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istol
December 2nd, 2008, 12:15 PM
anyone have similar problems that air strikes are getting their own ideas where they should fly ?

i ordered 4 sead strikes and 6 normal air strikes and 2 of the sead's went different route i ordered them to (different exit route flied over the map not exited when i ordered to)

i personally like it that units do what i order them to

would in real war that be fatal also that units are not doing what they are told to ?

Koh
December 2nd, 2008, 12:28 PM
would in real war that be fatal also that units are not doing what they are told to ?

Probably, but would in real war "units" do something they would consider suicidal?

But yeah, I've noticed the same thing, sometimes the planes seem to completely ignore the approach and exit vectors given to them. I've always written it off as fog of war.

- Koh

Listy
December 2nd, 2008, 12:45 PM
Never had that problem. Here's why I think your having trouble.

For some reason you MUST set the approach and exit area's before you give the aim point.

istol
December 2nd, 2008, 01:40 PM
that's how i do it

(first the enter + exit point then the strike)

(no problems in entering but sometimes it flyis just straight ahead not turning back like i ordered)

Mobhack
December 2nd, 2008, 02:06 PM
that's how i do it

(first the enter + exit point then the strike)

(no problems in entering but sometimes it flyis just straight ahead not turning back like i ordered)

Aircraft that decide to do an attack off the planned axis, or that randomly spray an area due to not finding a target will sometimes also fly straight off. damaged planes will sometimes simply continue straight ahead as well.

Planes are not under your full control. They are not meant to be.

Cheers
Andy

Marek_Tucan
December 2nd, 2008, 05:46 PM
Unless my logic fails me, in real life the approach and exit trajectory would depend primarily on pilot - picking for example angle from which the target is least obscured etc. Remember: Level bombers supporting the Cobra breajout were supposed to come in parallelly to Allied lines. Yet in the end they came perpendicullarly and caused massive destruction and disruption in US lines.

Warwick
December 3rd, 2008, 02:44 AM
You can blame Leigh-Mallory for that particular fiasco. He was responsible
for changing the routes.

Regards, Warwick

Marek_Tucan
December 3rd, 2008, 04:09 AM
But that's the point - final control over aircraft approaches is held by the flyboys, not by observers on the ground. So a little bit of randomness encountered in SP is quite realistic.

iCaMpWiThAWP
December 4th, 2008, 05:24 PM
Not only airstrikes, level bomber and ground attack seem to do this, Gliders and cargo(para transport) aircraft also do this I think, i remember once i had an engineer platoon jumping about 2miles from the rest of the company x(

istol
December 5th, 2008, 11:30 AM
is it possible to give different entry and exit points to different aircrafts ? seems pretty difficult anyone succeed ?

seems to me that when i try to do that everything goes from the last possible order from same place

Mobhack
December 5th, 2008, 01:15 PM
is it possible to give different entry and exit points to different aircrafts ? seems pretty difficult anyone succeed ?

seems to me that when i try to do that everything goes from the last possible order from same place

You set the air entry and exit hexes, then subsequent flights plotted will all use what is currently set.

So simply re-plot the directions between plotting the various flights.

Set direction A
plot flight 1,2
Set direction B
plot flight 3
set direction C
plot flight 4

flight 1 and 2 will come in using direction A, 3 on direction B, and 4 on direction C.

It's not exactly rocket science.

Andy

istol
December 5th, 2008, 01:31 PM
hmm.. that did not work they all used the ob plane route i put

Mobhack
December 5th, 2008, 03:06 PM
hmm.. that did not work they all used the ob plane route i put

That just worked perfectly for me. I did what I described above, and the planes all used the plotted routes.

Are you planning AI air strikes in a scenario? - the AI only uses the target marker, it often ignores the scenario designer's directions input and plots it own.

Cheers
Andy

Skirmisher
December 5th, 2008, 05:05 PM
is it possible to give different entry and exit points to different aircrafts ? seems pretty difficult anyone succeed ?

seems to me that when i try to do that everything goes from the last possible order from same place

Try using all the aircraft seperate. Like Say you have bought 3 air strikes, use the three of them at different times during the game. Setting different settings for each set of planes.
Unless your trying for Shock and Awe or something it works good.

Suhiir
December 6th, 2008, 01:42 PM
When you go to the Artillery/Aircraft plotting screen hit the button labeled "Hidden".
This will open a mini map on that screen that allows you to (usually) set the approach and exit vectors for aircraft.
Then of course select your target hex as usual.