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Skirmisher
May 25th, 2011, 12:59 PM
Can any of you post sale testers let us all know what's going on?

Have the recent patches done anything to improve this sloppy software?

Can anybody confirm playing a TCP/ip game successfully?

lol

spillblood
May 26th, 2011, 05:55 AM
Yeah, the new patch definitely improved the AI and the overall balance of units. AI players now can make more than one attack per turn, and they use nukes (but mostly from nuclear subs and mobile launchers). Plus, you can fire nukes to sea territories and to other continents now, they are no longer only usable to territories on the same continent. But the AI still is easy to beat, 'cause it expands faster but still doesn't react properly to attacks and doesn't concentrate its attacks on the strongest player. So, I still wouldn't recommend this game to single players. Just test out the new demo and read the changelog of the new patch, which you can find here:
http://download.shrapnelgames.com/downloads/WS-Version-History.pdf
I hope the patch 1.09 isn't the last one 'cause the game still isn't really challenging, but not as abysmal as in the versions up to 1.06.
Please read the release logI can't say anything about TCP/IP games, haven't tried that.

Skirmisher
May 27th, 2011, 09:01 PM
Thanks for the update.

I really didn't buy the game to play the computer.I had hoped to take on a real thinking human and judge the game on that.
I definetly made an error picking it up before there was any multiplayer feedback.

It's still ammuses me that as far as we know,nobody ever played TCP/ip.
Why offer that if nobody is ever interested,including the original testers?
I burned it to disk,and if it ever amounts to anything,I'll re-install it.

But it's been 6 months and hasn't improved much.
So maybe by the time that new horizons spacecraft reaches pluto in 2014 :)

Felix Nephthys
May 28th, 2011, 05:45 PM
I just got this game a couple of days ago and even though there are a couple issues I've run into I have actually had fun and enjoy playing it. I myself have not played a hotseat or TCP/IP game with this however. Would definitely like to try sometime though.

Skirmisher
May 28th, 2011, 09:58 PM
I myself have not played a TCP/IP game with this however. Would definitely like to try sometime though.

I'm availible from 9pm to 12am your time generally.

I'll send you a PM with my email.

I did actually try TCP/ip once but it didn't work right.
But that was 2 patches ago,hopefully it works now.

Only one way to find that out,lets try.

Felix Nephthys
June 11th, 2011, 11:45 PM
Well I've had this game for a couple of weeks now and I've come to the conclusion that I just need to put it aside. The more I've read recent posts about World Supremacy the more sense that decision makes. I think I'll delve into Bronze which I bought at the same time as this game. It seems fun and I haven't noticed any bugs. Maybe if World Supremacy gets fixed gets then I'll come back to it but until then I've gotta let it go.

spillblood
June 12th, 2011, 10:41 AM
Hey Felix, I you want to play this game in Multiplayer, try it. I think Multiplayer is more fun than single player because the last patch included some balance fixes. But single player absolutely sucks due to bad AI. Another thing you need to know: This game only has one victory condition: Complete conquest of all territories (including all Neutrals), which makes the endgame, when you've defeated all other players, pretty boring. This game desperately needs AI fixes, and some additional features like different victory conditions, and maybe retreat in combat (combat always is a lose everything or win everything affair in this game, there's no retreat like in Axis & Allies, and this always gives the attacker a big advantage, which is especially bad for the AI!).
This game has a lot of potential (and is definitely fun in the first games you play), but they absolutely need to do something to fix its faults.
My advice: Stick to Bronze if you want to play single player!