it by running the game with the -ddd flag. Perhaps it's even been fixed now. I couldn't find it on the bug list.

Ylvali
October 16th, 2008, 04:16 PM
Anything goes? Have Mists of deception been fixed then or is considered ok? The movement exploit thinghy whatever it was is ok? There are some other examples I guess. I just mean "anything goes" could be a bit risky to say.

Perhaps you should reserve yourself the right as admin to interfere in case of extreme and obvious exploits/cheats?

Though I agree we should be as liberal as possible.

fungalreason
October 16th, 2008, 04:27 PM
Yeah the batte enchantment + retreat thing has been fixed, as has the movement bug. I'm just not aware of anything else that I'd consider enough of an exploit to ban. But you're probably right, and I'd just say excercise your best judgement.

cthulhu
October 18th, 2008, 01:52 PM
First weekend of the game, lets see if we can fit a few extra turns in.

DonCorazon
October 18th, 2008, 09:45 PM
well just waiting on Abysia, but they staled last turn...

fungalreason
October 19th, 2008, 10:27 AM
I'm looking for a replacement. If I can't find anyone, Abysia will be set to AI this turn.

Deadnature
October 19th, 2008, 01:51 PM
Hey guys, I'm really sorry about the stales, I lost internet connection at a very inopportune time and I understand if you want to sub me out or set me to AI. I can continue to play without any more stales but, again, I understand if you want me out.


My apologies,
Deadnature

DonCorazon
October 19th, 2008, 02:16 PM
If you can play, why we would we want you out? I thought you might have vanished as often happens in MP games.

But you designed the pretender and scales so I'd happily have you play on vs. a sub or AI.

fungalreason
October 19th, 2008, 04:02 PM
Yeah I'm happy to have you continue playing if possible.

Deadnature
October 19th, 2008, 05:16 PM
ok, thanks for understanding guys I'm gonna have to do some fast expanding to keep up; should be a nice challenge :)

fungalreason
October 23rd, 2008, 03:40 PM
There should be plenty of room for you to catch up. This map is considerably larger than I realized!

konming
October 24th, 2008, 07:36 PM
I submitted turns and got confirmation email. I wonder why it still shows "waiting for 2h file" for Shinuyama.

fungalreason
October 24th, 2008, 08:05 PM
It looks like it's fixed now. Probably that status page had not updated yet.

DonCorazon
October 24th, 2008, 09:20 PM
Whats up with Oceania? He has staled twice and is the only nation yet to submit this turn, but seems to be have at least been on the boards recently.

fungalreason
October 25th, 2008, 01:32 PM
I'm not sure. I haven't heard anything. I'll try looking for a replacement.

fungalreason
October 29th, 2008, 12:19 PM
It seems there are issues with the llamaserver, so I've turned off quickhost temporarily. I may delay the game as well if it looks like other games continue to report problems when the turn is processed.

Ylvali
October 29th, 2008, 03:31 PM
Another game (Joker2) just hosted and everything seems fine, the mails are still insane but it seems to be working anyhow.

fungalreason
October 29th, 2008, 11:46 PM
I think it's probably best if we just postpone it until the server is fixed.

fungalreason
November 7th, 2008, 02:43 PM
It looks like the game is back up. It may be wise to resend your last turn, just to make sure there are no issues given the recent problems with the server.

cthulhu
November 10th, 2008, 04:36 PM
Apparently we're switching versions now? My latest turn file causes dominions to exit with a message that I need 3.21.

fungalreason
November 10th, 2008, 05:48 PM
Oh yes. Sorry I forgot to mention it. Llamaserver was upgraded to the new version already, so everyone will have to upgrade before submitting their next turn.

DonCorazon
November 12th, 2008, 11:32 AM
I had a strange thing happen between turn 16 and 17:
I had a province go from 44 resources to 0 resources with no apparent explanation between turns in an MP game. No events, no change in population, no unrest. Just my resources vanished. And it was a province i had built a lab/temple to recruit indies. Can't do that anymore...

fungalreason
November 12th, 2008, 11:57 AM
Did forts get built near it?

DonCorazon
November 12th, 2008, 12:20 PM
Doh...yes-didn't realize there was a movement vector. False alarm. Been having other wierd things happen like random pearls appearing in another game and ability to summon jomonese uniques so I have been overly alert.

cthulhu
November 14th, 2008, 12:02 PM
Is this level of dropouts or whatever normal? I mean, it's turn 20, and it looks like 4 out of 14 of players will be stale this turn. And can we AI them so it's not too terribly easy for people to conquer them?

fungalreason
November 14th, 2008, 12:18 PM
This seems to be way more than normal. Vanheim was attacked, so I guess he gave up. I'll set them to AI, since it's unlikely anyone would want to play them.

I'm not sure what happened to Pan, and it looks like they have a sizable amount of land, so I'll see if a replacement can be found. If not, I'll set them to AI before the next turn.

Ryleh and Jotunheim have at least submitted turns recently, so I guess I'll wait and see if they return.

DonCorazon
November 14th, 2008, 12:22 PM
Well Pythium didn't stale so it was 3 out of 4 stales this turn though the way things are going we will soon be dead. We border Pan who has been staling but have not touched one of their provinces for what its worth.

DonCorazon
November 14th, 2008, 12:33 PM
PS If anyone else is having a rough game, I'd just like to commiserate. Between my own poor judgment, a healthy dose of bad luck (despite no misfortune scales) and location, this has been a rough game for the Emerald Empire.

- Never have come up so dry looking for magic sites as this game
- I seem to neighbor Ashdhod/Hinnom/Gath in every game I play these days
- Bogus attacks my only other fort the same turn I get surprise attacked by Ashdod, cuts off my pretender given the wierd geography on my eastern border
- My early hydra army got routed in turn 2 of a battle vs. deer tribe warriors for some fluky reason
- I stupidly built a fort that squelched recruitment of my awesome N1 Deer Tribe Shamans...

Oh well, I am sure others are having a rough time too. I guess C'tis will have no sympathy since I attacked him without warning, but there were all those temples on my border and the Pythian peasants were getting the runs...

:)

BesucherXia
November 14th, 2008, 12:57 PM
I am pretty sure pangaea has disappeared. I have seen other games looking for sub for the same player.

To DC:
I have just seen another fort got attacked by Bogus (in another game). But that one is still under construction by a Fomorian King(well, another 500 gold burned).

lwarmonger
November 14th, 2008, 10:44 PM
Oh well, I am sure others are having a rough time too. I guess C'tis will have no sympathy since I attacked him without warning, but there were all those temples on my border and the Pythian peasants were getting the runs...

:)

No sympathy at all. The solution to that dominion is to build temples of your own, not attack mine. Now you have been repelled and two of my neighbors are staling... you may wish to beg for peace.

DonCorazon
November 14th, 2008, 11:58 PM
No thanks, tearing down undefended temples is cheaper when funds are short. Pyth wasn't actually asking for peace and certainly wouldn't beg for it.

We'll fight 2 nations at once, including E9N4 Ashdod, and Bogus and his band of merry men. Pyth will die on its feet (and soon hopefully).

lwarmonger
November 15th, 2008, 03:04 AM
As long as Pythium is dead I will be happy. What you did to me at the start of the game set me back by about 10 turns! Relying on one of the few units that is immune to my poison too. Unacceptable. No mercy for cowards!

Ossa
November 15th, 2008, 12:14 PM
Sorry guys - I was without internet for one week. It was horrible.

Did you turn Pangea to Ai or found a sub? (I dont mind if he wants to play on - I'm really sorry for stalling so often)

fungalreason
November 15th, 2008, 12:46 PM
Doh! You just barely missed it, Ossa. I set Pangaea to AI last night.

Radioheart
November 16th, 2008, 01:38 PM
Jotunheim resigns. Good game Quitti.

Set to AI. Good luck everyone.

Quitti
November 16th, 2008, 03:19 PM
My pleasure :)

konming
November 17th, 2008, 12:33 AM
For anyone who's looking for the hottest item in the city, we Shinuyama soccerors have rediscovered the secret to forging. Now you can have the fable dwarven hammer from us, place your order for merely 16 earth gems each while supply lasts. :)

konming
November 17th, 2008, 12:15 PM
Sorry guys, real life crunch came and I have to withdraw from all games I am in. If a replacement cannot be found, please set me to AI. Thanks and sorry for the trouble I caused.

fungalreason
November 17th, 2008, 03:44 PM
Sorry to hear that, konming. Best of luck to you.

I'll look for a sub, but unfortunately it's hard to find them at this time of the year. Given that Shinuyama looks like they're in a strong position, we could delay the game and attempt to find one if everyone wants. But I think it's unlikely extra time will help.

Ossa
November 17th, 2008, 04:19 PM
I'd sub him - actually I liked the game before my connection died...

fungalreason
November 17th, 2008, 04:28 PM
Welcome back!

I'm delaying the turn a bit just so you have as much time as everyone else if needed.

BesucherXia
November 17th, 2008, 04:39 PM
I'd sub him - actually I liked the game before my connection died...

Hmmm...
Shinuyama is at war with your former nation... Would you mind showing us what's your feeling now?

Seems I must consider it again if I should declare war upon pangaea...

Ossa
November 17th, 2008, 04:48 PM
If thats the only one I'm at war with at the moment - its ok. It wont be easy though, I know that for sure;)

DonCorazon
November 17th, 2008, 04:49 PM
I think Shin is at war with Ashdod too.

DonCorazon
November 18th, 2008, 04:37 PM
Nations of Origin, just a heads up:

Pythium lost its last legion holding Ashdod back from our wealthy, though magically barren lands. Pretty much all our mages were overrun by berserking, regenerating, reinvigorating, high protection giants. While we shall fight on to the last man, Ashdod shall soon take over all that remains of the Emerald Empire while we hole up in our forts for a final stand. Our dying advice is to do what you can to stop them now.

konming
November 19th, 2008, 01:24 AM
Thought I would give a last advice on dealing with Ashdod sacreds. Destruction or sulfur haze or even better iron bane + tribals preferably those wielding two daggers and giant strengthed. Three tribals = 21 gold, should kill one big bad sacred in one round. 16x2x3 damage against maybe 2 natural protection. :)

DonCorazon
November 19th, 2008, 01:42 AM
Unfortunately those spells weren't available to Pyth but just looking at the battle again - ~25 anakites and 20 indies/edomites might have been tough regardless. Even berserking, defense is 15 as they have an Att+2/Def+2 bless along with regnerating 3HP round (5% regen) and +4 reinvig. Most have one or more stars from whomping on indies so typical non berserking is Att 15 / Def 18 - not easy to hit. Communion boosted Word of Power / Smites / Thunderstrikes was effective versus smaller groups, but I didn't have enough men (~75 principes) to hold them off this time.

PS I see from some of the home garrison on some of his units that Ashdod took out Patala and controls their capital. No wonder Patala exited so quickly this game.

vfb
November 19th, 2008, 03:31 AM
Thanks Don C! I never thought to use the battle review's garrision status lines as a scouting tool. I'll go back to lurking now.

konming
November 19th, 2008, 04:17 AM
Pattala IS Ashdod's capital. And no, this is MA game, Patala is not in the game. :)

And the spell is rust mist, not sulphur haze. Anyway, destruction gets rid of armor and shield, so defense is now way down as well.

cthulhu
November 19th, 2008, 02:48 PM
Yeah, I'm killing Pythium. I've been fighting him and Japan. Japan kicked my ***, but now seems willing to leave it be without pressing the fight. Pythium rolled over and played dead except for a little bit when I moved too much of my resources to dealing with Japan. Abyssia also has been keeping a huge (400+) army on my border for a turn or three but he hasn't attacked me, so I hope that army is just for dealing with the monkeys he's been fighting. And I border China too, who the graphs say is absolutely kicking ***, but I can't afford to fight him too, and besides the territory around there is too hard to march my armies through.

Pythium:
For fighting my guys, I thought your tactics were reasonably effective. A few more soldiers would have helped, more communioned (or banner-of-the-northern-starred) S1s casting paralyze would have helped, I just had more gold to pour in to the armies that you did, especially since I dragged your income down a bit (when did communions start working decently? last time I tried communion strats, 4 masters with 32 reinvig 11 slaves killed all the slaves from excessive fatigue in about 12 turns of casting... though that was like version 3.07 or thereabouts...)
And that Bogus attack on your 2nd keep the same turn I attacked you was seriously bad luck. I don't know what it cost you to get rid of him.

DonCorazon
November 19th, 2008, 03:18 PM
Bogus was very painful indeed since that fort was resource rich and I really needed more men to hold the line in our fights. Bogus shut me down right when i needed men the most (how much did you bribe him to attack simultaneous with your invasion? :) )

Pyth didn't really play dead. We took back what we could and then its just detrimental to have to use one's entire force of mages to counterattack since we need to keep up on research (Destruction would have been nice to get, Banner of NS would be nice too - difficult research makes all this tough though). My few Hydras got ripped to shreds - that was impressive.

Anyway, after we took back all the provinces you took, we hoped to force a standoff at that bottleneck province. Sadly I had just built a lab and found a magic site, when you overran me before I could get reinforcements - never even got to see what the magic province was.

Anyway, I always enjoy fighting and trying things out. Looks like we'll be overrun now but Pyth will fight to the end and see if we can do some damage on our way out. Maybe the new Jomon will take note of your words and renew the attack. Sounds like konming had some effective strategies for fightng Ashdod

Deadnature
November 21st, 2008, 02:49 AM
Abyssia also has been keeping a huge (400+) army on my border for a turn or three but he hasn't attacked me, so I hope that army is just for dealing with the monkeys he's been fighting.


Yeah, that is an elephant-killing army and so far it has done its job nicely. So I wouldn't worry about it...

BesucherXia
November 21st, 2008, 11:15 AM
Sorry if this disturbs you but I have currently problem with internet connection of my room. Though I can go on using it in university, it will be hard for me to catch up 24 hours interval, given the current situation in game.

Now is at turn 29, and there is many wars around. So I think I should apply for the extention of interval. 48 hrs should be better for us all.

Cheers,
BX

fungalreason
November 21st, 2008, 12:36 PM
Certainly. Hosting schedule bumped up to 48 hours.

DonCorazon
November 21st, 2008, 12:48 PM
True to their serpent-like nature, the Ctissians have broken their NAP with no warning in Pythium's hour of darkest need. The Emerald Empire recommends their neighbors do the same to them in the future. We have repelled their advance and will send forth the Southern Legion to supplement our diet with BBQ lizard meat.

Nevertheless, we thank them though for they have motivated us to do all we can to throw off the Ashdod invaders so that we might wreak vengeance on their slimy lizard souls. :)

PS Ashdod, what was your PD in that province that even my (admittedly not well-suited to be an SC) pretender could not take?

cthulhu
November 21st, 2008, 03:27 PM
Pyth didn't really play dead. We took back what we could and then its just detrimental to have to use one's entire force of mages to counterattack since we need to keep up on research (Destruction would have been nice to get, Banner of NS would be nice too - difficult research makes all this tough though). My few Hydras got ripped to shreds - that was impressive.
Well, there might have been a bit of hyperbole in there. Pyth didn't exactly roll over and play dead, and Japan didn't exactly kick my ***. But certainly Pythium was on the losing end, and Japan was on the winning end.

Yeah, that is an elephant-killing army and so far it has done its job nicely. So I wouldn't worry about it...
Good to hear. I can't even reinforce the province of mine next to there as it has a stupid disease site in it.

serpent-like
How about serpentine?

PS Ashdod, what was your PD in that province that even my (admittedly not well-suited to be an SC) pretender could not take?
21. Ashdod gets good PD. Look at that archer! I'd build real (non-PD) versions of them, but they're strat move 1 compared to strat move 3 for my supersoldiers, and their per unit upkeep is over 70% of the upkeep for a supersoldier.

lwarmonger
November 21st, 2008, 11:37 PM
Seen as how the Pythians not only launched not one but two unprovoked attacks against Ctis right from the start of the game and only offered a peace when Ashdod began attacking them, I don't see how a limited action designed to round off Ctis's borders to make them defensible is too reprehensable... especially when the borders are such only because of Pythiums initial unprovoked attacks. Consider this payment for the destroyed temples.

DonCorazon
November 22nd, 2008, 12:21 PM
Ok, here is a strange thing though quite in line with Pyth's luck this game. The lab in my capital disappeared. No bad events and I certainly did not destroy it on my own. Went back and checked - its there in turn 28, gone in turn 29. Again, great timing since I am about to get stormed and no gems for battle.

Sigh...

DonCorazon
November 22nd, 2008, 01:33 PM
Hey, Ashdod, did you get a message about lab being destroyedin my capital? Perhaps since you control the province that is what happened? If so, I have to say, your timing with bad events impacting me has been truly incredible. Hats off!

cthulhu
November 22nd, 2008, 01:52 PM
Yep. I think the Bogus attack was a significantly bigger deal though.

DonCorazon
November 22nd, 2008, 02:23 PM
Well I was hoping to summon air elementals to see how they'd work so losing the lab basically wiped out that strategy since no gem access. Hilarious...

Deadnature
November 23rd, 2008, 08:03 AM
is it possible that you accidentally set a guy to "demolish lab?"

DonCorazon
November 23rd, 2008, 01:33 PM
No, we confirmed it was because my province had a fort under siege so Ashdod controlled the province and he got the message saying my lab burnt down instead of me.

Good to know for future reference.

BesucherXia
November 24th, 2008, 04:18 AM
I think this can be regarded as a bug. Should report it for correction.

DonCorazon
December 1st, 2008, 02:30 PM
Pythium is selling gems to fund its resistance vs. Machaka and Ashdod.

cthulhu
December 2nd, 2008, 03:05 AM
Heck, you don't have to do anything to fight me these days, all my forces are desperately fending off the monkey-killing armies of Abysia.

DonCorazon
December 4th, 2008, 12:02 PM
2 sieges lifted - the Pythium resistance lives on for a few more turns at least. Nobody wants to buy gems? Up to 20W, 20E and 20S in inventory...

BesucherXia
December 4th, 2008, 12:59 PM
Man is feeling interested in Water gems. How is the price? I would like to purchase them all using 800 gold, but the cash will not be ready until next month.

Deadnature
December 6th, 2008, 04:37 AM
Heck, you don't have to do anything to fight me these days, all my forces are desperately fending off the monkey-killing armies of Abysia.

I'm not sure if I would call your war-effort "desperate" seeing as how I can't do anything to your thug-army except curse and horror-mark them. However, if the only thing I accomplish in this game is being known as the "monkey-killer" then that's fine with me. *tips hat*

cthulhu
December 11th, 2008, 11:43 PM
I'm not sure if I would call your war-effort "desperate" seeing as how I can't do anything to your thug-army except curse and horror-mark them. However, if the only thing I accomplish in this game is being known as the "monkey-killer" then that's fine with me. *tips hat*
At the time it wasn't quite desperate yet, just putting an enormous dent in my economy and research. NOW it's desperate, with a large dent in my economy and my most powerful force wiped out in a one sided battle.

The monkey-killing part was in reference to your earlier statement that a large army was there was for killing monkeys (who promptly became extinct).

Deadnature
December 12th, 2008, 08:11 AM
Yeah, I have to thank DonCorazon for that victory; him starting the "Beware of Ashod" thread gave me the idea to simply treat your Sacred troops like thugs, hence the curse/horror-m/rage/blindness spam.

fungalreason
December 17th, 2008, 03:49 PM
I'm going to be out of town all next week for the holidays without access to dominions. I'm sure others may be traveling as well. After that, New Years is approaching. Does anyone have an objection to putting the game on hold from Dec. 19 - Jan 2?

BesucherXia
December 17th, 2008, 04:28 PM
Its Okay. Let's enjoy the holidays.

fungalreason
December 19th, 2008, 10:37 AM
Ok, hosting should now be postponed until then.

fungalreason
January 1st, 2009, 01:56 PM
Happy new years everyone!

Quickhost is now back on, so hopefully this game can get rolling again.

fungalreason
January 4th, 2009, 04:22 AM
It appears that Machaka has gone AI, and Shin and Ryleh are staling. Would anyone else be interested in just calling this game a draw?

I'll certainly play it to the end if there are enough people willing to continue (and a sub can be found for at Shinuyama at least). But after losing so many people, I'd rather move onto another game than continue with those two as AI.

lwarmonger
January 4th, 2009, 04:28 AM
We should be able to find replacements for both Shinuyama and Ryleh... they are both in really good/decent positions respectively. Machaka was essentially gone, it was just a question of whether C'tis or Man finished them off.

I am enjoying the game and would like to continue.

Deadnature
January 4th, 2009, 04:53 AM
I would like it to continue too

BesucherXia
January 4th, 2009, 08:28 AM
Same here. Please try finding a replacement for Shinuyama at least.

fungalreason
January 4th, 2009, 11:50 AM
Ok I'll start looking for subs.

Ossa
January 4th, 2009, 11:59 AM
No reason - I'm back again. Was on vacation and though I'd make it before the next turn - wont happen again;)

fungalreason
January 4th, 2009, 12:05 PM
Ok good, sorry for jumping the gun. ;) I'll still look for a sub for Ry'leh though.

BTW if anyone needs a delay, or doesn't think they'll have time to submit a turn, don't hesitate to send me a PM or make a post here. I'll happily delay the timer for you.

fungalreason
January 4th, 2009, 12:51 PM
Heh, that was fast! Welcome to Redeyes, who will be taking over for Ry'leh

Redeyes
January 4th, 2009, 02:24 PM
As the new regent of the non-euclidean nation of R'lyeh I would like to take this chance to extend a tentacle of trust to the established powers of the world.

All who had previous agreements, treaties or understandings with us are asked to contact us for a renewal of terms.

cthulhu
January 6th, 2009, 09:42 AM
Soon the might and wisdom of Ashdod will be but a memory. The world may plunge into an everlasting darkness - not the meager sort of darkness that is so easily banished by the sun or by a dispelling ritual, but the darkness that is the utter lack of enlightenment. The Throne Of Heaven, rightfully ours, shall bear the unholy weight of a false god.

And yet, there is still a small spark of hope - though we will fall soon, some small measure of our ideals may carry on. The world may yet remember that righteousness can only derive from Truth, and Truth can only be found through enlightened wisdom, and enlightened wisdom can only be achieved by devouring the brains of sentient beings.

Looking upon the world, the only other nation we find to share any of our ideals is R'leyh (where I wait, dreaming). Thus we have sent on a small package containing our most valuable liquid assets there, at least those not needed in our final few months. We hope that the nation of R'leyh benefits thereby, and goes on to bring some measure of grace from beyond the stars to the Throne of Heaven.

BesucherXia
January 6th, 2009, 04:09 PM
Man has been forced to stop NAP3 treaty with TC and Abysia. This does not mean they will necessarily attack either of them right after turn 52, just because they fear that some of them will get an overwhelming lead soon and Man should be ready to join a mass-alliance.

DonCorazon
January 11th, 2009, 04:52 PM
Pythium (yes, we're still alive, we're that backwater next to the smoldering ruins of Ashdod) is looking for some fire gems. Willing to trade Nature/Water.
Thanks!

fungalreason
January 16th, 2009, 11:38 AM
The status page on llamaserver appears to be broken. It looks like the game hosted fine, and the e-mail looks like it has the correct date for the next turn. I'll postpone hosting a little bit, just in case, but for now go by the email message:

The next 2h file is due in by 10:11 GMT on Sunday January 18th

fungalreason
January 25th, 2009, 01:53 AM
Sorry everyone. It looks like there was some kind of bug when the game hosted.

Rather than roll back and take the chance someone forgets to delete the old .2h file, I propose we just continue with the turn where everyone staled.

BesucherXia
January 25th, 2009, 02:48 AM
Sorry, but I prefer a rollback.
Someone is instilling 90 unrests/turn in my capital, and with a staled turn I will lose further more time to eliminate the spies before I can recruit mages once again.

Maybe we should make a small vote?

fungalreason
January 25th, 2009, 03:03 AM
Nah that's ok. Didn't think of that. It's a good reason to rollback then.

fungalreason
January 27th, 2009, 04:17 AM
Looks like this game may be dead, assuming everyone reworked their turn instead of re-submitting the old one. Should we try to continue with the stale turn?

BesucherXia
January 27th, 2009, 04:24 AM
Ok, just continue as usual and hope the same situation will never happen again.

fungalreason
January 27th, 2009, 04:58 PM
A similar crash happened in another game I was in recently. We just continued and didn't experience any more issues after that, so I'm hopeful it's the same case here.

I am checking with Llamabeast just to get the associated files for the bad turn just in case the developers have a chance to look at it. Perhaps it will prevent future games from having the same problem.

lwarmonger
January 30th, 2009, 02:02 AM
As C'tis I'm afraid within the next few days (ie before 7 February) I will need to begin looking for a sub, as I am leaving for a month. I'm in a fairly wealthy position with large numbers of gems and a great deal of strategic freedom. If you know anyone who would like to play MA Ctis we should probably begin making that changeover soon.

fungalreason
January 30th, 2009, 03:14 PM
Thanks for looking for a sub.

Just have them PM me an e-mail address and let me know when you like to hand the turns over to them.

lwarmonger
January 30th, 2009, 11:46 PM
Slayers ai has agreed to sub for my position in origin until I get back. I'll be leaving the 7th, so if on the 6th you hand control over to him (he should be PMing you soon) we should be good.

DonCorazon
January 31st, 2009, 12:51 AM
Meh, the game crashed again. At this point, I move to elect a winner and vote for Tien Chi.

Ossa
January 31st, 2009, 03:45 AM
I agree and though he lured me into his dagger I'd also vote for TC.

fungalreason
January 31st, 2009, 04:51 AM
Meh, I'm happy just calling it a draw. I wasn't quite at an insurmountable lead. Especially since plans to gang up on me were surely brewing ;)

Sorry that the bugs killed this one. I enjoyed it nonetheless.

BesucherXia
January 31st, 2009, 05:39 AM
I am also voting for TC. Not too many players are left and ready to team up against him.

The crash has ruined much of my funs(I was even trying charming his spies using paralyze+boots of quickness+move+charm), but I enjoy the game nevertheless.

Just be curious: has TC also gotten the last air queen?

fungalreason
January 31st, 2009, 10:00 AM
I thought you probably had them all, so didn't try.

Redeyes
January 31st, 2009, 10:03 AM
Aww, and I was just three turns away from infinite wishing :rolleyes:

Seems fair though, if anyone is a winner it's T'ien Ch'i

DonCorazon
January 31st, 2009, 11:32 AM
Yeah, Pyth was just starting to have some fun too with the five amigos. And some good fights with Abysia. But these glitches are killing it and looks like TC has a pretty insurmountable lead especially since, contrary to his suspicions, I know of no united front to stop his war machine.

Good game!

BesucherXia
January 31st, 2009, 11:38 AM
I thought you probably had them all, so didn't try.

I was running short of gems, and thus losted the chance. I guessed someone had used Faery Queen plus extra boosters to reach A5, and remembered TC could use Hulijing to reach N5 for Faery Queens.

So since the game is now officially settled, has anyone else interests in sharing the last turns save? (.2h/.trn for turn 60)

DonCorazon
January 31st, 2009, 12:06 PM
Keep in mind, Pyth was almost destroyed - we lost our capital early to Ashdod and had to re-take it so we were pretty stunted this game. But actually had hopes of embarking on some major raiding to regain some gem income and become more of a threat.

Anyway, there is a very cool battle to watch in this turn file at Thatagu. See you guys in another game!

fungalreason
January 31st, 2009, 12:46 PM
I don't think there were any interesting battles in my last turn.

Here's my files in case anyone is interested.

fungalreason
February 1st, 2009, 02:44 PM
Those rain of stones would have hurt, BesucherXia ;)

I knew I should have split up all those commanders with bows, or put them in a lab. I wasn't quite sure if you would attack yet or not.

Oh, and nice battle DC, those harbingers rocked.

BesucherXia
February 4th, 2009, 01:10 PM
Yeah, I was meanwhile trying to get over your King of Magma by intercepting him with the dimensional Rod.

For the Siege of Pangaea, I thought you will storm the castle at that turn, and after most mages are dead after 2 Rain of Stones, chances are Ulm could even stop the storm one time. And next turn I will use darkness +demons+Foul Vapors+ minor mages summoning phantasmal warriors to defeat the rest unints without leaders and formation. Even if you send reinforcement of thugs/SCs, I thought my only anti-thug wielding dimonsional rod will rock.

This game was also a good lesson for me. I should have ignored some unique items and gone to help shinuyama more early, then we will have a bigger chance of stopping you.:)

fungalreason
February 9th, 2009, 03:04 PM
Strangely, both turns that failed on llamaserver hosted successfully when I manually attempted to run them at home.

Perhaps it's an OS specific issue? I'll check later tonight to see if someone running Dom on linux gets that error. (I think that's what llamaserver uses).

DonCorazon
February 12th, 2009, 10:36 PM
Just noticed this game is still up on llamaserver. I think the admin is supposed to declare it over.

fungalreason
February 12th, 2009, 10:54 PM
Yeah, I sent a bug report. Just waiting until I hear a response to make sure they don't need anything else.

Oh and attached the outcome of turn 60 when I ran it if anyone was curious.

BesucherXia
February 13th, 2009, 08:36 AM
Yeah, I sent a bug report. Just waiting until I hear a response to make sure they don't need anything else.

Oh and attached the outcome of turn 60 when I ran it if anyone was curious.

So the RoS all failed, what a shame.

I also read some very interesting battle between TC and Shin in Banded Hills.

fungalreason
February 13th, 2009, 09:57 AM
Hah, weird. I never actually looked at that battle. I guess you better have 100% cold resist if you have a cold aura?