View Full Version : problem with Kelp sea site
FaceLess
March 14th, 2010, 08:25 AM
In one of my sea provinces (map Alexander) I discovered the site Kelp sea with states that a nature mage may enter to summon a sea stag (and providing 2 nature and 1 water gem). However my n1w1 master of the way does not have to option to enter the site. Am I missing something? or is there a shortcut to enter?
Wrana
March 14th, 2010, 03:24 PM
There should be such an option. Maybe you have some mod active which changes requirements for this site? Or just a bug, possibly related to being underwater?
Foodstamp
March 14th, 2010, 05:22 PM
I think it is a bug. I've had the exact same thing happen to me before.
vfb
March 14th, 2010, 06:10 PM
Edi's DB shows the Kelp Sea site (#691) as summoning a Sea Stag, 0 units. Site #690, Splattermaid Gorge looks like it has the same problem. It summons 0 Beast Bats.
That's probably why you were unable to enter site to summon.
FaceLess
March 15th, 2010, 05:56 AM
Thanks for the response, ques my waterqueens will lack the stag support:). I just updated with the new patch and play with latest cbm mod
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