View Full Version : Hurt_Locker (Started)
SciencePro
March 7th, 2010, 10:59 PM
Game: Hurt_Locker
Type: Llamaserver PBEM
Hosting: 24 hours to start. 48 when people start asking for it.
Map: Bering (http://forum.shrapnelgames.com//showthread.php?t=39550)
Mod: CBM1.6 (http://forum.shrapnelgames.com/showpost.php?p=710178)
Age: Early
Players: Seven - (five land and two water in the map's fixed starts)
Other Settings on default for Llamaserver (ten hall of fame entries, renaming on, score graphs on, one starting province, independent strength five, standard research, 100 resources, 100 supplies, 100 money, common events.)
Victory is by eliminating all other players or unanimous agreement of remaining players. Ties are not allowed – there can be only one winner. Non-binding diplomacy is allowed. Complaining and quitting are frowned upon except in extreme circumstances.
Players: (PM links)
SciencePro (http://forum.shrapnelgames.com/private.php?do=newpm&u=25100) – Sauromatia (eliminated)
Zapmeister (http://forum.shrapnelgames.com/private.php?do=newpm&u=4604)- Mictlan - subbed by SciencePro
13lackGu4rd (http://forum.shrapnelgames.com/private.php?do=newpm&u=34557)- T'ien Ch'i (eliminated)
Graeme Dice (http://forum.shrapnelgames.com/private.php?do=newpm&u=689)- Niefelheim
Digress (http://forum.shrapnelgames.com/private.php?do=newpm&u=8795)- Marveni
Snaltrippin (http://forum.shrapnelgames.com/private.php?do=newpm&u=4550)- Oceania (eliminated)
Danbo (http://forum.shrapnelgames.com/private.php?do=newpm&u=9461)- Atlantis
Zapmeister
March 7th, 2010, 11:18 PM
In as Mictlan
13lackGu4rd
March 8th, 2010, 01:22 PM
I'll try TC
SnallTrippin
March 8th, 2010, 01:45 PM
Oceania.
Graeme Dice
March 8th, 2010, 04:00 PM
I think I can manage another game. Let's try Niefelheim.
SciencePro
March 8th, 2010, 09:52 PM
Okay need 1 more land and 1 more water
danbo
March 8th, 2010, 11:56 PM
I'm in as Atlantis.
Digress
March 9th, 2010, 04:49 AM
I would like to give Marveni a run.
cheers.
SciencePro
March 9th, 2010, 08:39 AM
Okay we are set now. I'm going to wait for llamaserver to update with the new dom3 version before creating the game.
SciencePro
March 11th, 2010, 11:05 PM
Okay llama is back up so posted the game. Upload Pretenders please
SciencePro
March 12th, 2010, 06:15 PM
Okay game is on. Good luck everyone.
Please let me know if you need any delays.
13lackGu4rd
March 19th, 2010, 12:37 PM
hmmm, Atlantis is attempting to expand onto land already. does that mean it's already losing the underwater war to Oceania or he's just trying to sneak an advantage? :o
SnallTrippin
March 20th, 2010, 12:31 PM
What war?
13lackGu4rd
March 21st, 2010, 07:52 PM
going out of town until thursday, my current turn is in but I won't be able to play the next turn until I get back, so I'll need an extension...
SciencePro
March 22nd, 2010, 07:20 AM
okay i put a big delay in. Just get your turns in when you can and we'll go back to 24 hour hosting after that.
Zapmeister
March 22nd, 2010, 08:43 AM
Actually, now that the turn has hosted, it looks like we're back to 24 hours already.
SnallTrippin
March 22nd, 2010, 09:45 AM
Claiming all the islands not already claimed by pretenders, aka, all that large archipelago.
SciencePro
March 22nd, 2010, 04:51 PM
oh right thanks for pointing that out. I put another delay in to cover for blackguard's absence
13lackGu4rd
March 24th, 2010, 04:11 PM
thanks for the extension, got back 1 night earlier than I thought, so I've got my new turn in already.
Digress
March 31st, 2010, 07:46 AM
Now that I have beaten off my various "neighbours" I unfortunately have to find a sub for 3 or 4 turns (if people are amenable to switching to a 48hr schedule over the easter weekend coming up).
I haven't had any takers as yet but hope someone turns up in the next 24 hours .... please.
And Neifelheim - do we still constitute the "smashiest target" ? TASTE THE PAIN FROM THE SKIES, MY FRIEND, PAIN FROM THE SKIES!
SciencePro
March 31st, 2010, 10:15 AM
i put a delay in now but i see you already sent your turn in. for the next hosting i will put in another delay in case you are out of town or whatever
Digress
March 31st, 2010, 05:10 PM
I will be around for a bit under 24 hours and still hope to find a sub to keep the game rolling along for everyone else.
I will keep you updated on my progress.
I will complete this turn .. but will not be able to complete the following one.
cheers
digress
Zapmeister
March 31st, 2010, 11:11 PM
In the event that Digress can't find a sub, I think we should delay the next turn (effectively suspending the game) for a week.
SnallTrippin
April 1st, 2010, 01:43 AM
Fine with me.
Digress
April 1st, 2010, 06:18 AM
No luck on the sub front. I have completed and sent in the current turn but won't be able to do another for the week.
My apologies to everyone ... its been an interesting game thus far.
SciencePro
April 1st, 2010, 09:15 AM
okay 168 hour delay added. Please submit your turns whenever you can.
Have a happy Easter/Passover/Shunbun no hi/Nowruz etc...
Digress
April 8th, 2010, 01:07 AM
I have returned and submitted my turn.
Thanks for your patience everyone.
SnallTrippin
April 11th, 2010, 08:05 PM
Hmm, I don't think I ever realized that I could die that way..oopsie.
Zapmeister
April 11th, 2010, 08:21 PM
Hmm, I don't think I ever realized that I could die that way..oopsie.
Domkill? (extinguished dominion) ?
Digress
April 11th, 2010, 08:29 PM
Hmm, I don't think I ever realized that I could die that way..oopsie.
Atlantis does have some pretty good priest with which to preach - but no stealthy ones. You have to watch those candles.
Zapmeister
April 14th, 2010, 07:58 PM
I'm really enjoying the 24-hour turnaround that has survived for so long, but it does look like someone (Atlantis?) may be starting to struggle with the pace.
Would it be a good idea to extend the turnaround time just a little, say to 26 hours, to prevent the backwards creep of the due time?
SciencePro
April 15th, 2010, 07:12 AM
okay, changed to 26 hour interval
danbo
April 18th, 2010, 01:10 AM
Oh, I hate the game manual. It states that all the global enchantments take place on step 15 and friendly movement on step 12. So, I assumed that's completely safe to move my forces out of water while casting Sea of Ice simultaneously. Instead, my army refused to move and it seems that my troops are now locked for long time, because my income of astral is very low (to dispel it). It's a real disaster for Atlantis.
Digress
April 18th, 2010, 06:38 AM
Oh, I hate the game manual. It states that all the global enchantments take place on step 15 and friendly movement on step 12. So, I assumed that's completely safe to move my forces out of water while casting Sea of Ice simultaneously. Instead, my army refused to move and it seems that my troops are now locked for long time, because my income of astral is very low (to dispel it). It's a real disaster for Atlantis.
Well that bites ... were you moving from an underwater province you owned to a land province you owned ? I can't seem to find my manual right now.
Looking on the bright side I see you have some handy indies available with which to dispose of your "Sea of Ice" caster. Don't think about the lost gems ... its not like ATLANTIS has any use for water gems :re:
Zapmeister
April 18th, 2010, 06:49 AM
Looking on the bright side I see you have some handy indies available with which to dispose of your "Sea of Ice" caster. Don't think about the lost gems ... its not like ATLANTIS has any use for water gems :re:
The painful part might be that the caster is his pretender.
I feel your pain, danbo. But Illwinter make much better games than they make documentation, so if you're about to do something you've never done before, its best to try it out in a single player game first.
danbo
April 18th, 2010, 11:54 AM
Thanks, Digress, for pointing out thouse indies. It's good alternative to kill the caster instead of dispelling. But it's still a few turns to get there and the caster is pretty rare occurence of W4 mage. I definitely should have tested this and I even had a map where the situation was almost set up.
SciencePro
April 18th, 2010, 01:39 PM
I definitely should have tested this and I even had a map where the situation was almost set up.
yeah, the only problem with that is that if you test everything it takes forever and makes the game pretty tedious. Asking questions on the forum is a good alternative to testing most of the time I think. Or just roll the dice and learn from your mistakes.
Zapmeister
April 18th, 2010, 05:58 PM
It's not looking good. After a brilliant, fast-moving 37 turns with no stales, TC has staled once without notice and it looks like he might do it again this turn. He hasn't logged on to the forum for a day and a half.
If he does stale again, I would recommend we get him turned AI before the following turn. What do others think?
SciencePro
April 18th, 2010, 08:00 PM
well i don't want to be too quick on the trigger - it hasn't even been two days yet. But if he does disappear we will figure something out so he doesn't just stale out. I added 24 hours and sent him a PM in the meantime.
Zapmeister
April 18th, 2010, 11:46 PM
Oh, I hate the game manual. It states that all the global enchantments take place on step 15 and friendly movement on step 12. So, I assumed that's completely safe to move my forces out of water while casting Sea of Ice simultaneously. Instead, my army refused to move and it seems that my troops are now locked for long time, because my income of astral is very low (to dispel it). It's a real disaster for Atlantis.
BTW, I think I may have figured out what happened here.
Some GEs have an effect that "fires" every turn. For example, the Mother Oak that danbo created awards Nature gems each turn when the GE fires in step 15.
Sea of Ice is different in that it doesn't fire at all - it does nothing in step 15. Instead, its mere presence prevents movement between land and sea, so that effect will apply from the moment the GE comes into existence. That happened very early in the turn, when all spells (including GEs) are cast.
Just a theory ...
13lackGu4rd
April 27th, 2010, 09:53 AM
sorry about your Arch Devil Mictlan and congrats Marverni for dom killing me. have fun y'all, I'm out...
SciencePro
April 27th, 2010, 05:01 PM
good game blackguard. Thanks for playing.
Zapmeister
April 30th, 2010, 03:52 AM
Thanks for the awesome struggle, Sci.
If you want to pass on the admin-ship, I'd be happy to take it.
Digress
April 30th, 2010, 06:15 AM
This may be a little unpopular given the pace of the game but it might be nice to push the hosting time out a little (36 hours maybe).
In any case a 12 hour extension for the current turn would be extremely helpful.
SciencePro
April 30th, 2010, 06:29 AM
Yep, good game zap. Nice job taking me out
Anyone object to me handing over the admin job to him?
I added 12 hours for now.
SciencePro
May 1st, 2010, 07:14 PM
since no one seems to object i am going to PM the admin password to zapmeister
Zapmeister
May 1st, 2010, 09:03 PM
since no one seems to object i am going to PM the admin password to zapmeister
Cool. How's everyone managing the blistering pace?
Let me know if you'd prefer 36 or 48 hours.
Digress
May 1st, 2010, 10:22 PM
Thanks for taking over the admin Zapmeister. I think I can probably keep up with the pace for a little while longer - the being at war on multiple fronts for almost the whole game has really limited my late game options (the burn rate on the more useful gems has been pretty hideous).
My druids aim also seems to be getting worse the more experienced they get - all those basalt kings - all those craters - and all those dead blocking troops.
Zapmeister
May 3rd, 2010, 04:58 AM
Digress is too ill to do his orders, so I'm adding 24 hours to the current turn.
Digress
May 5th, 2010, 07:14 AM
Well I think that if anyone has any serious plans to win the game you had best attack Mictlan, all out, in the very near future. My days of being in a winning position have well and truly passed. I shall make a defence, of sorts, and eat up some of Mictlans chaff and hopefully take down some of their pretty blood summons but they will be able to replace them with ease.
Neifelheim, whilst Machiavelli might have urged making oneself indispensable to your chosen prince there is no prize for coming second in this game - how about you engage in some wanton back stabbing ? :)
You could follow Mictlan's example .... ;) DIRTY DEMONWORSHIPPERS
Zapmeister
May 5th, 2010, 07:22 PM
Rofl.
As much as I would love to share this confidence in ultimate Mictlan supremacy, I'm forced to concede that the loss (with no compensation) of 3 fully equipped devils per turn is not sustainable.
The harsh reality is that success I've had has been 100% due to the element of surprise - an asset that is now fully spent. Now you hold the most important asset - experience.
For example: How many noobs do you know who, against an astral opponent, would leave two fully equipped arch devils out in the open with no Mind Hunt protection? I only know of one. :rolleyes:
Politicking aside, this has been a great game, it's taught me a lot and I've enjoyed it immensely. I'd like to win, of course, but even if I don't I'm sure I'll look back on it as a highlight of my Dom career.
Zapmeister
May 7th, 2010, 08:12 PM
Turn postponed by 24 hours at Digress's request.
Digress
May 9th, 2010, 07:19 AM
I would like to request that hosting goes to a 36 hour interval. I am finding scripting the old druids is taking a while.
My suggestion that an all out attack on Mictlan would be a good idea still holds - I know I ain't getting any stronger.
Zapmeister
May 9th, 2010, 08:23 AM
I concur with the first half of that. :)
The turnaround shall be set to 36 hours.
Zapmeister
May 10th, 2010, 07:50 AM
Hrumph - nothing works.
This is really demoralizing :(
Digress
May 10th, 2010, 09:39 PM
The price of treachery my friend, the price of treachery :)
Thanks for the Ice Devil - Bifrons is my favourite and plays best with my mages.
And what happened to "highlight of my career" ;)
Zapmeister
May 10th, 2010, 09:48 PM
The price of treachery my friend, the price of treachery :)
No, as I've said before, its the price of inexperience.
And what happened to "highlight of my career" ;)
That's exactly what the early part of the game has been, but its going downhill now. I don't think anyone enjoys banging their head against a brick wall.
Its a vicious cycle. I don't enjoy the endgame, so I don't practice it, so I don't get good at it, so I don't enjoy it.
SciencePro
May 11th, 2010, 06:18 PM
Okay Zap asked me to take over for him as Mictlan (and admin I guess) so I'm back in.
Could someone (everyone?) PM me and let me know who I am at war and peace with?
Digress
May 11th, 2010, 07:05 PM
You are certainly at war with Marveni. And really, really should be at war with everyone else but I am pretty sure you are not.
I would like to say any arch devils or ice devils not currently in your roster are cursed, horror marked and afflicted shadows of their former selves - but again I am not sure that is true.
Sadly I suspect Neifelheim and I have been reduced to playing the roles of unidentifiable roadkill #1 and unidentifiable roadkill #2.
Digress
May 20th, 2010, 09:45 PM
Could I request a 24 hour extension - I should be able to get the turn in on schedule if things go to plan - but work today has been messy.
Graeme Dice
May 20th, 2010, 10:39 PM
Yah, I'm pretty much roadkill at this point. It would have been nice to have just a few more provinces so that I could have afforded researchers as well as Niefel Jarls.
SciencePro
May 21st, 2010, 06:15 AM
24 hours added
Digress
June 1st, 2010, 06:27 AM
Sorry about the recent stale. Got the timing wrong.
Marveni having only two blood mages is proving to be something of a drawback as Mictlan's dom-push is biting (along with the menacing gangs of vampires flitting about).
A couple more turns is all I have left (if that).
SciencePro
June 1st, 2010, 08:43 AM
oops i forgot to submit my turn because i got busy at work. 24 hours added and I will try to get it in sooner
SciencePro
June 4th, 2010, 06:27 AM
crap work is still crazy and I'm sick too. sorry for another delay but I have to add 24 hours.
SciencePro
June 9th, 2010, 08:06 PM
hmmm keep posing in the same vein. i'm too sleepy to finish my turn tonight, I'll do it in the morning. 12 hours added
Digress
June 9th, 2010, 08:18 PM
I managed to stale - sorry everyone.
SciencePro
June 12th, 2010, 06:51 AM
damn i woke up this morning ready to play my turn and noticed it was too late. Crap crap crap. I'm going to stop procrastinating now...
SciencePro
June 15th, 2010, 11:24 PM
so my real life has become too busy for dominions and I have to retire. I have posted a sub ad to take over my nation. Would someone here like to be admin?
Digress
June 16th, 2010, 08:10 AM
I am pretty much finished as a going concern in this game.
I apologise for the repeated stales - it was entirely accidental. As penance I am willing to both admin and continue to defend the ever shrinking borders of Marveni.
SciencePro
June 17th, 2010, 06:40 AM
okay admin password PM'd to digress. good game, good luck and goodbye
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