Log in

View Full Version : Armoured Vehicle Bridge Launchers


void1984
January 21st, 2011, 08:21 PM
Hi

Was supporting of Armoured Vehicle Bridge Launchers going to be included? Vehicles like Titan (http://www.army.mod.uk/equipment/engineering/1492.aspx) or XM104 Wolverine (http://www.fas.org/man/dod-101/sys/land/wolverine.htm). They can suppport a tank's weigth and Titan's length is 60m, so more than 1 hex.

DRG
January 21st, 2011, 08:32 PM
Many times we've been through this.

There are no one hex wide streams that are impassable in the game and there is no way in the code to drive a vehicle onto a hex, immobilize it then magically have turn into a terrain feature which is what would have to occur to have that hex treated as if it's a bridge

Don

Suhiir
January 23rd, 2011, 04:33 PM
FYI void1984,
Also no way for a scenario builder to "add" sections of say a pontoon bridge as reinforcements to represent engineers building a bridge.
Since bridges are terrain features they exist on a scenarios map file not its unit list.

Randy
January 24th, 2011, 05:49 PM
Don't forget that instead of AVLB's the Russian and Israeli OOBs have the GSP Ferry (#776) and the M2 Mobile Bridges/rafts (in the Israeli OOB its called a Timsekh #377). In my US Army OOB I have added the M2 Ferry to my barge carrier formation. In real life the AVLBs only span gaps of about 60ft across. So this would be a gap the size of one hex.