View Full Version : The Early Days. Game running.
Lingchih
November 21st, 2009, 08:34 PM
Nice soul slay spam Stretch. I was banking on you not having it yet. Time to change tactics.
Stretch
November 22nd, 2009, 07:54 PM
Thanks! I'm glad that one worked. It took some effort to get ready in time.
Trumanator
November 25th, 2009, 02:00 PM
Sensori will be taking over guidance of Fomoria. Perhaps an extension on 52 to give him an opportunity to settle in?
Sensori
November 25th, 2009, 03:38 PM
Yes, that would be nice. :P I would also have to get more info on the situation of the WOOOORLD, too!
But yeah, I will be taking over Fomoria. I'm a bit rusty, so be gentle! And I'd like to know of any NAPs I might be having with folks!
Burnsaber
November 26th, 2009, 04:27 AM
Sensori has been set as the new ruler of Fomoria. I have also extended the turn a bit to give him time to blend into the crowd.
Sensori
November 26th, 2009, 07:05 AM
So, uh... What mod is "SingleAgeComplete.dm"? And where do I get it? :confused:
And why does this game require it anyway. :confused:
EDIT: I found it. :P
rdonj
November 26th, 2009, 09:19 AM
Why DOES it? I'm not sure, I have the feeling I knew at one point and it was related to the UWGIM mod.
Squirrelloid
November 26th, 2009, 04:47 PM
Why DOES it? I'm not sure, I have the feeling I knew at one point and it was related to the UWGIM mod.
Burnsaber could probably give a more complete explanation, but the reason is as follows:
Oceania and Atlantis (and maybe Rlyeh) have new recruits in coastal fortresses only. This isn't actually a moddable quality, so what he did is copied the nations that had such capability (eg, MA Rlyeh), and then replaced all its units with the units for the appropriate nations (Atlantis, Oceania respectively) with the new coastal recruits replacing MA Rlyeh's coastal recruits.
Of course, this requires MA Rlyeh be available in EA, thus SingleAgeComplete.
Illuminated One
November 29th, 2009, 09:18 AM
So all the giant monsters in the world have united against Ulm?
And those cowards still run when not outnumbering us 1000 to 1.
Sensori
December 1st, 2009, 07:37 PM
Bah, your forces aren't doing that much better, now are they!
Illuminated One
December 1st, 2009, 09:25 PM
Well, castle storming has never been my speciality. And the 25+ gems that rain down on me in form of remotes every turn aren't making them more easy.
Btw.
Atlantis, bring it on!
Whilst your allies are wasting precious resources with the sole purpose of destroying us, risking and loosing SCs and thugs all that your forces dare are to attack 30 lone mermen. We laugh at your cowardice and the foolishness of your allies, we know who will reap the spoils of war once they are worn down. Upon the walls of our castle we stand with torn armor and chipped swords and challenge you! Steel judges the worthy, not the tongue.
rdonj
December 1st, 2009, 09:38 PM
Torn armor and chipped swords? Most of your forces are vinemen! Heh.
Squirrelloid
December 2nd, 2009, 02:09 AM
I'll come when i'm ready and not a moment sooner. Moving forces around under water is *slow*.
You're of course welcome to try to return to the sea.
Illuminated One
December 2nd, 2009, 03:57 PM
You have 15 basalt kings next to us and are still not ready?
Well, as I said there's some people paying for the war and one reaping the spoils.
Squirrelloid
December 2nd, 2009, 05:46 PM
Patience, they'll be there soon enough.
Relatedly, since you're so excited to have me attack you, that must mean you have some dirty trick up your sleeve to repulse me. Losing 15BKs would be disastrous.
Illuminated One
December 2nd, 2009, 08:02 PM
That's clever letting your allies run into the dirty tricks first.
Sensori
December 5th, 2009, 12:07 AM
The Fomorian Kings would like to thank the Ulmish horde for this nice hat which allows charming. It was indeed a nice gift!
rdonj
December 6th, 2009, 11:30 PM
Well! It would seem that 2/3 of the vast, yet incomprehensibly poor nation of tir na nog is under demonic monkey control. I was preparing for war with you anyway since I'm probably closest materially to being your "competitor", but I guess you forced my hand. Let the scripting nightmares begin!
To the rest of the world: I have no idea whether I can defeat the juggernaut that is lanka. If, in the next two or three turns lanka has not suffered major defeats on the field, I will pretty much be toast and lanka will be well on the way to winning the game.
Let me rephrase that. If, within 3 turns, I do not have most of my territory back under my control, lanka WIlL WIN the game unless all of you IMMEDIATELY join together and smash him before he conquers me (much like most of the world is doing to ulm right now). This is not a cry for help, this is a heads up. So pay close attention to the next few turns and be ready to show lanka that you're not ready to throw in the towel just yet.
This has been a public service announcement. And remember, the only good demon monkeys are dead demon monkeys.
Isokron
December 7th, 2009, 03:40 PM
Lanka agrees completely, that's why our armies only contains (un)dead monkeys and demons. Now if we only could do the same with our PD.
rdonj
December 9th, 2009, 02:00 AM
Upon further review, lanka is actually very close to meeting the game's victory conditions. If I lose both my capitols to him, he will be only one capitol away from winning the game. He's a lot closer to winning than even I thought. Since he now has two very large armies sitting outside my capitol and I did basically no real damage to him this turn (except maybe to his blood economy...), the chances of me fighting him back are becoming vanishingly small.
It looks like this game is nearly over.
Lingchih
December 9th, 2009, 02:49 AM
A Private could win the game. You should all be ashamed of yourselves (me included)
Illuminated One
December 9th, 2009, 10:07 AM
Ach, I should double check my scripts. :mad:
Squirrelloid
December 9th, 2009, 11:05 AM
Was that the Horror Harmonica (sorry, couldn't identify all your commanders amidst that sea of vine men).
That combat was hilarious. I am confused why one of my groups of LPs broke on turn 2 - even with your morale-killer spell my morale was still really high.
Illuminated One
December 9th, 2009, 06:48 PM
Yes.
You routed so fast?
I get a battle bug and the game crashes once the horrors start flying. I'm still amazed how all your mages made their runaway but then I managed to cast antimagic twice and horror mark once.
Really a shame that battle was the only one I've been looking forward too.
Squirrelloid
December 9th, 2009, 11:47 PM
Half my army (troops) breaks on turn 2. The other half kills a bunch of stuff (probably half of your losses) while you're distracted by horrors. My mages and the remainder of my army don't break until turns i think, it was a long time.
rdonj
December 10th, 2009, 09:13 AM
Could I please have an extension? I can't see any way I'm going to get the turn in until later today, and I fear I'll miss the deadline. Even something like an 8 hour extension would probably enough, it is just that the turn seems to want to host at just about the time I'll be able to look at my turn again.
Burnsaber
December 10th, 2009, 10:29 AM
Could I please have an extension? I can't see any way I'm going to get the turn in until later today, and I fear I'll miss the deadline. Even something like an 8 hour extension would probably enough, it is just that the turn seems to want to host at just about the time I'll be able to look at my turn again.
Extension granted
rdonj
December 10th, 2009, 08:14 PM
Thanks :)
rdonj
December 10th, 2009, 08:56 PM
My turn is in. May the great lord Gwydion deliver us.
rdonj
December 12th, 2009, 01:43 AM
Geez, lanka, stop buying so much pd! Stupid monkeys keep auto routing your thugs :(. The sidhe demand demon blood on their swords!
Isokron
December 12th, 2009, 05:12 AM
I think the only thing you need to be ashamed of is all ganging up on the poor little private, especially Lingchih who broke a nap to do it. Well I guess I will have to do my best to take Niefel with me if I go down, and probably hand Rlyeh an easy victory in the process.
And Rdonj, come out and fight in your capital if you want demon blood.
rdonj
December 12th, 2009, 07:55 AM
Bah, there's hardly even any demons at the capitol. So many undead to carve my way through to get to them. And by the time I get there, they'll have auto-routed again :P
Lingchih
December 13th, 2009, 12:26 AM
I think the only thing you need to be ashamed of is all ganging up on the poor little private, especially Lingchih who broke a nap to do it. Well I guess I will have to do my best to take Niefel with me if I go down, and probably hand Rlyeh an easy victory in the process.
And Rdonj, come out and fight in your capital if you want demon blood.
Well, the theme of the game was sneaky, shifty, NAP breaking. If you look back to the original post. Pretty much the only reason I did it. I usually hold to NAPs.
Oh! this has become a fun game again!
Stretch
December 13th, 2009, 04:16 AM
I have 30A, 10W, 10D, 20N for sale. I need gold, blood slaves, sanguine dousing rods, or other magic items that we can discuss via PM. Please PM offers.
Isokron
December 13th, 2009, 12:43 PM
Since it seems like world oppinion wont let me keep my hard earned territories I will let rlyeh,mictlan,niefel divide the part west of the tiranog capital (which unfortunately for me includes all 4 of his magic bonus sites) while I will defend my territory east of it. If anyone is interested in peace along those lines please get in touch.
Oh and if there drops in an angry demon woman with fancy equipment in one of your territories please dont see it as an act of war but as a failure to read a basic spacetime map.
rdonj
December 13th, 2009, 05:07 PM
Well, tir na nog is on its way out. The army of moose holding my capitol walls up will only be able to keep lanka out for so long, and then my cap is going down. Given what I've seen, he is still by far in the best position to win. I urge you all to continue fighting the lankan behemoth, lest it claim you as well. If lanka can drop in on another unsuspecting person and gobble them up, I don't think there'll be any hope of stopping them before they can take the few more capitols they need to win.
On a side note, this map has some serious issues. The entire western portion of the map (mine, niefel's and mictlan's territories) were cash starved to the point of absurdity. Even with one of the largest nations in the game, my income was so poor I could barely afford 2 mages on the best of turns, and for much of the game I could only afford to buy one mage a turn - and that was it. The vast majority of my units are moose, and have been since the war with niefelheim where I lost the vast majority of my tuatha. And it's not like I'm playing with really crappy scales either.
Meanwhile every province I've taken from ulm and lanka has 8000 plus population. :( I know with ulm this is partly because of his growth scale, but given the size of his nation and what his income used to be, I'm pretty sure that was not all of it.
Lingchih
December 14th, 2009, 12:26 AM
You should probably protect that Ice Devil a little better, Lanka. He has some nice gear on him, which my Jarls would love to loot. Sorry about that sucking chest wound on him now.
Lingchih
December 14th, 2009, 10:08 PM
Sorry, meant Arch Devil. Just re-watched the battle. I guess I had ice devils on my mind, since that seems to be about the only blood summons you don't have!
Burnsaber
December 17th, 2009, 09:21 AM
Ok, the holiday season is upon us and hence I've been thinking. I was thinking of temporarily moving to a very lenient hosting (like 96h) for the holiday week (20th-27th day). Quickhost will still be on, in case people want to keep the game moving.
Unless I hear any big objections, I'll set the new hosting to take place sunday.
rdonj
December 17th, 2009, 11:51 AM
I have no objection.
Illuminated One
December 17th, 2009, 01:01 PM
Well, I'm going to be away over christmas, so this won't be enough.
I don't mind getting a sub. Of course the easiest solution is that you all leave Lanka alone and finally conquer me.
Isokron
December 17th, 2009, 01:53 PM
I wouldnt object to a longer hosting period during christmas.
PS: Really Rlyeh isnt those mindlords+items a bit expensive to lose to a few points of monkey PD :)
Burnsaber
December 17th, 2009, 02:17 PM
Illuminated One, we could just go ahead and put the game on hiatus, it's probably not worth it to get a sub for the few turns we *might* manage to play.
PS: Really Rlyeh isnt those mindlords+items a bit expensive to lose to a few points of monkey PD :)
Yeah, I forgot to script them. Sucks to be me, I guess.
Lingchih
December 19th, 2009, 05:40 AM
Holy cow, Lanka, what the heck is your blood income? I just killed off about 300 slaves worth of unique summons, and I don't even think it made you blink! And, you have 133 slave cost Mandehas all over the map. I'm not sure I have ever even seen this amount of blood summons in a game.
Those Mandehas will be the key for you. Hard to counter natural darkness, along with all your other buffs.
Isokron
December 19th, 2009, 02:57 PM
How do you know I didn't blink, maybe I even cried for the poor devils killed by evil Niefel giants who had no business being there. Well I guess they might be back sooner or later to take revenge.
Stretch
December 19th, 2009, 03:15 PM
The Mictlan Priests have decreed a thousand lifetimes of pain for the undead scum that have killed several of their number, including the great King of Legends. That which is already dead can indeed die again, but it can also suffer untold agonies that a mortal cannot even dream of.
Illuminated One
December 28th, 2009, 02:06 PM
Ok, I'm back, will play the turn this evening. Thanks for the break.
Lingchih
December 28th, 2009, 10:38 PM
Hmm. I totally forgot what was going on in this game. Oh yeah, now I remember. Lanka was killing us all. Ahh well, back to the grindstone.
rdonj
December 29th, 2009, 12:13 AM
Yeah, I'm going to have to look back through old PMs to try to figure out what the hell I was doing. Hopefully it did not involve my dying.
Stretch
December 29th, 2009, 03:01 AM
If your plans do not involve you dying then you'd better find a way for a moose to kill a Mandeha, and quick...
rdonj
December 29th, 2009, 04:36 AM
Perhaps if I could find a cannon....
Lingchih
January 2nd, 2010, 02:29 AM
Ahh, going after my cap straight away, Lanka? Heh, doubt I could ever beat that beastie besieging it, but it's not like you will ever get the walls down. I guess it was a strategic move to knock my income down and prevent me from recruiting more Jarls.
Heh, kind of funny, since I have had no income for years. Well, sit there for as long as you like. We'll shoot spitwads at you from the walls ;)
Isokron
January 2nd, 2010, 01:47 PM
Nah I was just looking for some fat juicy jotun PDs to turn into death gems. Too bad they didn't give me a ride home once I had bagged a few.
Burnsaber
January 2nd, 2010, 03:50 PM
We will keep the holiday hosting for the current (65th) turn. On turn 66, we will move to 60h, as per scheducle in the first post. I'll send a warning about this with the 66th turn file.
Sorry about the stale, I was stuck without internet for 3 whole days because god apparently hates my internet connection. I had to watch TV for amusement, like some god-damned animal! Can you believe that?
rdonj
January 2nd, 2010, 05:35 PM
Poor Burnsaber :(
Isokron - Man, when are you going to take my cap already? You killed almost all my useful units already. Now hurry up and kill my starving and diseased moose :P
Lingchih
January 3rd, 2010, 02:13 AM
3 day hosting, Burn? Really? You do realize that 3 day hosting kills most games? I would leave it at 48, regardless of the first post.
While we are on the topic, why are we still on 96 hour? The holiday is over, and let's get this game over with too!
I'm a game admin as well for this game. Though I would not usurp your authority Burn, I would like to get the game moving again.
Burnsaber
January 4th, 2010, 03:26 PM
3 day hosting, Burn? Really? You do realize that 3 day hosting kills most games? I would leave it at 48, regardless of the first post.
You might be right, but I need to hear opinions from others players before deciding. No offense, but you really aren't the player with the most micro at the moment
While we are on the topic, why are we still on 96 hour? The holiday is over, and let's get this game over with too!
That's basically because I forgot to switch the hosting time before sending my last turn, which made the oldhosting time stay (it's bad to bring the clock backwards for any reason, some one is always struck by suprise because they took saw the non-reduced time on the e-mail.)
Lingchih
January 4th, 2010, 10:36 PM
OK, cool. Thanks for answering Burn.
Lingchih
January 5th, 2010, 11:22 PM
Mandehas, leading armies of Danava giants? Umm, why are we still playing this game?
Oh, yeah, because we are stubborn bastards.
And Isokron, I take back anything I said about you being a noob. You're a very good player, and countered me perfectly. Of course, I won't go down without a fight.
Sensori
January 6th, 2010, 03:49 AM
And Isokron, I take back anything I said about you being a noob.
You should've realized that from his join date, to be honest. He was a noob in a game that started in the Summer of 2008! :p And he has two victories listed in the hall of fame.
I'd say he's one of those sneaky bastids who don't even talk a whole lot.
Lingchih
January 10th, 2010, 11:10 PM
Hmm. My entire empire taken down in one turn. Nicely done, Lanka. You must have been planning that for a while. I am honored that you chose me to gank.
My economy is ruined, of course, but what lies in those four castles of mine? Horrible, horrible things, Lanka, as you will see.
Isokron
January 11th, 2010, 12:53 PM
/me keeps very quite to not destroy his newfound reputation as a sneaky lurker.
Burnsaber
January 12th, 2010, 04:46 PM
Extended clock by 12h because I've been up my neck in sudden school work. I won't be able to submit a coherent turn until wednesday evening.
Squirrelloid
January 12th, 2010, 10:02 PM
I've got a suggestion. Conceed to Lanka?
I'm honestly ready to be done with this game. My interest has been waning ever since the death of Oceania, but now it seems quite pointless to continue since unstoppable darkness is covering the earth.
Lingchih
January 12th, 2010, 10:33 PM
Conceed? I haven't even fought him yet. I'm more than willing to concede, but not quite yet.
rdonj
January 12th, 2010, 10:34 PM
I am of course all for conceding, as I basically do not exist anymore. That being the case though, my opinion is pretty irrelevant :)
We can let ling get in a fight if he likes, that would be fine by me.
Burnsaber
January 13th, 2010, 01:03 PM
I'm ready to concede too. Let's keep on rolling for few more turns so that we can get some last punches in the Lankan juggernaut forces.
rdonj
January 13th, 2010, 02:21 PM
Oops. Thought I'd already sent my turn in days ago.
Lingchih
January 13th, 2010, 10:37 PM
I'm ready to concede too. Let's keep on rolling for few more turns so that we can get some last punches in the Lankan juggernaut forces.
Unfortunately, Lanka keeps avoiding my forces that could actually do damage to him. He seems to be quite good at that. I guess I could do a turn or two more. Thanks for all the stuff guys.
Killed a raksharaja (whoopee!), and lost a Jarl who thought he was going to fight a single Arch Devil, and ended up fighting the army of the apocalypse. I'll lose my weakest castle this turn, with three castles with significant defenders left after that.
Bells of Cleansing are actually quite nice. They are a bit better than I had thought they were. Just too many demons for me to deal with them all effectively.
Isokron
January 14th, 2010, 01:49 PM
Why do you think your single niefelgiant+gargyole would have done so much more damage than the niefelgiant that actually ran into the army ?
Oh and now that I have reached the exalted rank of corporal you can give up without shame.
Burnsaber
January 14th, 2010, 04:48 PM
Okay, let's get some official voting in. "Playing a few more turns" isn't really exact terms.
So, let's poll:
Who agrees that the game should end on turn 70 if no serious damage is dealt to Lanka?
Squirrelloid
January 14th, 2010, 06:03 PM
aye
rdonj
January 14th, 2010, 07:22 PM
No objection.
Lingchih
January 14th, 2010, 08:28 PM
Agreed
Sensori
January 14th, 2010, 09:13 PM
Cuz I'd probably just splat in Lanka's windshield anyway, I'm leaning on "aye". :(
Stretch
January 14th, 2010, 10:58 PM
Agreed.
Time to see what we have in terms of "the kitchen sink" and throw it at Lanka. En guarde!
rdonj
January 15th, 2010, 09:44 PM
6 more hours until this game ends. :)
Lingchih
January 16th, 2010, 01:23 AM
Heh. And good riddance.
Isokron
January 16th, 2010, 07:47 AM
Et tu Ulm
So am i seriously wounded or not ?
rdonj
January 16th, 2010, 02:57 PM
Not really imo. We barely even dented your army graph. Good game, and congratulations on the victory.
Lingchih
January 16th, 2010, 07:45 PM
Got a nice fight in at the end, and killed a Mandeha and a few thugs along with it, at the cost of blinding all my troops except the pretender and a few Gygja. But no, I didn't do significant damage.
Well done, Isokron.
Stretch
January 16th, 2010, 08:15 PM
This was fun, but clearly my forces aren't going to make a dent in Lanka (not enough to halt the constant rise of his army graph). Good game all.
Isokron
January 17th, 2010, 02:11 PM
Ok I game over then? Otherwise I have a lot of scripting to do and will probably need an extension of the turn.
Sensori
January 17th, 2010, 03:04 PM
Yes, the game is over I guess. And that stupid King of Elemental Fire I attacked just got crippled, but wouldn't die! :(
rdonj
January 17th, 2010, 04:36 PM
Yeah, I think it is game over. Let us delete this abomination from the llamaserver.
Burnsaber
January 18th, 2010, 02:38 AM
Let us delete this abomination from the llamaserver.
Yeah, sorry about that. I thought that the victory conditions would have been easier to achieve.
Isokron, well played.
My game sort of fell into inactivity. I had grandiose plans but I always delayed them, and then I got really busy IRL and when I was ready to execute the plan it was too late and I had to come up with something else.
Well, at least UWGIM got some daylight and seems to work alright. I actually enjoyed playing EA R'lyeh with it. Noticed some bugs that are now squashed in the most recent version.
Any thoughts on CPCS? My scouts saw some battles where the new spells were used for great effect.
Squirrelloid
January 18th, 2010, 02:50 AM
The water teleport is about as crappy as i thought it would be.
There is basically nothing a water nation without astral can do to defend against raiding, especially with something powerful like a QoW. Being able to water teleport on top of raiders is almost essential - you might actually be able to kill the damn thing. But otherwise water movement is really fricking slow, and a raider could strike almost anywhere (especially as most raiders will tp/cloud trapeze in). In the case of a powerful raider like QoW, it can just avoid any army which might give it problems, and it's virtually impossible to force a confrontation.
I spent the last like 5 turns of that game chasing raiders totally ineffectually.
Isokron
January 18th, 2010, 02:38 PM
Thanks for the game I certainly had fun playing it. Lanka clearly felt like the most powerful nation I have played so far once it got going. I think cbm might be a bit off in lowering the price for some of their summons (ie Davanas 75->65 blood slaves 3->4 summoned).
Although I have to admin a lot of my impression and the outcome of this game depended on the lucky find of a 40% blood sites toward the end of my war with Marverni.
rdonj
January 18th, 2010, 06:20 PM
Yeah, those danava were crazy. Between them and the mandeha, we in the west had no chance since we pretty much all relied on sacreds to do our fighting.
Burnsaber - CPCS is great fun. I didn't really have a chance to use the UWGIM stuff.
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