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Suhiir
February 27th, 2009, 12:33 PM
OK - I know there's a way to create a map exit hex for one side in a scenario.
How?

Mobhack
February 27th, 2009, 01:07 PM
OK - I know there's a way to create a map exit hex for one side in a scenario.
How?

No, there isn't.

All of a side's baseline hexes are automatically available to exit the map from. Just drive onto the base edge hex and next move the unit will be removed from the map.

Andy

Suhiir
February 27th, 2009, 01:52 PM
OK - I know there's a way to create a map exit hex for one side in a scenario.
How?

No, there isn't.

All of a side's baseline hexes are automatically available to exit the map from. Just drive onto the base edge hex and next move the unit will be removed from the map.

Andy

Humm, I know I've played scenario's where you had a specific exit hex set. Often convoy type ones...start at one end of the map, move across it, exit the other end.

Double_Deuce
February 27th, 2009, 05:32 PM
Humm, I know I've played scenario's where you had a specific exit hex set. Often convoy type ones...start at one end of the map, move across it, exit the other end.Then you were likely playing SPWAW. That version does have some more variable Victory Hexes.

hoplitis
February 28th, 2009, 03:41 AM
Check:
http://forum.shrapnelgames.com//showthread.php?t=29302
It may help you (?)