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Ziploc
April 6th, 2009, 10:26 AM
In a player generated battle is there any problem with setting the AI as the first player? The user manual points out this is unsuitable for scenario design but I have not found any specific reference for battles...yet.

Mobhack
April 6th, 2009, 11:50 AM
In a player generated battle is there any problem with setting the AI as the first player? The user manual points out this is unsuitable for scenario design but I have not found any specific reference for battles...yet.

Well - the easy way is simply to try the experiment.

AI as P1 is not a problem - AI vs AI games are a standard development test method.

Andy

Ziploc
April 6th, 2009, 12:31 PM
Thanks.