View Full Version : Zone recon - no action?
August 9th, 2009, 09:23 AM
First of all Patrick, I wish you a safe and pleasent deployment to Iraq.
For the comunity:
I am playing the Zone Recon mission of BCT (1971 version).
The objectives have been seized and I have destroyed two enemy recon elements.
At this time I am past 7 (seven) hours in game and nothing else has happend!?
Has anyone else had the same experience? If so - how long must I wait for the enemy full assault?
August 11th, 2009, 11:31 PM
Hmmm ... dont think I've played that scenario. But now I am intrigued. might be time to give it a shot.
August 13th, 2009, 11:54 PM
The zone recon, I believe, is a 12 hour mission. I think the scenario selection text when you pick the mission tells you how long, but I could be wrong. The was a "by request" scenario. I was not a fan, so the mission type didn't make the jump to ATF. I would be interested to here what you think.
August 14th, 2009, 11:55 AM
Well Patrick - I like the general idea, that one can test different build ups of units with the same scenarios. As long as the enemy will not behave in exactly the same way.
I will put my patience to the limit and let the clock run till 12 hours.
August 23rd, 2009, 10:37 AM
I finaly made it:D - taking me over 15 hours in game to complete!
You were right Patrick - the enemy main assault happens between 11 and 12 hours in game.
One odd thing - none of my helicopters could be put in defilade?
August 23rd, 2009, 09:33 PM
I am pretty sure that is one of the oldest scenarios in the game, put together before helicopter defilade was implemented. But I will check it when I am reunited with my programming computer in Iraq.
October 4th, 2009, 12:34 PM
Patrick - did you find out whether this scenario was from before helicopter defilade was implemented?
October 9th, 2009, 03:45 PM
Sorry I didn't get back to you on this.
Roger. This scenario was built before that feature was implemented. This is why, in ATF, we went to a shared database for all scenarios. That way, an upgrade would propagate across all of the scenarios.
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