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View Full Version : why jagdtigers cost only 150 points


francoisD
November 21st, 2008, 09:36 AM
with regards to tiger2 tiger1 and jadgpanthers, jagdtigers are a true bargain

any reason why?

Mobhack
November 21st, 2008, 10:42 AM
with regards to tiger2 tiger1 and jadgpanthers, jagdtigers are a true bargain

any reason why?

1) turret - a useful thing to have
2) the Tiger 2 has 66% more AP rounds stored and 100% more HE.
3) Rate of fire slightly higher in the T2 at 7 over 5

The Jagtiger will have a slightly better AP performance, but will be out of ammo quite soon. It won't turn to face reaction threats to its flanks as often due to no turret. It will have less available shots due to low ROF.

The 88L71 on the Tiger 2 will deal with everything at effective ranges, and has nearly twice the ammo and will have more shots per turn. I know which I would spend the 60 or so extra points on!. (Unless I only plan to fight Stalins at >1000 yds maybe).

Point 2 will likely be where the points come from - about 100% more stowed rounds of an almost as effective gun. Try putting the same ammo load into the JT and see what the CC costs it as?

Andy

Cross
November 21st, 2008, 12:45 PM
the Tiger 2 has 66% more AP rounds stored and 100% more HE.


When I notice what appears to be a pricing disparity, a closer look at the ammo loadout often reveals the culprit.

I sometimes wish I could unload half the ammo and pay less for the unit :D but then you get into realism issues and open a whole can of worms regarding every unit...

Mobhack
November 21st, 2008, 01:02 PM
the Tiger 2 has 66% more AP rounds stored and 100% more HE.


When I notice what appears to be a pricing disparity, a closer look at the ammo loadout often reveals the culprit.

I sometimes wish I could unload half the ammo and pay less for the unit :D but then you get into realism issues and open a whole can of worms regarding every unit...

But the CC does show a strangely low AP shell value for that particular weapon, so on the to-investigate list.

Andy

gila
November 21st, 2008, 09:36 PM
Not to mention Jagtigers have very slow movement.But that's good "historically"theres that word. They broke down or smacked by air before they ever got in battle.

gila
November 22nd, 2008, 06:50 PM
Jagpanthers on the other hand were fast and delivered the kill shot at long range.
Quick to scoot and reposition too when needed:D

DRG
November 23rd, 2008, 02:36 PM
We looked at this and there were a few issues that have been dealt with both with the cost calc itself and weapon and unit data in the OOB so the end result is in the next patch that tank will cost a bit more in the game than it does now

Don

francoisD
November 24th, 2008, 01:47 PM
thanks for the reply

so i will wait the next patch to try this tank at the end of my lc (in a few months i think)

francois

Ironfist
November 25th, 2008, 12:44 AM
1) turret - a useful thing to have

I am curious about how the game decides whether an AFV has turret or not. According to GG, TD is just a tank clone.

Best Regards
Ironfist

gila
November 25th, 2008, 01:59 AM
1) turret - a useful thing to have

I am curious about how the game decides whether an AFV has turret or not. According to GG, TD is just a tank clone.

Best Regards
Ironfist

I think what he was referring to is ability the turret has to traverse.
Which gives it an advantage.
A TD is not a tank in a sense more like a armored mobile anti-tank gun.
I see that when a Marder ect. takes several hits in the side before facing.
And if you get a track hit then they only have frontal field of fire.

DRG
November 25th, 2008, 08:23 AM
1) turret - a useful thing to have

I am curious about how the game decides whether an AFV has turret or not. According to GG, TD is just a tank clone.

Best Regards
Ironfist

Simple.....if we give it a turreted Icon, it knows what it is and how to uses it, it also knows what we call an "invisible turret" isn't a real turret for main armament and is just for AAMG's

Don

francoisD
December 19th, 2008, 08:56 AM
ok jadgtigers are now worth 205 pts.

is there an advantage with the 128L55 gun vs the 88L71?

and second question what are the differences between jadgpathers and jadpathers (+)
the former costs 151 pts, and the latter 175 pts
i do not see any difference except the dates of availability

Mobhack
December 19th, 2008, 09:33 AM
ok jadgtigers are now worth 205 pts.

is there an advantage with the 128L55 gun vs the 88L71?

and second question what are the differences between jadgpathers and jadpathers (+)
the former costs 151 pts, and the latter 175 pts
i do not see any difference except the dates of availability

128 gun and jagdtigger - see my post #2 in this thread.

Jagdtigers were a typical waste of materials by the Germans - and apparently most ended fighting the Western Allies where such an item was entirely unnecessary rather than trying to plink IS-2 at >1000m on the Eastern Front. Mainly ended up being abandoned and/or blown up by their crews.

Jagdpanther(+) - see the range finder value.

Andy

DRG
December 19th, 2008, 02:26 PM
ok jadgtigers are now worth 205 pts.

is there an advantage with the 128L55 gun vs the 88L71?

You know....... you could have opened up the OOB with MOBHack and figure that out in less time than it took to log onto this forum and ask the question.:doh:

Don