View Full Version : MP MA Newbie game - Faltering_Steps - Running
Lingchih
April 29th, 2009, 12:23 AM
No idea. I guess we may just have to live with it for now.
Lingchih
April 29th, 2009, 03:24 AM
Hmm. I am tempted to go back to a 72 hour host. We only went to 96 hour for Aristander, and he is gone now. And Septimius seems to be comfortable with shorter host times now.
It would get the game moving quicker. Let me know what you think. It should be an easy vote with only four of us.
I vote for going back to 72 hour host.
Septimius Severus
April 29th, 2009, 11:28 PM
Hmm. I am tempted to go back to a 72 hour host. We only went to 96 hour for Aristander, and he is gone now. And Septimius seems to be comfortable with shorter host times now.
It would get the game moving quicker. Let me know what you think. It should be an easy vote with only four of us.
I vote for going back to 72 hour host.
I'm rather busy of late, but I should be able to deal with the 72 hour host. Though, I've got no problem with the 96 hour host either.
SteelyDan
April 30th, 2009, 04:59 AM
The nest few weeks should be relatively free for me so at least for May 72 hour hosting should be fine.
Lingchih
April 30th, 2009, 11:30 PM
OK, I haven't heard from PsiSoldier, but since he is always the first one to get his turn in, I don't think he will have a problem with it. After this turn hosts, I will set it back to 72 hour hosting.
Septimius Severus
May 2nd, 2009, 01:00 AM
Oh yes, PsiSoldier, forgot to mention, the current unofficial NAP plan in effect was as follows:
Once the AI's had been eliminated/or it is decided to begin outright war:
Ermor would attack Lingchih from the north, whilst I and Arco attack him from the south. :D
Lingchih
May 2nd, 2009, 01:07 AM
Bring it on then. You guys know you cannot defeat me. You can only hope to contain me.
Lingchih
May 2nd, 2009, 01:11 AM
Did I mention that I have almost all the elemental royalty, most of the unique blood summons, and a ton of Tartarians? Well, if not, consider it mentioned now.
Lingchih
May 3rd, 2009, 02:16 PM
Hmm. This is a bit distressing. PsiSoldier seems to have disappeared. I will PM him and see I get a response.
Lingchih
May 3rd, 2009, 10:00 PM
Ahh, good, Psi got his turn in. He sounds like he is quite busy at school now. Anyway, hosting time has been reset to 72 hours, though I think this turn will still be 96 hour.
Lingchih
May 7th, 2009, 12:37 AM
Nice job on R'lyeh, Sept.
Lingchih
May 7th, 2009, 09:21 PM
Wow, that was quick. I may be getting to be called a slacker soon.
Septimius Severus
May 8th, 2009, 02:27 AM
You know I hadn't realized that score graphs had been off since turn 53 or so, so I've been looking at data that is out of date, and subsequently not preparing for our confrontation. Lingchih, did you turn off score graphs? or is it a bug? I prefer them on (though you may feel they give away info) so I can judge how I am doing and also how many provinces left to AI's and indies. I remind you I'm still working to finish Ulm and would like an armistice of sorts before we begin outright hostilities.
Lingchih
May 8th, 2009, 10:14 PM
I didn't touch the score graphs. In fact, there is no option to turn on/off score graphs. That is done at the start of the game. Something wonky is going on.
You can check them with some degree of accuracy in game, but no hard numbers.
Septimius Severus
May 10th, 2009, 01:43 AM
I didn't touch the score graphs. In fact, there is no option to turn on/off score graphs. That is done at the start of the game. Something wonky is going on.
You can check them with some degree of accuracy in game, but no hard numbers.
I figured you couldn't change them once the game started, I thought you had some bit of super vet magic or something. The stats began to look increasing familiar. Perhaps it is that bug Llama was talking about due to the upgrade to the latest version of Dom 3. Well, let me finish off Ulm's 3 provinces before you jump on my back. Shouldn't be much longer.
Lingchih
May 10th, 2009, 04:01 PM
Score graphs are back on. Llama kindly reset it for us.
Oh, and I got tired of losing units to lightning strikes, so I thought I would pay Ermor back with a little Purgatory. We should be even now.
PsiSoldier
May 11th, 2009, 12:45 AM
Holy crap! What the hell caused that spike in Arcos Dominion? geeze Thats nuts.
SteelyDan
May 11th, 2009, 01:23 AM
Holy crap! What the hell caused that spike in Arcos Dominion? geeze Thats nuts.
That would be Lingchich finally finishing off the last of the Aghartans. I had 25 formerly Aghartan provinces that were waiting for my sweet sweet dominion to arrive. Whoever was playing that race had some serious dominion.
Lingchih
May 13th, 2009, 10:13 PM
OK. Let's get this on. I know you have a couple of Ulm provs left Sept, but all the rest of us are done, and seriously, those last few castles should not give you a problem.
Hostilities against each other will commence next turn (not this current turn). Who you attack, if anyone, is up to you. Get your stuff together Sept... you know who I am attacking first :)
Lingchih
May 13th, 2009, 10:52 PM
Oh, and may I just say, this game is about to become a helluva lot of fun.
SteelyDan
May 14th, 2009, 01:11 AM
Who you attack, if anyone, is up to you. Get your stuff together Sept... you know who I am attacking first :)
Ain't that sweet...
Septimius Severus
May 14th, 2009, 01:43 AM
OK. Let's get this on. I know you have a couple of Ulm provs left Sept, but all the rest of us are done, and seriously, those last few castles should not give you a problem.
Hostilities against each other will commence next turn (not this current turn). Who you attack, if anyone, is up to you. Get your stuff together Sept... you know who I am attacking first :)
I would recommend that we commence full hostilities on turn 75 rather than 74 as some of my forces are still engaging Ulm and are thus at a distance from the front, and I beleive Ermor is similarly finishing up with R'lyeh's 3 provinces.
Yes, Lingchih, seeing as I'm last in the score graphs, I know who you'll be attacking first!
But of course I am sure you will do as you wish, it is just a recommendation.
SteelyDan
May 14th, 2009, 01:56 AM
I would recommend that we commence full hostilities on turn 75 rather than 74 as some of my forces are still engaging Ulm and are thus at a distance from the front, and I beleive Ermor is similarly finishing up with R'lyeh's 3 provinces.
I would appreciate that as well, since if hostilities are to commence next turn I would probably want to change the turn file I've already sent in, and that means going across town to computer #2!
Lingchih
May 14th, 2009, 02:11 AM
Very well, hostilities occur on turn 75. I will make note of it.
That gives me a turn to equip my new Demon Lord. Nice.
Lingchih
May 16th, 2009, 01:17 PM
Ooh, I'm getting goosebumps. This is so fun ;)
Lingchih
May 19th, 2009, 10:48 PM
Inredible.
Thanks Sept, for such a fun and heart-pounding turn. Battles galore, and I even lost some of them! (Damn that Ice Devil getting himself killed. He berserked!)
Well, the battles have just begun. May there be many more glorious battles to witness. I can't believe I lost the one battle I thought I was sure to win, with three unique blood summons in the fight. Your force there though, was impressive.
Well done. Let's do it again ;)
Septimius Severus
May 20th, 2009, 12:58 AM
Inredible.
Thanks Sept, for such a fun and heart-pounding turn. Battles galore, and I even lost some of them! (Damn that Ice Devil getting himself killed. He berserked!)
Well, the battles have just begun. May there be many more glorious battles to witness. I can't believe I lost the one battle I thought I was sure to win, with three unique blood summons in the fight. Your force there though, was impressive.
Well done. Let's do it again ;)
That was a hell of a lot of work, positioning all those troops and scripting all those commanders took forever. Wheh! Now go bother someone else.:)
Lingchih
May 20th, 2009, 01:39 AM
Hehe, now you know what the end game is like. It is not fun. It's a lot of work. Though the rewards are worth it.
And, oh, that was just battle version 1. Battle version 2 comes up this turn. It's important to vary your attacks.
Lingchih
May 22nd, 2009, 12:54 AM
Ahh, don't stale Sept. We are just now having fun here now.
Lingchih
May 22nd, 2009, 08:40 PM
Ahh, great battles again Sept. This game has gone from boring to a blast in just a few turns.
I believe I got the best of you this turn, though it was close. You have two of my castles sieged, but I took one of your castles and a prov.
Of course, you also took two mighty artifacts from me, so it might be a tossup. That's two Ice Devils killed now in fights with you... I think I might lay off the Ice Devils in the future.
SteelyDan
May 22nd, 2009, 11:08 PM
I think I might lay off the Ice Devils in the future.
Meh, I've heard many people say that, but then I turn around and they're right back on the wagon. With the Ice Devils, that is.
Septimius Severus
May 23rd, 2009, 05:44 PM
Ahh, great battles again Sept. This game has gone from boring to a blast in just a few turns.
I believe I got the best of you this turn, though it was close. You have two of my castles sieged, but I took one of your castles and a prov.
Of course, you also took two mighty artifacts from me, so it might be a tossup. That's two Ice Devils killed now in fights with you... I think I might lay off the Ice Devils in the future.
Yeah, + 2, -3, for a net loss of 1. Your wearing me down. Wonder where my allies are? Would be nice if I had some help...
Lingchih
May 23rd, 2009, 10:02 PM
Ahh, great battles again Sept. This game has gone from boring to a blast in just a few turns.
I believe I got the best of you this turn, though it was close. You have two of my castles sieged, but I took one of your castles and a prov.
Of course, you also took two mighty artifacts from me, so it might be a tossup. That's two Ice Devils killed now in fights with you... I think I might lay off the Ice Devils in the future.
Yeah, + 2, -3, for a net loss of 1. Your wearing me down. Wonder where my allies are? Would be nice if I had some help...
I dunno. Perhaps they are afraid of me? Armies are being kept on all fronts though, in case they suddenly decide to attack me. If I had some assurance that they would not attack me, then all my armies would pour down on you, Sept.
Lingchih
May 24th, 2009, 11:43 PM
Another nice turn Sept. Some more great battles... I won a few, and lost a few. I have to say you are putting up a hell of a defence.
I believe, as you say, that I am wearing you down though. My actual armies are now heading down to meet you. That was my vanguard that has been attacking you. You might want to call in some favors, if you can.
Lingchih
May 27th, 2009, 12:26 AM
Thanks for the Aegis back. I was missing it.
You know, Sept, your PD does not matter at all to me now. I would quit spending on it.
Septimius Severus
May 27th, 2009, 01:12 AM
Thanks for the Aegis back. I was missing it.
You know, Sept, your PD does not matter at all to me now. I would quit spending on it.
Most of the PD spending took place early on. I was sorta hoping the giant PD would at least inflict a few casualities as you sweep accross my lands. It is time to recall whatever I've left for a defense of the capital. I suspect the other players are waiting it out, a mistake in my opinion, as you should be attacked when you are at your weakest.
Lingchih
May 27th, 2009, 10:59 PM
Thanks for the Aegis back. I was missing it.
You know, Sept, your PD does not matter at all to me now. I would quit spending on it.
Most of the PD spending took place early on. I was sorta hoping the giant PD would at least inflict a few casualities as you sweep accross my lands. It is time to recall whatever I've left for a defense of the capital. I suspect the other players are waiting it out, a mistake in my opinion, as you should be attacked when you are at your weakest.
At my weakest? I beg to differ. I am at my strongest. I have armies set to defend against both Arco and Ermor, if they should attack me. I am sending, perhaps, 1/2 of my forces against you. But it appears that should be enough.
That said though, you have played great, Sept. All of the battles have been highly entertaining, and close.
In fact, this has been, lately, one of the most fun games I have been in.
Septimius Severus
May 28th, 2009, 01:23 AM
At my weakest? I beg to differ. I am at my strongest. I have armies set to defend against both Arco and Ermor, if they should attack me. I am sending, perhaps, 1/2 of my forces against you. But it appears that should be enough.
That said though, you have played great, Sept. All of the battles have been highly entertaining, and close.
In fact, this has been, lately, one of the most fun games I have been in.
That's 1/2 that won't be immediately available at the other fronts. That's what I meant by weakest.
Lingchih
May 29th, 2009, 07:02 PM
Jeez, the hall of fame in this game looks like the national cemetary.
Sept, some advice. Destroy your labs when you see I am about to take a castle. That's 500 free gold for me, and a working lab, when you leave it intact.
Lingchih
June 3rd, 2009, 12:50 AM
Man, there are some formidable armies building up. I hope they are not meant for me.
I think the Emror/Arco war is about to happen.
And, turn is almost up Sept. I hope you get yours in.
Lingchih
June 3rd, 2009, 08:48 AM
Hmm. The Ermor/Arco war has so far failed to materialize, but now Arco is attacking me. Well, good luck Arco... I am not exactly defenseless in your neck of the woods.
SteelyDan
June 3rd, 2009, 08:04 PM
I wouldn't want you to be defenceless Lingchih... that would force you to be innovative in your defence! I like your soldiers just the way they are :)
Lingchih
June 4th, 2009, 10:03 PM
I am not exactly Offenceless, either, steely.
And, I don't really have to innovate with my defense. When you can just bullrush someone, bullrush them. Makes for easier turns.
Lingchih
June 5th, 2009, 09:31 PM
Another great turn. Very entertaining. This is good fun, eh guys?
Lingchih
June 5th, 2009, 11:35 PM
Ack!. What happened to my Purgatory? Dammit.
Lingchih
June 6th, 2009, 01:41 AM
OK. Here comes the beast. I would suggest setting your patrols to maximum.
And Arco? Damn, how in the world to do you think you can take me? Seems like suicide to me.
BTW, I am playing this game with wild abandon. Since I am the supposed Vet. I am just throwing it all out there. It's quite different from my normal play style.
Septimius Severus
June 6th, 2009, 01:51 AM
Hmm, those Tartarians of yours, lotta HP's, but aside from that I don't see what is so special about them. Not really magic using, not many effects aside from fear and a few others.
Thatta boy Arco!
Lingchih
June 6th, 2009, 01:59 AM
Those are my reject Tarts. They are the ones that come in feeble-minded. Not much use for them but to send them into battle.
SteelyDan
June 8th, 2009, 12:38 AM
Hate to say this, but I think I'm gonna need a 24hr delay. Looks like I'm going to be stuck on the other side of town tomorrow, and it's a fairly important turn!
Lingchih
June 8th, 2009, 02:08 AM
Delay granted. Please PM me if you need a delay in the future. I don't always check this board.
SteelyDan
June 8th, 2009, 06:38 PM
Delay granted. Please PM me if you need a delay in the future. I don't always check this board.
Righto. Sorry, I was in a bit of a rush.
SteelyDan
June 8th, 2009, 09:08 PM
Ach. Oh well, I would have been just in time for that turn as it turns out (no pun intended.) Your move, Aristander.
Lingchih
June 8th, 2009, 09:14 PM
Actually, it's PsiSoldier now.
Lingchih
June 8th, 2009, 11:47 PM
And, to wit, get your turn in, Psi.
Lingchih
June 9th, 2009, 08:02 AM
Well now, that was the most interesting turn yet. Although, Ermor's so called "war against everyone" seems to actually only be a full-scale assault on me.
Still, good fun. I lost like a whole boatload of artifacts, but what the heck.
I'll probably be going down soon. I can't fight everyone at once, though I probably proclaimed that I could at some point. I'll give you all a fight though.
SteelyDan
June 9th, 2009, 07:08 PM
Well done Psisoldier. An admirable solution that promises to be a lot of fun. Sorry about the name thing...
SteelyDan
June 9th, 2009, 07:09 PM
Oh, one other thing - I think that the "Armageddon" subtitle on the llamaserver page is now a bit more accurate!
Lingchih
June 9th, 2009, 10:27 PM
Indeed, Armageddon is most appropriate now. Though Septimius may get a bit of a reprieve now, since I have to move units to two new fronts.
So, hey, where are the Seraphs in this game? Someone must have a wisher. It won't be a fun end game without some Seraphs on the loose. Guess I may have to make a wisher myself.
Lingchih
June 12th, 2009, 07:00 PM
Some nasty thunderstorms knocked out my power Wednesday, which is why I delayed the turn (from my iPhone):D Power is still out, but I am in a hotel with internet access tonite and will try and re-do the turn from here.
It may be a bit sloppy.
Lingchih
June 12th, 2009, 10:38 PM
Great turn guys. Nice battles. I was a bit surprised by the enmity going on between Ermor and Arco. Speaking of which, you gotta buff those undead Psi. Longdead Horse are great, but you gotta make them more survivable. Sure, you took a lot of my PD only provs, but look what Arco did to you. I will do the same when the time comes. Get some buffs on them!
And sorry about your prophet Sept. Why did he charge into the front like that? He was an awesome commander, and had beat me in all previous battles, but he was way outclassed there.
PsiSoldier
June 12th, 2009, 11:19 PM
Well now, that was the most interesting turn yet. Although, Ermor's so called "war against everyone" seems to actually only be a full-scale assault on me.
I dont think that Arcoscephale would agree with that statement.. Perhaps you didnt notice his Province count dropping as well as yours..
Fact is you are both getting it pretty bad.. My better forces are concentrating on Acro now since he has managed to wipe out several thousand of my troops but I dont think he has much chance against my Gatestone army. Maybe I'll take out Acro's forces that are sieging your castle with it so you can get a quick look :D
I did screw up a bit and put some Longdead in that army which is a liability. I learned a while back cheap units like that can cause SC's to route in a battle they would otherwise win. Example being an SC with Wraith Crown teleports in, while he's buffing himself, the undead that the wraith crown spawns get slaghtered quickly triggering an auto route of your SC before it ever starts combat and if it teleported in it may have no where to go and die an idiotic death by retreat.. I noticed that before the turn but forgot to correct it. But it was a valuable lesson I learned a while back I thought I'd share.. big part of the Moral of that story is... dont use Wraith crowns on SC's At least if their alone.
PsiSoldier
June 12th, 2009, 11:23 PM
Great turn guys. Nice battles. I was a bit surprised by the enmity going on between Ermor and Arco. Speaking of which, you gotta buff those undead Psi. Longdead Horse are great, but you gotta make them more survivable. Sure, you took a lot of my PD only provs, but look what Arco did to you. I will do the same when the time comes. Get some buffs on them!
And sorry about your prophet Sept. Why did he charge into the front like that? He was an awesome commander, and had beat me in all previous battles, but he was way outclassed there.
It doesnt matter. I'm honestly not concerned about buffing them.. they are just trash anyways. You may have noticed that my Army count is not going up or down... I have simply maxed out on both allowable troop count and Reanimation. Anything that dies is replaced immediately. I'll deal with any real threats with my teleporting SC's.. Of course that doesnt mean I'm not starting to add to the threat level of my longdead armies in other ways.
PsiSoldier
June 12th, 2009, 11:44 PM
So, hey, where are the Seraphs in this game? Someone must have a wisher. It won't be a fun end game without some Seraphs on the loose. Guess I may have to make a wisher myself.
Heh.. If you want one that bad I'll get one this turn. :D How about equipped with Forbidden light, The Ark, Flesh Ward and some other fun stuff like that :) too bad I dont have the Aegis for him too.. :( I think thats always like the FIRST thing that gets forged if able..
Lingchih
June 13th, 2009, 12:09 AM
Psi, great posts, but you know you are a ham, eh? I have not even begun to fight you yet.
Perhaps I will summon the Great Lord of the Abyss this turn.
PsiSoldier
June 13th, 2009, 05:41 AM
:( And here I thought I was a turkey... Gobble Gobble Gobbling up your land :D
SteelyDan
June 13th, 2009, 05:52 AM
Hey folks, bad news... or rather, good news for me, bad news for the game. I've had a trip to Ireland materialize out of nowhere (no, this is not just an excuse to run away from your gateway stone army Psisoldier... although I'd like to...) and I'm leaving on the 19th June, and returning on the 12th of July. I'd imagine that means a sub needs to be found. Sorry about the short notice - I only found out yesterday that this trip was going through after all.
Septimius Severus
June 13th, 2009, 03:41 PM
And sorry about your prophet Sept. Why did he charge into the front like that? He was an awesome commander, and had beat me in all previous battles, but he was way outclassed there.
Damn you Lingchih!(shakes fist). For this you shall taste bitter waters.
Lingchih
June 13th, 2009, 06:09 PM
I'll see what I can do about finding a sub for Arco.
Lingchih
June 13th, 2009, 07:44 PM
And sorry about your prophet Sept. Why did he charge into the front like that? He was an awesome commander, and had beat me in all previous battles, but he was way outclassed there.
Damn you Lingchih!(shakes fist). For this you shall taste bitter waters.
I noticed he had a chest wound. Chest wounds make you build up fatigue very quickly. You generally do not want a chest-wounded guy going into combat, unless he has some really good re-invig items. Your prophet was close to passing out by the time he got to my lines. After 100 fatigue, even my little wolfies could hit him.
SteelyDan
June 15th, 2009, 12:59 AM
[/QUOTE]
Damn you Lingchih!(shakes fist). For this you shall taste bitter waters.[/QUOTE]
Awesome curse though... I'll be using that at work tomorrow.
Septimius Severus
June 15th, 2009, 02:47 AM
Request a 28 hour delay. Thanks.
Lingchih
June 15th, 2009, 08:15 PM
Delay granted. I have one volunteer to take over Arco, but haven't heard back from SteelyDan even after several PMs.
Lingchih
June 15th, 2009, 08:19 PM
Pelthin will be taking over Arco after this turn. Welcome Pelthin! And good luck.
Septimius Severus
June 16th, 2009, 12:32 AM
Pelthin will be taking over Arco after this turn. Welcome Pelthin! And good luck.
Welcome Pelthin. Orders from Arco: attack Lingchih at once! :happy:
SteelyDan
June 16th, 2009, 07:20 PM
Pardon the delay. My main concern these last few days was more the fact that my airline had booked me two outgoing tickets and no return flight... :confused:
Bonne chance all of you. It's been fun. I'll pm Pelthin to let him know what's up. Thanks for finding the sub Lingchih.
Sláinte agus saol agat.
Lingchih
June 17th, 2009, 12:50 AM
Sept? Get your turn in.
Septimius Severus
June 17th, 2009, 12:08 PM
Sorry for the stale guys, but I found myself without Internet accesss for much of the day yesterday and no chance to get to a terminal. Hopefully, Ling has not taken the opportunity to beat upon me some more, but we will see.
SteelyDan
June 17th, 2009, 04:50 PM
Hah! I know you're going to get Sharsembrach anyways, but that was a pretty awesome battle. 60 vs 1000 and I won?!?!? In the DARK??? Or perhaps it was a parting gift?
A fun last turn to take though - Lingchih, just to be clear, you're going to change emails to Pelthin after I put in this turn right? So he takes over on turn 86?
PsiSoldier
June 17th, 2009, 06:22 PM
Yeah I didnt watch that whole battle but How in the HELL???? did you win that one? Did the 50 turn time limit just run out or what?
SteelyDan
June 17th, 2009, 08:55 PM
Next I'll take out The Punisher with a couple of scouts :)
Lingchih
June 17th, 2009, 10:45 PM
Hah! I know you're going to get Sharsembrach anyways, but that was a pretty awesome battle. 60 vs 1000 and I won?!?!? In the DARK??? Or perhaps it was a parting gift?
A fun last turn to take though - Lingchih, just to be clear, you're going to change emails to Pelthin after I put in this turn right? So he takes over on turn 86?
Yes, I will be switching you over to Pelthin after this turn.
Lingchih
June 18th, 2009, 12:04 AM
Ahh, finally got to look at the turn. Nice turn, good battles, and lots of amusement. Sorry you staled Sept.
It appears that Ermor is running over me (to be expected), Arco has claimed my little western enclave (also expected), and Ashdod is falling to me (it helps when the player stales).
Time to bring out the heavy guns, I would think.
Septimius Severus
June 18th, 2009, 02:11 AM
Nice playing with all of you. Looks like Ermor may take the game. Pelthin may wish to begin taking my provinces to deny them to Ling, as I fear my cap may be undersiege soon and I may need to concede.
Ling, I thought that battle in Seahawk Ridge would have gone better for me. I did kill quite a few of your troops but my astral mages didn't function as I expected. I wonder if you can script Astral mages to take advantage of higher level spells than they have access to normally if you also script in communion master first. Didn't seem to work though, possibly due to fatigue. That is what was supposed to happen.:D
Lingchih
June 18th, 2009, 10:28 PM
I would hate to see you go Sept. I don't think you are in as much danger as you think you are, since most of my troops are headed back north to deal with the Ermor menace.
And no, I won't concede to Ermor. I have more than enough to defeat him, ultimately, eventually.
Lingchih
June 20th, 2009, 11:33 PM
I think I killed your Pretender Sept. Sorry about that.
In other news, Vanheim is beginning to drive back the Ermorian menace.
Septimius Severus
June 21st, 2009, 01:17 AM
That's the second time!
Lingchih
June 21st, 2009, 01:47 AM
:( And here I thought I was a turkey... Gobble Gobble Gobbling up your land :D
Yes Psi, you have been gobbling my lands. But I think that is about to change. Gobble while you can. Some very special forces are coming to meet you.
Lingchih
June 23rd, 2009, 12:38 AM
Turn time, Sept?
Lingchih
June 23rd, 2009, 10:45 PM
Good turn again. Some nice fights. Killed a lot of undead, and took a castle or two. Killing 600 undead vs. losing 17 shinshifters was nice.
Lingchih
June 26th, 2009, 08:30 PM
Nice fight at my castle Psi. I guess we call that one a draw.
Lingchih
June 27th, 2009, 12:26 AM
Well, about 1400 undead killed, as far as I can figure it. Not even a dent in Ermors troops. If this goes to point of no return, I will go ahead and concede to Psi. I'm not at that point yet though.
PsiSoldier
June 28th, 2009, 02:30 PM
Yeah I think my troop count is actually still going up.. But the Graph is just maxed out or something. Plus I have a ton of Thaumaturgs that are not reanimating right now because I'm moving them closer to Arco since he's doing a good job of holding me off.
Was a pretty good fight at the castle.. I screwed up a bit though. I should have had Soul Drain active through that entire battle but I goofed up. You might have still won if I had had Soul Drain active with your Tarts but everyone else would have died, or at least retreated a lot faster.
Ive still got some really great SC's that I have not had a chance to use yet.. I'm about to replace the Punisher with someone a lot nastier to lead the Gatestone army.
And Ive got the Seraph you wanted too hehe. I'm just waiting to empower him in Astral again and maybe wish for Magic power once to be sure his Astral is high enough that you cant just Magic duel him, although he's got boots of the planes though so it would be nearly impossible to magic duel him anyways since you couldnt guess where he will show up. He'll be ready to start kicking *** in about 3 turns maybe 4. :D
PsiSoldier
June 28th, 2009, 02:33 PM
Its kind of hard to focus on this game right now because I'm getting gang raped in Carcrash by several nations and its taking a lot of my attention to stay on top of things there.
Lingchih
June 28th, 2009, 05:07 PM
Its kind of hard to focus on this game right now because I'm getting gang raped in Carcrash by several nations and its taking a lot of my attention to stay on top of things there.
Hehe. Glad to hear that. You can still pretty much roll over me in your sleep though :)
Lingchih
June 28th, 2009, 09:38 PM
Just waiting on you, Sept.
Septimius Severus
June 29th, 2009, 03:53 AM
Alas, missed another turn. After I review my current turn, I'll make a decision on whether to continue to switch over my nation to AI.
Lingchih
June 29th, 2009, 07:45 PM
Sorry you staled Sept. Thanks for the Crystal Fortress.
Well, I killed over 2000 undead this turn, and still not a dent in Ermor's graphs. And, it looks like about 10,000 more are descending on me. I can hold them off for a time... but not sure I can come up with a strategy to actually defeat them. We'll go a few more turns anyway if you guys are up for it.
And, oh, goodnight Punisher. Have fun in hell.
PsiSoldier
June 30th, 2009, 11:36 PM
The Avenger is taking Punisher's place.. He's the nastier one I was talking about with better Magic paths, sky high MR and Astral skill, so no more mind hunts... Its a shame you got Punisher before he made it home to switch out though. Plus I guess I get to reforge the gatestone so you did set things back in that respect.
I wasnt going to name him Avenger but seeing as how you killed Punisher, Avenging is what he'll be doing. :D
Lingchih
July 1st, 2009, 01:55 AM
Most of Ermor's forces have been driven back, with heavy losses, though of course that does not matter much to him.
We should take the Ashdod cap this turn, which means that all my heavy hitters in the south will be coming north very soon.
You can concede to me now, if you wish, Psi.
PsiSoldier
July 1st, 2009, 06:09 PM
ROFL I'll skip the whole conceding thing for the time being. Thanks so much for the offer though that's really kind of you.
Lingchih
July 1st, 2009, 08:20 PM
ROFL I'll skip the whole conceding thing for the time being. Thanks so much for the offer though that's really kind of you.
Yes, that was a #3.
PsiSoldier
July 1st, 2009, 08:27 PM
For a second you actually had me a bit worried when I realized there was a new turn I hadn't seen yet though...
Lingchih
July 1st, 2009, 10:32 PM
For a second you actually had me a bit worried when I realized there was a new turn I hadn't seen yet though...
Yeah, you got one of my fire kings. Bad spell casting on my part. Overall, not too bad. I killed lots of undead again. But, I am getting strained. I would say this turn will be the deciding turn as to whether I am still viable.
If I can drive you back this turn, I think I still have a chance.
PsiSoldier
July 2nd, 2009, 03:05 PM
Yeah Arco Lost a big battle to me this turn too and I enslaved another of his Juggernaughts. I didnt have enslave scripted, it was just a nice bonus. I just noticed I had already enslaved another of his juggenaughts in another province too.
Lingchih
July 4th, 2009, 12:04 AM
Juggs are not meant for battle. A mistake on his part, I would think. They are there to increase Dom, not to fight.
Lingchih
July 4th, 2009, 01:17 AM
Nice. A very nice turn. I took some damage, but I think I am still looking god. It was a shame to lose the Djinn though.
PsiSoldier
July 4th, 2009, 06:23 AM
Nice. A very nice turn. I took some damage, but I think I am still looking god. It was a shame to lose the Djinn though.
I had the Djinn first :D You stole it from me. I just took it back. I suppose we may end up playing the little Djinn stealing game back and forth for a while but I have the Hammer of Forge Lord while you have the Forge. You may be able to forge it a bit cheaper but I have more gem income..
In Carcrash I had the bright Idea to try and forge the lamp while I already had the Djinn thinking that maybe it would mean that no one else could possibly steal it from me but all that did was make my Djinn go poof when I forged the lamp.
I was thinking the Djinn just didnt go poof until you used the lamp not when the lamp was forged... So i wasted like 20 gems in that game forging the lamp for no reason.
You did very well in that turn though. Unfortunately the extra attention I have been paying Arco has paid off and he's hurting now, so I can start sending more stuff your way soon just like I did him when he was doing well and You were not.
I'll admit though, I was a bit afraid after watching the battles that I'd look at the score charts and see my army size drop. But it didnt. At least on the charts. Its hard to say what it did for real. Ive got a lot of Reanimators but I did loose a lot of undead that turn.
It might be interesting if you manage to push back enough to where you can try and siege one of my forts considering the huge number of Thaumaturgs I have in each one that can break the siege. That might would be fun to watch. So far no one has had a chance to try and siege one of my forts yet.
PsiSoldier
July 4th, 2009, 06:29 AM
It looks like I may have to empower some scouts in Astral to sneak along with my armies though to stop your mind hunts.
Lingchih
July 6th, 2009, 02:19 AM
Hmm, what is this strange pullback by Ermor? I suspect some dastardly plan.
And where did Ashdod pull that army out of his hat? Now I am going to have to leave someone in the south to fight them.
And yes, sneaking astral units are nice. A bit expensive, but useful.
Curiouser and curiouser.
Lingchih
July 8th, 2009, 12:16 AM
Wow, this was a rough turn. Took me about four hours to do it. I hope it was worth all the time invested.
I'm surprised you don't just send your thaums out with your armies, Psi. Sounds like you have a bunch of them, and they are not doing anything but maybe reanimating. Instant mind hunt protection there.
PsiSoldier
July 8th, 2009, 09:02 PM
well that would be part of the reason I pulled back to regroup and send them with them.. Of course you will try using Earth attack instead to kill the thaums but a bottle of living water can summon a water elemental that almost always slaughters the earth attack elemental.
Lingchih
July 10th, 2009, 02:23 AM
Earth attack? How banal. I think I have better spells to send than EA. Earth attack had it's time.
Oh, btw, on turn 100, we will go to four day hosting. I know that is a beating, but I think we are struggling to get turns in now.
We can call this game a draw at any time. I would prefer to continue it though.
PsiSoldier
July 10th, 2009, 02:43 PM
Nah I'm happy to continue the game. Your going to see something new this coming turn and some other stuff Ive been working on shortly as well.
PsiSoldier
July 10th, 2009, 02:46 PM
I have no problem with changing the hosting time as well. We can still speed things up by sending in the turns when we are ready. I dont see any reason why we would have to wait the full four days. But it would be nice to have them if needed.
Lingchih
July 10th, 2009, 07:32 PM
Yeah, it's still a fun little game. None of us (except Sept, I think), has a nation and pretender that we created. Most of us are dealing with someone else's initial creation. Which is a pain, but still, kind of makes it interesting. And the battles are great fun to watch.
Lingchih
July 11th, 2009, 05:16 AM
Well fought, Ermor, Very well fought. But I think I have cleared you out of most of my lands now. Time for the retribution.
And you got the Gatestone back. Good for you. I could not really use it anyway. I was just keeping it from you.
Lingchih
July 11th, 2009, 05:41 AM
Interesting. Ashdod is making a few moves, but he cannot really hurt me. Arco is my ally. And Ermor can hurt me, but not really do much inside my dom.
I think we have the making of a classic stalemate here. But, I will keep fighting.
Septimius Severus
July 11th, 2009, 02:20 PM
I think it is time I take my leave. I've enjoyed it very much and have had a fine time playing with you all. This was my first MP game and I am the last of the original players. It is remarkable the game has continued for so long despite the number of player dropouts/changes.
Before setting myself to AI and submitting my final turn, I will distribute any remaining property. The game now looks to be a 3 player race.
As this started as a noob game, I hope Ermor will prevail. I encourage Arco to take any remaining provinces of mine as quickly as possible and to ally with Ermor against the Vanheim menace :p. Regardless of who wins, I'm sure you will all agree it was great fun.
Farewell and good luck to all. :up:
PsiSoldier
July 11th, 2009, 02:50 PM
As this started as a noob game, I hope Ermor will prevail. I encourage Arco to take any remaining provinces of mine as quickly as possible and to ally with Ermor against the Vanheim menace :p. Regardless of who wins, I'm sure you will all agree it was great fun.
Farewell and good luck to all. :up:
Well it sounds like according to Lingchin that he and Arco are no longer fighting one another and are both fighting against me...
Kinda starting to feel like Carcrash where everyone is allied against me. :D Heh its ok. I can take both of them on without too much trouble I think.
I suppose you can give me back the stuff I sent you to help against Vanhiem before you go AI though.. or whatever you have thats good or just some gems or whatever, doesnt matter too much really.
PsiSoldier
July 11th, 2009, 04:07 PM
Funny though... I decided to fight both Arco and Vanheim because I thought it was wrong to all gang up on one nation but here we go with them appearantly ganged up on me according to Lingchih's post.
PsiSoldier
July 11th, 2009, 04:10 PM
I'll tell you what though... If Arco wants to dump Vanhiem as an ally and ally with me instead I'll pull back my armies sieging your forts and we'll have a go at Vanhiem together Lol :D:D:D
PsiSoldier
July 11th, 2009, 05:41 PM
Hrrrm Finaly had a chance to look at the turn. You have a couple of nice armies. One with a Heliophagus and Arch Devil and one with an Arch devil and a bunch of Tartarains.
Which one do you want me to kill first? Or should I kill both of them next turn? :D
Ehh.. I'll just kill them both.
I had thought that Heat from Hell from your goat sun would be a little more impressive then it turned out to be though too.. I suppose the fact that that battle was in a cold province had a bit to do with it not being so effective.. Ive been planning to use that one in Carcrash with all my Firemagic that I have there it's easy to use but havent had a chance yet. Of course my provinces there are hot so it should work fairly nicely in that case I think.
Lingchih
July 11th, 2009, 07:57 PM
Well, you are the big, bad bull in the china shop :)
Lingchih
July 11th, 2009, 09:16 PM
Look who's getting cocky! And this from a nation that I have basically driven back to it's own original borders.
PsiSoldier
July 11th, 2009, 09:18 PM
Well, I make no guarantee's mind you.. But I am at least confident enough that I'm bringing along a few extra arms to carry off your Aegis and all those good artifacts when its over :D:D I'd hate to see it all disappear into the void of nothingness.
But cautious enough that I'm making sure you wont be able to take my province's close by to cut off my retreat should things go 50 turns. So I wouldn't get any idea's about trying that cause it wont turn out well.
Lingchih
July 11th, 2009, 09:47 PM
Oh, does this mean that I get the gate stone back? Great, I was surprised to see it gone from the lab on my last inspection.
PsiSoldier
July 11th, 2009, 09:57 PM
You might. One of us will end up with some extra artifacts hehe. There are ways to counter my attack, but since you havent seen what's coming yet your at the disadvantage here since you wouldnt know for sure what to do ahead of time.
Or maybe this whole thing is just a bluff ROFL :D
Lingchih
July 11th, 2009, 10:06 PM
Well, we will see what happens. At the least, I look forward to some good fights.
And why am I now a lt. general? I used to be a major general. Did I get busted down for cursing too much?
PsiSoldier
July 11th, 2009, 11:13 PM
Lol was Lt. General supposed to be the upgrade from Major General and whoever created the ranks doesnt realize that LT is lower than Maj? heh who knows..
Lingchih
July 13th, 2009, 09:43 PM
Hey Psi,
Did your seraph get banished to inferno, or what? I can't tell from the replay. I know he was gone on routing, which suggest he flew away, but he was berserk, so he should not have flown. And my replay shows 2 commanders killed. What's the deal there?
PsiSoldier
July 13th, 2009, 11:06 PM
Lol I imagine you will have figured it out by the time you read this..
Not a good thing for me though...
Lingchih
July 13th, 2009, 11:39 PM
yeah, looks like the seraph is dead. Confusing battle replay though.
Good job with the Tarresques though. I don't know how I will ever counter them :)
Lingchih
July 14th, 2009, 12:17 AM
Oh, even better. I see it now. I actually stole your Seraph. Well, that's quite nice.
Lingchih
July 14th, 2009, 01:13 AM
Wow, I never actually done that before... steal a Seraph. That's badass.
PsiSoldier
July 14th, 2009, 05:35 AM
Yeah I was worried that 20 might be a little bit low for his MR but I had forgotten you had those tartarain chains so I didnt think it'd be an issue.
PsiSoldier
July 16th, 2009, 05:07 PM
Well its a shame I had to kill the very seraph that I had so lovingly created but I wasnt about to let you Gift of reason him to let him be used against me..
So Long GodSlayer Alas I hardly knew you but you shall still be missed.
PsiSoldier
July 16th, 2009, 05:09 PM
And for the record, that bozo tartararin that Cloud trapeezed on top of you was supposed to retreat after the 3rd spell he cast.. but the idiot AI decided to have him continue casting spells for some dumb reason.
Lingchih
July 16th, 2009, 09:09 PM
Mis-scripting on the Seraph, to my chagrin. It was supposed to retreat.
PsiSoldier
July 16th, 2009, 11:43 PM
That or it ignored your orders like my Tartarain.. I'm pretty certain I didnt goof up and forget to put retreat after the spells I wanted cast but who knows...
Micah
July 18th, 2009, 02:14 AM
Aw, Sept, tsk tsk, going AI before the game is decided (or you literally don't have any units or income left) is bad form, especially for someone that's supposed to be heading up the Noob Educational Board with the NvV series. I'm disappointed. Gotta stick it out til the bitter end, or at least til a winner is decided by concession.
Lingchih
July 18th, 2009, 08:05 PM
Hey, what's up Avenger? Pow Pow! Take that you rotting hunk of flesh. (Sorry Psi... it was the highlight of my day).
PsiSoldier
July 18th, 2009, 08:21 PM
hehe.. Kinda like stealing your forge of the ancients was the highlight of mine. But hey we've all gotta look for the bright side of everything.
Lingchih
July 18th, 2009, 09:13 PM
True, it was sad to lose the Forge. But I don't think any of your globals are safe either, in the coming turns.
Oh, and what nice drop. The Gate Stone. Guess you could wish it back but all those wishes get expensive after a while.
PsiSoldier
July 18th, 2009, 09:55 PM
Well you said earlier that you really couldn't use the gatestone to any great effect. I'm not in too big of a hurry to get it back though unless I see it is being used to good effect :)
Lingchih
July 20th, 2009, 07:28 PM
Guys, let me know if you can't get your turns in because of the llamaserver not working, and I'll put an extra 24 hours on.
Lingchih
July 25th, 2009, 11:13 PM
A nice turn for the forces of the good and holy, with few losses and a few kills. And, a certain Genie has disappeared. This next turn should be interesting.
PsiSoldier
July 26th, 2009, 02:00 AM
Here's a fun fact for you...
Battlefield wide spells like Rain of Stone's dont affect the entire battlefield if you bring a sufficiently large force like I did... Of course if you hadnt stolen my Djinn it probably wouldnt have helped you much either way since my army would have hopefully had Army of Gold assumming the Djinn could have cast it before Rain of Stone's but still stealing him was a good plan.
I was hoping perhaps to kill your Rain of stone's commander with Earth attack or at least make him use up any earth gems you may have given him but appearantly you brought another Rain of Stone's commander along. You still caused a good bit of damage. I think it's time I re-examined my approach and give my bane's something a little more potent for dealing with your Tart's and other big bad commanders. I think Damn near half my losses were caused by my own bow's of War in that battle actually. Or at least a pretty good amount of them.
Lingchih
July 26th, 2009, 03:18 AM
Heh, you are still off the charts on armies. I may have had a good turn, but it's still a long, uphill battle.
Lingchih
July 27th, 2009, 08:06 PM
Ok, it's turn 100, and the game has been switched to 96 hour host. We can certainly get our turns in earlier, but I want to make sure everyone has time to do these long, complicated turns.
PsiSoldier
July 27th, 2009, 10:32 PM
It doesnt take me long at all to do the turns, but I usually wait to submit it for a while just in case I think of something else. But 96 is good.
Pelthin
July 28th, 2009, 08:47 AM
Alright. I have spent the last few days reading strat for ARCHO!
So no more Mr. Punching bag from me! Well for a few more turns maybe.
I shall be getting some of my Prov back!
Also, 96 hours is fine. :)
Lingchih
July 29th, 2009, 09:40 PM
You gonna do your turn, Psi? Just a few hours left.
Pelthin
July 29th, 2009, 10:21 PM
I scared him!
Nah Nah!!
Well maybe we should extend the turn deadline. I don't mid if you don't. ;)
Lingchih
July 31st, 2009, 12:01 AM
A rather uneventful turn for me. Was a shame that all those seekers did not take out the Dark Knight though.
PsiSoldier
August 1st, 2009, 09:15 AM
Arrrghhhh.. I went and did almost my entire turn and then at about the end I go and accidentally equip the Forbidden light on some stupid random commander so I have to go back and do the whole stupid turn over again... Grrrr.
Micah
August 1st, 2009, 02:32 PM
Save early, save often. =)
Calahan
August 1st, 2009, 03:01 PM
Save early, save often. =)
I can't even begin to say 'yes' enough times to that bit of advice. I've certainly got into the habit of clicking on 'End Turn' every 5 minutes.
One of the main reason I don't like server games actually, as the 'Save game and quit' button is just too damn close to the "Quit without saving' button for my liking :(
Lingchih
August 1st, 2009, 09:10 PM
Arrrghhhh.. I went and did almost my entire turn and then at about the end I go and accidentally equip the Forbidden light on some stupid random commander so I have to go back and do the whole stupid turn over again... Grrrr.
Heh. Well, it's always faster the second time.
PsiSoldier
August 1st, 2009, 10:07 PM
Heh well some of it is faster... A lot of other stuff took just as long as the first time moving items around, recruiting commanders and such..
Yeah I do save fairly often usually when I start mucking around with items for just that reason but I happened to forget this particular time.. Not fun.
I actually had saved once before i goofed up but still the vast majority of it was done after the save heh.
Lingchih
August 1st, 2009, 10:49 PM
Are you chasing my Heli, Psi? Heh, I don't think you can catch him. He's very sneaky.
Finally got Fire Storm cast correctly. I wasn't giving them enough gems, apparently. Not even a dent in your army graphs, of course, but at least I won that one.
PsiSoldier
August 2nd, 2009, 12:42 AM
Hmmmmm I might be chasing him... heh.
Yeah Fire storm won you that battle. Of course if all goes according to plan the firestorm wont last too long next time since your Arch Devil should be dead before or shortly after casting it. :D Assumming he doesnt die before the battle ever starts.
Lingchih
August 2nd, 2009, 12:48 AM
Heh, you really think you can take him out? Well, maybe you can. He has replacements though, you know. A couple of them are coming up from the South now.
PsiSoldier
August 2nd, 2009, 10:26 PM
Haha.. Wow.. That turn had the biggest battle yet. In fact maybe close to the largest battle ive ever seen. I'm going to have to record it and post it or something..
Arco attacked me with almost 800 Troops and 72 Commanders Where as I had about 3 or 4 times the number of troops and half the commanders. Arco lost 44 commanders in that battle to my 14 and more or less all his troops where I lost about half.
Looks like it should be a fun battle to watch though if it doesnt take an hour and a half to watch the whole thing haha.
I might note the sharp drop in Arco's Army size on the graph where mine stayed the same too..
I actually havent watched the entire battle yet, I'm sure its probably a really long one.
PsiSoldier
August 2nd, 2009, 11:38 PM
Heh looks like the O'l Dark Knight got in a little *** kicking too this turn and made it into the hall of fame despite his 50 turn route Got the Iron Will heroic ability which is really nice since he would make a good target for control dead or something but with a super high MR that should be out of the question now.
The only dissapointment this turn was the loss of the battle in Lower Timark but then considering my troops are more expendable than the Skinshifters I'd say I came out ahead there too.
That Battle with Arco was really long.. took over 50 mins to watch the whole thing.. pretty crazy. I think Arco may have ended up actually loosing all 70 something of his commanders... I'm not sure. If they were all inside the fort I'm sieging and they broke siege can they retreat back into the fort when they loose? Otherwise I cut off their only escape route overland. I'm really not entirely sure how that works.
PsiSoldier
August 3rd, 2009, 12:00 AM
Ooo.. I forgot I stormed the fort in question here this turn too.. appearantly they were not able to retreat back into the fort seeing as how there was nothing but a few telastic animations there defending what was left. 72 dead commanders for Arco it looks like this turn.
Lingchih
August 3rd, 2009, 12:01 AM
Hmm. I see you did not manage to kill my Fire Storm casters. Such a shame. They will come back to haunt you. And I have so many :)
Seriously, Psi. Bring some stuff. Quit picking on the newbie. 1600 unit armies on me? Pah. I can kill them in my sleep.
PsiSoldier
August 3rd, 2009, 12:26 AM
Careful what you wish for... I have been sending a bit more against Arco than I have you but that may change soon. Seeing as how my forces have taken full control of my peninsula that I used to share with Arco they are now poised to attack you from your west flank if you haven't noticed.. I can maintain the status quo with Arco just using the troops reanimated from two forts. Although he has had some success in concentrating on attacking me in the sea, but I think I'm ready to turn that around too.
I cant help but wonder how this whole thing might have gone had I done the lame thing and kept the peace with arco and sent thousands and thousands of troops against you alone every turn and let Arco join in the attack against you as well hahaha... That wouldnt have been nearly as much fun though :D
And I suppose if you insist on using arrowfend and all that good stuff I'll have to switch to Banefire Xbows and let the AOE cripple your troops with old age.. Which actually might be a better idea overall seeing as how your skinshifters still have a knack for surviving battles thanks to their regen..
Of course you know it's only a short matter of time before I send someone with a good sized army against you casting Army of Gold and Warriors of Muspelheim or Gia's Blessing (which would be better seeing as how you have troops capable of casting Wrathful skies.. which of course means Army of Gold may not be the best idea.
Of course the army will be so large that only a fraction of the entire army gets buffed by the spells, but it should be enough to end your fun with Fire Storm..
Lingchih
August 3rd, 2009, 12:58 AM
Heh. My reply to that long-winded post is, "Nuts".
You cannot beat me Psi. You can only hope to contain me.
This is the best type of game. End game, and three players duking it out. This is what Dom is all about in the end.
Pelthin
August 3rd, 2009, 07:12 AM
UGH I hate this game sometimes. I had gatewayed in troops to back up those attacking, but somehow they didn't make it.
Oh well. Live and learn.
Micah
August 3rd, 2009, 02:34 PM
You can't gateway an attack...
Lingchih
August 3rd, 2009, 11:30 PM
You need to cast Astral Travel to move an army in for an attack, Pelthin. Gateway just pops them into a lab. Or, Stygian Paths, or Faery Trod, though both those are tricky. You are best to stick with Astral Travel.
Lingchih
August 4th, 2009, 01:08 AM
With some thinking on the game, yeah, you probably have me beat, Psi. You can flank in the west, and the center is barely holding. Many players would probably give it up at this point.
Heh. Not me though.
I do still rule about 2/3 of the world.
PsiSoldier
August 4th, 2009, 01:09 AM
With some thinking on the game, yeah, you probably have me beat, Psi. You can flank in the west, and the center is barely holding. Many players would probably give it up at this point.
Heh. Not me though.
Heh glad to hear it :D
I guess Maybe that's why I havent cast Utterdark since that would more or less be an "I WIN" spell for me right now I'm having too much fun as things are. Although if I thought you would hang in there either way I might be tempted to cast it lol.
Lingchih
August 4th, 2009, 11:23 PM
With some thinking on the game, yeah, you probably have me beat, Psi. You can flank in the west, and the center is barely holding. Many players would probably give it up at this point.
Heh. Not me though.
Heh glad to hear it :D
I guess Maybe that's why I havent cast Utterdark since that would more or less be an "I WIN" spell for me right now I'm having too much fun as things are. Although if I thought you would hang in there either way I might be tempted to cast it lol.
Yeah, Utterdark is a wimp-out spell, and you've got all the other good globals anyway. I'm having fun too, so I wouldn't cast it unless by some strange fate I start over-running you.
Lingchih
August 6th, 2009, 12:42 AM
You might need to click the resend turn file on the llamaserver page for this game. I had to do so to get my turn.
PsiSoldier
August 6th, 2009, 07:45 PM
Didnt have to do it this time but I have to do that a whole lot for some reason.
Lingchih
August 8th, 2009, 02:28 AM
Vengeance of the Dead eh? Yeah, that's the spell to cast. My guy was able to resist it though. Funny... I didn't even equip him to resist it. Good luck for me I guess... but I will rectify that in the future.
PsiSoldier
August 8th, 2009, 10:15 AM
Hmmm Well eventually it will get through seeing as how I'm using a lot of penetration gear and I can continue to add more casters every turn. It will take a little while to build up since Ive gotta forge immunity gear for your domes blasting them.
All I need is a few good rolls while you get a few bad ones. And with enough caster's its only a matter of time.
In hind site maybe I should have waited until I had about 8 or 10 mage's ready to cast it and then hit you with it so you wouldnt have time to bump up his MR.
Lingchih
August 9th, 2009, 09:00 PM
Lord, what a horrible turn for me. And I actually spent some time on that one... heh, I think I do better on the ones I just whip up quickly.
You VoTD'd the wrong Arch Devil, btw, Psi. I pulled a switcheroo on you. Still, I need them all, so well done. Wow, I lost so much that turn, so many good commanders and artifacts. I'm not sure I can recover from it.
I'll give it a shot though ;) Hell, I don't think I could do any worse than that turn.
PsiSoldier
August 9th, 2009, 10:07 PM
Yeah that was a pretty good turn for me. I still havent finished going over everything but I see I wiped out your army in Lower Timark which is a major victory as far as I'm concerned on top of the 3 commanders I killed with VOD.
PsiSoldier
August 9th, 2009, 10:56 PM
I guess I'll summon the King of Elemental Earth now.. Although to be perfectly honest I really dont see the value of him. I mean I have Tartarain spirits that are a lot better. Most of them have almost the same ammount of Earth magic and a lot more Hp's and more regen and the same item slots. It would seem about the only thing the Earth king has going for him is the fact that he's not insane and can summon allies. But as far as combat goes Ive got a lot better commanders as Arco is about to see. Try Tartarain spirits with 75 hp regen per turn on for size for one thing. makes the 13 hp regen of the earth king look pretty pathetic.
I'm pretty confused though... with all my Bane's equipped with Visions foe they are supposed to be targeting large enemy monsters but yet they all seem to be shooting and the stupid skinshifters and ignoring your tartarains and earth kings and such.. I just dont get that... Your Big units should have died quickly in the battle in Lower Timark but yet my Banes just dont seem to want to shoot at them..
It kinda didnt make sense that my Tarrasque's kept wanting to fire at your poison immune earth king instead of some of the more susceptible units too which was annoying
Lingchih
August 10th, 2009, 01:23 AM
Yeah, the Earth King is not a bad bet. I'll summon him too, and we'll see who gets him. He's been a good commmander for me, I just sent him into the jaws of death.
And oh, I think skinshifters qualify as large enemy monsters. That might be your problem.
PsiSoldier
August 12th, 2009, 09:14 PM
Muhahaha and so the undead horde continues on its unstoppable march with total and utter doom for all who oppose them.
Or something like that...
Another pretty good turn at least. I'm now back up to the highest province count that I have had in this game at least and that doesn't appear likely to change in the near future.
It might be a good idea for the god of Vanhiem to go into hiding for a while too haha.
Lingchih
August 12th, 2009, 10:11 PM
Well, I knew I had hung Odus out there pretty vulnerable, but 12 VoTDs? Didn't see that coming. Got lucky though... he had not fought very much after all, and only had a few kills. Well, with 18 mr, he resisted 10 of the 12 spells. We'll see what 29 mr does now that he is in a lab.
Other than that, I felt like I had a pretty good turn too. Lost a castle, but there was no way to save it.
Oh, and we have a new member of the hall of fame, the One True God, Odus.
PsiSoldier
August 12th, 2009, 11:40 PM
I'd bet even with 29 MR I could still stick a VOTD or at least have a decent chance of it. Since almost all 12 of them are fully kitted with all the penetration gear. If only you could dual wield rune smashers eh? hehe.
How does it work.. my base roll of 10 + 5 penetration, then I'd need a random roll of 6 with a second 6 to get 27 and then my 3rd roll would have to beat whatever your random was +2.. Or at least its something like that... perhaps a bit of a long shot but still in the realm of possibility.
Either way though I'd have forced you to give up either +1 Air, Invulnerability, Luck, regen or your fire shield to bump up the MR. And without those he'd be less likely to survive the odd VOTD that did happen to stick.
Lingchih
August 13th, 2009, 01:58 AM
My pretender is a bit player. He's useful, yes, but I did not make him. The original player did. If he dies, meh. Basically just using him to push dom now. He's quite easy enough to summon back, if necessary.
This is probably the most amicable late game I have ever been in. We're basically fighting it out without resorting to the late game killer spells. I know we could, but it is fun to just fight it out as is. Good luck Psi. I do have some counters coming up.
Oh, and I guess you got the Tartarian chains, but I got Barathus. Not sure I like that trade, but so be it.
PsiSoldier
August 13th, 2009, 04:43 PM
Don't worry, I'll just use the chains to enslave Barathus :D
Haha.. maybe not.. It's not like I'm gonna waste my time chasing him or anything, but who knows...
Lingchih
August 15th, 2009, 12:54 AM
OK, my turn is in. Let's get this thing going, there are only three of us. I should know within the next three to four turns whether I am still viable, or if I just give the game to Psi.
Lingchih
August 15th, 2009, 09:46 PM
Dammit, if I had only scripted magic duel twice, the Dark Knight would be dead. As it is, now I am down a damn good S mage. My history of screw-ups has been added to.
Other than that, not too bad. Lost another castle, but I knew it was lost and got my guys out. The battle in Hemwood was very cool, just the thing I like about this game. Big, magic filled battles. And I won that one, which is a bonus, since you threw all those VotD at Rhuax, and he survived it. He was a bit player in the ensuing battle, but he was there at least.
Nice turn Psi. But not enough to make me give you the game.
PsiSoldier
August 16th, 2009, 12:05 AM
He was still inside friendly dominion so he wouldnt be "dead" That and he actually wouldnt have been dead even if you had scripted it twice. There is always a chance you could have lost that second time as well, although it was in your favor.
Really the best you could have hoped for would have been to make me loose the swords he's got woundflame and the Sickle. Which honestly they havent been helping me out too much to tell the truth, and they'd help you even less, at least against me. Wouldnt do much good to disease undead and the sickle cant get death gems from undead. It was kind of a bad idea for me to go and script wailing winds with Dark Knight seeing as how it makes everyone run before he can kill them to get more gems haha.
My Tart in Hemwood was supposed to cast Army of gold to shield the army from rain of stones but he didnt.. maybe I forgot to give him earth gems or something.
I'm actually preparing a new type of army you havent seen yet and actually Ive never tried in any game. I think it will be pretty cool but it will still be several turns before its ready since I have items to forge and body guards to summon so you cant pick them apart with Earth attack and such.
Lingchih
August 16th, 2009, 07:42 PM
Yeah, I think my hatred of that wraithlord has made me a bit irrational towards him. That was a waste of a good S mage.
I'm interested in seeing your new type of army. Actually, I think your old type of armies are doing just fine.
PsiSoldier
August 16th, 2009, 08:33 PM
Hehe.. 2 new types actually. But both will be variations on the same theme.
If you hate the Dark Knight that much I guess its a good thing your not in Carcrash because ive got about 4 of them just like him in that game with 2 more in the works. hehe.. Of course our buddy Arco (Pelthin) started subbing in Carcrash and went and cast Astral Corruption so now he might be meeting them first hand if I dont dispel his AC. I actually dont think he has ever seen the Dark Knight in this game so Carcrash might be his first glimps of him (or one of his many clones anyways). Of course that's assumming I can push my dominion into his lands, but Ive got a few juggernauts for things like that. The O'l boys may not be much of an offensive weapon but they sure make pretty terrifyingly powerful defenders, I'm not even sure how many of the elemental royalty Ive killed with them.
Pelthin
August 17th, 2009, 07:14 PM
You guys are teaching me way too much in how to get my butt kicked.
If I never play Arco again it will be too soon. Jsut not a nation I seem to understand well. :)
Lingchih
August 19th, 2009, 11:02 PM
Hmm. You seem to be taking my castles at an alarming clip Psi. So much for Solar Brilliance... that spell sucks. Though you do have a bunch of blind undead now, and a nice Tart that I think is dead now. Don't really know what happened to her after I mind controlled her, but she did lose a few minor artis. My computer is too slow to watch the whole battle.
I'll tell you what Psi. If you can take my cap, I will concede the game. It seems to be what you are after anyway. Until then, I will fight.
Pelthin
August 20th, 2009, 02:39 AM
Yeah! Same here. hehehe..
I have a second line of defense and have bulked up some troops, but man these undead are impossible to beat when they get rolling.
PsiSoldier
August 20th, 2009, 05:55 PM
To tell the truth, I dont even know where your Capital is, Either of your capitals. But I take it from your comment that I'm getting closer.
It seems from the name of my capital that the Home province's in this game dont have names that even reflect their nation I know my home capital has some name that doesnt indicate it is my capital and I'd assume yours does as well. Although to be honest I havent even looked and just assume that your capital's name is like mine.
Pelthin
August 20th, 2009, 07:27 PM
Actually, my cap is way far away. You will never take it...
Well..
PsiSoldier
August 20th, 2009, 09:50 PM
Ya know, I'd actually kinda like to try an All age game where it is nothing but Death specialization nations like Ermor, Ctis, maybe LA Ulm, Atlantis or Agartha.
That might would be pretty cool. Find out which is really the best undead nation hehe. Personaly I might would be inclined to put money on MA Ermor over LA Ermor.. But then I havent really played LA Ermor either..
Lingchih
August 20th, 2009, 10:45 PM
I've played two all ages games, the two Megagames with all nations, Kingmaker was the last one, can't remember the name of the first one. LA Ermor seems to do the best.
And yeah, on this map, my cap has an inconspicuous name. And I have no idea where yours is either, though I am sure looking around ;) Hell, I've probably already been in there, and didn't even realize it was your cap.
PsiSoldier
August 23rd, 2009, 10:18 PM
Amusingly enough, it kinda looks like I might have to start disbanding some of my undead in a province or two. I'm reanimating them faster than I can get bane's to lead them to attack and so I cant access some of the other troops like Fall bears and stuff that my commanders have summoned because they are not even visible on the row of garrisoned troops that I can see until I get rid of more of the undead there.
I was getting them off the garrison row by putting them under the command of the Thaumaturgs doing the reanimating but now Ive filled up all of their army slots as well and have nowhere else to put them haha.
PsiSoldier
August 23rd, 2009, 10:19 PM
Actually, now that I look. I dont even see how to disband troops. Is that not even an option in this game?
Lingchih
August 23rd, 2009, 10:37 PM
Actually, now that I look. I dont even see how to disband troops. Is that not even an option in this game?
No, you have to kill them off somehow. Drowning them is a good option, but probably not for your undead.
I've had the same problem with reanimating manikins with LA pangaea. I'd end up with so many, I couldn't even see them to select them, much less move them.
Lingchih
August 27th, 2009, 01:57 AM
Interesting... Interesting turn. I think I may finally see something.
Pelthin
August 27th, 2009, 07:35 AM
Interesting... Interesting turn. I think I may finally see something.
What do you see? I see waves of undead taking my provinces, you?
PsiSoldier
August 27th, 2009, 03:36 PM
He Finaly See's that he's DOOoooommmeed!!! Muhahahaha.
No really, what do you see???
heh probably my capital, not that it matters.
Lingchih
August 27th, 2009, 08:53 PM
What do you see? I see waves of undead taking my provinces, you?
I can't really say at this point... it could be the light at the end of the tunnel, or it could be the train coming at me. It's interesting though.
At any rate, I will need a big pushback to make it happen, and that's going to be difficult.
Lingchih
August 29th, 2009, 01:41 AM
Hmm. Lost a battle I could really not afford to lose. It's looking pretty grim now... that light in the tunnel I saw was indeed a train coming. I even lost the prov count total.
Still, I have one more thing up my sleeve. We'll see if it matters in the long run. If I cannot drive you back, Psi, it's probably game. Even if I lose again, I could probably slog it out for 20-30 more turns. But that's no fun for anyone.
PsiSoldier
August 29th, 2009, 03:19 AM
I'd assume you are talking about lilly valley eh?
Smooth move using the ghost riders to make you waste your Fire storm and all that wasnt it :D
Went pretty much as I had planned it.
I did still loose about a thousand troops there though so it wasnt completely one sided.
Lingchih
August 29th, 2009, 04:07 AM
A thousand troops to you, is like, a drop in the bucket? Yeah, Lilly Valley was the battle I could not lose, but did. I've got a few more tricks up my sleeve, but not much.
You are very close to my cap now. Take it, and I will give you the win. Beware though, there are hideously strong mages in my cap.
And I do control all the southern provs, and they have a lot of blood.
PsiSoldier
August 29th, 2009, 11:48 AM
Yeah, a thousand is pretty much like a drop in a bucket considering that in many many provinces where they are being reanimated I have usually between 1.5 and 5 thousand in reserve at almost all times, but still I have to regroup troops and send commanders back to get more.
Yeah, if it wasnt for all the blood that I know you have I'd probably just teleport my pretender on your capital and take it with her, but that would be a good way to get banished. Assuming I didn't bring enough extra troops to be the target of such spells.
Oh and I went ahead and submitted the next turn. Maybe we can speed this game up to its conclusion and get another turn in over the weekend, not that it matters too much.
At this point I really want to just have my new armies that I was talking about ready and try them out a couple of times.
Ive got just a few preperations left to make for them. but they are pretty much ready. They just have a few weaknesses that I havent addressed yet.
Lingchih
August 30th, 2009, 12:35 AM
Sure Psi, let's speed it up and get it over with one way or another. The turns for me are really a pain though. I'll try and get one in tonite... if not, I'll finish it tomorrow.
Lingchih
August 30th, 2009, 03:24 AM
OK, good turn. Not a great turn, but not bad either. Got that horror harmonica off my back. So guys, give me a little time on this turn. I have a lot to do, and when you guys hit end turn and send in early, it really puts the pressure on me.
PsiSoldier
August 30th, 2009, 03:24 AM
ROFL I cast 3 Ghost riders against one of Arco's armies this turn just to soften them up before my real army attacked...
Arco had about 20+ troops on the field including a few elephants at the end of the battle where I only had one wraith lord with 3 hit points left and Arco Routed. If they had not routed I'd have lost for sure within the next round or so.
Lingchih
August 30th, 2009, 03:35 AM
I still can't figure out how to beat those Sirrush. Everyone tells me, heh, Sirrush, they are easy to beat. But when they embedded in a host of undead, it's damn hard to get to them. Hat off to you on them, Psi. If I could kill off all the undead quickly, I could get to them with my Tarts.
Heh, well. Need to find a better battle plan.
PsiSoldier
August 30th, 2009, 12:40 PM
Sirrush are easy to kill... But I'm not using any. I think you mean Tarrasque.
Lingchih
August 30th, 2009, 08:35 PM
Yeah, of course, meant Tarresque.
Lingchih
August 31st, 2009, 03:08 AM
OK, not too bad. Lost a little ground, and a Heli, but nothing I cannot recover. Need a little help here though, Arco.
PsiSoldier
August 31st, 2009, 06:02 AM
Arco is probably saying the same thing to you.
PsiSoldier
September 2nd, 2009, 07:29 PM
I dont know who wished for Armageddon, but if it happens again, I'm casting Utterdark.
And considering that I have Gift of Health and it wont affect my Mage's as much as it will my cannonfodder troops that would be bad for the both of you.
Lingchih
September 2nd, 2009, 07:42 PM
Oh, it won't happen again. Just needed to try and get those numbers of undead down a bit, and maybe knock out some gem gen holders. I see that you still have maxed out troop numbers though, even after the armageddon. Amazing.
Of course, Armageddon only potentially takes out 20% of the troops. Still, I did hope for some drop on the graphs.
PsiSoldier
September 2nd, 2009, 07:54 PM
Actually, Come to think of it... Armageddon is lowering your Income just like Utterdark would more or less.. So go ahead cast away with all of em ya want.
I did notice that I lost one mage to the Armageddon. In the new army I was building I had 18 of one type of mage and now I have 17 so I lost about one out of 20 maybe.
It looks like you took a huge income hit from it though and didnt gain much at all especially considering I dont need income for my troops. Not to mention the damper it probably would put on your blood hunting.
Lingchih
September 2nd, 2009, 08:01 PM
Yeah, took a bit of hit. About 2000 gold. But then, I don't really spend much gold anymore. Just for chaff. Still have plenty for those guys. Another one might crimp my income too much though, so probably won't be doing another, at least for the time being. It does hurt my blood hunting though.
It was kind of a surprise move that you use when you are desperate. Hopefully, it came as a surprise anyway. The turn ended up going pretty well for me, since I had armored up all my mages in anticipation of the armageddon. Not sure what it did to Arco. Hopefully it did not ream him too badly.
New Demon Lord coming into the field this turn. Not sure he can stem the tide, but hopefully he can help. I did win two key castle battles, but I am losing my center... not good.
PsiSoldier
September 2nd, 2009, 08:16 PM
I see that you still have maxed out troop numbers though, even after the armageddon. Amazing.
Of course, Armageddon only potentially takes out 20% of the troops. Still, I did hope for some drop on the graphs.
I would say that all in all the armageddon maybe killed roughly one turns worth of reanimated undead maybe a bit more, certainly no more than two turns worth at the very most.
PsiSoldier
September 2nd, 2009, 08:21 PM
It was kind of a surprise move that you use when you are desperate. Hopefully, it came as a surprise anyway. The turn ended up going pretty well for me, since I had armored up all my mages in anticipation of the armageddon. Not sure what it did to Arco. Hopefully it did not ream him too badly.
Well Arco's mage's are pretty weak so I'm guessing you pretty much owned his *** with that Armageddon. My mage's on the other hand all have about 17 - 19 hp's so they were pretty much unharmed all said.
I'm going to guess that you probably really helped soften up arco for me though so thanks for that :D
I was certainly a surprise though. I actually posted here about the armageddon as soon as I saw it before I ever looked and saw the large impact that it had had on you and arco's income after I saw that I wasnt too upset anymore. You say you dont need much income, but in my opinion if it cuts down on the number of skinshifters you can field it was detrimental to you.
Lingchih
September 2nd, 2009, 08:46 PM
Well, Arco was warned that it was coming. So hopefully he armored his mages up. Probably a bonehead move against GoH though. I'm sure it hurt me more than you. I was thinking GoH would give them about 14 hp, just enough to die. I was wrong.
Lingchih
September 2nd, 2009, 08:55 PM
Upon the advice of some esteemed colleagues, Vanheim concedes the game to Ermor. Good game Psi.
PsiSoldier
September 2nd, 2009, 09:01 PM
Awww.. And my new army was on the move heading towards your fort at 186. Mind going just 2 more turns so I can see them in action once? Hell they are moving to province 199 if you want to just teleport everything you have that can teleport and cloud trapeze to that province and move all your troops from 186 there and watch the battle next turn.. I want to see how it does. If it owns like I think it will then I'm gonna try it out in Carcrash.
I'd rather seem them fight at 174 where you have a bigger force, but that would take an extra turn.
Besides.. If the army does work like it should I wouldnt mind you ripping it off in a game of your own hehe.
Lingchih
September 2nd, 2009, 09:04 PM
Heh, I have new games going that need attention. If Arco wants to continue, I will keep the game going, otherwise I will end it tomorrow.
PsiSoldier
September 2nd, 2009, 09:15 PM
Eh just the one more turn and I'd be happy if you can move your troops from that fort to 199.. All I really want now is to see that army in action once against a worthy army.
I'm pretty sure Arco would be willing to concede the game as well though.
There would really be no need for you to give much attention to anything else anyways Or even just go AI and let me submit my turn on my own twice and then end the game.
But... If Arco wants to continue for some reason I'd be happy to oblige him.
Lingchih
September 2nd, 2009, 10:39 PM
Sure, NP, I will keep the game open for another turn.
Lingchih
September 4th, 2009, 01:44 AM
I don't really have a worthy army that can get to 199, but I'll send something in there to give you a bit of a fight. In fact, I'll do one more whole turn, but then that is it, and I'm out.
PsiSoldier
September 4th, 2009, 05:56 AM
I figure I'll attack you with my Pretender for once as well just for the hell of it too hehe.
Kinda sucks I'll never have a chance to use the vampires or all the empowered Wraith Lords Ive been summoning though too :D
PsiSoldier
September 6th, 2009, 03:41 AM
Oh.. well that sucks My commander's in the battle in 199 should have all had Lighting and Fire immunity on top of other good Air and Fire buff's but I didnt notice that my Adept's of the Iron Order were map move 1 which meant they just sat there in the fort while the others moved off without them.
Otherwise your Firestorm would have had no effect at all on the commanders. Not that it did a whole bunch to them anyways but it did kill a few I guess.
I tried to teleport my pretender on your province with the Magma king too for one last dance but the dome stopped her and I didnt cast enough spells before her teleport to take down the dome like I had tried to do.
Ahh well. Good game.
I guess you can close it out if Arco concedes as well. Otherwise I'll finish taking him out if he needs me to.
Lingchih
September 6th, 2009, 03:47 AM
And so ends Faltering Steps. A long and convoluted game, in which none of the original players, indeed, none of the second in command players finished (except for me, Van, I think).
Thanks everyone, for giving it a go, an congrats to Psi for the win. And forgive me for a half-assed final turn. I had already conceded, and did not have much incentive. Still, some nice battles in the final turn.
At the end, at least my Pretender was clasping the Chalice to his bosom. His last wish. I doubt he would have held it for long, but so be it.
PsiSoldier
September 6th, 2009, 03:50 AM
At the end, at least my Pretender was clasping the Chalice to his bosom. His last wish. I doubt he would have held it for long, but so be it.
Lol didnt notice that one.
Pelthin
September 6th, 2009, 07:45 AM
Yeah, I concede as well. My forces just could not get the act together.
I loved this game, as it was a cool way to look at the end game against the undead.
:)
Lingchih
September 7th, 2009, 12:34 AM
Thanks for playing Pelthin, and glad to hear you enjoyed it, and maybe learned a few things. Certainly it was a tall order to take over Arco when you did, but you hung in there.
Pelthin
September 7th, 2009, 08:59 AM
Thanks for playing Pelthin, and glad to hear you enjoyed it, and maybe learned a few things. Certainly it was a tall order to take over Arco when you did, but you hung in there.
I really liked it. I think I now know quite a bit more than I did. And I hope to use it on some of my other games. :)
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