agelian
September 6th, 2011, 07:29 AM
New Map Generator
Map Generator CodePlex Page (http://dom3mapgen.codeplex.com/)
Download Link: Here (http://dom3mapgen.codeplex.com/releases/view/72925#DownloadId=278074)
I hope you guys will enjoy the work I've been doing on this new Map Generator.
Its written in c# using .Net 4.0
(Atm Save does not work on mono due to using a native library to write out the map as a tga file.. will put some work into remove this linux blocker)
Its an alpha at the moment but enough work is in there I think to get a little feedback from the forums and maybe even enlist some extra help to get it to 1.0.
Main Features So Far
Generates Wrapped Provinces with Jagged Edges
Generates Sea Province with completely surrounded seas being deep seas
Generates a set amount of Forest Provinces
Add Nostart to Map file for provinces which have 3 or less Sea/Land Neighbours
Planned For 1.0
Generate all the Major Terrain Types (Including caves)
Various algorithms for terrain distribution
Multiple seeds for each terrain type (Atm each seed generates 1 map aka sea forest distribution). Allows for easier sharing of maps through settings, seeds
More to come as I get feedback
Hope you all enjoy the work and can help with idea, bug testing and/or code.
:D
PS. Thanks to Gandalf for his input in getting the generator to where it is.
Map Generator CodePlex Page (http://dom3mapgen.codeplex.com/)
Download Link: Here (http://dom3mapgen.codeplex.com/releases/view/72925#DownloadId=278074)
I hope you guys will enjoy the work I've been doing on this new Map Generator.
Its written in c# using .Net 4.0
(Atm Save does not work on mono due to using a native library to write out the map as a tga file.. will put some work into remove this linux blocker)
Its an alpha at the moment but enough work is in there I think to get a little feedback from the forums and maybe even enlist some extra help to get it to 1.0.
Main Features So Far
Generates Wrapped Provinces with Jagged Edges
Generates Sea Province with completely surrounded seas being deep seas
Generates a set amount of Forest Provinces
Add Nostart to Map file for provinces which have 3 or less Sea/Land Neighbours
Planned For 1.0
Generate all the Major Terrain Types (Including caves)
Various algorithms for terrain distribution
Multiple seeds for each terrain type (Atm each seed generates 1 map aka sea forest distribution). Allows for easier sharing of maps through settings, seeds
More to come as I get feedback
Hope you all enjoy the work and can help with idea, bug testing and/or code.
:D
PS. Thanks to Gandalf for his input in getting the generator to where it is.