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RightDeve
October 13th, 2010, 10:47 AM
Hi all.
Just noticed this when playing a generated battle Indonesia vs Australia, April 2004 (IIRC). The Australian units (AI) has a HQ consisted of 60 men with size 0 and the same cost as any other Aussie's HQ units, you can check that on the Encyclopaedia screen. Possibly bug??

PS: i've attached a save file, not THE game result (the game has dynamic ending) at slot 000 (might be better to rename that).

Imp
October 13th, 2010, 02:17 PM
Minor typo:)

RightDeve
October 13th, 2010, 10:01 PM
Ok,minor typo. But the icon seems to display a lot bunch of men there (sure more than 6 as normally should be). I'm afraid that chunky squad also has greater bang than normal HQ units.

Mobhack
October 14th, 2010, 03:28 AM
Hi all.
Just noticed this when playing a generated battle Indonesia vs Australia, April 2004 (IIRC). The Australian units (AI) has a HQ consisted of 60 men with size 0 and the same cost as any other Aussie's HQ units, you can check that on the Encyclopaedia screen. Possibly bug??

PS: i've attached a save file, not THE game result (the game has dynamic ending) at slot 000 (might be better to rename that).

As Imp says - a minor typo, 60 entered in the database instead of 6 (six) men.

It'll be fixed in the next release, but meanwhile you can edit Australian unit 244 to 6 men instead of 60 if you plan to fight them again beforehand.

All HQ cost the same, BTW.

Andy

RightDeve
October 14th, 2010, 05:33 AM
Ok,great thanx mobhack! Sure ain't something big, but 60 instead of 6 will make the eye itchy :-D. Thanks

Marek_Tucan
October 14th, 2010, 08:00 AM
Not as much problem with "too much bang", but rather "too much hitpoints" ;)

DRG
October 14th, 2010, 04:12 PM
All fixed now in the master OOB's

Don

RightDeve
October 14th, 2010, 07:56 PM
Hi Marek.. Yea, that's the POINT, too much hitpoints!! :-D :-D

Great thanks Don!

Imp
October 14th, 2010, 08:00 PM
The extras were only in charge of the beer

RightDeve
October 15th, 2010, 10:28 AM
Am playing a generated battle Vs Australia again and just noticed that the "BANG!" is damn LETHAL too! The super-HQ could wipe out two of my Kopassus squads in just 2 shots, dang 1 shot 6 kills 8 hexes away (mine are hiding in trees too)!
(haven't changed the OOB yet)..
Seems like the AI's plain smart in (always) picking this sardined, reinforced-platoon size HQ..

Hahaha that seems so Imp, but I think they'v gone berserk from drinking too much :-D

DRG
October 17th, 2010, 07:10 PM
The AI picks that HQ because from 1987 - 2020 that's the only one available to pick.

Don