View Full Version : MP HumanWar: Odd Man Out (Game On!)
MadFrancis
December 26th, 2008, 03:48 AM
New Game ... all ages, human only nations.
Allowed Nations:
EA
Arcoscophale chrispedersen
Ermor rabelais
Ulm rdonj
Marverni LoloMo
MA
Arcoscophale Fakeymcfake
Pythium Isokron
Man nozshand
Ulm Deadnature
Marignon
T'ien C'hi
Machaka ddavidd
LA
Arcoscophale
Pythium qio
Man MadFrancis
Ulm Dragar
Marignon gotchaaa
T'ien C'hi Zeldor
Bogarus solmyr
Jomon JimMorrison
Agartha
LlamaServer ID: HumanWar (http://www.llamaserver.net/gameinfo.cgi?game=HumanWar)
Players: 16
Map: AsiaTwist by PashaDawg (http://www.mediafire.com/file/12jekd3hzgz/AsiaTwist.zip)
Gold: 125
Resources: 125
Sites: 60
Renaming: On
Heroes: 15
Mods: Updated Single Age Complete (http://forum.shrapnelgames.com/showpost.php?p=608870&postcount=41), CBM 1.3 (http:/http://forum.shrapnelgames.com/showthread.php?t=39989/forum.shrapnelgames.com/showthread.php?t=39679), Banners Mod (http://forum.shrapnelgames.com/showthread.php?t=39989)
Hosting: PBEM (LlamaServer), 24 hour quickhost with 48 hour quickhost beginning the 5th of January (school starts :))
Rules: No Awake Pretenders, no banned spells, no smack talk between players but between nations it's okay (ie, refer to a nation when talking ****, not a player).
Concept: I've been wanting to see wars fought with mostly human armies for awhile now. I excluded any nation that could build more than one type of non-human troop; nations that had more than one human troop type with supernatural powers (ie, shape shifting or flying). Dormant or imprisoned pretenders only, with a gold and resource boost to help facilitate early expansion. Water provinces ARE viable, with no Aquatic or Amphibious nations.
Current Players and/or Subs (12/26/08 or 26.12.08 for you non-Americans):
. EA Arcoscophale - chrispedersen (http://forum.shrapnelgames.com/private.php?do=newpm&u=5693)
. EA Ermor - rabelais (http://forum.shrapnelgames.com/private.php?do=newpm&u=4614)
. EA Marverni - LoloMo (http://forum.shrapnelgames.com/private.php?do=newpm&u=8844)
. EA Ulm - rdonj (http://forum.shrapnelgames.com/private.php?do=newpm&u=9481)
. MA Man - nozshand (http://forum.shrapnelgames.com/private.php?do=newpm&u=9638)
. MA Arcoscephale - Fakeymcfake (http://forum.shrapnelgames.com/private.php?do=newpm&u=10221)
. MA Pythium - Isokron (http://forum.shrapnelgames.com/private.php?do=newpm&u=10291)
. MA Machaka - ddavidd (http://forum.shrapnelgames.com/private.php?do=newpm&u=9622)
. MA Ulm - Deadnature (http://forum.shrapnelgames.com/private.php?do=newpm&u=10288)
. LA Ulm - Dragar (http://forum.shrapnelgames.com/private.php?do=newpm&u=10050)
. LA Pythium - qio (http://forum.shrapnelgames.com/private.php?do=newpm&u=11248)
. LA T'ien Ch'i - Zeldor (http://forum.shrapnelgames.com/private.php?do=newpm&u=9494)
. LA Man - MadFrancis (http://forum.shrapnelgames.com/private.php?do=newpm&u=10383)
. LA Marignon - gotchaa (http://forum.shrapnelgames.com/private.php?do=newpm&u=11354)
. LA Bogarus - solmyr (http://forum.shrapnelgames.com/private.php?do=newpm&u=10493)
. LA Jomon - JimMorrison (http://forum.shrapnelgames.com/private.php?do=newpm&u=10111)
JimMorrison
December 26th, 2008, 03:51 AM
Well this is an awesome concept, I like your ruleset!
I would love to play EA TC! :D
MadFrancis
December 26th, 2008, 03:52 AM
Wow! Just the game I was looking for. I'll play LA Man.
ddavidd
December 26th, 2008, 04:54 AM
I would like to play MA Machaka.
Thanks
gotchaaa
December 26th, 2008, 05:12 AM
LA marigon plz =)
solmyr
December 26th, 2008, 05:22 AM
sign up for LA bogarus!
LoloMo
December 26th, 2008, 06:17 AM
EA Marveni please!
Deadnature
December 26th, 2008, 07:36 AM
MA Ulm please, I like this idea for an MP game.
Dragar
December 26th, 2008, 10:40 AM
LA Ulm please
rdonj
December 26th, 2008, 10:49 AM
EA Ulm! By the way, why no LA Jomon? I'm pretty sure they fit the criteria.
In the single age mod thread it says we need to rename the mod to use it on the llamaserver. Is that still true? What EXACTLY does the mod need to be renamed to... I've renamed my copy to SingleAgeMod.dm for the moment.
Fakeymcfake
December 26th, 2008, 11:43 AM
MA Arcoscphale please.
qio
December 26th, 2008, 11:58 AM
LA Ulm
chrispedersen
December 26th, 2008, 12:00 PM
Well, LA Ulm Was taken, if that player drops, I'll take it. Otherwise MA Arcocephale. Doh! taken as well.
Isokron
December 26th, 2008, 12:24 PM
I would like MA Pythium, but what about the hydras ?
chrispedersen
December 26th, 2008, 12:34 PM
BTW, I think this deck is pretty stacked in EA-TC favor.
They have ready access to water units via River Demons. Also they have flying (Celestial Masters) and the other supernatural power spring warrior or whatever its called on their sacred. Doesn't that violate the no 2 units with supernatural?
Soooo MA-Pythium, LA-Pythium, EA Arco Machaka.
Zeldor
December 26th, 2008, 12:39 PM
I think I may have time for a new game soon, so sign me up with LA TC.
P.S. Isn't LA Agartha a human nations [just with cave drakes]? Only some summons are not human.
rabelais
December 26th, 2008, 02:35 PM
LA TC please, or if someone desperately prefers that I'd take EA ermor. Research normal, or harder to make actual human troop battles go on for longer?
thanks,
Rabe
Zeldor
December 26th, 2008, 03:04 PM
LA TC is mine! [muahahahahaha!!!!] :)
MadFrancis
December 26th, 2008, 03:15 PM
EA Ulm! By the way, why no LA Jomon? I'm pretty sure they fit the criteria.
You are absolutely right, they were on my list, but I must have missed them when creating the post. Sorry everyone, they have been added.
MadFrancis
December 26th, 2008, 03:27 PM
BTW, I think this deck is pretty stacked in EA-TC favor.
They have ready access to water units via River Demons. Also they have flying (Celestial Masters) and the other supernatural power spring warrior or whatever its called on their sacred. Doesn't that violate the no 2 units with supernatural?
Yup, I've talked about it with jim and he has agreed to relenquish EA TC. I was worried about them last night, wondering if they would be too overpowered for this game.
Soooo MA-Pythium, LA-Pythium, EA Arco Machaka.
Okay, I think I explained why I allowed the Pythiums.
Machaka DOES have two casters that can shapeshift ... but I fudged with them so that I had enough nations to let people choose from, plus their shapeshifting sorcererss is sort of worthless ;)
I'm allowing early Arco because the only real supernatural unit they have is the Oreiad. The Icarid is a human with a mechanical winged suit, which I am counting as a supernatural mount of sorts.
MadFrancis
December 26th, 2008, 03:29 PM
P.S. Isn't LA Agartha a human nations [just with cave drakes]? Only some summons are not human.
Quite right. Added. Sorry again everyone.
MadFrancis
December 26th, 2008, 03:36 PM
I would like MA Pythium, but what about the hydras ?
I am counting Hydras and hydra hatchlings as one type of unit.
Variations of the same thing I'm allowing in their case. They're mostly the same unit, just smaller.
Also, nations that have a special troop unit that also has a commander variation I am allowing.
MadFrancis
December 26th, 2008, 04:04 PM
In the single age mod thread it says we need to rename the mod to use it on the llamaserver. Is that still true? What EXACTLY does the mod need to be renamed to... I've renamed my copy to SingleAgeMod.dm for the moment.
The game I am in that is using the single age requires the file to be named "SingleAgeComplete.dm". Until I actually build the game on the server I cannot verify that at 100%, but I am fairly certain that is the correct name.
JimMorrison
December 26th, 2008, 04:31 PM
Well blah, I tried to explain that EA TC might have issues. :P
So, I will take MA TC. O.O
Zeldor
December 26th, 2008, 04:47 PM
There are 2 mods, one is SingleAge.dm, another is SingleAgeComplete, afaik the other one is proper, fixed version of the first one, with new nations added. Creating game on llamaserver automatically adds one of them just by selecting multi-age game. Llamabeast had to fix it, so only the proper mod is used, I think MadFrancis should ask llamabeast about it before we start the game.
rdonj
December 26th, 2008, 04:55 PM
I would like MA Pythium, but what about the hydras ?
I am counting Hydras and hydra hatchlings as one type of unit.
Variations of the same thing I'm allowing in their case. They're mostly the same unit, just smaller.
Also, nations that have a special troop unit that also has a commander variation I am allowing.
That being the case, shouldn't sauromatia also be allowed?
MadFrancis
December 26th, 2008, 05:15 PM
I am counting Hydras and hydra hatchlings as one type of unit.
Variations of the same thing I'm allowing in their case. They're mostly the same unit, just smaller.
Also, nations that have a special troop unit that also has a commander variation I am allowing.
That being the case, shouldn't sauromatia also be allowed?
Yes, but I just felt that they were too overpowering here. This game will probably not be perfectly balanced, but I did try to cut any obviously over-powered nations from the make-up.
JimMorrison
December 26th, 2008, 05:50 PM
I would like MA Pythium, but what about the hydras ?
I am counting Hydras and hydra hatchlings as one type of unit.
Variations of the same thing I'm allowing in their case. They're mostly the same unit, just smaller.
Also, nations that have a special troop unit that also has a commander variation I am allowing.
That being the case, shouldn't sauromatia also be allowed?
Sauromatia gets hydras, as well as androphag archers. The poison arrows should count as a special ability, due to their mechanics, and they are quite vicious against human sized (10hp) troops in particular.
MadFrancis
December 26th, 2008, 05:51 PM
There are 2 mods, one is SingleAge.dm, another is SingleAgeComplete, afaik the other one is proper, fixed version of the first one, with new nations added. Creating game on llamaserver automatically adds one of them just by selecting multi-age game. Llamabeast had to fix it, so only the proper mod is used, I think MadFrancis should ask llamabeast about it before we start the game.
The link on the sign-up post for Single Age now leads directly to the correct mod.
chrispedersen
December 26th, 2008, 05:56 PM
BTW, I think this deck is pretty stacked in EA-TC favor.
They have ready access to water units via River Demons. Also they have flying (Celestial Masters) and the other supernatural power spring warrior or whatever its called on their sacred. Doesn't that violate the no 2 units with supernatural?
Yup, I've talked about it with jim and he has agreed to relenquish EA TC. I was worried about them last night, wondering if they would be too overpowered for this game.
Soooo MA-Pythium, LA-Pythium, EA Arco Machaka.
Okay, I think I explained why I allowed the Pythiums.
Machaka DOES have two casters that can shapeshift ... but I fudged with them so that I had enough nations to let people choose from, plus their shapeshifting sorcererss is sort of worthless ;)
I'm allowing early Arco because the only real supernatural unit they have is the Oreiad. The Icarid is a human with a mechanical winged suit, which I am counting as a supernatural mount of sorts.
Nooooo I was saying which Nations I wanted to play - and since the *first* two nations I wanted to play were taken while I was typing, I added other nations.
I think I was the first to request EA-Arcocephale
nozshand
December 26th, 2008, 06:00 PM
lets see how far i can go with MA MAN.
Zeldor
December 26th, 2008, 06:05 PM
nozshand:
Looks like Lolomo has Marverni :)
MadFrancis
December 26th, 2008, 06:14 PM
BTW, I think this deck is pretty stacked in EA-TC favor.
They have ready access to water units via River Demons. Also they have flying (Celestial Masters) and the other supernatural power spring warrior or whatever its called on their sacred. Doesn't that violate the no 2 units with supernatural?
Yup, I've talked about it with jim and he has agreed to relenquish EA TC. I was worried about them last night, wondering if they would be too overpowered for this game.
Soooo MA-Pythium, LA-Pythium, EA Arco Machaka.
Okay, I think I explained why I allowed the Pythiums.
Machaka DOES have two casters that can shapeshift ... but I fudged with them so that I had enough nations to let people choose from, plus their shapeshifting sorcererss is sort of worthless ;)
I'm allowing early Arco because the only real supernatural unit they have is the Oreiad. The Icarid is a human with a mechanical winged suit, which I am counting as a supernatural mount of sorts.
Nooooo I was saying which Nations I wanted to play - and since the *first* two nations I wanted to play were taken while I was typing, I added other nations.
I think I was the first to request EA-Arcocephale
heh .. sorry, I misunderstood. Yes you were the first for early Arco.
MadFrancis
December 26th, 2008, 06:48 PM
Okay, HumanWars is up and running, ready for pretender submission. Still waiting on qio to select a nation. I have sent him a PM asking if any of the nations left would be suitable.
Zeldor
December 26th, 2008, 06:54 PM
Cool, working on pretender :)
MadFrancis
December 26th, 2008, 07:35 PM
qio has chosen LA Pythium. As soon as Pretenders are in we can start, although I won't start rushing anyone for at least a few hours ...? Okay days ;).
rdonj
December 26th, 2008, 09:14 PM
Don't quite have time to send in my pretender at the moment. Will probably do so sometime before I go to bed.
MadFrancis
December 26th, 2008, 09:17 PM
Don't quite have time to send in my pretender at the moment. Will probably do so sometime before I go to bed.
No problem. As much as I want to dig into this game, I expected it to take much longer to fill up (took only about 13 hours). I figure if the game gets going by Sunday we are in pretty good shape. If it happens sooner, awesome.
rabelais
December 27th, 2008, 12:36 AM
dont mean to be daft, but the link in this thread to singleagemod doesn't lead to an actual download, nor does the entry in the llamalibrary have a download... what to do?
MadFrancis
December 27th, 2008, 12:53 AM
dont mean to be daft, but the link in this thread to singleagemod doesn't lead to an actual download, nor does the entry in the llamalibrary have a download... what to do?
Seems to work fine for me. i click on the link and it IE asks to download or run a file.
http://forum.shrapnelgames.com/showthread.php?t=34265
that is the address of the thread where the link can be found; second link first post.
rdonj
December 27th, 2008, 01:50 AM
I tried to send in my pretender to the llamaserver but it was rejected as being for the wrong age. I created it with all the mods enabled. I am guessing it doesn't like my file being referred to as early ulm for a middle age game? I'm not sure what to do to get past this.
Anyway it is too late for me to spend any more time on it tonight, I'll look back into it tomorrow.
chrispedersen
December 27th, 2008, 02:59 AM
Anyone mind if I switch to LA Agartha?
MadFrancis
December 27th, 2008, 03:17 AM
Anyone mind if I switch to LA Agartha?
I don't mind.
MadFrancis
December 27th, 2008, 03:31 AM
I tried to send in my pretender to the llamaserver but it was rejected as being for the wrong age. I created it with all the mods enabled. I am guessing it doesn't like my file being referred to as early ulm for a middle age game? I'm not sure what to do to get past this.
Anyway it is too late for me to spend any more time on it tonight, I'll look back into it tomorrow.
Well ... I'm not sure what the problem is. I have messaged Llama about this and will try and find out what .dm we should be using.
Dragar
December 27th, 2008, 05:47 AM
My game is crashing when trying to create a new game with either of the singleage or banner mods.. anyone else with this problem?
Zeldor
December 27th, 2008, 06:20 AM
You need to enable single age mod and choose MA when creating your nation, not EA. But it should be blocked anyway, you should be able to choose only MA if you enabled the mod.
MadFrancis
December 27th, 2008, 06:53 AM
My game is crashing when trying to create a new game with either of the singleage or banner mods.. anyone else with this problem?
I'm not having that problem. We can play without the banner mod if it causes too much trouble, but it will be difficult to tell nations apart.
Dragar
December 27th, 2008, 07:54 AM
My game is crashing when trying to create a new game with either of the singleage or banner mods.. anyone else with this problem?
I'm not having that problem. We can play without the banner mod if it causes too much trouble, but it will be difficult to tell nations apart.
I choose the (only available) middle age, get to the next screen, but when I click to select nation I crash with the Nagot gick Fell error message
myloadmalloc: can't open ./mods/./sns3/ea_arco_icon.tga
Zeldor
December 27th, 2008, 10:55 AM
You must be missing part of the mod, or you didn't unpack it well. Try doing it again.
MadFrancis
December 27th, 2008, 03:16 PM
okay. the game is up and actually accepting pretenders now :). If something is not working for you I suggest removing all your mod .dm files and re-downloading from the links provided on the sign-up post the necessary mods. Everything seemed to work fine for me and my pretender was accepted this time.
BTW, for everyone's convenience I have provided a link to the game's LlamaServer page, as well as direct links to PMs for every player in the game. Hopefully I will be able to keep the Current Players and/or Subs list current and provide easy access to communications with other players.
IMPORTANT
The game name has been changed from "HumanWars" to "HumanWar" (just drop the "s"). Please make note of this.
rdonj
December 27th, 2008, 05:11 PM
BTW, for everyone's convenience I have provided a link to the game's LlamaServer page, as well as direct links to PMs for every player in the game. Hopefully I will be able to keep the Current Players and/or Subs list current and provide easy access to communications with other players.
Wow thank you, that will make things a lot easier for me when the diplomacy gets going :D
Also I have sent my pretender in again, and it was accepted. So it seems everything is working now.
Dragar
December 28th, 2008, 03:30 AM
I'm still having grief - with the banners mod. have cleared and redownloaded it several times.
Do I need it installed for pretender creation?
rabelais
December 28th, 2008, 05:40 AM
so we are going independent strength 5 and research normal, site freq=45?
I think I can avoid having human troops fairly rapidly with weak indies and non-difficult research, but perhaps that is part of a greater plan I don't yet grasp.
Also, has anyone else noticed how annoying it is to have mother of rivers rain on one's own firemagi?....... back to the drawing board.
Rabe
Zeldor
December 28th, 2008, 06:08 AM
Sites are on 60 :)
Zeldor
December 28th, 2008, 08:36 AM
Llamaserver is down, so it's not taking in pretenders. I have sent mine in, but I guess I will have to redo it once server is up.
Dragar
December 28th, 2008, 09:08 AM
seems to be back up. I sorted out my mod problems, was my mistake
ddavidd
December 28th, 2008, 09:58 AM
Hi,
I'm going to send my pretenders but the link to the map isn't active. Could anybody send me the two files i need :
ddavidd1 at free dot fr
thanks
MadFrancis
December 28th, 2008, 04:09 PM
so we are going independent strength 5 and research normal, site freq=45?
I think I can avoid having human troops fairly rapidly with weak indies and non-difficult research, but perhaps that is part of a greater plan I don't yet grasp.
Also, has anyone else noticed how annoying it is to have mother of rivers rain on one's own firemagi?....... back to the drawing board.
Rabe
Indy strength is 5 and research is normal ... but site freq. is (or should be) set to 60.
MadFrancis
December 28th, 2008, 04:11 PM
Hi,
I'm going to send my pretenders but the link to the map isn't active. Could anybody send me the two files i need :
ddavidd1 at free dot fr
thanks
Sent.
JimMorrison
December 28th, 2008, 04:48 PM
I feel compelled to switch to Jomon. MA TC is pretty sweet, but I just can't come up with a build I am happy with.
I'll wait to submit my pretender until this evening, so if anyone really wanted TC, they can switch before the game starts. <3
MadFrancis
December 28th, 2008, 04:51 PM
Hi,
I'm going to send my pretenders but the link to the map isn't active. Could anybody send me the two files i need :
ddavidd1 at free dot fr
thanks
Sent.
... or not. Either gmail or your email server is experiencing problems and the email is not being sent.
archaeolept
December 28th, 2008, 04:59 PM
I feel compelled to switch to Jomon. MA TC is pretty sweet, but I just can't come up with a build I am happy with.
I'll wait to submit my pretender until this evening, so if anyone really wanted TC, they can switch before the game starts. <3Jomon has some issues, but in CB, if you take a touch of order, you should be able to expand nicely w/ their Samurai Cavalry.
rdonj
December 28th, 2008, 07:58 PM
He was playing Jomon in Preponderance, he and his partner had a pretty in depth strategy worked out so I think he'll have some surprises for us :)
MadFrancis
December 28th, 2008, 08:01 PM
Actually, I am playing Jomon in Preponderance, and I love them. Great nation if they don't get rushed out of the game early.
rdonj
December 28th, 2008, 08:34 PM
Oops, well, half right anyway....
JimMorrison
December 28th, 2008, 09:05 PM
Well, the actually "deep" strategy (we have) for Jomon, is in fact a team based strat, so much of it simply won't apply here. But, I do feel rather comfortable with them, and I have some great ideas that I've never been able to bounce off of a real human opponent yet. :p
rabelais
December 28th, 2008, 10:50 PM
which are the "banned" spells again? isn't there a mod for that or is 3 the limit?
LoloMo
December 28th, 2008, 11:28 PM
As per the first page, there are no banned spells.
rdonj
December 28th, 2008, 11:29 PM
I'm pretty sure by "no banned spells" MadFrancis meant that no spells were banned for this game. The most commonly banned spells, however, are arcane nexus, astral corruption and burden of time. I think utterdark may be banned frequently also, but I can't remember at the moment.
MadFrancis
December 29th, 2008, 12:13 AM
Just a reminder.
Rules: No Awake Pretenders, no banned spells, no smack talk between players but between nations it's okay (ie, refer to a nation when talking ****, not a player).
chrispedersen
December 29th, 2008, 01:56 AM
I think LA-Agartha is also a bit (unfairly) strong - so I reverted to EA Arco, which I doubt anyone will mistake for a power house.
Zeldor
December 29th, 2008, 11:58 AM
I wouldn't call LA Agartha overpowered really. They have their strength, but also many issues, especially early game.
Reverend Zombie
December 29th, 2008, 12:51 PM
If LA Agartha is available and you are still accepting pretenders, may I join?
Zeldor
December 29th, 2008, 01:53 PM
We have 16 players. So we have 15 pretenders in and MadFrancis should delete LA Agartha pretender sent by chrispedersen or what? I noticed we have 16 pretenders in and hope we can get it started today.
MadFrancis
December 29th, 2008, 02:05 PM
I think LA-Agartha is also a bit (unfairly) strong - so I reverted to EA Arco, which I doubt anyone will mistake for a power house.
Okay. So I deleted your Agartha pretender and we are just waiting for your Arco pretender. I'll set the game to start as soon as it is in.
chrispedersen
December 29th, 2008, 04:57 PM
I think LA-Agartha is also a bit (unfairly) strong - so I reverted to EA Arco, which I doubt anyone will mistake for a power house.
Okay. So I deleted your Agartha pretender and we are just waiting for your Arco pretender. I'll set the game to start as soon as it is in.
Huh? I sent it .. and it said received yesterday. Anyway sending it again!
chrispedersen
December 29th, 2008, 05:00 PM
I wouldn't call LA Agartha overpowered really. They have their strength, but also many issues, especially early game.
Do you think Zeldor? I find them very strong early game; SP (not that it matters much in SP) but I am routinely #1 in gems and research.
I find their weaknesses to be
a). Magic diversity.
b). Movement is *slow*.
c). Lack of early SC chasies.
nozshand
December 29th, 2008, 05:12 PM
i can not seem to open my turn file, it asked me to install the single age mod when i try to open it which i downloaded twice from the first page.
anyone else has the same problem?
nozshand
December 29th, 2008, 05:20 PM
nvm, problem solved
MadFrancis
December 29th, 2008, 05:40 PM
Okay .. apparently you need TWO single age mod files (same mo, just two different names).
The link is to the correct mod, but you need to make a copy of it and name it "Single Age mod.dm" with the original being labeld "SingleAgeComplete.dm".
Not sure why, but I suspect that LlamaServer needs to delete a mod file from the mod list so that people just choose multi when selecting the age and not add the mod to the game mod list as well.
Deadnature
December 29th, 2008, 05:48 PM
sorry guys but it seems I have a little problem here...I can't reach the site that is hosting Asiatwist, mediafire and llamaserver both appear to be unavailable to me. I can still send/receive emails from llamaserver but I can't browse the actual website. I have all of the pertinent mod files but I lack asiatwist (thought I had it already)
Is there any chance one of you guys could email me the map files?
rdonj
December 29th, 2008, 05:53 PM
give me your email here or in a pm and I can do it.
rabelais
December 29th, 2008, 06:30 PM
I'm also having difficulty getting the turn to run. I tried changing both the file name and the name within the mod to no avail. can someone be terribly explicit on how to get this to work?
thanks,
Rabe the Idjut
Zeldor
December 29th, 2008, 06:35 PM
rabelais:
Make a copy of SingleAgeComplete.dm and rename copy, so you have 2 mods, not 1.
ddavidd
December 29th, 2008, 09:56 PM
I 've the same problem as Rabelais. SA mod is instaled but appear as missing for dominions. Thank you Zeldor, i've tried but it doesn't change anything. I still can't open the turn.
rdonj
December 29th, 2008, 10:13 PM
Okay, if anyone has a problem getting it to work, give me your email address and I will send you the extra mod you need to play. I can also send the original mod if you messed with it and it doesn't work correctly anymore.
LoloMo
December 29th, 2008, 10:36 PM
I made a copy of SingleAgeComplete.dm and renamed it Single Age Mod. That worked for me.
When you click on the AsiaTwist link, at first it will show an error message from media fire. But just click on the "download now" link and it will download fine.
MadFrancis
December 30th, 2008, 02:31 AM
Is anyone still having problems? If so send me a PM and I will email you a zip with the correct map and mod files. Also let me know so that hsoting can be delayed if need be.
rdonj
December 30th, 2008, 02:38 AM
I was trying to email a copy of the .rgb file for the map to deadnature but I ran into a wall, it seems gmail has decided it is too large a file to send, even after zipping it (and then trying a .rar which made it smaller). I am not sure what to do at this point if deadnature cannot download the map directly. He has the .map file as it was small enough but that is not enough to play with.
ddavidd
December 30th, 2008, 06:57 AM
I made a copy of SingleAgeComplete.dm and renamed it Single Age Mod. That worked for me.
When you click on the AsiaTwist link, at first it will show an error message from media fire. But just click on the "download now" link and it will download fine.
Yes, it also worked.
Turn sent, thanks for your help
Deadnature
December 30th, 2008, 09:53 AM
If someone can host the map file on www.filefactory.com then I CAN access that, but for some reason mediafire is blocked to me.
sorry for the delay...
rdonj
December 30th, 2008, 01:07 PM
Just uploaded it for you - hopefully you can download it now.
MadFrancis
December 30th, 2008, 02:34 PM
Is there any chance one of you guys could email me the map files?
I have changed the .rgb frile to a .jpg sdo it is alot smaller ... gmail didn't want to email a 18 MB file for some reason. If .jpg doesn't work, I used a free program called GIMP to do the conversion. You may be able to use it to convert back to .rgb using the "save as" feature.
Now all I need is your email.
EDIT:
Well, if the other way doesn't work this might, that is ...
Deadnature
December 30th, 2008, 11:26 PM
GOT IT!
Thanks to rdjoni and Madfrancis for all of your help (filefactory did it), and thank you everyone for you patience. Now lets rock!
- Deadnature
Zeldor
December 31st, 2008, 07:21 AM
My starting location really sucks. I will have to grab a better one from one of my neighbours, I guess.
MadFrancis
December 31st, 2008, 01:19 PM
well .. Bogarus got the aqautic mercs. Maybe they plan on moving under water and you can have theirs ... ;)
rdonj
December 31st, 2008, 02:03 PM
I would say mine is one of the worse starting locations too. I wish I was back in china again, great start position there....
chrispedersen
December 31st, 2008, 05:21 PM
well .. Bogarus got the aqautic mercs. Maybe they plan on moving under water and you can have theirs ... ;)
Considering their troops, I think they are just desparate for... anything better than what they have = )
Hey, are we deliberately on a 48 hour time cycle or something?
MadFrancis
December 31st, 2008, 08:14 PM
Hey, are we deliberately on a 48 hour time cycle or something?
Nope. People are just being V E R Y cautious about the critical turn 3. ;)
We should be (are) on 24 hour quickhost.
solmyr
January 3rd, 2009, 10:58 PM
Oh no, I staled one turn. Can we put it 48 hours quickhost? The pace seems too fast for me.
MadFrancis
January 3rd, 2009, 11:25 PM
Oh no, I staled one turn. Can we put it 48 hours quickhost? The pace seems too fast for me.
No problem. I had scheduled monday for the time increase for myself, since school starts up again. However, I don't see too much harm in starting it early. I will set it on 48 hour turns once turn 6 is out.
chrispedersen
January 4th, 2009, 01:55 AM
Oh no, I staled one turn. Can we put it 48 hours quickhost? The pace seems too fast for me.
No problem. I had scheduled monday for the time increase for myself, since school starts up again. However, I don't see too much harm in starting it early. I will set it on 48 hour turns once turn 6 is out.
Shoots himself in the head! Its turn 6 - turns take...20 minutes to do!
rdonj
January 4th, 2009, 02:23 AM
Oh no, I staled one turn. Can we put it 48 hours quickhost? The pace seems too fast for me.
No problem. I had scheduled monday for the time increase for myself, since school starts up again. However, I don't see too much harm in starting it early. I will set it on 48 hour turns once turn 6 is out.
Shoots himself in the head! Its turn 6 - turns take...20 minutes to do!
Yeah, this is pretty slow, 48 hours a turn seems a bit excessive this early. I was already not too happy with the pace... we should be in year two by now :(
Dragar
January 4th, 2009, 03:25 AM
surely turns are only a few minutes to play this early on?
JimMorrison
January 4th, 2009, 07:26 AM
I'm pretty sure for some people it's not the amount of time per turn, but just the frequency with which they can get computer time to actually deal with the turn.....
MadFrancis
January 4th, 2009, 07:34 AM
yeah .. I was hoping to be further along than this by now, but <shrug> oh well...
Dragar
January 7th, 2009, 10:38 PM
Could we maybe compromise on 36 hours? This has been painfully slow for such early stages of the game
rdonj
January 7th, 2009, 10:47 PM
36 hours probably wouldn't be too bad.
Zeldor
January 8th, 2009, 05:18 AM
Yeah, I agree. Even with school, people shouldn't have any problems with 24h hosting. At least for 1-2 more weeks, knowing exam schedule.
JimMorrison
January 8th, 2009, 08:23 AM
Just calm down you guys, it's on 48h hosting for a few turns now, and turns have been coming every day anyways. He just wants that cushion in case his schedule is demanding on one day or other.
And regardless, Francis was going to set it 48h anyways, as between work and school, his whole schedule is generally pretty demanding.
Zeldor
January 8th, 2009, 08:50 AM
Make it 36 at least please. Not it was full 48h. And turns really take 5 minx max.
rdonj
January 8th, 2009, 12:57 PM
I'm perfectly calm :) Oh well, it's a bit slow, but I can deal with it. It's just not quite as immersive when the game is moving slowly.
JimMorrison
January 8th, 2009, 07:29 PM
But it's not a bit slow. :p
We were on turn 6 on the 3rd, and now on turn 10 on the 7th. There's just a buffer so no one gets screwed in the game because they had a rough day IRL. ;)
Fakeymcfake
January 9th, 2009, 01:42 AM
This isn't slow, you want slow look at Greenrow. That game has been going on since last September and I think we've just done turn 40. Then again, we've been doing 7 day hosting intervals since the start so I knew what I was signing up for.
Point is, it could be much slower.
DonCorazon
January 10th, 2009, 10:49 PM
sorry to interrupt this thread but I am trying to get a hold of qjo - hey qjo - since you seem to have abandoned Epic_Battles, can you at least set your nation in that game to AI?
Fakeymcfake
January 14th, 2009, 04:17 PM
Hey could you extend the warning before hosting to 12 hours? I find that any shorter and people usually miss the warning as it hits them while they're sleeping (as what happened to me last turn).
Zeldor
January 14th, 2009, 04:33 PM
That game is so slow that I almost forgot I'm playing it. Can you really rethinkg it and make it 36h at least?
chrispedersen
January 14th, 2009, 07:17 PM
Oh the vagaries of email. wish there were instant confirmation...
I'm going to post up for a sub.
Zeldor
January 20th, 2009, 07:24 AM
LA TC will trade air gems for nature.
rdonj
January 20th, 2009, 11:49 AM
The forges of EA ulm are now open! We have reached cons 4 and are forging air, water, and fire items of up to level 1, and earth up to level 2. Some cross-pathing available. All level 1 forgings cost 4 gems, level 2 8 gems. For the moment we will require that any forgings of air, water and fire be paid for in advance as we do not have a terribly large income of those gem types. Items requiring earth gems may even be paid for with other gems, at least for the time being.
rdonj
January 21st, 2009, 12:39 AM
Chrispedersen your pm inbox is full.
LoloMo
January 22nd, 2009, 03:47 AM
I'll be going up to the mountains tonight and coming back on Monday. I'll submit this turn, but would like to request for a postponement of the next turn till Monday night. Thanks!
solmyr
January 23rd, 2009, 03:04 AM
I'm very disappointed at MA Ulm's playing word trick in diplomacy, which ruined my gameplay experience. In addition, a have some RL issues to attend to recently. After some careful consideration, I decide to turn myself AI or may the admin find a sub for my nation.
chrispedersen
January 23rd, 2009, 02:09 PM
When you say Ulm ruined your game play experience - what you really mean is, before you were happy fighting a war ganging up 2:1, but you are not happy facing a war, where you are ganged up on 2:1. Thats the only thing thats changed.
In games, and in life, alliances change, and things change. When you declared war on me, sensing big advantage - I went to work full time defending myself militarily and diplomatically- and I capitalized on the tiny mistake that you had made.
Rather than blame ulm for ruining your expectation of victory, take your lumps learn from your mistakes, have fun, and move on.
Realize that every person in this game can read the charts and realizes that you are #1 in Research, and getting farther ahead.
However, since you are abdicating, and Ulm and I were the players that expended money, troops, and effort in securing your defeat, we want to put all nations on notice that we claim those territories and will brook no interference from other nations in claiming of that prize, but are happy to discuss other matters with all nations.
Archimedes
Zeldor
January 23rd, 2009, 02:12 PM
T'ien Ch'i would like to congratulate on destruction of Bogarus and send words of sympathy. We are sure that whole world is happy that Bogarus is gone, with their scary and provocative research lead. To be honest I'd attack them too, if I had border. They were just getting too dangerous.
chrispedersen
January 23rd, 2009, 08:08 PM
To all concerned:
We all know that the game interface for making trades is prone to mistakes. You can never be sure
exactly which nation you clicked on, and there is no way to review.
I recently transfered 12 air gems and 12 earth gems, yet the intended recipient says that he did not receive them. Since the players here are quite generally helpful and truthful - I believe him.
I would kindly ask if you would check your turns, and see if you received a mysterious gift of gems would you contact me offline?
In the meantime, I am asking llama to forward my last turn and .2h to me.
Thank you one and all.
MadFrancis: Could you take the game off quick host, please, to track this down. I might need time to recompense the recipient and I am not at a computer with domininions.
Zeldor
January 23rd, 2009, 08:15 PM
LA TC is still interested in buying some N gems. We have A/W for trade.
chrispedersen
January 27th, 2009, 03:28 PM
I worked 22 hours last night, and had car troubles this morning. It is extremely unlikely that I will be able to process a turn before deadline.
Is there any chance I can get a 6 hour extension?
Chris
Zeldor
January 28th, 2009, 09:10 AM
LA TC is selling nice construction 4 gear. We highly recommend flying boots, flying carpets, frost brands and skull staffs. Ask for special prices! We are accepting gold as payment method too! And we have scrying services available also.
gotchaaa
January 29th, 2009, 09:49 AM
Sorry guys, I have to go to a business trip from 2nd Feb to 4th. I will submit my turn on 1st, so probably just delay the game by one day...
rdonj
January 30th, 2009, 05:00 AM
Weird, I thought I'd sent in my turn earlier. I already did the turn, why didn't I send it it? Sigh.
MadFrancis
February 1st, 2009, 03:49 AM
sorry all, school and work have been hectic lately. I have been remiss in my admin duties. On that note, I have lost. Chelms can no longer resist the attacks of LA Pythium.
You all should thank LA Pythium for saving you from the unstopable late game strategy LA Man had in store! Oh well.
I am done for and should probably pass the admin torch on to an active player... any takers?
gotchaaa
February 1st, 2009, 11:39 AM
In that case, Francis,or anyone who took over the admin duty, will you please delay the host time for me please?
I have been waited for the new trn file to come, but it seems that someone is holding on to the last minute. I have to go off now, and I wont be back before Thursday... Sorry.
Fakeymcfake
February 1st, 2009, 11:58 AM
If anyone doesn't have any objections I'm willing to take over as admin for this game from Francis. Just send me the admin password and I'll get right on it.
qio
February 1st, 2009, 03:26 PM
Turn 22 was already played. Why was there a rollback?
Fakeymcfake
February 1st, 2009, 04:03 PM
Shows up as turn 23 for me. Try getting a resend and see if that works.
JimMorrison
February 1st, 2009, 04:17 PM
Shows up as turn 23 for me. Try getting a resend and see if that works.
Game: HumanWar
Turn number 22
Next turn due: 20:30 GMT on Tuesday February 3rd
That's Llamaserver. My Email and my comp can't do anything about that.....
Fakeymcfake
February 1st, 2009, 04:26 PM
Now that's really odd. I'm going to message Francis and try to get the admin pass from him and see if I can work something out. If not we'll just have to play 22 over and move on from there. Can't understand why it would send me 23 and you guys 22 though.
Redeyes
February 1st, 2009, 04:29 PM
Looking at the issue you are having it seems to be the same one as we are having with Rothfuss (http://www.llamaserver.net/gameinfo.cgi?game=Rothfuss).
It seems as if the Score Screens (http://www.llamaserver.net/showScores.cgi?game=HumanWar) are for the proper turns.
JimMorrison
February 1st, 2009, 04:57 PM
Looking at the issue you are having it seems to be the same one as we are having with Rothfuss (http://www.llamaserver.net/gameinfo.cgi?game=Rothfuss).
It seems as if the Score Screens (http://www.llamaserver.net/showScores.cgi?game=HumanWar) are for the proper turns.
Ummm, technically if we all have turn 22 (except Fakey?), then the scores are -not- for the proper turns, since they should always be for the current turn, no matter what monkey business happens with any rollbacks or whatnot.
Zeldor
February 1st, 2009, 05:46 PM
I just tried to submit the turn and it says it is for the wrong turn number. I guess we need llamabeast to take a look at that.
chrispedersen
February 1st, 2009, 05:54 PM
No offense guys, but I"m glad someone else is getting this.
But I've been complaining about this in madness, and people have been calling me an outright liar etc etc.
Three times I've tried to submit turns: wrong turn number.
qio
February 1st, 2009, 05:55 PM
Now that's really odd. I'm going to message Francis and try to get the admin pass from him and see if I can work something out. If not we'll just have to play 22 over and move on from there. Can't understand why it would send me 23 and you guys 22 though.
I was sent the turn file for turn 23. However, the server is only accepting turn file 22. I'd assume this is the case for all folks.
Zeldor
February 1st, 2009, 05:59 PM
chrisp:
If you have problems, PM me. Recently there is some small flame war in the thread and I'm not really reading that posts there.
llamabeast
February 1st, 2009, 06:36 PM
This error seems to have affected HumanWar, Rothfuss and Solar. I've fixed it now, but I'm not sure what caused it. Hopefully there won't be further glitches.
Zeldor
February 1st, 2009, 06:39 PM
Hmm... and now it has my file for turn 22. I wonder what would happen if it hosted with that.
Fakeymcfake
February 1st, 2009, 07:19 PM
Alright I'm looking at the status page for HumanWar and it's saying turn 23, so I guess that whatever happened, Llama fixed it. If you received turn 22 request a resend and hopefully you'll get the proper turn.
Due to this confusion I'm going to postpone hosting 24 hours to ensure everyone has ample time to get their turns in.
Zeldor
February 1st, 2009, 07:23 PM
No :( a delay :(
Fakeymcfake
February 2nd, 2009, 08:27 AM
Only fair considering the mix-up, hopefully everyone will get their turns in promptly and we can move on. If there are any other problems don't hesitate to let me know.
rdonj
February 2nd, 2009, 10:58 AM
Only fair considering the mix-up, hopefully everyone will get their turns in promptly and we can move on. If there are any other problems don't hesitate to let me know.
I'm not winning yet :( I demand this problem be remedied immediately. Clearly the only solution is for T'ien Ch'i and MA Pythium should give me half of their respective empires each.
Zeldor
February 2nd, 2009, 11:02 AM
Why T'ien Ch'i? We are not neighbours :) I could sell you provinces on one of my neighbours though.
rdonj
February 2nd, 2009, 11:08 AM
Because you're probably the most powerful nation in the game atm :) Your offer actually does sound tempting though. Hmm, that gives me an idea.
JimMorrison
February 2nd, 2009, 11:21 AM
If anyone wants to buy some of Machaka, I can make a good deal right now on their southern or western regions (beyond their capital of course!). ;)
Zeldor
February 2nd, 2009, 11:21 AM
Well, PM me your offer and I will think about it. And nah, MA Pythium is the strongest, I think. And winner of EA Ermor - EA Marverni war will be the leader later. And it also looks like MA Man will fall a victim of LA Marignon aggression. I am a peaceful nation on the other hand, unless bribed or provoked that is :)
rdonj
February 2nd, 2009, 11:32 AM
MA Pythium is definitely a major contendor, he does have a bit of a research lead on you at the moment but it looks like you're catching up. But mainly, wow you have a lot of gems. Your inevitable power makes me glad you're so peaceful. Like me, only much larger and richer.
Unfortunately Zeldor, I don't think I can buy much from you of what I'd be interested in. I'll have to see how it goes.
rdonj
February 4th, 2009, 11:08 AM
Hear me Bokassa, lord of Machaka! Your war with the noble samurai of Jomon brings our people great sadness. Due to your people's thoughtless aggression, we find ourselves forced to dissolve our pact of non-aggression with your empire as of this month. We cannot allow the harm your empire has dealt to go unanswered. Though we personally have no quarrel with your empire, its aggression has thrown nature out of balance.
As of this month, Ulm mobilizes for war. Though it does not please us to take up this task, Machaka's viciousness cannot be allowed to run rampant. In four month's time, if peace between Jomon and Machaka has not been reached our forces will be at war.
rdonj
February 5th, 2009, 12:10 AM
Chrispedersen - your inbox is full again!
In response, I'm pretty sure the answer is no, I checked and I don't think that's the case.
gotchaaa
February 5th, 2009, 10:46 AM
Well, PM me your offer and I will think about it. And nah, MA Pythium is the strongest, I think. And winner of EA Ermor - EA Marverni war will be the leader later. And it also looks like MA Man will fall a victim of LA Marignon aggression. I am a peaceful nation on the other hand, unless bribed or provoked that is :)
Actually MA MAN's sudden attack on my undefended castle provoked the war... We are just merely... counter-attacking :o
*edit: stupid spelling..
Zeldor
February 12th, 2009, 12:25 PM
LA TC is interested in buying bigger amounts of N and S gems. We have good prices, both in gems and items. We can get bribed to help someone in a war too :)
Fakeymcfake
February 19th, 2009, 05:18 PM
Hey folks, my computer is currently out of service and I'm unable to post any turns until it's fixed. So in hopes that everything will get sorted I'm going to delay the game a couple of days. However, if the gods continue to mock me and my troubles continue through the weekend I'll hand over admin duties to someone else and let you guys look for a replacement or just set me to AI.
chrispedersen
February 19th, 2009, 07:07 PM
Well, I hope you get it resolved fakey. I've a bit of experience (msce, cne, ccnp, ciw) let me know if I can help.
rabelais
February 20th, 2009, 04:20 AM
don't go ai fakey, we got a rumble scheduled some turn soon.
payback for my giant, um I mean, jotun. treachery. ;)
Rabe
LoloMo
February 20th, 2009, 04:52 AM
I can wait till you have your computer fixed
chrispedersen
February 21st, 2009, 06:10 PM
I'm got called out of town suddenly, I am going to try to get my turn in on time; there may however be a slight delay. I will be back in town on Monday.
Fakeymcfake
February 21st, 2009, 08:44 PM
Right computer is fixed, I'll send my turn in later though since I'm crazy tired.
chrispedersen
February 21st, 2009, 11:58 PM
Right computer is fixed, I'll send my turn in later though since I'm crazy tired.
Fakey, I can never tell if my turn is in or the other arco.
I'll check again- but can you delay till monday if I havne't submitted?
Fakeymcfake
February 22nd, 2009, 02:44 AM
yeah no problem, I'll send mine in tomorrow and I think I already delayed it until monday anyhow. Either way I'll tack on another 24 hours to be safe.
chrispedersen
February 25th, 2009, 03:03 AM
Someone resent my turn?
Fakeymcfake
February 25th, 2009, 03:51 AM
That was me, couldn't tell which one was mine on the list so I had them both resend. For some reason I didn't receive the last turn when the turns got sent out earlier, that or I miss placed it while I was having computer issues.
Fakeymcfake
February 25th, 2009, 07:55 PM
Alright, my computer has gone meltdown yet again and I'm going to have to order away for a replacement part. This coupled with work becoming more and more hectic has convinced me that I'd be better off backing out of all my games for the time being.
Anyone who wants to take over as admin PM me and I'll pass along the code then you can start looking for a replacement.
JimMorrison
February 25th, 2009, 08:47 PM
Everyone would be very wise to watch LA TC's province count. There is a highly opportunistic power play in progress at the moment.
rdonj
February 26th, 2009, 05:55 AM
Hmm, I'm trying to watch a battle I had this turn, and it crashes at a certain point every time. Are there any known battle replay crash bugs?
JimMorrison
February 26th, 2009, 07:53 AM
Wow, that's odd. I had a Scout there, and I had a CTD during the replay as well. It was so long, I just reloaded and didn't bother trying to watch it again.
Zeldor
February 26th, 2009, 08:21 AM
It worked fine for me, if we are talking about the same battle.
rdonj
February 26th, 2009, 11:43 AM
We should be, I only had one battle this turn against anything other than scouts.
I tried to watch it twice, but the second time I applied liberal use of 'n' to skip ahead :P Anyway, I don't appear to have lost anything that mattered, it just would have been nice to actually see the battle. Should I add this to the bug thread/submit my turn file to illwinter?
LoloMo
February 26th, 2009, 01:06 PM
Last turn or two turns ago, I had a battle that I couldn't watch also. It would CTD on the 4th or 5th round everytime.
Deadnature
February 27th, 2009, 11:34 PM
Did the game get delayed again? I thought we were due for a turn by now...last I checked it said: turn due saturday 0:00gmt
Also, can we set Man to AI? He's staled for the last 5 or so turns after he started losing...
chrispedersen
February 28th, 2009, 02:10 AM
Yes, I was rather annoyed. I asked both francis and Fakey to set man to AI - neither did. I have arranged for it to happen, but we are on delay until that happens.
Also, Fakey has bowed out of all games and we are attempting to locate a sub for him. He has a solid position. So if you know anyone... help spread the word. If we can't find one in a day or so, I will restart the countdown.
rabelais
February 28th, 2009, 09:40 AM
I got a hosting in 6 hours msgs even.
speaking of which can we set the msg time to at least 12 hours, maybe even 18? usually the message hits while I'm asleep or away from the comp and is not that helpful...
Thanks,
Rabe the Besieged
JimMorrison
February 28th, 2009, 07:27 PM
Reuters, Newswire:
A followup to an earlier rumour, there is now independent confirmation of the machinations of the nation previously referred to as "LA T'ien Ch'i". While simultaneously vulturing both sides of the Machaka vs Jomon conflict, the TC sacred cavalry specops, assisted with artifact weapons, are rapidly gobbling up the vulnerable seas, and they have been said to have designs on the lands of the now beleaguered MA Pythium.
Will this menace ever be stopped? Who will find the Khan's weakness? This reporter does not have the answers - all that is known is that Machaka has sworn to continue to cause grievous damage to the armies of Jomon, while T'ien Ch'i plunders their lands and coffers. And since T'ien Ch'i has all but declared war on Jomon already, it is quite obvious that there is a god with a plan to ascend - and that no other ascension plan is feasible, unless it includes provisions to stop this rising star.
gotchaaa
February 28th, 2009, 09:18 PM
oh no... Delayed again?
chrispedersen
February 28th, 2009, 09:38 PM
Ok.. I guess the consensus is we give up on a replacement player.
I'll ask some people to set him to AI.
Zeldor
March 3rd, 2009, 07:38 PM
LA TC is interested in buying bigger quantities of nature gems. PM with offers :)
Isokron
March 6th, 2009, 01:49 PM
Anyone else crashing when trying to view the battle in province #70?
qio
March 6th, 2009, 03:17 PM
In case anyone is interested in some cheap real-estate. I have no other direct interest than crushing EA Arcos in the immediate future. The cowards attacked our undefended Vine Ogre orchards. Our retribution shall be fierce.
Zeldor
March 6th, 2009, 03:36 PM
EA ARco is AI.
qio
March 7th, 2009, 06:16 AM
Hmm.. Was hoping he would have stuck around a little while longer. I had a bone to pick.
So, to clarify the erroneous prior statement.
Nothing to see here. Go home. We have things under control.
On another topic. Should we just agree Zeldor has won? Or is someone going to do something about this rampaging TC that is sprouting Tartarians to ruin the landscape. Lacking a common border, LA Pythium will naturally give its' moral support in any such undertakings.
Zeldor
March 7th, 2009, 01:01 PM
Tartarians? Where? TC is really a friendly nation :) [well, with one exception now maybe...]. We are surely not unstoppable :)
rdonj
March 7th, 2009, 03:41 PM
Hmm, well, I can't say as I've seen any yet but with the well of misery up and a call out for nature gems, a tartarian factory must surely be in the works if not already started.
rdonj
March 8th, 2009, 02:26 AM
Sometimes I really hate the way sneaking works :/
rdonj
March 11th, 2009, 08:01 AM
Hmm. Well, I hate to say this but I have completely lost interest in playing this game. I'm not in any position to win, I'm not in a position to really even affect the stronger players, and due to T'ien Ch'i killing off Jomon I am stuck fighting a war that I am certain I can win, but will prevent me from doing anything else for many, many turns. With Zeldor's impending victory all but certain, I am really looking for a good reason to keep playing. So if there's anyone out there with plans to take on T'ien Ch'i soon, please let me know and I'll do my best to contribute to the cause. Otherwise, I invite anyone to come in and kill my tiny little nation quickly. There's really no chance of getting a sub for my position, and I'd rather not go AI, but I am not interested in sticking around for 20 more turns of skirmishing with machaka while I watch Zeldor ascend unmolested.
If no one decides to take me up on my offer, well, I apologize in advance but I'm going to do my best to convince you that my immediate removal is in your best interests.
Zeldor
March 11th, 2009, 01:25 PM
Well, Jomon did not try to resist at all. And he was just asking to get invaded. He was lucky it did not happen earlier ;)
And me unmolested? Someone grabbed artifacts I wanted, still trying to find that evil bugger...
Anyway, TC is a friendly nation. It was pretty much one guy with his friends taking all that Jomon provs. Hard to blame him, he has some strange illness...
Isokron
March 11th, 2009, 01:29 PM
I have ended my NAP with LA TC, we will see what happens when it ends. I also urge anyone else interested in stopping them to do the same (or if you aren't a neighbor at least dispel those globals).
Zeldor
March 11th, 2009, 01:50 PM
Are you like the one just behind me? With stronger nation by definition? Why would anyone want to help you win then? Because it would end that way :)
qio
March 11th, 2009, 03:10 PM
If EA Ulm goes AI, I will do so also.
JimMorrison
March 11th, 2009, 03:57 PM
Well, Jomon did not try to resist at all. And he was just asking to get invaded. He was lucky it did not happen earlier ;)
Jomon was in the middle of a very bloody war.
What you did was simply exploitive vulturing.
Someday, people will know better than to ever sign a NAP with you. I think that day is coming sooner than you'd like. ;)
Zeldor
March 11th, 2009, 04:07 PM
I never break NAPs, not like some other people. So people get fair deals with me :) But I will admit there was not much fighting in that game. Hard to say why, maybe lack of some VP victory with VPs at capitals?
rdonj
March 11th, 2009, 04:47 PM
If EA Ulm goes AI, I will do so also.
Don't worry, I'm not going AI. Well, not yet anyway. We'll have to see what I look like in a few turns, should zeldor turn his gaze in my general direction I don't expect to survive very long.
Isokron: Glad to hear you're intention towards fighting the all powerful Zeldor. Although you do seem to be in the middle of a brawl with the other ulm at the moment :( It would be very nice if anyone else decided to join in because just you and or me I doubt is going to be enough to bring down zeldor. Anyway, I have construction 6 and will forge you items for the low, low price of whatever it costs me to forge them. And I will do the same for anyone else who pledges publically to join the fight against zeldor. Take up this offer quickly, warrior smith supplies are limited, as is my projected lifespan as of this post!
So we have Zeldor, fresh from his kingmaker victory, versus some backwards barbarians and one of the three most powerful nations around. Who is being attacked by the other of the three. Not great odds, I don't think. Even if zeldor is defeated, I doubt that ma pythium will be able to capitalize on it terribly while fighting two superpowers. T'ien Ch'i will be far easier for notpythium to gobble up than for Pythium. Listen not to zeldor's treacherous words!
Zeldor: You're not dangerous because you break NAPs, you're dangerous because you never have to, and just keep growing. I find it amazing that your blatant run towards tartarians and artifacts is not causing more outward alarm. Clearly, there are few people in this game likely to have either aside from yourself with your incredible lead in the research graphs. I suspect the world is largely unable to cope with them at the moment. I guess we'll see!
gotchaaa
March 12th, 2009, 10:42 PM
TC is practically surrounding me, from both seas and land provinces. I have to demand TC to leave the Sea provinces that connect directly to my capital and the islands TC grabbed from Jomon recently. Or I have to cancel the NAP3 and war is inevitable.
rdonj
March 12th, 2009, 11:40 PM
I retract my previous comment about ulm being one of the game's super powers. He might have been at one point, but seems I haven't been paying much attention to score graphs lately! In any case, TC is still a significant threat that can't be let to grow more powerful, and onto the charge of theoretical but almost completely assured tartarians, this turn I can confirm sightings of elemental royalty.
Also, machaka. I wonder just where we will have our showdown. I'm looking forward to seeing your great spider army finally collapse, and then getting to watch tien chi gobble up all your territories so I can't have them, pursuant to your prior arrangements.
Zeldor
March 14th, 2009, 08:10 AM
We may need a redo of that turn and/or some llamabeast help.
I did cast a global successfully and it did not appear. And it was rather an important one.
Zeldor
March 14th, 2009, 08:42 PM
BTW, who is game admin now?
rdonj
March 15th, 2009, 01:12 AM
Wow, suddenly we have a lot of AI nations :/ I don't know if there even IS an admin for the game anymore.
Zeldor
March 15th, 2009, 07:48 AM
Well, we need him. I won't play my turn until the problem with my global is resolved. It was a HUGE investment and it is probably a matter of life or death for me in current situation.
gotchaaa
March 15th, 2009, 11:14 AM
True. I agree that this bug should be solved.
rdonj
March 15th, 2009, 11:21 AM
If we can't get ahold of the admin is it possible for llamabeast to set a new one?
Zeldor
March 15th, 2009, 12:12 PM
No reply from llamabeast yet.
I think it will be fair to put more info about the problem, here it is:
http://i2.photobucket.com/albums/y26/Zeldor/global.jpg
rdonj
March 15th, 2009, 12:17 PM
Ah. So I see that, should this spell be properly cast, I should counter by casting burden of time :D Nah, then you'd probably be the only person in the world with a decent income....
Zeldor
March 15th, 2009, 12:39 PM
You meant Utterdark? I think that would kill Pythium :)
And I have never seen global not appearing. My caster is alive and fine [he has no icon for owning a global].
rdonj
March 15th, 2009, 01:51 PM
Well, burden of time would work too, just slower :P I just don't happen to have utterdark, whereas I do have burden of time.
LoloMo
March 15th, 2009, 11:19 PM
I'm willing to wait to have llamabeast look at this problem and have it resolved.
llamabeast
March 17th, 2009, 04:35 PM
Hey, this is a game issue rather than a server one, so there's nothing I can do I'm afraid. If you have any suggestions as to things I could do I'd be willing to help, but nothing springs to mind to me. I guess I could gather the files and send them to Illwinter.
llamabeast
March 17th, 2009, 04:44 PM
Well, the same thing happened again when I rehosted on my machine at home. I'll package up the files and submit it to Illwinter as a bug. Sorry it got you though, Zeldor, sounds pretty annoying.
llamabeast
March 17th, 2009, 05:16 PM
Submitted to Illwinter.
rdonj
March 17th, 2009, 06:20 PM
Thanks llamabeast :)
Zeldor
March 17th, 2009, 06:21 PM
Hmm... not nice... I have no idea what to do with that [I will PM you one thing that you can check], as that global was a huge investment for me and my way to defend against that invading neighbours :)
Zeldor
March 17th, 2009, 06:25 PM
BTW, I think we need new game admin. Any volunteers? I'm admining 2 games already, so it's enough :) There is no way to abuse admin rights, so someone fighting me is OK too :)
rdonj
March 17th, 2009, 07:07 PM
Well, if we can't do anything about it, would a rollback so you at least keep the gems be sufficient? I could live with that, personally. I don't know about anyone else though.
I have no experience administrating games but if it's all very simple and straightforward I can probably do it. I keep weird hours though so if I end up being the admin people should make sure that if they need something done they say so well in advance of when they need it.
Zeldor
March 18th, 2009, 08:37 AM
Rolling turn back, so I can at least cancel that casting, will be required, I think. As rehosting does not help and globals insists on not showing there is not much else to do. I asked llamabeast to check 2 things, but they won't negate the need for rolling back :(
Crap... Maybe everyone will share their gold with me, so it will be almost like I had Nature's Bounty up? :D
gotchaaa
March 19th, 2009, 11:00 PM
The turn rolled back? I haven't got any new turn file yet.
qio
March 20th, 2009, 05:29 AM
So. If I don't get a 1k gold event if we rollback. Who do I get this cash from?
rdonj
March 20th, 2009, 10:16 AM
No, I'm pretty sure it still hasn't done anything as we still don't have an admin. We are more or less stuck in limbo right now.
I guess you could pry it from arco's cold, dead AI hands, qio. It does suck losing gold events though. Actually I had 650 gold from events that turn also, plus I found a magic item. Hmm, I could really use that gold actually, I'm rather poor.
Zeldor
March 20th, 2009, 10:23 AM
Yeah, like it compares to me losing like 20k gold every turn from not working global + gems put into it :)
The volunteer for admin job should contact llamabeast, tell him what admin password he wants, and get to action.
rdonj
March 20th, 2009, 12:18 PM
Bleh :P Well, I did so. Unless there are any objections, I will be rolling back the turn at some point today if llamabeast sees my pm and sets me up as admin. I will wait at least 8 hours from now to do so.
rdonj
March 20th, 2009, 01:15 PM
Alright I am now officially the admin. I will now go and switch mine and zeldor's emails! Muahahaha.
Zeldor
March 20th, 2009, 07:48 PM
So afaik you need to roll back the turn, only I send revised turn redoing that global and then you force host it. Shouldn't change much. And I wish it was not necessary :(
rdonj
March 20th, 2009, 08:59 PM
Yeah, that's a pretty crippling bug. Hopefully whatever caused that can be fixed for the next patch.
I also hope that you are the only one who needs to send in a new turn file for everything to work because it would be pretty bad if everyone staled too.
qio
March 20th, 2009, 10:03 PM
Yeah, like it compares to me losing like 20k gold every turn from not working global + gems put into it :)
I'm not saying the situation is ideal. So instead of you then it is probably going to be me that gets punished as a result of a rollback. My loss interests me more than your loss. Yeah, I am very selfish - I know.
rdonj
March 20th, 2009, 10:33 PM
Well, it being longer than I said I'd wait and no actual requests to not go ahead with a rollback, I will be rolling the turn back in the next few minutes.
Edit: The turn has been rolled back. Zeldor, please advise when you have sent in your turn and I will force the hosting.
Zeldor
March 21st, 2009, 03:51 AM
Sent.
gotchaaa
March 21st, 2009, 03:54 AM
kkk, finally! let's go!
gotchaaa
March 21st, 2009, 03:54 AM
but why only TC is 'recieved 2h file' status?
llamabeast
March 21st, 2009, 09:44 AM
The other 2h files are there and will be used. It's just the way the rollbacks work, so that you can see who's changed their turns.
rdonj
March 21st, 2009, 10:41 AM
Alright, done. You should all receive turn files momentarily.
rdonj
March 21st, 2009, 11:33 AM
Well, I managed another lucky event worth most of the money I was supposed to get, so I am not too unhappy about that. And zeldor didn't change any of the movement orders I can see, so I'm happy with that as well. Now if we can just get this turn done, I have a pretty big battle that's supposed to happen between me and the machaka AI this month that I really want to see the results of.
Zeldor
March 21st, 2009, 12:03 PM
Sorry to say that, but we need another rollback. I decided to cast Gift of Health isntead. And it didn't appear again.
llamabeast:
Could you maybe check if ANY nature globals are castable in that province? Without telling details here of course :)
rdonj
March 21st, 2009, 12:30 PM
Argh! You're telling me I have to rescript every single battlemage I have a THIRD time, zeldor? :cry:
archaeolept
March 21st, 2009, 12:31 PM
look, weird sh*t w/ globals happens to everyone. I've certainly never had a rollback because of some strange global bug. But, of course, if the majority of players want one, that's their business. I understand that it is pretty painful to experience such a thing, though.
What rules for rollbacks do you wish to use? whenever someone has something they think is a bug, do they get a rollback? Globals have strange issues; everyone knows that, yet people still cast them anyways :)
eh, no doubt I just shouldn't say anything ;)
edit: Rdonj, you shouldn't have to redo anything - just use the same turn file.
double edit: Zeldor, why don't you submit your completed turn file to some neutral experienced third party, so that they can look at what is happening?
Zeldor
March 21st, 2009, 01:32 PM
I can maybe get along with that global not appearing, but I'd surely want to know if I am able to cast any globals. My whole defense strategy was based on putting Nature's Bounty up [GoH had to come turn after, now because of that bug I wanted to go the other way].
I hate that situation. I don't want bugs to solve the war. I wish I knew if I can wit it without putting more globals up. Maybe I can. Isokron has some experience fighting me, so he knows what to expect :) He has stronger nation that time though. Hmm... how about we continue and add 1-3 turns to our NAP? [I won't mind though if we continue just like that, I will cry a bit over my lost gems and global bonus :)]
Anyway, llamabeast sent turn files to Illwinter, as repeated hostings also made Bounty not appear. It may be some issue with the caster or province he is in or amount of gems used. No idea really. I'd like to know though if I'll be able to cast other globals [especially Bounty, with that caster]. That would be more important than another rollback, getting gems back, but getting a bigger mess.
rdonj
March 21st, 2009, 08:39 PM
Okay, well, for now I am not going to do a rollback. If you like I will be willing to turn off automatic hosting until we can get some kind of verdict as to whether you'll be able to cast other globals, if we can get some kind of testing done on that. Or we can just go ahead and play. Your call.
gotchaaa
March 22nd, 2009, 04:59 AM
Try not to use the same mage cast the global in the same province? And if we are debugging the game, just let us know so we don't waste time doing the same turn again and again...
rdonj
March 22nd, 2009, 12:04 PM
I'm still waiting on your word for what to do zeldor :P
Zeldor
March 22nd, 2009, 02:00 PM
I think we should get the situation solved, that is check if I can cast more globals. Or maybe somehow casting globals got disabled in that game? Llamabeast only has all files necessary to check it.
gotchaa:
I am strong, but not strong enough to have plenty N7 guys running around :)
rdonj
March 22nd, 2009, 03:10 PM
Okay, how are we doing the checking? I am not entirely clear whether you want to do it by doing repeated rollbacks, or if you mean llamabeast is checking it, or whatever.
Zeldor
March 22nd, 2009, 03:12 PM
Llamabeast can check it [still got no reply on my PM from him], as he has the files, so he can just host it few times, without sending out turn files etc, just work on copies.
rdonj
March 22nd, 2009, 03:38 PM
Alright. I will make sure the game doesn't host until we have an answer then, I guess.
rdonj
March 24th, 2009, 10:42 PM
I don't want to postpone this game indefinitely... that's pretty much the quickest way to kill interest in the game. I just delayed the hosting another 48 hours, but once this hosting interval is up I am inclined to start the game again.
LoloMo
March 25th, 2009, 03:10 AM
I wonder if anyone else can cast a global?
qio
March 25th, 2009, 03:43 AM
I did, a dozen turns back. Anyways, I went AI. Lost interest in this game.
rdonj
March 25th, 2009, 04:49 AM
Well, sounds like I'm going to be out pretty quickly then, surrounded by three AIs and 2 super powers :hurt:. Of course by the time the game starts back up maybe there won't be anyone left to fight, players seem to be dropping fast in this game.
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