View Full Version : Corydalis - running
Fantomen
December 10th, 2009, 10:19 PM
With my previous LA game Zebra finished, I am now ready to organise a new one. This will be much in the same spirit as the last one. Small and relatively fast paced.
Requirements for signups:
1. Be a good player! Read Baalz good player pledge, sign it or not but at least try to honour it during this game.
2. That you are willing to play and post in character when possible. A little bit of roleplay does a lot for the immersion.
3. The diplomacy is NOT bound to any ethical rules, you may under no circumstance start metagame whining about broken deals, channel that anger into some roleplayed vendettas instead. You must also write the word "slartibartfast" in your signup post so I know you've read through this.
4. The game will open for pretenders sunday evening and start ASAP. There will be a christmas break between 18th and 29th december, after that we try to stick to no delays for the first 20 turns. If you're going to need other major breaks before february, try to declare them when signing up. The game will start at 24h timer and stay there for as long as possible.
Era: Late
Number of players: 12
Map: Sharivar. (http://forum.shrapnelgames.com/showpost.php?p=711144)
settings: sites 50, renaming on, others default.
Mods: CBM 1.6
Played on: Llamaserver PBEM
Signed up:
Fantomen - Caelum
Firewalker - Patala :rip:
Dark Kitty - Jomon :rip:
ZZcat - T'ien Ch'i
Ghoul31 - Bogarus
Folket - R'lyeh :rip:
mscfish - Pythium :rip:
Pyg - Gath
Tollund - Ermor
Starshine monarch - C'tis :rip:
Herode - Arcocephale
Kheldron - Marignon
Fantomen
December 10th, 2009, 10:21 PM
Slartibartfast
I'll be Caelum, eat electric death meekly impostors!
Edit: Oh yeah, I'll be in Copenhagen until sunday evening so don't expect me to update the signup list before then.
ghoul31
December 10th, 2009, 10:57 PM
Bogarus
Firewalker
December 11th, 2009, 01:35 AM
"Slartibartfast."
I'll take Patala.
Dark Kitty
December 11th, 2009, 02:27 AM
slartibartfast
I would like to try Jomon.
zzcat
December 11th, 2009, 03:29 AM
I'd take TC. Slartibartfast rulez!
Fantomen
December 11th, 2009, 04:43 AM
Welcome aboard Fire walker, Dark kitty and ZZcat.
Ghoul31, you are welcome but you need to read the first post properly.
Folket
December 11th, 2009, 10:55 AM
slartibartfast
Rleyh
I will be away three days over new year, but I usualy very good at finding subs.
mscfish
December 11th, 2009, 12:23 PM
sign me up for PY
Thx
pyg
December 11th, 2009, 02:16 PM
Tsaftrabitrals, Divine Emperor of Gath may at first seem a bit turned around, but will spill the blood of many to rule Corydalis. Also he may be taking a name in the common language as his given name is a bit hard on the tongue.
Tollund
December 11th, 2009, 03:16 PM
Slartibartfast would not approve of Ermor destroying his Fiords.
Starshine_Monarch
December 11th, 2009, 06:15 PM
slartibartfast
Count me in. Not sure what to play yet though.
ghoul31
December 11th, 2009, 06:25 PM
slartibartfast
Herode
December 11th, 2009, 06:56 PM
Hi gentlemen.
Count me in as a slartibartfast Arcocephale.
Starshine_Monarch
December 11th, 2009, 07:42 PM
I'm thinking C'tis for me.
mscfish
December 12th, 2009, 01:42 AM
slartibartfast!
sign me up for PY
Thx
Kheldron
December 12th, 2009, 03:31 AM
Splartibartfast
LA Marignon
Kheldron
December 12th, 2009, 06:09 AM
Woops I realize I actually am the 12th to enlist and the OP stated a max of 10. Well, since the map has still to be chosen I keep some hope but...
Fantomen? I promise I won't take too much space ;)
Fantomen
December 13th, 2009, 06:10 PM
Hookey Dookey, I guess I'll stretch to 12 players. Welcome all!
Signups closed.
We'll play on Sharivar, download the attachment in the end this post.
Also make sure to have installed the latest CBM (1.6)
R'lyeh will have limited water space on this map, but on the other hand Atlantis is not in the game to challenge it and R'lyeh can do pretty well on land anyway.
I'm setting up the game now so it should be accepting pretenders within the hour.
Get ready for war!
Edit: Game (http://www.llamaserver.net/gameinfo.cgi?game=Corydalis) now up and accepting pretenders
Kheldron
December 14th, 2009, 05:32 PM
Now that is a beautiful map.
After some test, it seems to me that most indies are tougher than usual for some reason but I really like the map overall. Many chokepoints.
Fantomen
December 15th, 2009, 09:25 PM
Game started.
Folket
December 17th, 2009, 07:01 AM
Could someone please update the first post and put the map there as well? It is never fun to search for the map.
zzcat
December 17th, 2009, 07:37 AM
Could someone please update the first post and put the map there as well? It is never fun to search for the map.
http://forum.shrapnelgames.com/showpost.php?p=711144
Fantomen
December 17th, 2009, 12:37 PM
First post updated as requested, although I guess everyone's found the map by now.
pyg
December 18th, 2009, 04:39 PM
'Tsaftrabitrals' Divine Emperor of Gath shall now be known as 'The Jeweler'.... making *special occasion* giving easier for centuries.
Fantomen
December 19th, 2009, 09:22 AM
It seems I can do my turns from here, so I don't need a major break as stated in first post.
So I'll let the game go on for now unless someone else asks for a break.
Herode
December 19th, 2009, 10:49 AM
I'm going to visit my family for Christmas so I won't be able to play from Thursday 24 to Sunday 27.
Kheldron
December 19th, 2009, 10:56 AM
I'll be out from the 24th until the 31st but will take my usb key so I'll only need a cyber there. If I've got any problem to do my turns I'll let you know.
At worst, I'll still be able to post here from my iphone.
Fantomen
December 20th, 2009, 08:45 AM
Ok so there will be a break at least 24th to 27th then.
mscfish
December 23rd, 2009, 07:58 AM
It's my shortest game.Even have not pass the first year with so bad beginning and my personal mistake.
Enjoy the game and merry christmas!
Fantomen
December 23rd, 2009, 09:54 AM
Merry christmas mscfish, welcome back in future games.
Kheldron
December 23rd, 2009, 12:56 PM
Sorry mscfish but merry christmas anyway :)
Herode
December 23rd, 2009, 05:13 PM
Orders sent, the next ones will be sunday evening (late) or monday morning for me. Time to jump in the train.
Merry christmas to you, guys, guys :martini::cake:
Fantomen
December 24th, 2009, 02:03 PM
Merry christmas to all!
Now there will be a break until tuesday next week, the 29th.
And btw...
The blizzard raged across the mountain pass, cold as death itself. Igor skulked, as igors do, along the corridoors of transparent ice.
"Mathter, it ith ready"
"Good Igor. The sky rages with lightning, you may pull the lever. Tonight, we make history eh?. Off you go."
"Yeth mathter... er mathter?"
"Yes?"
"If it ith not too much to athk, would you mind a hythterical laughter of madnethh?... you know, traditionth.."
"Not at all, if it comforts you. Haha...HahahaHAHAHAHAHAAAHAAHAHHAAAA!!! Will that do?"
"Motht conthiderate mathter."
Igors master stood for a while looking through the window at the raving storm, then sent for his secretary.
"Send a message to Bogarus, official seal... titles, you know, all that stuff."
"And for the content, your highness?"
"Oh, no content. Just put my name there, in capitals."
Official message for Arioch, grand impostor of Bogarus.
God of Caulum, the undeceivable, he who tempers the spirit, god of air sends you a greeting:
EAT ELECTRIC DEATH!
Herode
December 28th, 2009, 05:53 AM
Now there will be a break until tuesday next week, the 29th.
Beware :
Game: Corydalis
Turn number 12
Next turn due: 20:00 GMT on Monday December 28th
Kheldron
December 29th, 2009, 10:04 AM
I've just sent my orders but will now be on the road then on plane until the 31st in the afternoon, hence a 24h postpone until the 31st in the evening would be most welcome
Folket
December 29th, 2009, 03:48 PM
I seem to be going away tomorrow and returning on the 2nd.
Fantomen
December 29th, 2009, 04:12 PM
Damn:doh:
I postponed correctly but I forgot to turn off quickhost.
Since there was a number of stales and people were expecting a specified deadline, I beleive a rollback is warranted in this case.
The game will rollback to turn 12, sorry for the inconvenience. I'll make sure it doesn't happen again.
Starshine_Monarch
December 29th, 2009, 08:46 PM
So what about the ones that didn't stale? Do we have to redo our turns from turn 12, or will Llamaserver already have them?
Fantomen
December 29th, 2009, 11:23 PM
You DO NOT have to redo your turns for nr 12.
But you'll need to do 13 as that will not be identical.
Kheldron
December 31st, 2009, 11:03 AM
OMG!!
Rollback...and not just one but TWO ?!?
Are you mad?
Rollback is always a very bad thing to happen, TWO is a game killer.
I don't want to sound hysterical so I'll explain my worries.
One rollback basically is :
- to compensate for the frustration of a minority you frustrate the majority as each player who gets unlucky the second time gets frustrated, each player who gets luckier makes an opponent unhappy. Basically you just frustrate everyone to some extent.
- All those who made their turn on time cross their fingers hoping that the one who staled doesn't take advantage of knowing what the others did ( he just has to look at his staled-turn afterall). That's bad enough as it generates potential suspicion among players.
With 2 rollbacks, it is that but many times worse as there is noway we can all redo our turns as if we didn't know what had happened in reality AND really think all the others will do the same. That's idealistic.
Ever heard of the Game Theory? You have 2 players. If both of them play down they both win and share. If both play up they both lose. But, if either plays up while the other plays down, the one up wins all. In a perfect world, players would be love-trusting and always play down to avoid losing all. In the real world, this theory essentially depicts the limits of human nature as they usally both play up, mistrusting the other and finally both losing.
Now that only depicts a situation with 2 people. Think of what it is with 11...
Copenhagen and its recent fiasco can quite easily convince you of the reality of this theory.
Frustration and suspicion are there and they are game-killers. Avoiding speaking of it won't make it disappear either.
I remember another game where we had a rollback and everyone felt bad for it and, thank to Llamabeast who had a backup of the turn before the rollback we just went on. It IS possible.
Imo, there are 3 possibilities :
A/ we ask Llamabeast to go back in time if possible and forget about this rollback. To compensate in an even manner and avoid suspicion and frustration due to hazard, we can all give some gold and/or gems to those who stale unknowingly. 100gp and 1 gem is not much for any of us but 10x100gp + 10x1gem is enough to compensate any stale at this stage of the game imho.
B/ we only go back to turn 13 as it were (only one rollback) so as to avoid having nearly all the players do again a turn they already know the result of. And we try to trust those staling
not to abuse theur position.
C/ we stay with those 2 rollbacks and pray.
Vote?
To be honest I'm just enthralled in this game, love the map, had a nice early game and would hate to see it all wrecked. I just hate rollbacks since I saw it kill one of my games more than a year ago.
That said, I still have to go back to home to look at the new turn. I had 2 nice events (500gp and some gems) and fear to find instead that my God died stupidly, no good event and whatever the DRN has in store.
Fantomen
December 31st, 2009, 12:06 PM
In general I agree Kheldron.
But this early in the game I beleive the damage is minimal compared to later on. I made the rollbacks literally minutes after the second hosting, and that was just because I had some connection problems. So it is basically just one rollback.
I felt I had made a promise as organiser that the game would be delayed for a certain time, and had to keep it.
I understand your frustration and I appologize for my mistake(with the timer). I can promise you it will not be repeated.
There will be no vote or further debacle, we go on as we are. I prefer some players being mad at me as admin and take the blame on myself rather than leave room for a pointless drama. Let's not go "Setsumi" on this 'k?
I anyone feels very upset and mistreated, please send me a pm about it so I can send you some sweet words to soothe your enraged spirit.
Sorry again Kheldron, I hope your nation don't suffer any damage.
Tollund
December 31st, 2009, 12:07 PM
OMG!!
Rollback...and not just one but TWO ?!?
Well, since two turns happened in a single day, when the timer is supposed to allow for a minimum of 24 hours, then yes, a rollback is definitely needed. You could just play your turn you know, instead of spending time complaining on this forum that you don't get the advantage of two turns where your opponent didn't even get to act once. Frankly, turn 12 is far too early to start complaining that somebody has too much information because of a single extra turn.
zzcat
December 31st, 2009, 12:34 PM
I'll take C. I hate rollbacks too, but an early game rollback is not so unacceptable. For me the only case which should never allow a rollback is someone starts a surprise attack in the turn so the rollback will expose all his plan to the opponent.
Kheldron
December 31st, 2009, 01:28 PM
That's ok Fantomen.
I was just mad at the airport, having only access to my mails and old nightmare of awful rollbacks, not even knowing what happened, and wrote more by intinct and frustration than anything else.
I am a sanguine hardcore gamer afterall :p
In fact I'm much less maddened at it now that a few hours and real life passed though it went quite bad for me.
My 500gp + gems events turned into vine men on capital and another bad event for about 500gp loss. Add to it the loss on next turns until I settle it back and...well Fate don't like the complainers :rolleyes:
pyg
December 31st, 2009, 04:45 PM
Well I staled because all of my other games were on pause and this one hosted first. I appreciate the rollback, but I don't really have a good excuse.
Starshine_Monarch
January 1st, 2010, 12:26 AM
Well, as usual when rollbacks happen to me, my commanders and troops have gotten very, very confused. This time it's not so bad. I ended up having one of my Lizard Kings turn into a City Guard while still retaining his priestlyness. I had a Sauromancer decide to forsake magic and become a level 3 priest. I had a City Guard surprise me by taking several levels in magic paths that I normally don't have, and one of my Soulless has suddenly gained sentience.
In order to keep the game rolling along, I was hoping someone would allow me to run these wierdos up against their army somewhere, so I would not abuse these guys.
Kheldron
January 1st, 2010, 09:07 AM
Yeah I had the same problem last turn, but it was solved by selecting "redo turn from start" as they weren't there after it.
It's strange you didn't get a "Nagot gik fel" if you kept them.
There is also the matter of several players "cheating" according to the computer which I assume is a consequence of orders from after the rollback overlapsing orders from before.
Strange enough I had some new problems this turn (14) : a gothic master I recruited came without magic paths and one of my provinces "lost" about 6000 people without any event. I say strange because usually the rollback problems don't last after the rollbacked turn in my experience.
Herode
January 1st, 2010, 10:03 AM
Confirmed : rollbacks allways went without any issue until now.
But this time, I spotted two bugs :
- 32 line units appearing in one of my provinces without any event
- one spy visible on the map but not on the "f1" summary. BTW, even on the map view, I don't have any commander box to click, thus I am unable to give him any orders.
Both arose on the last turn (14), not on turn 13.
Fantomen
January 1st, 2010, 10:04 AM
Strange indeed.
The cheat messaged seem to be the usual artifacts. I've seem this before.
As one of the "cheating" nations I can confirm that no extra gold was granted.
Firewalker
January 1st, 2010, 05:44 PM
Hmm ... I don't believe that Patala has more gold than it should either, unless it is a small amount that I wouldn't notice. I do see that a scout was converted into a normal unit. I am thinking that it might have been because I had sent in the turn that was still in my saved game directory for turn 14 before the rollback. There may have been some sort of mismatch between the .2h file and the actual new turn data? Not sure.
Tollund
January 1st, 2010, 08:09 PM
That is exactly what caused the problem. You basically sent in a corrupt file that had you giving orders to units that you no longer controlled as their unit id belonged to somebody else's nation. It is absolutely necessary to redo your turn from the new information whenever a rollback occurs. Especially when you rollback two turns.
Firewalker
January 2nd, 2010, 12:45 PM
Hmm ... yeah. Lesson learned. I was thinking since the server used the T13 .2h file it already had there wouldn't any differences, but probably some units were built in a different order by other players, etc with different IDs causing my units to have different IDs. The scout was probably one such unit.
Kheldron
January 8th, 2010, 01:13 PM
Sorry but I Will need a postpone as I already explained to Fantomen. I Will do my best
Kheldron
January 8th, 2010, 04:24 PM
Ok I finally found half an hour of spare Time to do my turn
Fantomen
January 8th, 2010, 07:37 PM
Sorry Kheldron, I didn't get online until now. Glad you found the time to do your turn. Will you need a postpone for the next one?
Kheldron
January 9th, 2010, 08:29 AM
No it should be fine I already sent it :)
Herode
January 9th, 2010, 01:00 PM
BTW, management complexity slowly goes up & I would appreciate to switch to a 36h quickhost (or even a 48h quickhost) in the following turns. There's no emergency but I will stale soon or late should we stay on a daily tick.
Starshine_Monarch
January 9th, 2010, 04:58 PM
Well, that's in for me guys. Being stuck in a corner between Ermor and R'lyeh was not fun at all (Thankfully R'lyeh left me alone, but I had to get out some way). Could have won against Ermor, but I didn't train Lizard Kings fast enough and let him build up too much momentum. Now my God is dead and I don't have much left to fight with, so I'll be setting myself to AI next turn. I do like playing LA Ctis though, but I think I just need to mess around with them a bit more.
ghoul31
January 9th, 2010, 08:49 PM
I need a 24 hour delay
Fantomen
January 10th, 2010, 07:29 AM
@Ghoul31: Delay granted.
@Herode: I clearly stated in the first post that this game would be fast paced. We are only at turn 23 so I think it is too early for a longer timer. Turn 40 or so is more likely.
pyg
January 15th, 2010, 06:29 PM
Gath & Sons Ltd. is pleased to announce the Grand Opening of our Sharivar store. Specializing in fine jeweled items for hundreds of years! Be the very first in your area to sport a RoW or RoS or one of our other fine items.
--The Jeweler
PM me with offers.
Folket
January 18th, 2010, 07:32 AM
Well, that was not a well played game from me. But I can only congratulate Marignon for a well executed dominion push.
Fantomen
January 19th, 2010, 09:21 AM
Excuse me for my stales. Luckily they did not harm my position. I am now back at full attention.
Ironhawk
January 22nd, 2010, 03:00 PM
Hey guys - Public Service Announcement:
I notice you have Firewalker playing in your game here. Just want to warn you that he set himself to AI with no warning in Aquamarine and then abandoned the game and did not respond to contacts. Be careful...
Kheldron
January 22nd, 2010, 03:42 PM
Since he just got permanently vanquished that shouldn't pose much problem ;)
pyg
January 22nd, 2010, 04:24 PM
Hey guys - Public Service Announcement:
I notice you have Firewalker playing in your game here. Just want to warn you that he set himself to AI with no warning in Aquamarine and then abandoned the game and did not respond to contacts. Be careful...
Firewalker/Patala has been recently eliminated, but thanks.
Ironhawk
January 22nd, 2010, 04:47 PM
K - I checked the first post in your thread and he wasnt listed as dead there.
Better this way tho :)
Dark Kitty
January 23rd, 2010, 07:42 AM
I'm eliminated too.
It was a fun game (although I didn't have the time to apply my "masterplan"^^:rolleyes:)
I'm looking forward to other games with all of you ;)
Kheldron
January 23rd, 2010, 09:45 AM
See you Kitty. Have fun :)
pyg
January 24th, 2010, 05:18 PM
Well, I think I will be dom killed this turn by the most amazing dom push I've ever seen. In fact I think Kheldron may have this game. I had a great start and a good game but I didn't pay enough attention to my dwindling dominion until too late. Thanks all.
zzcat
January 24th, 2010, 11:31 PM
It's the most prodigious dom push I've ever seen too. One of my province got 5 black candles in just one turn:eek:
Kheldron
January 25th, 2010, 12:05 PM
Well as you said, it only works on unwary neighbors, the closer the better. And I'd like to see you more dead than you actually are! ;)
What you don't know is how many arms it costs and how it tends to dilute with the distance. For the end game...
I wanted to test how good a strat it was for early-mid game. I guess it's worth it.
pyg
January 25th, 2010, 05:11 PM
Huh?!? I'm not dead? Oh well, Merry Christmas zzcat. Queen Mary must die!
Kheldron
January 25th, 2010, 07:18 PM
I'm deeply sorry for having disappointed you. I really am doing my best you know?
Why so much hate when so many of your people love me? ;)
Herode
January 27th, 2010, 08:47 AM
I notice that the turns have often been delayed for the last 10 turns or so. I think it would be fair - and simpler - to grant everyone a regular delay on a 48h quickhost basis ;)
pyg
January 27th, 2010, 05:13 PM
I notice that the turns have often been delayed for the last 10 turns or so. I think it would be fair - and simpler - to grant everyone a regular delay on a 48h quickhost basis ;)
I agree. Admin log. (http://www.llamaserver.net/doAdminAction.cgi?game=Corydalis&action=showadminlog)
Fantomen
January 27th, 2010, 07:41 PM
I'm dead, so you need to choose a new admin. PM me for the password.
Sorry about the stales and delays, I was caught up in real life stuff and didn't handle my position as Admin in this game very well. Appologizes, and I've learned my lesson, it would have been much better to change the timer.
I enjoyed the game anyway, good luck everyone left!
Fantomen
pyg
January 28th, 2010, 10:21 PM
Gath & Sons Ltd. is pleased to announce the Grand Re-Opening of our Shahrivar branch store. Stop in today and see our fine selection of new and pre-owned merchandise.
--The Jeweler
Herode
January 29th, 2010, 02:11 PM
OK, I'll sub as admin then. Thank you for having launched this game, Fantomen, and good luck for the next ones :shamrock:
As you can guess, I've just switched the delay to 49h quickhost. We'll try to stick to it until turn 50-60 or so, then we will switch to 75h quickhost as late game management can be time consuming for the few happy guys still alive :D
As usual, delays granted on demand (MP !) as long as the request comes in time (H-2 ou H-3 will be a risky challenge if I'm not connected ^^).
ghoul31
January 30th, 2010, 04:17 PM
Now I see why most LA games don't allow Ermor. You get 0 income for the cities you take. So even if you are beating Ermor, you are a sitting duck, and will be wiped out by another nation.
Tollund
January 30th, 2010, 04:26 PM
Have you bothered to check out the graphs to see just how bad Ermor research is? And did you notice that my army, even though it is numerically superior, takes something like 10:1 losses against any kind of opposition?
Herode
January 30th, 2010, 04:29 PM
Yep. LA R'lyeh presents the same drawbacks. BTW, if you start a LA game as a neighbourg of LA Ermor or R'lyeh, you will have to fight against their dominion & their military expansion without any chance to gain anything in return (if you win ^^). Unless you act as Marignon does. And not all nations can do it.
Gamebreaker, IMHO.
I confess I was reluctant to play this game since it allowed both. I tried my chance just because I was missing a MP Dom3 game at the moment, and I have been #very# lucky to start so far from both. But AMOF, I tend to avoid any LA + (Ermor || R'lyeh) game.
pyg
January 30th, 2010, 04:42 PM
In this particular game Marignon is the one to beat and Ermor rates only a small concern, esp. for Marignon. If they dom kill me in the next few turns they have the game for sure. TC has a decent chance as well. Thanks for the education Kheldron!
Kheldron
January 30th, 2010, 05:30 PM
Well that's a lot of "ifs" and I'm afraid that I'm not so confident. When you realize that your (so close) dominion survives even now as I'm doing my best, you know that this particular strategy won't get me anywhere against the others.
At the same time, I believe that TC at least doesn't feel like he's a challenger. Everything indicates he's the leader and will give us a wide berch in the next turns.
I must confess I never really felt that threatened by Rlyeh or Ermor though ;)
zzcat
January 31st, 2010, 05:24 AM
Hmm, once you beat Gath whose dom score is merely 12 your gold and gem income will be doubled and you will be the unquestionable No.1 in the game, so it's too early to call me a leader...
IMHO it'll be a war between regular troops and angels/archdevils:(. If we were playing with CBM1.5 or earlier I think I have virtually no chance at all, but now I'll try my best:)
Well that's a lot of "ifs" and I'm afraid that I'm not so confident. When you realize that your (so close) dominion survives even now as I'm doing my best, you know that this particular strategy won't get me anywhere against the others.
At the same time, I believe that TC at least doesn't feel like he's a challenger. Everything indicates he's the leader and will give us a wide berch in the next turns.
I must confess I never really felt that threatened by Rlyeh or Ermor though ;)
pyg
January 31st, 2010, 10:02 AM
OK, I'm really out now. Great game, great opponents. Thanks all.
Kheldron
January 31st, 2010, 12:02 PM
See you Pyg. That was really a tough and fun fight :)
zzcat
February 1st, 2010, 12:19 AM
I noticed the server is still waiting for .2h files of Bogarus and Gath even if they have been defeated. Perhaps admin should force hosting now so we don't have to wait for 2 whole days...
vfb
February 1st, 2010, 02:07 AM
Just PM the players and ask them to send their last turn in. Maybe they don't know they need to send their last .2h file in, and it only takes a minute.
Herode
February 3rd, 2010, 03:38 PM
Well, 4/12 players left on turn 40, that's a kind of record for sure ^^
Kheldron
February 8th, 2010, 04:01 AM
Well, I'm very tempted to surrender this game to TC.
You're the best hands down. Best tactician and now added to that best research with tons of versatile mages, flying artifacts-wielding SCs etc...
Sure I had some small victories but I always seem to fall in your traps while you avoid mines.
And even when you fall into it the AI or RNG takes a hand to help.
That arrow out of a mere handful landing on my adept of iron order, going through invulnerability (25armor!) to feeblemind him before he can triple-earthquake your army...bah. :(
Same as the turn before when a lucky arrow killed the last blood slave supposed to reinvigorate my angel before charging your army at 98 fatigue!?!
Would you believe I purposefully had teleported my god alone on your king of elemental earth, not just to kill him (he fled! have you ever seen a royalty flee before the fight? you lucky monster), but to bait you into sending a bunch of adepts and such to rain some stones on them, which you did!
Yeah that's why she was loaded with earth gems she didn't need in her previous script.
That is, IF the AI hadn't decided they weren't worth a rain of stones and cast some stupid things instead and ultimately kill her...
Do I sound frustrated?
Quite.
But I won't let you have so easy a victory!!! I'm still there and fighting. Come and get more!!!!!!!!! :D
zzcat
February 9th, 2010, 02:56 AM
IMO earthquake will not be so effective against my high defense troops buffed with fog warrior... Anyway, it's quite lucky my black bow wielder hit your adept of iron order before he had chance to deal any damage:D
I think it's far too dangerous to make your pretender (and a lot of artifacts) a bait. Even if your RoS killed all S3 mages except one. he still has ~60% chance to kill her by magic duel.
Now the strategic map is quite funny. Everyone has some chance to win including Ermor. Let's see how things will be going on...
Kheldron
February 12th, 2010, 05:13 AM
Hey guys,
sorry but I will need a 24h postpone for this turn...and I'll be on the move all of next week so I might not be able to do any turn during that time.
I'll try, as I will take my usb key and try to find a connection but I can't be sure of it.
Can I have a 24h postpone now and a long postpone with quickhost for next week?
I'm really sorry to warn you so late but it's only been confirmed an hour ago.:(
Herode
February 13th, 2010, 10:40 AM
Sorry, I didn't saw your post in time. By chance, you managed to aviod a stale turn anyway. In such cases, I recommend to post here AND to PM me, since PM are notified to my personal mailbox.
I will postpone the next turns for 140h until the end of the next week.
Kheldron
February 13th, 2010, 03:18 PM
Thx Herode.
Indeed I came back home 5min prior to hosting and did my turn in a rush :)
Kheldron
February 24th, 2010, 04:59 PM
Ok the game is basically over for me. There really is nothing I can think of to fend of zzcat/TC.
Your last plan against my communion to master enslave that never even went off was simple and brilliant.
Cheers.
If anyone thinks he stands a chance to win, I can play it to my painful death but, I might be mistaken, it seems to me zzcat has this game.
For my education, how the hell did you mind hunt my fallen angel with 25mr last turn? I don't know of any way to go higher than +5 penetration and you had him with a single cast. Pure luck or...?
zzcat
February 24th, 2010, 10:46 PM
The green eye+eye of the void+rune smasher+a bit of luck;)
I don't know if remote rituals get any penetration bonus but it seems the chance of success is much higher than battle magic. Even mind hunts casted by the black mirror have ~70% chance to kill a normal commander...
zzcat
February 25th, 2010, 04:53 AM
I will be out of town this afternoon, please postphone current turn for 48 hours, thanks. I'll try to send my turn in if I can find an internet connection.
Kheldron
February 25th, 2010, 04:51 PM
As announced, if noone comes in to say they think they have a chance I will turn AI anyway as you're imo the winner zzcat.
zzcat
March 1st, 2010, 10:40 PM
It seems both Arco and Marignon has lost interest in the game:(
I'll try to contact Ermor with in-game message. If he wants to continue I will play till the end, or we can just declare the game is finished.
Kheldron
March 2nd, 2010, 06:07 PM
I haven't lost interest in the game, I have come to realize you're the winner :)
zzcat
March 2nd, 2010, 10:04 PM
Thanks:) I believe I will be the winner because I have saved plenty of gems to dispel BoT, and IMO it's impossible for Ermor to win the game by other means. Anyway, I'll ask him first.
Herode
March 4th, 2010, 04:20 AM
Hi guys, sorry for delays here : I have a whole family of friends visiting me hence no time to access my PC.
IMHO, there is absolutely nothing I can do to resist TC, my few survivors are just fighting their last desperate battles.
I think TC is obviously the winner. :up:
Herode
March 4th, 2010, 09:45 AM
OK, Ermor agrees to conceed the game to TC.
So do I. :yield:
The game is closed.
Greetings to zzcat for this massive victory with LA TC ! This game has been full of surprises, and pretty fast. A good game, then. See you later, guys ! :)
zzcat
March 4th, 2010, 10:50 AM
It's my first victory in MP:first:
I'm quite lucky to have all my neighbors struggling against each other before mid game and Marignon scared everyone when I was expanding, so I can grow up without getting noticed in a long time:p
Thanks everyone for playing! Hope to see you all in other games:cheers:
vBulletin® v3.8.1, Copyright ©2000-2025, Jelsoft Enterprises Ltd.