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pjbandit2003
June 19th, 2009, 09:55 AM
I am playing the West German army year May 1985 and was looking at the PzGr Kp + company and noticed that the HQ unit has 7 men in it but the Marder 1 A2 only has a carry capacity of 6. Is this intentional? Seems kinda silly to have a company that the HQ has to walk because it can't all fit in the transport.
Is there anyway to correct this? Maybe make the HQ unit only 6 instead of 7. By the way there are also the M113G -- carry capacity of 11 and the Marder 1 A1 -- carry capacity of 7, but no way to make the HQ transport these and the regular troops transports the A2's.

Mobhack
June 19th, 2009, 10:33 AM
I am playing the West German army year May 1985 and was looking at the PzGr Kp + company and noticed that the HQ unit has 7 men in it but the Marder 1 A2 only has a carry capacity of 6. Is this intentional? Seems kinda silly to have a company that the HQ has to walk because it can't all fit in the transport.
Is there anyway to correct this? Maybe make the HQ unit only 6 instead of 7. By the way there are also the M113G -- carry capacity of 11 and the Marder 1 A1 -- carry capacity of 7, but no way to make the HQ transport these and the regular troops transports the A2's.

Quick fix:
edit unit No. 252 to 6 men, and then run the saved OOB through the points calculator and save from there.

On the to-do for a proper fix (split 252 into a 7 and a 6 man version, by date).

Andy