View Full Version : New PC spec for Dom
JonBrave
July 2nd, 2011, 02:27 AM
Well, I have finally acquired a new PC, after the demise of its ancient predecessor.
It's got 8Gb memory, an i5-thingie-processor, and a sparkly NVidia gfx card. My question is, will this be sufficient for playing Dom? And will the AI utilise all the new processing capacity to come up with better strategies to beat me?
Butler's Medley
July 2nd, 2011, 03:05 AM
Well, I have finally acquired a new PC, after the demise of its ancient predecessor.
It's got 8Gb memory, an i5-thingie-processor, and a sparkly NVidia gfx card. My question is, will this be sufficient for playing Dom? And will the AI utilise all the new processing capacity to come up with better strategies to beat me?
Assuming your post isn't a joke, yes it will run. It will f****** smoke Dom3, which would happily run on a 15 year old machine.
AFAIK the AI will behave exactly the same as it would on an old box, though at least turn resolution will go much quicker.
Knai
July 2nd, 2011, 04:19 AM
Well, I have finally acquired a new PC, after the demise of its ancient predecessor.
It's got 8Gb memory, an i5-thingie-processor, and a sparkly NVidia gfx card. My question is, will this be sufficient for playing Dom? And will the AI utilise all the new processing capacity to come up with better strategies to beat me?
Assuming your post isn't a joke, yes it will run. It will f****** smoke Dom3, which would happily run on a 15 year old machine
Dom3 can choke up even 5 year old machines if they weren't high end gaming computers at the time. Granted, they won't do so until there are massive maps and year 5 or 6 has rolled around on them, but they can still choke them.
As for the AI, the problem there is software, not hardware. AI is still far dumber than we are even at its best, and getting to even that point is very difficult.
JonBrave
July 2nd, 2011, 05:11 AM
Well, I have finally acquired a new PC, after the demise of its ancient predecessor.
It's got 8Gb memory, an i5-thingie-processor, and a sparkly NVidia gfx card. My question is, will this be sufficient for playing Dom? And will the AI utilise all the new processing capacity to come up with better strategies to beat me?
Assuming your post isn't a joke, yes it will run. It will f****** smoke Dom3, which would happily run on a 15 year old machine.
AFAIK the AI will behave exactly the same as it would on an old box, though at least turn resolution will go much quicker.
I'm not sure what you meant by "a joke", I thought it was a pretty reasonable spec, I really have bought that machine.
With the i5 I understand the PC has 4 cores, so I was at least expecting the AI to consider 4 different lines of action in its turn for what to do.
I have noticed that the battle runs faster than it used to. So now I am thinking that I should adjust my strategy: shouldn't I now concentrate on "rushing" troops, they can get to the enemy archers faster now so he doesn't have as much time to get his arrows to me?
NTJedi
July 2nd, 2011, 07:01 AM
With the i5 I understand the PC has 4 cores, so I was at least expecting the AI to consider 4 different lines of action in its turn for what to do.
Dominions is not multi-threaded so a quad-core and dual-core of the same caliber won't notice a difference.
llamabeast
July 2nd, 2011, 08:50 AM
I'm not sure what you meant by "a joke", I thought it was a pretty reasonable spec, I really have bought that machine.
He thought it was a joke because your computer is very good, far better than is required to play dom3. :)
Gandalf Parker
July 2nd, 2011, 09:51 AM
Dom3 is played successfully on laptops so the game itself will be no problem. In fact, the new hotshot operating system you might have gotten with it is more likely to be a headache for Dom3
On the other hand....
some machines did choke with Dom3 on large maps, or many mods at once, or running Dom3 at the same time as some other programs that help to make Dom3's limitations less irritating. So you will be able to run maps, mods, 3rd party programs all at the same time which are designed toward making the AI play better and adding functions to the game that players want. All without getting hosting times that are too long to wait for. So yes, the new machine should be a noticable improvement
Edi
July 2nd, 2011, 10:16 AM
All you need to do is turn the battle detail to "Too High" and maximum grass on and I an guarantee that your new-fangled machine will choke to death on Dom3. Johan K wasn't kidding when he marked that setting as being too high, since it will draw every (separately animated) blade of grass for 10 km out, only you'd need a 10k x 8k resolution to see them...
Dom3 is single threaded, so you won't get multicore processing efficiency out of the new processor, but otherwise everything will run fine if you avoid the above mentioned ridiculous settings.
Foodstamp
July 2nd, 2011, 12:05 PM
On an i7 overclocked at ~4.6 with two vid cards in SLI mode and 4 solid state drives it runs greeeaaat on the highest settings.
But as was mentioned above, it only utilizes one of the 12 cores.
When building for Dominions 3, processor speed trumps all.
Deathblob
July 3rd, 2011, 09:18 PM
I have noticed that the battle runs faster than it used to. So now I am thinking that I should adjust my strategy: shouldn't I now concentrate on "rushing" troops, they can get to the enemy archers faster now so he doesn't have as much time to get his arrows to me?
How about on "flying" troops? They will fly over to the enemy archers even faster. Make sure to start them outside enemy archer range, since the arrows might be faster too.
Gandalf Parker
July 3rd, 2011, 10:41 PM
It will only change the playback speed, not the battle speed of the units.
There are also keypresses you can use to speed those up in the replay if you get tired of watching arrows fly across the screen
Knai
July 4th, 2011, 02:17 PM
I have noticed that the battle runs faster than it used to. So now I am thinking that I should adjust my strategy: shouldn't I now concentrate on "rushing" troops, they can get to the enemy archers faster now so he doesn't have as much time to get his arrows to me?
I'm just going to take this as confirmation that you are joking.
Anaconda
July 4th, 2011, 06:12 PM
Waat, lol
PriestyMan
July 5th, 2011, 09:05 PM
Troll senses tingling so much. and so many really really sadly oblivious people.
Gandalf Parker
July 5th, 2011, 11:32 PM
Its not always oblivious. But this isnt a fan site. Its a corporate support site. You dont blow someone off saying "troll" on a support site. If it bothers some of you then you could always lure him over to your site where he could be treated as you deem appropriate. Because it wont change here.
Foodstamp
July 5th, 2011, 11:36 PM
I have noticed that the battle runs faster than it used to. So now I am thinking that I should adjust my strategy: shouldn't I now concentrate on "rushing" troops, they can get to the enemy archers faster now so he doesn't have as much time to get his arrows to me?
LOL I didn't even see this part until after my response. Pretty good joke :).
Butler's Medley
July 9th, 2011, 01:57 AM
I have noticed that the battle runs faster than it used to. So now I am thinking that I should adjust my strategy: shouldn't I now concentrate on "rushing" troops, they can get to the enemy archers faster now so he doesn't have as much time to get his arrows to me?
On the contrary, as your rushing troops will be countered by the archers increased rate of fire.
Instead you could try concentrating on an archer strategy yourself, the increased velocity of their arrows should pincushion even the most armoured units.
Soyweiser
July 9th, 2011, 05:17 AM
Don't listen to them! At very high pc speeds, the archery is bugged. They go so fast that the arrowspeed overflows and is becomes a large negative number. Archers shoot and kill themselves!
The devs have been informed and they are working on a patch. But first they are going to give cave castles darkness.
Soyweiser
July 9th, 2011, 05:20 AM
Don't listen to them! At very high pc speeds, the archery is bugged. They go so fast that the arrowspeed overflows and is becomes a large negative number. Archers shoot and kill themselves! This problem also occurs with some spells, and flying units. (Which leave rather nice splats. The sound effect is very good).
The devs have been informed and they are working on a patch. But first they are going to give cave castles darkness. And fix the gui.
JonBrave
July 9th, 2011, 05:09 PM
I don't know what a "troll" is, and haven't encountered any I can build. I just say things as I see them, and mean no harm.
I'm Blood-Rushing in my new game for the very first time. It feels good.
rdonj
July 10th, 2011, 06:31 PM
Did you know that, in multiplayer, if your processor is faster than your opponent's, you can research faster than them? True fact! I highly recommend that everyone don't upgrade your computers to play this game so that I can get more wins by out-researching everyone.
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