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pyg
January 31st, 2009, 02:01 PM
Yet Another Newbie Game

It seems as though there is considerable interest by players such as myself transitioning from SP to MP who want to play, but given the depth of the game, are a little intimidated by the potential skill difference of the veterans. It is one thing to read a guide by Baalz and an entirely different thing to think of playing against him. Here is a game for newbies to give it a whirl against other newbies. I am currently [doing poorly] in my first MP game 'Rothfuss' (http://www.llamaserver.net/showScores.cgi?game=Rothfuss) as MA Pangaea.

I'm open to different mods/settings if the majority are also into them, but in SP I started with EA and played many games on Cradle of Dominions (great map) using default settings. My guess is there are other newbies out there who maybe had a similar path and would like to try MP in familiar surroundings.

Early Era
Map: Cradle of Dominions - (11 land starts)
Mods: CBM 1.41 (http://forum.shrapnelgames.com/showthread.php?t=42022)
Settings: default + renaming + magic sites 55

1. pyg - Fomoria
2. Alpine Joe - Marverni
3. Redeyes - Mictlan
4. P3D - Sauromatia
5. qio - Vanheim
6. Tolkien - Helheim
7. statttis - Pangaea
8. licker - Tir na n'Og
9. Trumanator - Arcoscephale
10. Quell - Caelum
11. Juffos - Yomi

Alpine Joe
January 31st, 2009, 02:12 PM
I was just eliminated from my first multiplayer game (nightfall) so I would like to join this one. Are we picking nations yet?

pyg
January 31st, 2009, 02:16 PM
Yup, Kailasa for you? Or no monkeys today?

Redeyes
January 31st, 2009, 02:17 PM
Hey, I haven't finished any games yet though I just kicked Alpine Joe out of Nightfall :^)

As a game I subbed in abruptly ended due to crashing issues I would like to try something new, can I get in as EA Mictlan?

P3D
January 31st, 2009, 03:03 PM
Hm, I'm in. Sauromatia if possible.

BTW It would be my first MP game.

Alpine Joe
January 31st, 2009, 03:54 PM
Put me down for marverni

qio
January 31st, 2009, 04:12 PM
EA Vanheim

Tolkien
January 31st, 2009, 05:23 PM
I'll sign up as EA Helheim.

Trumanator
January 31st, 2009, 05:51 PM
Lol, if I wasn't already so overloaded I would be interested, especially since it seems like all my games except Rothfuss are in the LA.

analytic_kernel
January 31st, 2009, 07:19 PM
I'm open to different mods/settings if the majority are also into them, but in SP I started with EA and played many games on Cradle of Dominions (great map) using default settings. My guess is there are other newbies out there who maybe had a similar path and would like to try MP in familiar surroundings.


Good thinking.

If you still need players in another couple of days, then I'll join. My preference is not to use the full CBM, but I'm amenable to WH and CB Gods.

Redeyes
January 31st, 2009, 07:28 PM
The only thing I would like to see is a slightly higher rate of Magic Sites.

I have been on the end of finding nothing at all which isn't very fun and screws you pretty bad a couple of turns into the game, I have also been lucky, but with a higher ratio (55-60) there is a much greater chance that everyone gets lucky than just some people :)

statttis
January 31st, 2009, 07:37 PM
The way Nightfall is heading it should be over soon and I'll have time for another game. Congrats Redeyes, you're stronger than the rest of the world combined :)

Put me down as Pangaea.

Tolkien
January 31st, 2009, 09:01 PM
How is diplomacy going to go: a Machevallian dystopia or a "honor thy treaties" deal?

pyg
January 31st, 2009, 09:19 PM
The only thing I would like to see is a slightly higher rate of Magic Sites.

I have been on the end of finding nothing at all which isn't very fun and screws you pretty bad a couple of turns into the game, I have also been lucky, but with a higher ratio (55-60) there is a much greater chance that everyone gets lucky than just some people :)

If you can get enough support for it from other players, sure. I was hoping for this to be a *default* game in order to give people, such as myself, some familiar surroundings. I just got used to CBM sort of.

statttis
January 31st, 2009, 09:33 PM
The only thing I would like to see is a slightly higher rate of Magic Sites.

I have been on the end of finding nothing at all which isn't very fun and screws you pretty bad a couple of turns into the game, I have also been lucky, but with a higher ratio (55-60) there is a much greater chance that everyone gets lucky than just some people :)

I'd like to second this. Bumping up the magic site chance a little bit gives everyone the gems they need to use some real magic, even if they get unlucky.



If you can get enough support for it from other players, sure. I was hoping for this to be a *default* game in order to give people, such as myself, some familiar surroundings. I just got used to CBM sort of.

I don't think that higher magic site chance will make the game seem unfamiliar. EA default is 45, so moving it to 50 or 55 won't make a huge difference.

pyg
January 31st, 2009, 09:37 PM
Well if no one other than myself wishes for the default then I propose magic sites - 55. If anyone cares strongly one way or the other please say so.

qio
January 31st, 2009, 09:38 PM
If you want gems make a rainbow pretender that can site search, or research site search spells. If you make an overtly heavy scale build and super SC, enjoy the barren desert without your gem mines. If we're gonna start toying with the setting, I vote for 200% to income.

Don't open the can.

statttis
January 31st, 2009, 10:01 PM
If you want gems make a rainbow pretender that can site search, or research site search spells. If you make an overtly heavy scale build and super SC, enjoy the barren desert without your gem mines. If we're gonna start toying with the setting, I vote for 200% to income.

Don't open the can.

The default EA magic site setting is 45. Increasing it to 50 or 55 is hardly the same as doubling income.

Players who take a rainbow pretender and do a lot of site searching will still have the same gem advantage over players who don't. What changes is the base level of gems that players tend to have. In my opinion, the game is more fun when there's more magic being used. But if it's a big deal to you I don't mind playing default settings.

Redeyes
January 31st, 2009, 10:14 PM
It's a matter of distribution for me.
With a low ratio a few people are likely to have many sites,
With a high ratio a few people are likely to have a few sites.

Having no sites screws you over quite a bit, which is why I would like a higher ratio:)

licker
January 31st, 2009, 10:38 PM
I've been playing tir quite a bit so if you'll have me I'd be happy to join.

I'd slightly prefer to use the full CBM, but it's not a really killer one way or the other.

qio
January 31st, 2009, 11:36 PM
The default EA magic site setting is 45. Increasing it to 50 or 55 is hardly the same as doubling income.

I never claimed such, nor made any such comparison. Simply stated my preference for modifying the settings. My suggestion is not less valid. If you want I can even pitch quite a few arguments for why my idea is spectacular.


Players who take a rainbow pretender and do a lot of site searching will still have the same gem advantage over players who don't. What changes is the base level of gems that players tend to have. In my opinion, the game is more fun when there's more magic being used. But if it's a big deal to you I don't mind playing default settings.

I would prefer the default settings, but the game host or a majority decision will no doubt settle the issue.

If you increase the base level of gems, you do undermine other people that play specific nations or have a specific pretender design. It's not directly a question of comparing the amount of gems that players A and B have, but rather whether player A has enough for his needs. Yes, luck does play a factor in this. Equally, you could argue random events should be disabled.

statttis
February 1st, 2009, 12:34 AM
If you increase the base level of gems, you do undermine other people that play specific nations or have a specific pretender design. It's not directly a question of comparing the amount of gems that players A and B have, but rather whether player A has enough for his needs. Yes, luck does play a factor in this. Equally, you could argue random events should be disabled.

I don't understand why one players strategy would be undermined by more gems. If player A needs X gems for something to work, X+10% means it works even better. More gems opens up more strategies, not less. I'm not that concerned about the luck factor, I just think that more gems gives the game more variety, in a way that is lacking with normal settings.

qio
February 1st, 2009, 01:31 AM
I don't understand why one players strategy would be undermined by more gems. If player A needs X gems for something to work, X+10% means it works even better. More gems opens up more strategies, not less. I'm not that concerned about the luck factor, I just think that more gems gives the game more variety, in a way that is lacking with normal settings.

If you do not incorporate "site searching" into your design; a larger abundance of gems means that with a bit of luck you can find enough lvl 0 sites by just rapid expansion. The percentages are tilted in that direction. That means you can forge those few items you need to make your SC or thugs viable in the mid and late game. The benefit of good path diversity is less.

licker
February 1st, 2009, 01:57 AM
So change your strategy...

It's not as though the game settings wont be known before the start.

No one has Niefel yet anyway ;)

Trumanator
February 1st, 2009, 03:16 AM
Well I've dropped from consideration from a team game, and I am about to be double teamed in Rothfuss, so I'd like to get in this as Atlantis if you're allowing water nations, or Arco if you want all land nations.

As far as settings go, I'm personally more in favor of ~60 magic sites, but whatever the host decides.
I know you want to keep stuff simple, but know that you can use specific sections of CBM rather than the whole package. Just using the pretenders and scales can really help diversity without making it too confusing.

qio
February 1st, 2009, 09:09 AM
So change your strategy...

You have an actual point you are trying to make?

Changing the settings affects the game. If it didn't, there wouldn't be any settings.

If you do not care what the settings are, you could be mute on the issue. If you are in favor of some modifications, you could justify the reason for making those; or simply just say what your preference would be. I see neither.

I can give you random advice that has no relevance to the issue. You should eat a lot of fiber. This is pretty much on par with your statement above.

pyg
February 1st, 2009, 09:43 AM
Well I've dropped from consideration from a team game, and I am about to be double teamed in Rothfuss, so I'd like to get in this as Atlantis if you're allowing water nations, or Arco if you want all land nations.

As far as settings go, I'm personally more in favor of ~60 magic sites, but whatever the host decides.
I know you want to keep stuff simple, but know that you can use specific sections of CBM rather than the whole package. Just using the pretenders and scales can really help diversity without making it too confusing.

Sorry Trumanator, nothing personal. I had the worst starting location possible. Hopefully we won't be neighbors this game.

Quell
February 1st, 2009, 09:50 AM
Sign me up as Caelum please

pyg
February 1st, 2009, 10:05 AM
If you do not incorporate "site searching" into your design; a larger abundance of gems means that with a bit of luck you can find enough lvl 0 sites by just rapid expansion. The percentages are tilted in that direction. That means you can forge those few items you need to make your SC or thugs viable in the mid and late game. The benefit of good path diversity is less.

qio speaks my mind here. I happen to like (and am used to) rainbow pretenders and I think cranking the magic sites setting nullifies some of their advantages.

My thinking in playing with game defaults is that it is the lowest common denominator and something everyone has probably played with.

Redeyes
February 1st, 2009, 10:42 AM
I happen to like (and am used to) rainbow pretenders and I think cranking the magic sites setting nullifies some of their advantages.From other earlier discussions people have expressed that diversity is better with more sites as then there is simply more sites to find.

Luck is still always the most significant factor. At a higher ratio you'll see more players who got "lucky" with a good gem economy. I like when there's many contenders for the throne, a higher ratio helps ensure that.

What about random events? Yeah, I think they are a bit problematic too but only in the impact they can have on the early game. They aren't nearly as big a deal as not having found any of the (permanent unlike most minor one-time events) sites that support your nation's magic and they are a great part of the scale economy...

Perhaps we should simply vote?
We are a couple who have expressed a preference for higher site ratio and Just Qio who is strongly against it (on principal reasons?)

licker
February 1st, 2009, 10:53 AM
So change your strategy...

You have an actual point you are trying to make?

Changing the settings affects the game. If it didn't, there wouldn't be any settings.

If you do not care what the settings are, you could be mute on the issue. If you are in favor of some modifications, you could justify the reason for making those; or simply just say what your preference would be. I see neither.

I can give you random advice that has no relevance to the issue. You should eat a lot of fiber. This is pretty much on par with your statement above.

My my...

A tad touchy about this?

My advice is crystal clear. This game is about more than just determining what you are good with, or what your favorite strategy is. If the game is to be played with certain settings, then you should be able to adapt to those settings.

Others have said they feel more sites makes it more fun. You have said more sites disadvantages your strategy.

I wonder which is more likely to be chosen based solely on the above?

Though it should be noted, that your strategy is only disadvantaged in a relative sense, and perhaps not at all, as you seem to think that a rainbow pretender will find 'fewer' sites than the level 0 sites you appear to feel disadvantaged by, or the 'extra' sites a nation lacking diversity will miss.

Of course the above presupposes that more gems is always an advantage. Though I'm not sure who is going to disagree with that.

I'm not sure how you gathered from my post that I was neutral on this issue anyway, but no matter, until the host asks for some kind of tally I don't see that it will matter much.

Juffos
February 1st, 2009, 10:56 AM
I would like to join as Yomi.

pyg
February 1st, 2009, 11:31 AM
Ok, the game is full (sorry analytic_kernel). What nobody picked Ulm? I'll take Fomoria.

It seems like everyone is down with all game settings and mods except Magic Sites - 55. Currently we have Trumanator, Redeyes, and statttis for it -vs- qio and myself against. Majority rules (not consensus), so speak up if you care.

I'll give a bit more time for people to weigh in and then start the game on LlamaServer probably around 2400 GMT.

Tolkien
February 1st, 2009, 11:52 AM
EA Ulm isn't as fun or as good as MA or LA Ulm, in my opinion.

Plus I wanted to try out Helheim.

As for the magic sites: either way is fine for me.

pyg
February 1st, 2009, 12:18 PM
Technical difficulties, please stand by.

http://farm1.static.flickr.com/50/138496905_acf2118171.jpg?v=0

qio
February 1st, 2009, 12:54 PM
My my...

A tad touchy about this?

Your talking more garbage.

My advice is crystal clear. This game is about more than just determining what you are good with, or what your favorite strategy is. If the game is to be played with certain settings, then you should be able to adapt to those settings.

Go back to school. That's my advice. You did not ask for it. I did not ask for yours. Understand? It is irrelevant to the issue at hand. The issue is "should we increase the frequency for magic sites".

Others have said they feel more sites makes it more fun. You have said more sites disadvantages your strategy.

Yes. If it comes down to a majority decision, I have pointed out why increasing magic site frequency is a bad thing. Some will agree with me, some will not. A few like you will probably not understand.

I want to make this VERY clear, as your reading ability is clearly compromised. I have NOT SAID that this DISADVANTAGES my strategy. Please quote exactly where you think I say this. Why are you assuming I am playing a certain strategy? I am pointing out that by making modification X, you are directly harming certain builds. I am playing Vanheim. Increased magic site frequency is advantageous for me.

Though it should be noted, that your strategy is only disadvantaged in a relative sense, and perhaps not at all, as you seem to think that a rainbow pretender will find 'fewer' sites than the level 0 sites you appear to feel disadvantaged by, or the 'extra' sites a nation lacking diversity will miss.

You also clearly misunderstand what I said. A rainbow pretender will NOT find LESS sites. However, ANY player that takes over provinces has a HIGHER chance of finding lvl0 sites. This is VERY advantageous for nation/pretender builds that have poor site search capabilities (for example Vanheim - my nation).

I'm not sure how you gathered from my post that I was neutral on this issue anyway, but no matter, until the host asks for some kind of tally I don't see that it will matter much.

I don't know why I made that assumption. Maybe, because you DID not say you were in FAVOR or AGAINST having the magic site frequency increased - you know, the ISSUE. I am against this, you got that much.

licker
February 1st, 2009, 01:09 PM
Ok, the game is full (sorry analytic_kernel). What nobody picked Ulm? I'll take Fomoria.

It seems like everyone is down with all game settings and mods except Magic Sites - 55. Currently we have Trumanator, Redeyes, and statttis for it -vs- qio and myself against. Majority rules (not consensus), so speak up if you care.

I'll give a bit more time for people to weigh in and then start the game on LlamaServer probably around 2400 GMT.

So we are using cbm 1.41 complete correct? This is important for creating a 'legal' pretender.

pyg
February 1st, 2009, 01:18 PM
qio, I think you are stepping a little over the line. It's just a game. I see a lot of miscommunication going on here and I don't think this is going anywhere positive. Let's all just chill.

pyg
February 1st, 2009, 01:20 PM
So we are using cbm 1.41 complete correct? This is important for creating a 'legal' pretender.

Yes. No one objected and several posts were positive.

Juffos
February 1st, 2009, 01:21 PM
qio, that counts as flaming.

pyg
February 1st, 2009, 02:03 PM
Juffos, licker, both of you are still welcome to play in this game, but are you sure you're newbies? Your names show up in Tyrant's Hall of Honor (http://forum.shrapnelgames.com/showthread.php?t=33275) thread. Something you'd like to share? ;-)

Anyway everybody better pay attention because among the newbies in this game some of us are *less new* than others. Expect great things from Yomi and Tir na n'Og

Strider
February 1st, 2009, 02:03 PM
qio
Be more careful with your comments.

Trumanator
February 1st, 2009, 05:06 PM
At least theres going to be an obvious outlet for their disagreement ;)

licker
February 1st, 2009, 06:13 PM
Juffos, licker, both of you are still welcome to play in this game, but are you sure you're newbies? Your names show up in Tyrant's Hall of Honor (http://forum.shrapnelgames.com/showthread.php?t=33275) thread. Something you'd like to share? ;-)

Anyway everybody better pay attention because among the newbies in this game some of us are *less new* than others. Expect great things from Yomi and Tir na n'Og

Well I suppose it matters what you call a noobie.

I am not a total noob, but this would be my 6th MP game. Only 3 of which I have finished, and as you say, won one (though it was another noob game) and lost the other two in the first 10-15 turns...

If you think I have too much experience I am happy to bow out. I would also point out though, that Tir na n'Og is hardly considered a super powerful nation...

Now if I were playing Niefel on the other hand... ;)

statttis
February 1st, 2009, 06:21 PM
I've thought a little bit about the magic site issue and came up with a couple arguments against increasing it:

1. It decreases the value of a luck scale. More gems from sites means that the gems from random events make up a smaller proportion of your gem income.

2. It makes blood nations more powerful. The trade off for blood hunting is the gold cost from unrest + upkeep of blood hunters. With increased magic sites you get more blood slaves for the same gold cost.

I'm playing a blood nation that likes luck scales so it's hard to decide which magic site setting I prefer ;). Just put me down as "neutral" if you're keeping track of player preferences.

qio
February 1st, 2009, 06:26 PM
qio, that counts as flaming.
Nah. You should see me when I really am flaming someone.

I'll admit. I don't do cute, cuddly and loveable. It might be a medical condition.

pyg
February 1st, 2009, 09:31 PM
I am not a total noob, but this would be my 6th MP game. Only 3 of which I have finished, and as you say, won one (though it was another noob game) and lost the other two in the first 10-15 turns...

If you think I have too much experience I am happy to bow out. I would also point out though, that Tir na n'Og is hardly considered a super powerful nation...

Now if I were playing Niefel on the other hand... ;)

No, we want you. I was just making sure everyone else knew as much as I did. Actually Niefel is still open. Don't hold back if you would prefer. Giants are so cool!

pyg
February 1st, 2009, 09:40 PM
Well I don't quite follow statttis completely, but it now seems that 2 of us are for and 2 of us against changing to Magic Sites - 55, a tie, in which case I would chose default settings. Anybody else?

licker
February 1st, 2009, 11:21 PM
I don't think statttis was taking a side, and I don't see how it makes blood nations more powerful for the reason he gave...

Though it potentially makes blood nations more powerful, but it also makes nations who rely on conjuration/enchantment/construction more powerful.

Basically it makes everyone more powerful, some more than others perhaps, but in the end it's going to come down to if you are lucky enough to find a mega site or not.

Remember it also helps non diverse magic nations in that they are more likely to find a site where they can recruit some different mages.

I slightly prefer upping it, so if you are getting mixed results between 45 and 55 why not pick the middle?

pyg
February 2nd, 2009, 01:24 AM
OK, Yang on! Err, lets all get yanging. The game name ended up being Yanging because it needs 5 whole characters, what? Anyway, the LlamaServer awaits your carefully prepared pretenders.

Status page (http://www.llamaserver.net/gameinfo.cgi?game=Yanging) for reference.

Trumanator
February 2nd, 2009, 02:20 AM
All will fall before Jormungand, the World Serpent! They will be subjects of the Oreiads and Eunuchs of the Priestesses.

P3D
February 2nd, 2009, 07:14 AM
So,

what should I do to join? Just sending the pretender file to the server is enough?

pyg
February 2nd, 2009, 09:37 AM
So,

what should I do to join? Just sending the pretender file to the server is enough?

Yes, you just mail your .2h pretender file from savedgames/newlords/ to pretenders@llamaserver.net with Yanging as the subject line.

Juffos
February 2nd, 2009, 11:58 AM
True, I have some experience under my belt already, though I wouldn't classify myself as one of the "vets."

Yomi is considered to be one of the less-mighty nations, and I chose them for balance because some of the players in this game probably are playing multiplayer for their first time.

Redeyes
February 2nd, 2009, 02:52 PM
I slightly prefer upping it, so if you are getting mixed results between 45 and 55 why not pick the middle?Rather not.
0,50 has the highest possible variance in a binominal distribution.
It would be completely opposed to what I want ;)

pyg
February 2nd, 2009, 06:12 PM
The current setting is Magic Sites - 55. I have licker, Redeyes, and Trumanator in favor plus statttis somewhere in between. Only qio and myself were not in favor. 3.5 to 2. Sound OK?

Just waiting on pretenders from Alpine Joe, Redeyes, and statttis, then the game will start.

llamabeast
February 2nd, 2009, 06:30 PM
You've been unlucky, pyg, with all the crazy discussion for such a straightforward game! There is not normally such controversy over a game setting. Incidentally, although it is much more common to leave it at the default value, I don't think it really matters what option you go for. You should feel free though, as the game organiser, to be as draconian as you like in going with what you want rather than what your players want.

qjo, please do not go so crazy in future. You say this is not as bad as when you really get flaming - that's not really relevant, your tone was still out of place in a friendly newbie game. Or indeed on this forum in general. This forum is, on the whole, an exceptionally civil place, so you should aim to be more polite than is the norm in some parts of the internet.

Hopefully things will run smoothly from now.

pyg
February 2nd, 2009, 06:54 PM
Tolkien brought up the question of diplomacy and nobody, including myself, responded. Anyway, with such a high stakes game (no second place) I think it's odd to expect good diplomatic behavior. In fact it would be good role playing on the part of many [all] nations to make and break agreements as it serves them. On the other hand it is difficult to separate our real selves from our game self when our game self was just brutally betrayed by an ally. That disappointment can really hurt. Anyway, those are my thoughts. I'm in favor of anything goes and no matter what anyone tells me I'm only ever trusting GrudgeBringer ;-)

qio
February 3rd, 2009, 12:50 AM
qjo, please do not go so crazy in future. You say this is not as bad as when you really get flaming - that's not really relevant, your tone was still out of place in a friendly newbie game. Or indeed on this forum in general. This forum is, on the whole, an exceptionally civil place, so you should aim to be more polite than is the norm in some parts of the internet.

Hopefully things will run smoothly from now.

It's qio not qjo. I'll assume you meant me anyways.

If a person is expressing an opinion then fine. If someone takes the time to respond to a post and starts arguing an issue, claiming I said x, y and z, or so forth. Then they really should actually read the post and stick to facts. Typos and language considerations aside, which didn't seem to be the case, he clearly didn't do me that courtesy. Yes. I could just ignore his reply, but I'm mean, selfish and hateful.

I could equally argue he started this with a suave snide, but that's irrelevant. I don't think my original reply to him was flaming, just a snap. The second, he ordered. It would have been prudent on my part to respond to him via PM. Then again, neither did he - nor you.

llamabeast
February 3rd, 2009, 03:12 AM
Ah whoops, qio, sorry.

I am strongly of the opinion that any supposed provocation is no excuse whatever for rude behaviour. Issues can always be resolved with civility, and indeed that's what people normally do.

I responded to you publicly because I thought it was important that the newish players who'd be on this thread understood that flaming wasn't a normal part of this community.

Although experience has taught me that people who flame or are rude can rarely even understand why I'd want to enforce civility when "people are being WRONG on the internet", it's nevertheless important to stick to the rules even if you disagree with them. The point is to make sure everyone feels this is a friendly place (which it is).

llamabeast
February 3rd, 2009, 03:12 AM
Sorry to clog up your thread pyg. :)

Trumanator
February 3rd, 2009, 03:41 AM
I'm not gonna lie, that was some pretty major drama for a non-political thread! :)

pyg
February 3rd, 2009, 09:42 AM
Sorry to clog up your thread pyg. :)

No problem.

Game on!

licker
February 3rd, 2009, 03:39 PM
I just got notified that I need to be on travel from feb 10th to the 13th and will be unable to put in turns during that time.

I've contacted someone about subbing for me so hopefully there will be no delays to the game. I'll keep you updated with the situation though.

thanks

pyg
February 3rd, 2009, 10:16 PM
Thanks for trying to get a sub. If that doesn't work we can all take a little break... and plot how to DESTROY you ;-)

Tolkien
February 3rd, 2009, 11:26 PM
Tolkien brought up the question of diplomacy and nobody, including myself, responded. Anyway, with such a high stakes game (no second place) I think it's odd to expect good diplomatic behavior. In fact it would be good role playing on the part of many [all] nations to make and break agreements as it serves them. On the other hand it is difficult to separate our real selves from our game self when our game self was just brutally betrayed by an ally. That disappointment can really hurt. Anyway, those are my thoughts. I'm in favor of anything goes and no matter what anyone tells me I'm only ever trusting GrudgeBringer ;-)
With cutthroat politicking it is!

All will fall before Jormungand, the World Serpent! They will be subjects of the Oreiads and Eunuchs of the Priestesses.
Erika the Red disputes your claim, but will offer a mighty tribute of 0.49 Death Gems, .2 Earth Gems, and 0.0001 Air Gems for the chortling your risible claim has bought forth in our beautiful and pristine lands.

All gems will be rounded to their lowest number.

Trumanator
February 4th, 2009, 01:36 AM
Laugh now, as do all fools who think themselves invincible.

Tolkien
February 4th, 2009, 04:10 PM
I do not delude myself to the difficulty of the coming war for the hearts and minds of the world. However, I do not make grandiose claims based on a mere two months.

Trumanator
February 4th, 2009, 05:26 PM
Screw their hearts and minds, I'm more interested in their loyalty and/or fear and respect.

licker
February 4th, 2009, 05:49 PM
Screw their hearts and minds, I'm more interested in their loyalty and/or fear and respect.

Ok, well you're not a real illithid I suppose.

Personally I like their hearts with some red wine, and their minds with the white.

Tolkien
February 4th, 2009, 07:26 PM
I would rather have some brain souffle and flamebroiled heart steaks: all with a touch of brandy.

Redeyes
February 4th, 2009, 07:29 PM
You are starting to sound like an androphag
On the other hand just swear allegiance to Mictlan and you'll have an endless supply of virgin meat from our coming-soon blood factories

Tolkien
February 5th, 2009, 04:26 PM
You are starting to sound like an androphag
Is that a good thing or a bad thing? :p

licker
February 5th, 2009, 04:29 PM
Depends on which ear you put your earrings into I suppose...

P3D
February 8th, 2009, 07:59 PM
Androphagi Eat Everyone

pyg
February 10th, 2009, 12:22 AM
Going to slow down a bit here. Turns are 48 hours no quickhost until licker gets back from the beach:)

After (13th or so) I'll switch back to 24 hour quickhost unless complaining happens.

rdonj
February 10th, 2009, 05:02 PM
Hey, I'm taking over control of Tir na N'og temporarily while licker is away. If you need anything in the meantime feel free to pm me. I generally have a good response time.

pyg
February 13th, 2009, 09:51 AM
Well Juffos is taking lickers spot on the beach so we will keep hosting at 48 hours till he gets back.

pyg
February 16th, 2009, 02:14 PM
OK, I switched the turns to 24 hour and turned quickhost back on. s'ok?

Trumanator
February 23rd, 2009, 08:04 PM
Arcosphelae is officially looking for astral boosters. We are willing to pay in gems, and would like 2 caps and 2 coins.

Tolkien
February 24th, 2009, 12:09 AM
Erika the Red, Goddess of Helheim, hereby declares a holy crusade against the foul woodland beasts of Pangaea. The necrophilic halfmen believe that their flimsy vine constructs and hordes of scantily unclad females pose a threat to our glamourous Helhirdings of glamour, and unjustly declared war on our peaceloving nation. Therefore I request that all nations respectfully stay out of our war; unless they wish to scavenge off the soon-to-be-Carrioned Woods of Pangaea.


On an unrelated note, the great nation of Helheim also is auctioning off two, you heard me, TWO dwarven hammers! These rare and precious artifacts are selling like Seraphs on "discounted wish" day, and as a result, there is a strict limit of one per caller. All forms of currency is acceptable, whether in magic items, magic gems, blood slaves, and gold. The Svartalfs are unwilling to make anymore for export, and as a result, these fine and valuable beauties are going to the highest bidder. Send your messangers now and make your offers. Value is determined as such:
magic items>magic gems (of which death and earth are valued the least)>blood slave>gold (approximately 50 gold is worth one gem). Hurry, supplies are limited. CALL NOW!

P3D
February 26th, 2009, 03:49 AM
Caelum and Maverni players apparently dropped.

Trumanator
February 26th, 2009, 03:19 PM
Such a shame. You'd think they could at least say something so we could try to find a sub?

licker
February 26th, 2009, 03:25 PM
Well Marvernis position is pretty much down the crapper, but on the other hand it shouldn't take that long to prolong the agony of his attacker ;)

pyg
February 26th, 2009, 04:09 PM
Speaking of which I'm several turns from being eliminated by qio. I had long term plans that got ran over by mounted hirdmen. *sniff*

Tolkien
February 27th, 2009, 07:15 PM
The war between Pangaea and Helheim is getting interesting. He slaughtered 30 of my Helhirds last turn (I shouldn't have split my army up, it seems :( ), I've lost a raiding party to a lucky berserk minotaur strike (my Helkarl!), and he's making me chase one of his sub-armies around with my huskarls and hirdmen. On the other hand, I've set up anti-undead weapon production and reached some critical research goals.

This is going to take awhile.

Tolkien
February 28th, 2009, 11:20 PM
On another note, I'm going to be unavailable from Thursday to Sunday (JHUMUNC). I can submit a turn on Thursday (morning), and send one in later on Sunday (evening), so if the turns were delayed to 48 hrs no quickhost for those few days, I won't need a sub.

licker
February 28th, 2009, 11:59 PM
I'm all for a pause to allow Tolkein to deal with his situation.

pyg
March 1st, 2009, 09:41 AM
Sure. Are people ready for longer turns now in addition? I could switch to 48 hour turns now and just leave it. I will soon be eliminated although I think I can continue admin of the game.

licker
March 1st, 2009, 10:18 PM
I wouldn't mind a switch to 48h honestly.

P3D
March 1st, 2009, 10:21 PM
I second (or third) that 48 hour switch. Hopefully people will submit sooner, but still...
And thanks for continuing to administer.

pyg
March 3rd, 2009, 12:31 AM
Hosting changed to 48hr turns. I am out... *sniff*

licker
March 3rd, 2009, 12:57 AM
Thanks for the switch, though the way sauro is massing his armies in my lands I could soon follow.

Though after I bloodied his nose in the first real confrontation maybe he's having second thoughts?

;)

It's not too late, if you are at all interested in a CF i will listen to your terms.

Tolkien
March 3rd, 2009, 09:20 AM
It might just be me, but it looks like Mictlan is staling his turns.

Drats, and I don't want him to go AI...I dun wanna fight him and Pangaea at the same time. :(

pyg
March 3rd, 2009, 10:02 AM
It might just be me, but it looks like Mictlan is staling his turns.

Drats, and I don't want him to go AI...I dun wanna fight him and Pangaea at the same time. :(

Redeyes staled last two turns and hasn't submitted one yet. I PM him, but if he stales again I will sub for him if there are no objections. Hmmm, I might get to work out my grudges from this game in this game!

qio
March 3rd, 2009, 11:51 AM
Hmmm, I might get to work out my grudges from this game in this game!

Anyone in particular?

Tolkien
March 3rd, 2009, 03:34 PM
Looks like Mictlan has sent in his turn file.

We're waiting on your Fomoria, though I'm not sure what you are suppose to send since you're gone.

P3D
March 4th, 2009, 05:08 AM
The problem might be with Redeyes playing another game as Tir...

Did not understand why the income of my adversary dropped so much, that explains. And, no second thoughts about the attack. Sorry.

Redeyes
March 4th, 2009, 06:07 AM
Is something up?
My connection to the internet has been spotty the last couple of days an old (uninstallled) firewall blocking my mobile connection.
Solved now, though I haven't seen the last turn yet.

I'm not playing Tir na n'Og in any game, nor have I earlier.

licker
March 4th, 2009, 11:07 AM
Yeah, I don't know what the hell happened, but I'm not asking for a roll back or anything.

It was just very odd behavior that I must have missed for a turn or two somehow. Either that or I had some issue with the .trn and or .2h after taking back over from my sub.

It's possible I forgot to clear out the old files and that caused some kind of glitch.

I have managed to kill Marvernis god again though!

Tolkien
March 4th, 2009, 08:57 PM
It's the AI I tells you! :0

I've stabilized the front I've had with Pangaea. No more chasing Maenads and Manikins throughout my lands. I'm still getting crazily outnumbered, but my magic is working out well (Thaum!).

And let's see if we can't get one more turn in before I'm off to JHUMUNC, shall we? :p

Tolkien
March 5th, 2009, 03:52 PM
Well, I'm off. Can you turn off autohost, so the turns don't end too soon? I can probably send in the turns 2ish hours before the Friday-Sunday turn hosts.

Trumanator
March 12th, 2009, 01:35 AM
well that was a reminder that this sure as hell isn't the comp I'm playing against... Hard to see how a non-air nation would deal with that many flaming arrows.

licker
March 12th, 2009, 09:01 PM
Well my screwup or whatever it was at my capitol was irreversable, so I'm hanging it up. Losing 5+ turns of recruiting cap only mages is pretty bad. No one to blame but me though, should have caught it earlier.

Sauro can battle Marverni to see who gets more of me.

Thanks to Yomi for the help, I sent you a care package, hope it helps :)

P3D
March 24th, 2009, 01:54 AM
So, could we return to normal turns, after the break?

I have to admit, though, that the holidays came just at the right time.

pyg
March 24th, 2009, 11:13 AM
So, could we return to normal turns, after the break?

I have to admit, though, that the holidays came just at the right time.

What do you mean by normal? Currently turns are 48 hours w/quickhost. This sounds reasonable for turn 35, no?

Trumanator
March 24th, 2009, 06:57 PM
I'm out. I have been failing miserably at fighting Yomi effectively, and am now being set upon by Vanheim. I have begun to dread opening my turns. See you all in another game.

qio
March 28th, 2009, 05:42 PM
If Mictlan keeps staling, can we set it to AI or get a sub?

Redeyes
March 28th, 2009, 06:19 PM
I haven't staled (unwillingly) in five turns when I had computer problems, three turns ago I just had no orders to give.
It has been fairly peaceful in my corner of the world, see my research/gem graph for reference.

Tolkien
March 28th, 2009, 09:30 PM
While you're sitting there idle, I'm fighting a devastating war with Pangaea. Life's unfair. :(

qio
March 29th, 2009, 05:02 AM
I haven't staled (unwillingly) in five turns when I had computer problems, three turns ago I just had no orders to give.
It has been fairly peaceful in my corner of the world, see my research/gem graph for reference.

Yup. Opened my mouth too soon. Just seemed like another stale was coming as you submitted your turn pretty close to the timer. :up:

pyg
April 1st, 2009, 11:41 AM
OK, I'm officially looking for someone to take over as admin of this game. My work load is on a steep upward climb and I can't really commit to checking in on the game more than once a week. Any takers?

Redeyes
April 5th, 2009, 12:54 PM
I'm going to be off for easter after this turn, I would like the game delayed a week when I'll be able to take my next turn.

Usually I play from my laptop when away from home but it got too hot and the motherboard broke, so I'm sol until I get back home.

Redeyes
April 5th, 2009, 04:25 PM
Oh, and... when/how/why did Vanheim go AI?
As far as I can tell it is the second large nation and it seems a bit disruptive to have it go, I think it should be discussed and explained before we go on.

P3D
April 5th, 2009, 07:20 PM
His god died, but honestly that should not be a reason to quit.

statttis
April 9th, 2009, 08:23 PM
I couldn't help but laugh when I read the messages and saw that somebody (aka Sauromatia) had rained a bunch of toads on my capital...

1. I haven't recruited any units since the first year.
2. My income hasn't been positive since I put up carrion woods. I don't care if I go from -100 to -300 income per month.
3. The only units there that aren't undead have recuperation.

:angel

P3D
April 9th, 2009, 08:59 PM
ROFL.

BTW I am willing to cede the game to Juffos(Yomi). Mictlan does not do a thing, all the artifacts are gone, and I am way too behind in research and not likely to catch up. About the last time I took Drain scales.

Tolkien
April 9th, 2009, 11:17 PM
And I've been fighting a ruinous, unending stalemate of a war with Pangaea. At this rate, I predict one of us will win fifteen turns after the game ends.

Juffos
April 13th, 2009, 02:10 PM
Should Mictlan attack me, the game will result in Sauromatia's victory.

Redeyes
April 13th, 2009, 05:34 PM
Hmm, I'm at home again and I noticed Pyg sent me the Admin password.
I'll take over his duties for the time being.

As I missed another couple of turns I'm in an even worse situation compared to you, don't worry about me attacking Juffos ;)

P3D
April 13th, 2009, 06:52 PM
Sauromatia's victory?

I managed to got beaten by Pangaea nevertheless. Thanks for trusting the guides that one could take Sloth-3 without big consequences.

Tolkien
April 13th, 2009, 08:00 PM
And I've got flying Carrion Lord Thugs attacking me, and I can never seem to get my DusttoDusting Helkarls on the right provinces...

P3D
April 28th, 2009, 08:43 PM
I am withdrawing from the game. I have no counter to the chaff Pangaea is throwing at me, and I am just way behind research.
It was my first MP game, at least I learned a lot.

Tolkien
April 28th, 2009, 08:53 PM
Pangaea overwhelmed me, as well. Attrition! :(

Redeyes
April 29th, 2009, 01:46 PM
Please don't, you still control about 1/4th of the world, have the second highest gem income and less than ten turns behind the leader in research, while ahead of your main foe.

Redeyes
April 29th, 2009, 07:19 PM
I figured I would delay until I know if you're going out or not P3D, if you are then we should find someone to sub for you.

statttis
April 29th, 2009, 07:34 PM
Chaff?

You want chaff, go see Mictlan's silly slave armies. My troops are battle hardened elites, the finest troops money can't buy. They say the best way to learn is through mistakes - well, most of my troops have made the mistake of dying, and have returned, emboldened by the experience.

P3D
April 29th, 2009, 07:58 PM
I set myself to AI in the submitted turn.

Redeyes
April 30th, 2009, 08:38 PM
I dislike the the thought of someone who controls a fourth of the world going AI - when there's four players left.

If you are adamant about leaving, then I'll post looking for a sub.
I have good hopes to find someone.

I have barely seen thirty turns of this game as a friend took over from early march to easter. I'm still set towards seeing the end, no matter how the game goes.

If you others think it's time to drop the game I can understand that, we have had enough dropped players to fill every province on the map with Ai and without a Sub, ~50% of the world will be in AI hands. I still want to make the best of what's left ;)

statttis
May 5th, 2009, 04:52 PM
I can understand why P3D went AI... he has literally nothing in the eastern half of his territory. The only (small) speedbump in picking up his provinces has been the remnants of Marvernia AI. And my main armies are in the west. Ouch.

Juffos
May 6th, 2009, 10:54 AM
With this many AIs, this game won't be fun any longer.

I say we end this game in a stalemate, any ideas?

statttis
May 6th, 2009, 05:45 PM
The game seems to have fallen apart. 1/3 of the world is AI and Mictlan has 12 stales, including the last 3 turns. It's really a shame, I've been enjoying the fight. I'd like to continue but its hard to see this game having a good ending.

Juffos
May 19th, 2009, 07:08 PM
According to llamaserver, every single player staled last turn. This game has to end.

I have almost 2000 gems in storage, a tartarian factory up and running, an endless supply of recruitable supercombatants, a huge supply of clams, fetishes and blood stones, access to every single magic path, huge armies buffed with will of fates, mass regeneration and army of lead and I am planning to soon fire up the arcane nexus with over 1000 pearls.

I believe I would win this game in the long run. Please do acknowledge my right for ascension, this game is really tiring me up.

statttis
May 19th, 2009, 08:55 PM
My situation is pretty similar to yours - bunches of SCs, huge buffed up armies, clams and blood stones, all magic paths, and I've been saving up for a big global of my own (utterdark :D).

I'm willing to concede though. You're stronger and have all the artifacts, and since this would be 1v1 I'd have no chance. I really don't want to play this out any more. Pangaea with carrion woods is worse than Ermor for micromanagement.

If Redeyes ever shows up and agrees that you win we can finally end this. Congrats :up: