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ScottWAR
January 26th, 2009, 08:06 AM
http://download.shrapnelgames.com/downloads/WPPu101.zip

ScottWAR
January 26th, 2009, 08:14 AM
When extracted the file contains two files. A WPPInst (installer) file and a upgrade(MS-DOS batch). If you click on the WPPInst file it tells you it cant install WPP since it its already installed. Clicking on the upgrade file is the file that actually patches the game.

I just tried the upgrade file on a whim, since I havent seen an MS-DOS patch in a long time. Hopefully others will figure it out with no issue. If not, maybe they will read this and figure it out.

deanolium
January 26th, 2009, 09:06 AM
Excellent; I've just tried a quick game attempting a quick sea lanes victory, and the allies were hesitant at first, but then obliterated my navy in two strikes at Espirito Santo. Also the USN no longer attacked my home base in vain.

Thanks and congratulations!

GeneralChaos
January 26th, 2009, 12:45 PM
Where's the readme file? What was changed? Fixed? or Added?

JMHawkins
January 26th, 2009, 03:11 PM
Where's the readme file? What was changed? Fixed? or Added?

http://forum.shrapnelgames.com/showthread.php?t=42088 has the list of changes.

Strider
January 26th, 2009, 03:24 PM
Not listed in the 'list of changes' is more info on bases taking damage from aircraft. The 'hit' factor is cumulative for each day's attack.

ScottWAR
January 26th, 2009, 06:00 PM
The patch notes say that reaction movement has been increased from 24 hours away to 72 hours away. However, when I start a normal campaign I get the message "24 hours Max Reaction Movement" right after the messages showing Standard Campaign and which side I am commanding.

Strider
January 26th, 2009, 06:47 PM
How about in-game. When you choose a reinforcement and/or with a number superimposed over the 'R' icon?
You may see something like +5, which means that you have something heading that way, but will take 5 days. For any TFs that can reinforce within 3 days, you should get a listing opened up telling you how many days each TF will take to get to you, from which you can choose one or more TFs to reinforce.

ScottWAR
January 26th, 2009, 07:58 PM
Yeah I have used reaction moves quite a bit. I have played through a game completely now as Japan, and the only reaction moves available were 1 day away.

JMHawkins
January 26th, 2009, 08:31 PM
Scott,

Are you using a modified scenario, or the standard one?

Thanks,

ScottWAR
January 26th, 2009, 08:32 PM
Standard. I am reinstalling the game,...just in case.

Strider
January 26th, 2009, 08:38 PM
Just ran a short test game, and I'm getting the reinforcements correctly. Kind of sounds like the patch maybe didn't take????
I beta tested different versions of the patch, so the last thing I did, was to completely uninstall the game, then install from the CD, then apply the patch and tested it. I did use the update file, not the .msi file listed.
On the Startup screen, does your version show 1.0.1.0123?

Ahh...just did another quick check...I do see the message of a max 72 hour reaction time...

ScottWAR
January 26th, 2009, 08:42 PM
I reinstalled the game, applied the patch,...still get the cant install message with the WPPInst file, but the upgrade file worked fine. I started a game and it showed 72 hours max reaction so that corrected it. Now I am going to play through a game to see if the things I mentioned in the other thread are working correctly.