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Illuminated One
September 12th, 2009, 11:01 AM
Well a lot of my commanders in a fort have suddenly become diseased.
So, why?

I have negative supplies, but that did never bother my commanders much, even in 0-pop-provinces.
Could my poison golem be the reason? He's diseased himself...

coobe
September 12th, 2009, 11:05 AM
could be a non-discovered site that spreads diseases

Illuminated One
September 12th, 2009, 11:16 AM
Hmm, I had the fort up and manned for 30 turns at least.

thejeff
September 12th, 2009, 11:31 AM
Sneaking enemy with bane venom?

Calahan
September 12th, 2009, 11:38 AM
Here's a list of disease sites and the search paths required to find them.

D0: Inkpot End
D1: Chillsick Swamp
D1: Leper Fens
D2: Plaguewater Stream
D4: Crown of Darkness
B2: Pool of Unhealthy Rites


The above is shamelessly stolen from a previous vfb thread. Which I will now plug for him here. A great reference for these sort of things. Please thank him if you find it useful.

http://forum.shrapnelgames.com/showthread.php?t=39973&highlight=unrest+sites

Illuminated One
September 12th, 2009, 01:35 PM
As I said the fort has been there for 30 turns and that's the first time I noticed someone become diseased. Would be kind of a big coincidence if that was due to a site.

Calahan
September 12th, 2009, 02:46 PM
How many units/commanders are in the fort? As sometimes you can get lucky with diseases sites, as their spread/infection rate is pretty low. But if you have a load of units/commanders in the fort then that's obviously less likely.

An enemy Bane Venom charm holder would give you a message saying "A very deadly disease is spreading in XYZ". I think all stealth units with innate reaper ability would also give you this message, although can't confirm that off the top of my head.

Has the fort been hit by spells recently? Rain of Toads, Leprosy?

Are there any globals up that could be causing it?

Micah
September 12th, 2009, 05:05 PM
Late winter + old commanders?

Calahan
September 12th, 2009, 05:37 PM
Please say the mystery disease isn't as obvious as an old age thing :doh:

Illuminated One
September 12th, 2009, 06:13 PM
Well it is Late Winter, but mostly young commanders are sick.
And even undead and lifeless so wtf?
The poison golem doesn't do it according to my tests and there was no message whatsoever.

vfb
September 12th, 2009, 06:22 PM
Well a lot of my commanders in a fort have suddenly become diseased.
So, why?

I have negative supplies, but that did never bother my commanders much, even in 0-pop-provinces.
Could my poison golem be the reason? He's diseased himself...

Yes. That "Reaper" icon on your Poison Golem is exactly the same effect as a Bane Venom Charm.

I don't know what went wrong in your test. Not enough turns, maybe? Or if you've got some test map that you re-use for testing all sorts of items and units, and don't clean it up, did you leave The Chalice on someone? It'll effectively prevent disease.

Illuminated One
September 12th, 2009, 06:49 PM
Hmm, it seems the poison golem does so. But only in a castle that's besieged.
And it still took me about 50 turns to achieve roughly the same effect as that I got during a single turn.